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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Ogre's Cleaver

Artifact - Equipment

Equipped creature gets +5/+0.

Equip

She adopted the weapon of the slave-lord Kazuul, and with it, all his cruelty.

Mana:
Cardset: Rise of the Eldrazi #220 (Uncommon)
Type: Artifact

Prophetic Prism

Artifact

When Prophetic Prism enters the battlefield, draw a card.

, : Add one mana of any color to your mana pool.

"The explorer who found it got a bad deal when he sold it. He merely got rich."

Mana:
Cardset: Gatecrash #234 (Common)
Commander #256 (Common)
Rise of the Eldrazi #222 (Common)
Type: Artifact

Runed Servitor

Artifact Creature - Construct

When Runed Servitor dies, each player draws a card.

Scholars had puzzled for centuries over the ruins at Tal Terig. Its secrets had always lived within one rune-carved head.

Mana:
Power: 2/2
Cardset: Conspiracy #203 (Uncommon)
Elspeth vs. Tezzeret #42 (Uncommon)
Rise of the Eldrazi #224 (Uncommon)
Type: Artifact Creature

Warmonger's Chariot

Artifact - Equipment

Equipped creature gets +2/+2.

As long as equipped creature has defender, it can attack as though it didn't have defender.

Equip (: Attach to target creature you control. Equip only as a sorcery.)

The best defense is a good offense.

Mana:
Cardset: Conspiracy #207 (Uncommon)
Rise of the Eldrazi #226 (Uncommon)
Type: Artifact

Fledgling Griffin

Creature - Griffin

Landfall - Whenever a land enters the battlefield under your control, Fledgling Griffin gains flying until end of turn.

"We're making progress, but its desire to explore still far exceeds its ability."
-Amadi, Halimar griffin-master

Mana:
Power: 2/2
Cardset: Worldwake #5 (Common)
Type: Creature

Kor Firewalker

Creature - Kor Soldier

Protection from red

Whenever a player casts a red spell, you may gain 1 life.

"A river of lava is just another river to cross."

Mana:
Power: 2/2
Cardset: Worldwake #11 (Uncommon)
Type: Creature

Marsh Threader

Creature - Kor Scout

Swampwalk

"Give me a sturdy rope over the advice of any so-called expert. I can thread the dark wilds better than anyone."

Mana:
Power: 2/1
Cardset: Worldwake #14 (Common)
Type: Creature

Rest for the Weary

Instant

Target player gains 4 life.

Landfall - If you had a land enter the battlefield under your control this turn, that player gains 8 life instead.

Zendikar is a brutal taskmaster, but sometimes it offers unexpected solace.

Mana:
Cardset: Worldwake #18 (Common)
Type: Instant

Ruin Ghost

Creature - Spirit

, : Exile target land you control, then return it to the battlefield under your control.

The Forsaken Ones haunt the ruins that flicker in and out of the spirit realm. Such sites are hard to find and even harder to loot.

Mana:
Power: 1/1
Cardset: Worldwake #19 (Uncommon)
Type: Creature

Stoneforge Mystic

Creature - Kor Artificer

When Stoneforge Mystic enters the battlefield, you may search your library for an Equipment card, reveal it, put it into your hand, then shuffle your library.

, : You may put an Equipment card from your hand onto the battlefield.

Mana:
Power: 1/2
Cardset: Worldwake #20 (Rare)
Type: Creature

Halimar Excavator

Creature - Human Wizard Ally

Whenever Halimar Excavator or another Ally enters the battlefield under your control, target player puts the top X cards of his or her library into his or her graveyard, where X is the number of Allies you control.

Mana:
Power: 1/3
Cardset: Worldwake #29 (Common)
Type: Creature

Jwari Shapeshifter

Creature - Shapeshifter Ally

You may have Jwari Shapeshifter enter the battlefield as a copy of any Ally creature on the battlefield.

"The best expedition would be an entire team of me."

Mana:
Cardset: Worldwake #32 (Rare)
Type: Creature

Sejiri Merfolk

Creature - Merfolk Soldier

As long as you control a Plains, Sejiri Merfolk has first strike and lifelink. (Damage dealt by a creature with lifelink also causes its controller to gain that much life.)

Mana:
Power: 2/1
Cardset: Worldwake #36 (Uncommon)
Type: Creature

Treasure Hunt

Sorcery

Reveal cards from the top of your library until you reveal a nonland card, then put all cards revealed this way into your hand.

"The longer the journey, the more one learns."
-Isanke, Halimar seastalker

Mana:
Cardset: Worldwake #42 (Common)
Type: Sorcery

Bojuka Brigand

Creature - Human Warrior Ally

Bojuka Brigand can't block.

Whenever Bojuka Brigand or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Bojuka Brigand.

"I don't do tactics. I don't do guard duty. I do damage. Take it or leave it."

Mana:
Power: 1/1
Cardset: Worldwake #51 (Common)
Type: Creature

Corrupted Zendikon

Enchantment - Aura

Enchant land

Enchanted land is a 3/3 black Ooze creature. It's still a land.

When enchanted land dies, return that card to its owner's hand.

Mana:
Cardset: Worldwake #55 (Common)
Type: Enchantment

Kalastria Highborn

Creature - Vampire Shaman

Whenever Kalastria Highborn or another Vampire you control dies, you may pay . If you do, target player loses 2 life and you gain 2 life.

Each of Malakir's great families boasts a contingent of nulls appropriate to its rank in society.

Mana:
Power: 2/2
Cardset: Worldwake #59 (Rare)
Type: Creature

Ruthless Cullblade

Creature - Vampire Warrior

Ruthless Cullblade gets +2/+1 as long as an opponent has 10 or less life.

She wields a blade as bloodthirsty and elegant as herself.

Mana:
Power: 2/1
Cardset: Worldwake #65 (Common)
Type: Creature

Smother

Instant

Destroy target creature with converted mana cost 3 or less. It can't be regenerated.

"Before I hire new recruits, I test how long they can hold their breath. You'd be surprised how often it comes up."
-Zahr Gada, Halimar expedition leader

Mana:
Cardset: Worldwake #68 (Uncommon)
Onslaught #170 (Uncommon)
Type: Instant

Urge to Feed

Instant

Target creature gets -3/-3 until end of turn. You may tap any number of untapped Vampire creatures you control. If you do, put a +1/+1 counter on each of those Vampires.

Mana:
Cardset: Sorin vs. Tibalt #22 (Uncommon)
Worldwake #70 (Uncommon)
Type: Instant

Akoum Battlesinger

Creature - Human Berserker Ally

Haste

Whenever Akoum Battlesinger or another Ally enters the battlefield under your control, you may have Ally creatures you control get +1/+0 until end of turn.

Mana:
Power: 1/1
Cardset: Worldwake #71 (Common)
Type: Creature

Bazaar Trader

Creature - Goblin

: Target player gains control of target artifact, creature, or land you control.

"No need for a hurda? How about these maps to recently discovered tombs? Or these vials of invisible potion? Very fancy . . ."

Mana:
Power: 1/1
Cardset: Worldwake #72 (Rare)
Type: Creature

Comet Storm

Instant

Multikicker (You may pay an additional any number of times as you cast this spell.)

Choose target creature or player, then choose another target creature or player for each time Comet Storm was kicked. Comet Storm deals X damage to each of them.

Mana:
Cardset: Commander #117 (Mythic Rare)
Worldwake #76 (Mythic Rare)
Type: Instant

Searing Blaze

Instant

Searing Blaze deals 1 damage to target player and 1 damage to target creature that player controls.

Landfall - If you had a land enter the battlefield under your control this turn, Searing Blaze deals 3 damage to that player and 3 damage to that creature instead.

Mana:
Cardset: Venser vs. Koth #67 (Common)
Worldwake #90 (Common)
Type: Instant

Slavering Nulls

Creature - Goblin Zombie

Whenever Slavering Nulls deals combat damage to a player, if you control a Swamp, you may have that player discard a card.

Having lost their minds, they now want yours.

Mana:
Power: 2/1
Cardset: Ajani vs. Nicol Bolas #45 (Uncommon)
Worldwake #92 (Uncommon)
Type: Creature

Canopy Cover

Enchantment - Aura

Enchant creature

Enchanted creature can't be blocked except by creatures with flying or reach.

Enchanted creature can't be the target of spells or abilities your opponents control.

Mana:
Cardset: Worldwake #98 (Uncommon)
Type: Enchantment

Explore

Sorcery

You may play an additional land this turn.

Draw a card.

An explorer's reward is a view of tomorrow's possibilities.

Mana:
Cardset: Worldwake #99 (Common)
Type: Sorcery

Gnarlid Pack

Creature - Beast

Multikicker (You may pay an additional any number of times as you cast this spell.)

Gnarlid Pack enters the battlefield with a +1/+1 counter on it for each time it was kicked.

Mana:
Power: 2/2
Cardset: Conspiracy #166 (Common)
Worldwake #101 (Common)
Type: Creature

Grappler Spider

Creature - Spider

Reach (This creature can block creatures with flying.)

Creatures of the air wisely avoid the darkest regions of Guul Draz-which is why grappler spiders inhabit the few places touched by the sun's rays.

Mana:
Power: 2/1
Cardset: Worldwake #102 (Common)
Type: Creature

Harabaz Druid

Creature - Human Druid Ally

: Add X mana of any one color to your mana pool, where X is the number of Allies you control.

"I care nothing for treasure. The land beckons me, and I cannot rest until my feet have touched every inch of it."

Mana:
Cardset: Worldwake #105 (Rare)
Type: Creature

Quest for Renewal

Enchantment

Whenever a creature you control becomes tapped, you may put a quest counter on Quest for Renewal.

As long as there are four or more quest counters on Quest for Renewal, untap all creatures you control during each other player's untap step.

Mana:
Cardset: Worldwake #110 (Uncommon)
Type: Enchantment

Strength of the Tajuru

Instant

Multikicker (You may pay an additional any number of times as you cast this spell.)

Choose target creature, then choose another target creature for each time Strength of the Tajuru was kicked. Put X +1/+1 counters on each of them.

Mana:
Cardset: Worldwake #113 (Rare)
Type: Instant

Armament Master

Creature - Kor Soldier

Other Kor creatures you control get +2/+2 for each Equipment attached to Armament Master.

"We prepare for the known with daggers, rations, rope, and pitons. But we also prepare for the unknown with billycat tails, pikku roots, hedron chips . . ."

Mana:
Power: 2/2
Cardset: Zendikar #1 (Rare)
Type: Creature

Cliff Threader

Creature - Kor Scout

Mountainwalk

"The crossing demands singular focus. Your life consists of these ropes, these hooks, and these rocky crags. Your past is miles below."

Mana:
Power: 2/1
Cardset: Zendikar #7 (Common)
Type: Creature

Kazandu Blademaster

Creature - Human Soldier Ally

First strike, vigilance

Whenever Kazandu Blademaster or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Kazandu Blademaster.

"If you hire a sell-sword, you'd better watch your back. Hire me, and I'll watch it for you."

Mana:
Power: 1/1
Cardset: Zendikar #16 (Uncommon)
Type: Creature

Kor Aeronaut

Creature - Kor Soldier

Kicker (You may pay an additional as you cast this spell.)

Flying

When Kor Aeronaut enters the battlefield, if it was kicked, target creature gains flying until end of turn.

Mana:
Power: 2/2
Cardset: Elspeth vs. Tezzeret #10 (Uncommon)
Zendikar #17 (Uncommon)
Type: Creature

Kor Outfitter

Creature - Kor Soldier

When Kor Outfitter enters the battlefield, you may attach target Equipment you control to target creature you control.

"We take only what we need to survive. Believe me, you will need this."

Mana:
Power: 2/2
Cardset: Zendikar #21 (Common)
Type: Creature

Kor Skyfisher

Creature - Kor Soldier

Flying

When Kor Skyfisher enters the battlefield, return a permanent you control to its owner's hand.

"Sometimes I snare the unexpected, but I know its purpose will be revealed in time."

Mana:
Power: 2/3
Cardset: Elspeth vs. Tezzeret #8 (Common)
Zendikar #23 (Common)
Type: Creature

Luminarch Ascension

Enchantment

At the beginning of each opponent's end step, if you didn't lose life this turn, you may put a quest counter on Luminarch Ascension. (Damage causes loss of life.)

: Put a 4/4 white Angel creature token with flying onto the battlefield. Activate this ability only if Luminarch Ascension has four or more quest counters on it.

Mana:
Cardset: Zendikar #25 (Rare)
Type: Enchantment

Nimbus Wings

Enchantment - Aura

Enchant creature

Enchanted creature gets +1/+2 and has flying.

Explorers may find ways into the Sky Ruin, but they find its secrets well protected by shifting hedrons and Roil winds.

Mana:
Cardset: Zendikar #28 (Common)
Type: Enchantment
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