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Huntmaster of the Fells

Creature - Human Werewolf

Whenever this creature enters the battlefield or transforms into Huntmaster of the Fells, put a 2/2 green Wolf creature token onto the battlefield and you gain 2 life.

At the beginning of each upkeep, if no spells were cast last turn, transform Huntmaster of the Fells.

Mana:
Power: 2/2
Cardset: Dark Ascension #140 (Mythic Rare)
Type: Creature

Immerwolf

Creature - Wolf

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Other Wolf and Werewolf creatures you control get +1/+1.

Non-Human Werewolves you control can't transform.

Mana:
Power: 2/2
Cardset: Dark Ascension #141 (Uncommon)
Type: Creature

Stromkirk Captain

Creature - Vampire Soldier

First strike

Other Vampire creatures you control get +1/+1 and have first strike.

"No longer can we allow our human populations to be mindlessly slaughtered by ghouls. Slay all who trespass."
-Runo Stromkirk

Mana:
Power: 2/2
Cardset: Dark Ascension #143 (Uncommon)
Type: Creature

Abbey Griffin

Creature - Griffin

Flying, vigilance

"The darkness crawls with vampires and ghouls, but we are not without allies."
-Mikaeus, the Lunarch

Mana:
Power: 2/2
Cardset: Innistrad #1 (Common)
Type: Creature

Angel of Flight Alabaster

Creature - Angel

Flying

At the beginning of your upkeep, return target Spirit card from your graveyard to your hand.

She endures without Avacyn but secretly asks each soul she guides if it has seen her.

Mana:
Power: 4/4
Cardset: Innistrad #2 (Rare)
Type: Creature

Angelic Overseer

Creature - Angel

Flying

As long as you control a Human, Angelic Overseer has hexproof and indestructible.

From mortal hope immortal power springs.

Mana:
Power: 5/3
Cardset: Innistrad #3 (Mythic Rare)
Type: Creature

Avacynian Priest

Creature - Human Cleric

, : Tap target non-Human creature.

Moorlanders speak in awe of the priests' talent for arriving just in time to drive off the wicked things that prowl the ravished parish.

Mana:
Power: 1/2
Cardset: Innistrad #4 (Common)
Type: Creature

Champion of the Parish

Creature - Human Soldier

Whenever another Human enters the battlefield under your control, put a +1/+1 counter on Champion of the Parish.

"I stand for every cobbler, tanner, and fool in this town-and they stand for me."

Mana:
Power: 1/1
Cardset: Innistrad #6 (Rare)
Type: Creature

Chapel Geist

Creature - Spirit

Flying

Death has bound it with chains of past regrets. Forever it searches for atonement, each kindness removing a single link.

Mana:
Power: 2/3
Cardset: Innistrad #7 (Common)
Type: Creature

Cloistered Youth

Creature - Human

At the beginning of your upkeep, you may transform Cloistered Youth.

"I heard her talking in her sleep-pleading, shrieking, snarling. It was not my daughter's voice. That is not my daughter."
-Ekatrin, elder of Hanweir

Mana:
Power: 1/1
Cardset: Innistrad #8 (Uncommon)
Innistrad #8a (Uncommon)
Type: Creature

Dearly Departed

Creature - Spirit

Flying

As long as Dearly Departed is in your graveyard, each Human creature you control enters the battlefield with an additional +1/+1 counter on it.

"Never forget our ancestors. They have not forgotten us."
-Mikaeus, the Lunarch

Mana:
Power: 5/5
Cardset: Innistrad #9 (Rare)
Type: Creature

Doomed Traveler

Creature - Human Soldier

When Doomed Traveler dies, put a 1/1 white Spirit creature token with flying onto the battlefield.

He vowed he would never rest until he reached his destination. He doesn't know how right he was.

Mana:
Power: 1/1
Cardset: Conspiracy #69 (Common)
Sorin vs. Tibalt #2 (Common)
Innistrad #11 (Common)
Type: Creature

Elder Cathar

Creature - Human Soldier

When Elder Cathar dies, put a +1/+1 counter on target creature you control. If that creature is a Human, put two +1/+1 counters on it instead.

"My greatest hope is that you will surpass me in every way, consigning my name to some forgotten corner of history."

Mana:
Power: 2/2
Cardset: Innistrad #12 (Common)
Type: Creature

Elite Inquisitor

Creature - Human Soldier

First strike, vigilance

Protection from Vampires, from Werewolves, and from Zombies

"No matter how many I kill, there are always more to hunt. It makes me smile just to think about it."

Mana:
Power: 2/2
Cardset: Innistrad #13 (Rare)
Type: Creature

Fiend Hunter

Creature - Human Cleric

When Fiend Hunter enters the battlefield, you may exile another target creature.

When Fiend Hunter leaves the battlefield, return the exiled card to the battlefield under its owner's control.

Mana:
Power: 1/3
Cardset: Commander 2013 #11 (Uncommon)
Sorin vs. Tibalt #11 (Uncommon)
Innistrad #15 (Uncommon)
Type: Creature

Gallows Warden

Creature - Spirit

Flying

Other Spirit creatures you control get +0/+1.

The spirit cares nothing for the crimes or triumphs of the slain. It shelters all beneath its stormy cloak.

Mana:
Power: 3/3
Cardset: Innistrad #16 (Uncommon)
Type: Creature

Geist-Honored Monk

Creature - Human Monk

Vigilance

Geist-Honored Monk's power and toughness are each equal to the number of creatures you control.

When Geist-Honored Monk enters the battlefield, put two 1/1 white Spirit creature tokens with flying onto the battlefield.

Mana:
Power: */*
Cardset: Commander 2014 #72 (Rare)
Innistrad #17 (Rare)
Type: Creature

Mausoleum Guard

Creature - Human Scout

When Mausoleum Guard dies, put two 1/1 white Spirit creature tokens with flying onto the battlefield.

"Ghoulcallers trying to get in, geists trying to get out . . . . This duty is never dull."

Mana:
Power: 2/2
Cardset: Sorin vs. Tibalt #13 (Uncommon)
Innistrad #20 (Uncommon)
Type: Creature

Mentor of the Meek

Creature - Human Soldier

Whenever another creature with power 2 or less enters the battlefield under your control, you may pay . If you do, draw a card.

"In these halls there is no pass or fail. Your true test comes with the first full moon."

Mana:
Power: 2/2
Cardset: Commander 2014 #79 (Rare)
Innistrad #21 (Rare)
Type: Creature

Mikaeus, the Lunarch

Legendary Creature - Human Cleric

Mikaeus, the Lunarch enters the battlefield with X +1/+1 counters on it.

: Put a +1/+1 counter on Mikaeus.

, Remove a +1/+1 counter from Mikaeus: Put a +1/+1 counter on each other creature you control.

Mana:
Cardset: Innistrad #23 (Mythic Rare)
Type: Creature

Selfless Cathar

Creature - Human Cleric

, Sacrifice Selfless Cathar: Creatures you control get +1/+1 until end of turn.

"If I fail to offer myself, we will surely be overrun. My fate would be the same."

Mana:
Power: 1/1
Cardset: Magic 2015 #31 (Common)
Innistrad #30 (Common)
Type: Creature

Silverchase Fox

Creature - Fox

, Sacrifice Silverchase Fox: Exile target enchantment.

"Be careful in your hunt. The clever little creature can steal your wards and lead you right into the werewolf's den."
-Britta, midwife of Gatstaf

Mana:
Power: 2/2
Cardset: Conspiracy #81 (Common)
Innistrad #31 (Common)
Type: Creature

Slayer of the Wicked

Creature - Human Soldier

When Slayer of the Wicked enters the battlefield, you may destroy target Vampire, Werewolf, or Zombie.

You don't want to see his trophy room.

Mana:
Power: 3/2
Cardset: Innistrad #32 (Uncommon)
Type: Creature

Spectral Rider

Creature - Spirit Knight

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Never a word. Never a warning. Only the sound of hoofbeats along the crossways, and the screams of the avenged.

Mana:
Power: 2/2
Cardset: Innistrad #35 (Uncommon)
Type: Creature

Thraben Purebloods

Creature - Hound

"I've learned to trust my dogs' instincts. When they're calm, I'm calm. And when they get nervous, I get my crossbow."
-Hinrik of House Cecani

Mana:
Power: 3/5
Cardset: Innistrad #37 (Common)
Type: Creature

Thraben Sentry

Creature - Human Soldier

Vigilance

Whenever another creature you control dies, you may transform Thraben Sentry.

"Looks like it's going to be a quiet night."

Mana:
Power: 2/2
Cardset: Innistrad #38 (Common)
Innistrad #38a (Common)
Type: Creature

Unruly Mob

Creature - Human

Whenever another creature you control dies, put a +1/+1 counter on Unruly Mob.

"Who says werewolves are the only ones who can hunt as a pack?"
-Kolman, elder of Gatstaf

Mana:
Power: 1/1
Cardset: Innistrad #39 (Common)
Type: Creature

Village Bell-Ringer

Creature - Human Scout

Flash (You may cast this spell any time you could cast an instant.)

When Village Bell-Ringer enters the battlefield, untap all creatures you control.

"Priests, hunters, slayers-to arms! The enemy approaches!"

Mana:
Power: 1/4
Cardset: Innistrad #41 (Common)
Type: Creature

Voiceless Spirit

Creature - Spirit

Flying, first strike

"I'd rather take on a neckbiter or moonhowler any day. Oh well, looks like I'm going to end up parrying with empty air half the night."
-Saint Trogen, the Slayer

Mana:
Power: 2/1
Cardset: Innistrad #42 (Common)
Type: Creature

Armored Skaab

Creature - Zombie Warrior

When Armored Skaab enters the battlefield, put the top four cards of your library into your graveyard.

Literally made for battle.

Mana:
Power: 1/4
Cardset: Innistrad #43 (Common)
Type: Creature

Battleground Geist

Creature - Spirit

Flying

Other Spirit creatures you control get +1/+0.

Not content to nudge vases and chill drawing rooms, some geists muster spectral armies to claw at the hearts of the living.

Mana:
Power: 3/3
Cardset: Innistrad #45 (Uncommon)
Type: Creature

Civilized Scholar

Creature - Human Advisor

: Draw a card, then discard a card. If a creature card is discarded this way, untap Civilized Scholar, then transform it.

"Me, angry? Of course not. Thanks to my research, I'm above such petty emotions now."

Mana:
Cardset: Innistrad #47 (Uncommon)
Innistrad #47a (Uncommon)
Type: Creature

Delver of Secrets

Creature - Human Wizard

At the beginning of your upkeep, look at the top card of your library. You may reveal that card. If an instant or sorcery card is revealed this way, transform Delver of Secrets.

Mana:
Power: 1/1
Cardset: Innistrad #51 (Common)
Innistrad #51a (Common)
Type: Creature

Deranged Assistant

Creature - Human Wizard

, Put the top card of your library into your graveyard: Add to your mana pool.

"Garl, adjust the slurry dispensers. Garl, fetch more corpses. Garl, quit crying and give me your brain tissue. If he doesn't stop being so rude, I'm quitting."

Mana:
Power: 1/1
Cardset: Innistrad #52 (Common)
Type: Creature

Fortress Crab

Creature - Crab

Unbreakable and unappetizing, the crab grows uninterrupted, sometimes to the size of a cottage and beyond.

Mana:
Power: 1/6
Cardset: Innistrad #56 (Common)
Type: Creature

Invisible Stalker

Creature - Human Rogue

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Invisible Stalker can't be blocked.

"All that concerns me is the vampires' sense of smell and those freezing Nephalian nights."

Mana:
Power: 1/1
Cardset: Innistrad #60 (Uncommon)
Type: Creature

Laboratory Maniac

Creature - Human Wizard

If you would draw a card while your library has no cards in it, you win the game instead.

His mind whirled with grand plans, never thinking of what might happen if he were to succeed.

Mana:
Power: 2/2
Cardset: Innistrad #61 (Rare)
Type: Creature

Lantern Spirit

Creature - Spirit

Flying

: Return Lantern Spirit to its owner's hand.

Bound to the square where she died, she calls out to those in danger-usually scaring them straight into the peril she warns of.

Mana:
Power: 2/1
Cardset: Innistrad #62 (Uncommon)
Type: Creature

Ludevic's Test Subject

Creature - Lizard

Defender

: Put a hatchling counter on Ludevic's Test Subject. Then if there are five or more hatchling counters on it, remove all of them and transform it.

Mana:
Cardset: Innistrad #64 (Rare)
Innistrad #64a (Rare)
Type: Creature

Makeshift Mauler

Creature - Zombie Horror

As an additional cost to cast Makeshift Mauler, exile a creature card from your graveyard.

"It always amazes me what perfectly good things people throw away."
-Ludevic, necro-alchemist

Mana:
Power: 4/5
Cardset: Innistrad #65 (Common)
Type: Creature

Mindshrieker

Creature - Spirit Bird

Flying

: Target player puts the top card of his or her library into his or her graveyard. Mindshrieker gets +X/+X until end of turn, where X is that card's converted mana cost.

Mana:
Power: 1/1
Cardset: Innistrad #67 (Rare)
Type: Creature

Mirror-Mad Phantasm

Creature - Spirit

Flying

: Mirror-Mad Phantasm's owner shuffles it into his or her library. If that player does, he or she reveals cards from the top of that library until a card named Mirror-Mad Phantasm is revealed. The player puts that card onto the battlefield and all other cards revealed this way into his or her graveyard.

Mana:
Power: 5/1
Cardset: Innistrad #68 (Mythic Rare)
Type: Creature

Moon Heron

Creature - Spirit Bird

Flying

The heron is the symbol of the archangel Avacyn. The fact that such spirits still fly gives the church hope that its founder may one day return.

Mana:
Power: 3/2
Cardset: Innistrad #69 (Common)
Type: Creature

Murder of Crows

Creature - Bird

Flying

Whenever another creature dies, you may draw a card. If you do, discard a card.

Even more than carrion, they crave the last words of the dying.

Mana:
Power: 4/4
Cardset: Innistrad #70 (Uncommon)
Type: Creature

Selhoff Occultist

Creature - Human Rogue

Whenever Selhoff Occultist or another creature dies, target player puts the top card of his or her library into his or her graveyard.

"The mist whispers to those who know it to be more than a mundane fog."

Mana:
Power: 2/3
Cardset: Innistrad #73 (Common)
Type: Creature

Skaab Goliath

Creature - Zombie Giant

As an additional cost to cast Skaab Goliath, exile two creature cards from your graveyard.

Trample

"Three heads, six arms, and some armor grafts are better than . . . the normal numbers of those things."
-Stitcher Geralf

Mana:
Power: 6/9
Cardset: Innistrad #76 (Uncommon)
Type: Creature

Skaab Ruinator

Creature - Zombie Horror

As an additional cost to cast Skaab Ruinator, exile three creature cards from your graveyard.

Flying

You may cast Skaab Ruinator from your graveyard.

Mana:
Power: 5/6
Cardset: Innistrad #77 (Mythic Rare)
Type: Creature

Snapcaster Mage

Creature - Human Wizard

Flash

When Snapcaster Mage enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)

Mana:
Power: 2/1
Cardset: Innistrad #78 (Rare)
Type: Creature

Stitched Drake

Creature - Zombie Drake

As an additional cost to cast Stitched Drake, exile a creature card from your graveyard.

Flying

"The best skaab are more powerful and more beautiful than the sum of their parts."
-Stitcher Geralf

Mana:
Power: 3/4
Cardset: Innistrad #80 (Common)
Type: Creature

Stitcher's Apprentice

Creature - Homunculus

, : Put a 2/2 blue Homunculus creature token onto the battlefield, then sacrifice a creature.

"Oglor create life, Oglor take it away. Oglor god! . . . until Master return."

Mana:
Power: 1/2
Cardset: Innistrad #81 (Common)
Type: Creature

Sturmgeist

Creature - Spirit

Flying

Sturmgeist's power and toughness are each equal to the number of cards in your hand.

Whenever Sturmgeist deals combat damage to a player, draw a card.

Mana:
Power: */*
Cardset: Innistrad #82 (Rare)
Type: Creature

Undead Alchemist

Creature - Zombie

If a Zombie you control would deal combat damage to a player, instead that player puts that many cards from the top of his or her library into his or her graveyard.

Whenever a creature card is put into an opponent's graveyard from his or her library, exile that card and put a 2/2 black Zombie creature token onto the battlefield.

Mana:
Power: 4/2
Cardset: Innistrad #84 (Rare)
Type: Creature

Abattoir Ghoul

Creature - Zombie

First strike

Whenever a creature dealt damage by Abattoir Ghoul this turn dies, you gain life equal to that creature's toughness.

Death took his humanity but not his skill with the knife.

Mana:
Power: 3/2
Cardset: Innistrad #85 (Uncommon)
Type: Creature

Bitterheart Witch

Creature - Human Shaman

Deathtouch

When Bitterheart Witch dies, you may search your library for a Curse card, put it onto the battlefield attached to target player, then shuffle your library.

Mana:
Power: 1/2
Cardset: Innistrad #88 (Uncommon)
Type: Creature

Bloodgift Demon

Creature - Demon

Flying

At the beginning of your upkeep, target player draws a card and loses 1 life.

He relishes the devotion of his Skirsdag puppets and their belief that it will earn them immortality.

Mana:
Power: 5/4
Cardset: Commander 2014 #137 (Rare)
Innistrad #89 (Rare)
Type: Creature

Bloodline Keeper

Creature - Vampire

Flying

: Put a 2/2 black Vampire creature token with flying onto the battlefield.

: Transform Bloodline Keeper. Activate this ability only if you control five or more Vampires.

Mana:
Power: 3/3
Cardset: Innistrad #90 (Rare)
Innistrad #90a (Rare)
Type: Creature

Brain Weevil

Creature - Insect

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Sacrifice Brain Weevil: Target player discards two cards. Activate this ability only any time you could cast a sorcery.

Mana:
Power: 1/1
Cardset: Izzet vs. Golgari #58 (Common)
Innistrad #91 (Common)
Type: Creature

Diregraf Ghoul

Creature - Zombie

Diregraf Ghoul enters the battlefield tapped.

"At least this one still has arms and legs. Well, most of its legs."
-Enslow, ghoulcaller of Nephalia

Mana:
Power: 2/2
Cardset: Innistrad #97 (Uncommon)
Type: Creature

Disciple of Griselbrand

Creature - Human Cleric

, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness.

The demon Griselbrand dared to stand against Avacyn, earning him the loathing of thousands and the admiration of a few.

Mana:
Power: 1/1
Cardset: Commander 2013 #74 (Uncommon)
Innistrad #98 (Uncommon)
Type: Creature

Falkenrath Noble

Creature - Vampire

Flying

Whenever Falkenrath Noble or another creature dies, target player loses 1 life and you gain 1 life.

"I often think on how excited they must feel to be chosen as my prey."

Mana:
Power: 2/2
Cardset: Innistrad #100 (Uncommon)
Type: Creature

Ghoulraiser

Creature - Zombie

When Ghoulraiser enters the battlefield, return a Zombie card at random from your graveyard to your hand.

"Come. Bring your brothers. Tonight, you feast on living flesh."
-Jadar, ghoulcaller of Nephalia

Mana:
Power: 2/2
Cardset: Innistrad #102 (Common)
Type: Creature

Manor Skeleton

Creature - Skeleton

Haste

: Regenerate Manor Skeleton.

Lungs dried to parchment wheeze blasphemies within a cage of bleached bone.

Mana:
Power: 1/1
Cardset: Innistrad #106 (Common)
Type: Creature

Markov Patrician

Creature - Vampire

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Vampires of the Markov bloodline pride themselves on their exquisite taste in fashion, art, and "wine of the vein."

Mana:
Power: 3/1
Cardset: Innistrad #107 (Common)
Type: Creature

Morkrut Banshee

Creature - Spirit

Morbid - When Morkrut Banshee enters the battlefield, if a creature died this turn, target creature gets -4/-4 until end of turn.

"Let go your grudges, or risk wandering the bogs forever in a murderous rage."
-Hildin, priest of Avacyn

Mana:
Power: 4/4
Cardset: Commander 2014 #149 (Uncommon)
Conspiracy #118 (Uncommon)
Innistrad #110 (Uncommon)
Type: Creature

Reaper from the Abyss

Creature - Demon

Flying

Morbid - At the beginning of each end step, if a creature died this turn, destroy target non-Demon creature.

"Avacyn has deserted you. I welcome your devotion in her stead."

Mana:
Power: 6/6
Cardset: Commander 2014 #159 (Mythic Rare)
Innistrad #112 (Mythic Rare)
Type: Creature

Rotting Fensnake

Creature - Zombie Snake

Its venom sacs are long gone, but its crushing strength is somehow greater than ever.

Mana:
Power: 5/1
Cardset: Innistrad #113 (Common)
Type: Creature

Screeching Bat

Creature - Bat

Flying

At the beginning of your upkeep, you may pay . If you do, transform Screeching Bat.

The bat has such clarity of hearing that simple sounds become symphonies.

Mana:
Power: 2/2
Cardset: Innistrad #114 (Uncommon)
Innistrad #114a (Uncommon)
Type: Creature

Skirsdag High Priest

Creature - Human Cleric

Morbid - , Tap two untapped creatures you control: Put a 5/5 black Demon creature token with flying onto the battlefield. Activate this ability only if a creature died this turn.

"Thraben's pleas fall on deaf ears. Ours do not."

Mana:
Power: 1/2
Cardset: Commander 2014 #163 (Rare)
Innistrad #117 (Rare)
Type: Creature

Stromkirk Patrol

Creature - Vampire Soldier

Whenever Stromkirk Patrol deals combat damage to a player, put a +1/+1 counter on it.

"You'd best move along, human. Our palates are far less discerning than our master's."

Mana:
Power: 4/3
Cardset: Innistrad #118 (Common)
Type: Creature

Typhoid Rats

Creature - Rat

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Kidnappers caught in Havengul are given two choices: languish in prison or become rat catchers. The smart ones go to prison.

Mana:
Power: 1/1
Cardset: Fate Reforged #89 (Common)
Magic 2015 #118 (Common)
Conspiracy #130 (Common)
Innistrad #120 (Common)
Type: Creature

Unbreathing Horde

Creature - Zombie

Unbreathing Horde enters the battlefield with a +1/+1 counter on it for each other Zombie you control and each Zombie card in your graveyard.

If Unbreathing Horde would be dealt damage, prevent that damage and remove a +1/+1 counter from it.

Mana:
Cardset: Innistrad #121 (Rare)
Type: Creature

Vampire Interloper

Creature - Vampire Scout

Flying

Vampire Interloper can't block.

He listens to every heartbeat, deciding which one of hundreds he will stop.

Mana:
Power: 2/1
Cardset: Innistrad #123 (Common)
Type: Creature

Village Cannibals

Creature - Human

Whenever another Human creature dies, put a +1/+1 counter on Village Cannibals.

Some have endured the horrors of Innistrad by becoming the worst monsters of all.

Mana:
Power: 2/2
Cardset: Innistrad #125 (Uncommon)
Type: Creature

Ashmouth Hound

Creature - Elemental Hound

Whenever Ashmouth Hound blocks or becomes blocked by a creature, Ashmouth Hound deals 1 damage to that creature.

Its fiery paws make it easy to track, which is very useful when you want to go in exactly the opposite direction.

Mana:
Power: 2/1
Cardset: Sorin vs. Tibalt #45 (Common)
Innistrad #128 (Common)
Type: Creature

Balefire Dragon

Creature - Dragon

Flying

Whenever Balefire Dragon deals combat damage to a player, it deals that much damage to each creature that player controls.

If it comes for you, die boldly or die swiftly-for die you will.

Mana:
Power: 6/6
Cardset: Innistrad #129 (Mythic Rare)
Type: Creature

Bloodcrazed Neonate

Creature - Vampire

Bloodcrazed Neonate attacks each turn if able.

Whenever Bloodcrazed Neonate deals combat damage to a player, put a +1/+1 counter on it.

While elder vampires select their meals with care, the newly sired frenzy at the first whiff.

Mana:
Power: 2/1
Cardset: Innistrad #131 (Common)
Type: Creature

Charmbreaker Devils

Creature - Devil

At the beginning of your upkeep, return an instant or sorcery card at random from your graveyard to your hand.

Whenever you cast an instant or sorcery spell, Charmbreaker Devils gets +4/+0 until end of turn.

Mana:
Power: 4/4
Cardset: Commander 2013 #103 (Rare)
Innistrad #134 (Rare)
Type: Creature

Crossway Vampire

Creature - Vampire

When Crossway Vampire enters the battlefield, target creature can't block this turn.

"Do not flatter Fate. It did not guide you into my clutches tonight. That was all my doing."

Mana:
Power: 3/2
Cardset: Innistrad #135 (Common)
Type: Creature

Falkenrath Marauders

Creature - Vampire Warrior

Flying, haste

Whenever Falkenrath Marauders deals combat damage to a player, put two +1/+1 counters on it.

No slinking in the dark for them, no luring whispers. They claim their prey in the speed and glory of the hunt.

Mana:
Power: 2/2
Cardset: Innistrad #141 (Rare)
Type: Creature

Feral Ridgewolf

Creature - Wolf

Trample

: Feral Ridgewolf gets +2/+0 until end of turn.

"The wolves no longer hunt just to feed. They kill for sport, or for some madness behind their eyes."
-Elmut, crossway watcher

Mana:
Power: 1/2
Cardset: Innistrad #142 (Common)
Type: Creature

Hanweir Watchkeep

Creature - Human Warrior Werewolf

Defender

At the beginning of each upkeep, if no spells were cast last turn, transform Hanweir Watchkeep.

He scans for wolves, knowing there's one he can never anticipate.

Mana:
Power: 1/5
Cardset: Innistrad #145 (Uncommon)
Innistrad #145a (Uncommon)
Type: Creature

Instigator Gang

Creature - Human Werewolf

Attacking creatures you control get +1/+0.

At the beginning of each upkeep, if no spells were cast last turn, transform Instigator Gang.

Mana:
Power: 2/3
Cardset: Innistrad #149 (Rare)
Innistrad #149a (Rare)
Type: Creature

Kessig Wolf

Creature - Wolf

: Kessig Wolf gains first strike until end of turn.

"Don't be afraid when you hear the wolves howl. Be afraid when you don't hear them at all."
-Saint Trogen, the Slayer

Mana:
Power: 3/1
Cardset: Innistrad #151 (Common)
Type: Creature

Kruin Outlaw

Creature - Human Rogue Werewolf

First strike

At the beginning of each upkeep, if no spells were cast last turn, transform Kruin Outlaw.

"Hold tight. I've got a surprise for them."

Mana:
Power: 2/2
Cardset: Innistrad #152 (Rare)
Innistrad #152a (Rare)
Type: Creature

Night Revelers

Creature - Vampire

Night Revelers has haste as long as an opponent controls a Human.

Vampires think of themselves as the indisputable nobility of Innistrad, able to do as they please. There are few who can prove them wrong.

Mana:
Power: 4/4
Cardset: Innistrad #153 (Common)
Type: Creature

Pitchburn Devils

Creature - Devil

When Pitchburn Devils dies, it deals 3 damage to target creature or player.

The ingenuity of goblins, the depravity of demons, and the smarts of sheep.

Mana:
Power: 3/3
Cardset: Conspiracy #149 (Common)
Magic 2014 #149 (Common)
Innistrad #156 (Common)
Type: Creature

Rage Thrower

Creature - Human Shaman

Whenever another creature dies, Rage Thrower deals 2 damage to target player.

"Some lament these haunted times, but I'm a geistflame-tank-half-full kind of person."

Mana:
Power: 4/2
Cardset: Innistrad #157 (Uncommon)
Type: Creature

Rakish Heir

Creature - Vampire

Whenever a Vampire you control deals combat damage to a player, put a +1/+1 counter on it.

"If you're not having fun, what's the point of living forever?"

Mana:
Power: 2/2
Cardset: Innistrad #158 (Uncommon)
Type: Creature

Reckless Waif

Creature - Human Rogue Werewolf

At the beginning of each upkeep, if no spells were cast last turn, transform Reckless Waif.

"Yes, I'm alone. No, I'm not worried."

Mana:
Power: 1/1
Cardset: Innistrad #159 (Uncommon)
Innistrad #159a (Uncommon)
Type: Creature

Riot Devils

Creature - Devil

Devils are demons' unearthly desires made flesh. Let loose on the world, they satisfy their mad craving for destruction in a whirlwind of chaos.

Mana:
Power: 2/3
Cardset: Innistrad #160 (Common)
Type: Creature

Scourge of Geier Reach

Creature - Elemental

Scourge of Geier Reach gets +1/+1 for each creature your opponents control.

Stensian villagers mourned the loss of human life. Thraben vampire slayers mourned the loss of living wood.

Mana:
Power: 3/3
Cardset: Innistrad #162 (Uncommon)
Type: Creature

Skirsdag Cultist

Creature - Human Shaman

, , Sacrifice a creature: Skirsdag Cultist deals 2 damage to target creature or player.

"Within blood is life. Within life is fire. Within fire is the path to our masters' glory!"

Mana:
Power: 2/2
Cardset: Sorin vs. Tibalt #53 (Uncommon)
Innistrad #163 (Uncommon)
Type: Creature

Stromkirk Noble

Creature - Vampire

Stromkirk Noble can't be blocked by Humans.

Whenever Stromkirk Noble deals combat damage to a player, put a +1/+1 counter on it.

"A responsible king walks among his subjects."

Mana:
Power: 1/1
Cardset: Innistrad #164 (Rare)
Type: Creature

Tormented Pariah

Creature - Human Warrior Werewolf

At the beginning of each upkeep, if no spells were cast last turn, transform Tormented Pariah.

"Hey lads, the moon's rising. All the better to watch him beg for mercy."

Mana:
Power: 3/2
Cardset: Innistrad #165 (Common)
Innistrad #165a (Common)
Type: Creature

Village Ironsmith

Creature - Human Werewolf

First strike

At the beginning of each upkeep, if no spells were cast last turn, transform Village Ironsmith.

Each night, he abandons the trappings of civilization.

Mana:
Power: 1/1
Cardset: Innistrad #168 (Common)
Innistrad #168a (Common)
Type: Creature

Ambush Viper

Creature - Snake

Flash (You may cast this spell any time you could cast an instant.)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

"Living creatures seldom impress me. But I like this one."
-Uta Falkenrath

Mana:
Power: 2/1
Cardset: Innistrad #169 (Common)
Type: Creature

Avacyn's Pilgrim

Creature - Human Monk

: Add to your mana pool.

"Avacyn's protection is everywhere. From the holy church to the sacred glade, all that we see is under her blessed watch."

Mana:
Power: 1/1
Cardset: Innistrad #170 (Common)
Type: Creature

Boneyard Wurm

Creature - Wurm

Boneyard Wurm's power and toughness are each equal to the number of creature cards in your graveyard.

The only thing it likes more than discovering a pit of bones is adding to it.

Mana:
Power: */*
Cardset: Izzet vs. Golgari #51 (Uncommon)
Innistrad #171 (Uncommon)
Type: Creature

Darkthicket Wolf

Creature - Wolf

: Darkthicket Wolf gets +2/+2 until end of turn. Activate this ability only once each turn.

Werewolf slayers don't know for certain how werewolves are created. So they kill all the wolves, just to be safe.

Mana:
Power: 2/2
Cardset: Innistrad #175 (Common)
Type: Creature

Daybreak Ranger

Creature - Human Archer Werewolf

: Daybreak Ranger deals 2 damage to target creature with flying.

At the beginning of each upkeep, if no spells were cast last turn, transform Daybreak Ranger.

Mana:
Power: 2/2
Cardset: Innistrad #176 (Rare)
Innistrad #176a (Rare)
Type: Creature