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Growing Ranks

Enchantment

At the beginning of your upkeep, populate. (Put a token onto the battlefield that's a copy of a creature token you control.)

"We will grow an army large enough to withstand the Izzet's madness."
-Trostani

Mana: {{/}}{{/}}
Cardset: Return to Ravnica #217 (Rare)
Type: Enchantment

Crescendo of War

Enchantment

At the beginning of each upkeep, put a strife counter on Crescendo of War.

Attacking creatures get +1/+0 for each strife counter on Crescendo of War.

Blocking creatures you control get +1/+0 for each strife counter on Crescendo of War.

Mana:
Cardset: Commander #12 (Rare)
Type: Enchantment

Cradle of Vitality

Enchantment

Whenever you gain life, you may pay . If you do, put a +1/+1 counter on target creature for each 1 life you gained.

Naya's trees grow tall and sturdy. Their foliage intertwines to form dewcups, rainwater pools where the elves gather to celebrate life.

Mana:
Cardset: Commander 2013 #7 (Rare)
Shards of Alara #7 (Rare)
Type: Enchantment

Crucible of Fire

Enchantment

Dragon creatures you control get +3/+3.

"The dragon is a perfect marriage of power and the will to use it."
-Sarkhan Vol

Mana:
Cardset: Magic 2015 #139 (Rare)
Shards of Alara #96 (Rare)
Type: Enchantment

Parasitic Implant

Enchantment - Aura

Enchant creature

At the beginning of your upkeep, enchanted creature's controller sacrifices it and you put a 1/1 colorless Myr artifact creature token onto the battlefield.

Mana:
Cardset: New Phyrexia #67 (Common)
Type: Enchantment

Vigil for the Lost

Enchantment

Whenever a creature you control dies, you may pay . If you do, you gain X life.

"As she grew cold in my arms, I swore an oath that her funeral pyre would be dwarfed by a bonfire of our enemies."

Mana:
Cardset: Scars of Mirrodin #26 (Uncommon)
Type: Enchantment

Bonds of Quicksilver

Enchantment - Aura

Flash (You may cast this spell any time you could cast an instant.)

Enchant creature

Enchanted creature doesn't untap during its controller's untap step.

The sea's reach extends beyond its shores.

Mana:
Cardset: Scars of Mirrodin #29 (Common)
Type: Enchantment

Dissipation Field

Enchantment

Whenever a permanent deals damage to you, return it to its owner's hand.

"Strike me once, shame on you. Strike me twice . . . Well, let's just see if you can."
-Kara Vrist, Neurok agent

Mana:
Cardset: Scars of Mirrodin #32 (Rare)
Type: Enchantment

Lightmine Field

Enchantment

Whenever one or more creatures attack, Lightmine Field deals damage to each of those creatures equal to the number of attacking creatures.

If you want to kill a lot of goblins, just make sure your defenses look like fun.

Mana:
Cardset: Rise of the Eldrazi #32 (Rare)
Type: Enchantment

Domestication

Enchantment - Aura

Enchant creature

You control enchanted creature.

At the beginning of your end step, if enchanted creature's power is 4 or greater, sacrifice Domestication.

Mana:
Cardset: Magic 2014 #53 (Rare)
Rise of the Eldrazi #61 (Uncommon)
Type: Enchantment

Curse of Wizardry

Enchantment

As Curse of Wizardry enters the battlefield, choose a color.

Whenever a player casts a spell of the chosen color, that player loses 1 life.

"We must all push through the pain to heal our world."
-Ayli, Kamsa cleric

Mana:
Cardset: Rise of the Eldrazi #104 (Uncommon)
Type: Enchantment

Splinter Twin

Enchantment - Aura

Enchant creature

Enchanted creature has ": Put a token that's a copy of this creature onto the battlefield. That token has haste. Exile it at the beginning of the next end step."

"I know just the person for that job."

Mana:
Cardset: Rise of the Eldrazi #165 (Rare)
Type: Enchantment

Bear Umbra

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2 and has "Whenever this creature attacks, untap all lands you control."

Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Mana:
Cardset: Rise of the Eldrazi #177 (Rare)
Type: Enchantment

Marshal's Anthem

Enchantment

Multikicker (You may pay an additional any number of times as you cast this spell.)

Creatures you control get +1/+1.

When Marshal's Anthem enters the battlefield, return up to X target creature cards from your graveyard to the battlefield, where X is the number of times Marshal's Anthem was kicked.

Mana:
Cardset: Commander 2014 #77 (Rare)
Worldwake #15 (Rare)
Type: Enchantment

Predatory Urge

Enchantment - Aura

Enchant creature

Enchanted creature has ": This creature deals damage equal to its power to target creature. That creature deals damage equal to its power to this creature."

Mana:
Cardset: Planechase 2012 #74 (Rare)
Zendikar #175 (Rare)
Type: Enchantment

Stormcaller's Boon

Enchantment

Sacrifice Stormcaller's Boon: Creatures you control gain flying until end of turn.

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

Mana:
Cardset: Alara Reborn #13 (Common)
Type: Enchantment

Glory of Warfare

Enchantment

As long as it's your turn, creatures you control get +2/+0.

As long as it's not your turn, creatures you control get +0/+2.

"Their hopes dashed on our shields! Their victory slashed by our swords!"

Mana:
Cardset: Alara Reborn #98 (Rare)
Type: Enchantment

Armored Ascension

Enchantment - Aura

Enchant creature

Enchanted creature gets +1/+1 for each Plains you control and has flying.

With skill and strength honed upon the prairie, Naxtil won his battles high above it.

Mana:
Cardset: Magic 2011 #5 (Uncommon)
Magic 2010 #3 (Uncommon)
Shadowmoor #2 (Uncommon)
Type: Enchantment

Leyline of Sanctity

Enchantment

If Leyline of Sanctity is in your opening hand, you may begin the game with it on the battlefield.

You have hexproof. (You can't be the target of spells or abilities your opponents control.)

Mana:
Cardset: Magic 2011 #21 (Rare)
Type: Enchantment

Leyline of Anticipation

Enchantment

If Leyline of Anticipation is in your opening hand, you may begin the game with it on the battlefield.

You may cast nonland cards as though they had flash. (You may cast them any time you could cast an instant.)

Mana:
Cardset: Magic 2011 #61 (Rare)
Type: Enchantment

Leyline of the Void

Enchantment

If Leyline of the Void is in your opening hand, you may begin the game with it on the battlefield.

If a card would be put into an opponent's graveyard from anywhere, exile it instead.

Mana:
Cardset: Magic 2011 #101 (Rare)
Guildpact #52 (Rare)
Type: Enchantment

Necrotic Plague

Enchantment - Aura

Enchant creature

Enchanted creature has "At the beginning of your upkeep, sacrifice this creature."

When enchanted creature dies, its controller chooses target creature one of his or her opponents controls. Return Necrotic Plague from its owner's graveyard to the battlefield attached to that creature.

Mana:
Cardset: Magic 2011 #107 (Rare)
Type: Enchantment

Leyline of Punishment

Enchantment

If Leyline of Punishment is in your opening hand, you may begin the game with it on the battlefield.

Players can't gain life.

Damage can't be prevented.

Mana:
Cardset: Magic 2011 #148 (Rare)
Type: Enchantment

Shiv's Embrace

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2 and has flying.

: Enchanted creature gets +1/+0 until end of turn.

Mana:
Cardset: Magic 2014 #153 (Uncommon)
Knights vs. Dragons #74 (Unknown)
Magic 2011 #156 (Uncommon)
Urza's Saga #216 (Uncommon)
Type: Enchantment

Leyline of Vitality

Enchantment

If Leyline of Vitality is in your opening hand, you may begin the game with it on the battlefield.

Creatures you control get +0/+1.

Whenever a creature enters the battlefield under your control, you may gain 1 life.

Mana:
Cardset: Magic 2011 #183 (Rare)
Type: Enchantment

Indestructibility

Enchantment - Aura

Enchant permanent

Enchanted permanent has indestructible. (Effects that say "destroy" don't destroy that permanent. A creature with indestructible can't be destroyed by damage.)

Mana:
Cardset: Magic 2014 #23 (Rare)
Magic 2010 #17 (Rare)
Type: Enchantment

Entangling Vines

Enchantment - Aura

Enchant tapped creature

Enchanted creature doesn't untap during its controller's untap step.

Every living thing has roots in nature. Sometimes nature gets its roots into you.

Mana:
Cardset: Magic 2010 #181 (Common)
Type: Enchantment

Grave Pact

Enchantment

Whenever a creature you control dies, each other player sacrifices a creature.

"The bonds of loyalty can tie one to the grave."
-Crovax, ascendant evincar

Mana:
Cardset: Commander #85 (Rare)
Tenth Edition #144 (Rare)
Ninth Edition #135 (Rare)
Eighth Edition #137 (Rare)
Stronghold #10 (Rare)
Type: Enchantment

Pyrohemia

Enchantment

At the beginning of the end step, if no creatures are on the battlefield, sacrifice Pyrohemia.

: Pyrohemia deals 1 damage to each creature and each player.

Mana:
Cardset: Commander #132 (Uncommon)
Planar Chaos #119 (Uncommon)
Type: Enchantment

Stranglehold

Enchantment

Your opponents can't search libraries.

If an opponent would begin an extra turn, that player skips that turn instead.

The correct answer to a barbarian's riddle is to choke on your cleverness and die.

Mana:
Cardset: Commander #136 (Rare)
Type: Enchantment

Way of the Thief

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2.

Enchanted creature is unblockable as long as you control a Gate.

A true shortcut isn't a way other people don't know; it's a way other people can't go.

Mana:
Cardset: Gatecrash #56 (Common)
Type: Enchantment

Soul Ransom

Enchantment - Aura

Enchant creature

You control enchanted creature.

Discard two cards: Soul Ransom's controller sacrifices it, then draws two cards. Only any opponent may activate this ability.

Mana:
Cardset: Gatecrash #198 (Rare)
Type: Enchantment

One Thousand Lashes

Enchantment - Aura

Enchant creature

Enchanted creature can't attack or block, and its activated abilities can't be activated.

At the beginning of the upkeep of enchanted creature's controller, that player loses 1 life.

Mana:
Cardset: Gatecrash #183 (Uncommon)
Type: Enchantment

Ooze Flux

Enchantment

, Remove one or more +1/+1 counters from among creatures you control: Put an X/X green Ooze creature token onto the battlefield, where X is the number of +1/+1 counters removed this way.

Mana:
Cardset: Gatecrash #128 (Rare)
Type: Enchantment

Holy Mantle

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2 and has protection from creatures.

"The guilds promise to provide safety. I prefer to make my own."
-Briska, Ninth District freemage

Mana:
Cardset: Gatecrash #17 (Uncommon)
Type: Enchantment

Gruul War Chant

Enchantment

Each attacking creature you control gets +1/+0 and can't be blocked except by two or more creatures.

"We are the heart of the wild, the fire in its eyes, and the howl in its throat. Come, join the battle to which you were born."
-Kroshkar, Gruul shaman

Mana:
Cardset: Dragon's Maze #75 (Uncommon)
Type: Enchantment

Krasis Incubation

Enchantment - Aura

Enchant creature

Enchanted creature can't attack or block, and its activated abilities can't be activated.

, Return Krasis Incubation to its owner's hand: Put two +1/+1 counters on enchanted creature.

Mana:
Cardset: Dragon's Maze #79 (Uncommon)
Type: Enchantment

Field of Souls

Enchantment

Whenever a nontoken creature is put into your graveyard from the battlefield, put a 1/1 white Spirit creature token with flying onto the battlefield.

Mana:
Cardset: Sorin vs. Tibalt #30 (Rare)
Tempest #230 (Rare)
Type: Enchantment

Angelic Accord

Enchantment

At the beginning of each end step, if you gained 4 or more life this turn, put a 4/4 white Angel creature token with flying onto the battlefield.

As demons are drawn to suffering, angels are drawn to acts of benevolence.

Mana:
Cardset: Magic 2014 #3 (Uncommon)
Type: Enchantment

Awaken the Ancient

Enchantment - Aura

Enchant Mountain

Enchanted Mountain is a 7/7 red Giant creature with haste. It's still a land.

Some days you stand to greet the horizon. Other days the horizon stands to greet you.

Mana:
Cardset: Magic 2014 #126 (Rare)
Type: Enchantment