Hungering YetiCreature - YetiAs long as you control a green or blue permanent, you may cast Hungering Yeti as though it had flash. (You may cast it any time you could cast an instant.) No clan is as adept at saying "go away" as the Temur. |
|
|||||||||
Jeskai BarricadeCreature - WallFlash (You may cast this spell any time you could cast an instant.)
|
|
|||||||||
Jeskai InfiltratorCreature - Human MonkJeskai Infiltrator can't be blocked as long as you control no other creatures.
|
|
|||||||||
Jeskai SageCreature - Human MonkProwess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) "The one who conquers the mind is greater than the one who conquers the world." |
|
|||||||||
Kolaghan, the Storm's FuryLegendary Creature - DragonFlying
|
|
|||||||||
Lightning ShriekerCreature - DragonFlying, trample, haste Dragonslayers learned to keep silent about their deeds after seeing the terrible vengeance wrought by Kolaghan and her brood. |
|
|||||||||
Lotus Path DjinnCreature - Djinn MonkFlying "The lotus takes root where body and mind intersect. It blooms when body and mind become one." |
|
|||||||||
Lotus-Eye MysticsCreature - Human MonkProwess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Every action has a foreseen purpose. |
|
|||||||||
Marang River ProwlerCreature - Human RogueMarang River Prowler can't block and can't be blocked. The currents of the Marang wash away both tracks and blood. |
|
|||||||||
Mardu ScoutCreature - Goblin ScoutDash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) The Mardu all enjoy war, but only the goblins make a game of it. |
|
|||||||||
Mardu ShadowspearCreature - Human WarriorWhenever Mardu Shadowspear attacks, each opponent loses 1 life.
|
|
|||||||||
Mardu Strike LeaderCreature - Human WarriorWhenever Mardu Strike Leader attacks, put a 2/1 black Warrior creature token onto the battlefield.
|
|
|||||||||
Mardu Woe-ReaperCreature - Human WarriorWhenever Mardu Woe-Reaper or another Warrior enters the battlefield under your control, you may exile target creature card from a graveyard. If you do, you gain 1 life. "Those who died in battle deserve their rest." |
|
|||||||||
Merciless ExecutionerCreature - Orc WarriorWhen Merciless Executioner enters the battlefield, each player sacrifices a creature. He enjoys his work, for he sees only the worst Abzan criminals: those who betray their own kin. |
|
|||||||||
Mindscour DragonCreature - DragonFlying "The bells may one day ring as an anthem of our own end." |
|
|||||||||
Mistfire AdeptCreature - Human MonkProwess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) "The quieter the skies, the calmer the mind." |
|
|||||||||
Monastery MentorCreature - Human MonkProwess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) "Speak little. Do much." |
|
|||||||||
Noxious DragonCreature - DragonFlying Dragons of Silumgar's brood begin to digest their prey even before consuming it, letting their caustic breath do much of the work. |
|
|||||||||
Ojutai, Soul of WinterLegendary Creature - DragonFlying, vigilance "When I battled Ojutai, I realized my learning had only begun." |
|
|||||||||
Orc SureshotCreature - Orc ArcherWhenever another creature enters the battlefield under your control, target creature an opponent controls gets -1/-1 until end of turn. "Words have yet to halt an arrow." |
|
|||||||||
Pilgrim of the FiresArtifact Creature - GolemFirst strike, trample The most skilled Jeskai artisans can craft imposing golems with such precision that they will last an eternity-the time believed necessary to master the Fires of the Jeskai Way. |
|
|||||||||
Qarsi High PriestCreature - Human Cleric, , Sacrifice another creature: Manifest the top card of your library. (Put that card onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) "Hear me, nameless, and obey." |
|
|||||||||
Renowned WeaponsmithCreature - Human Artificer: Add to your mana pool. Spend this mana only to cast artifact spells or activate abilities of artifacts.
|
|
|||||||||
Sage-Eye AvengersCreature - Djinn MonkProwess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
|
|
|||||||||
Sandsteppe MastodonCreature - ElephantReach A mastodon's path always leads to an oasis. |
|
|||||||||
Sandsteppe OutcastCreature - Human WarriorWhen Sandsteppe Outcast enters the battlefield, choose one -
|
|
|||||||||
Shaman of the Great HuntCreature - Orc ShamanHaste
|
|
|||||||||
Shockmaw DragonCreature - DragonFlying Dragons of the Kolaghan brood are always on the move. They are the driving force behind the Mardu's nomadic way of life. |
|
|||||||||
Shu Yun, the Silent TempestLegendary Creature - Human MonkProwess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
|
|
|||||||||
Sibsig HostCreature - ZombieWhen Sibsig Host enters the battlefield, each player puts the top three cards of his or her library into his or her graveyard. "They were your friends, your family, your clan. They want only to welcome you." |
|
|||||||||
Sibsig MuckdraggersCreature - ZombieDelve (Each card you exile from your graveyard while casting this spell pays for .)
|
|
|||||||||
Silumgar, the Drifting DeathLegendary Creature - DragonFlying, hexproof "No machinations, no puppet strings, no plots. Just pure, sweeping death." |
|
|||||||||
Smoldering EfreetCreature - Efreet MonkWhen Smoldering Efreet dies, it deals 2 damage to you. The efreet are drawn to the Kaisham Wanderers, a loosely organized Jeskai school where trickery is employed to challenge the status quo and upend the belief systems of others. |
|
|||||||||
Soulfire Grand MasterCreature - Human MonkLifelink
|
|
|||||||||
SoulflayerCreature - DemonDelve (Each card you exile from your graveyard while casting this spell pays for .)
|
|
|||||||||
Sultai EmissaryCreature - Zombie WarriorWhen Sultai Emissary dies, manifest the top card of your library. (Put that card onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) To the Sultai, Ugin's power was just one more resource to be exploited. |
|
|||||||||
Sultai SkullkeeperCreature - Naga ShamanWhen Sultai Skullkeeper enters the battlefield, put the top two cards of your library into your graveyard. A skullkeeper is the first to arrive after the palace archers strike down intruders, probing their brains for choice bits of knowledge. |
|
|||||||||
Tasigur, the Golden FangLegendary Creature - Human ShamanDelve (Each card you exile from your graveyard while casting this spell pays for .)
|
|
|||||||||
Temur SabertoothCreature - Cat: You may return another creature you control to its owner's hand. If you do, Temur Sabertooth gains indestructible until end of turn. The Temur see themselves as a pack, their bonds more primal than the Abzan's. |
|
|||||||||
Temur War ShamanCreature - Human ShamanWhen Temur War Shaman enters the battlefield, manifest the top card of your library. (Put that card onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
|
|
|||||||||
Torrent ElementalCreature - ElementalFlying
|
|
|||||||||
Ugin's ConstructArtifact Creature - ConstructWhen Ugin's Construct enters the battlefield, sacrifice a permanent that's one or more colors. While trapping the Eldrazi on Zendikar, Ugin learned little from Sorin, but he gleaned the rudiments of lithomancy from Nahiri. |
|
|||||||||
VaultbreakerCreature - Orc RogueWhenever Vaultbreaker attacks, you may discard a card. If you do, draw a card.
|
|
|||||||||
Wandering ChampionCreature - Human MonkWhenever Wandering Champion deals combat damage to a player, if you control a blue or red permanent, you may discard a card. If you do, draw a card. "Learn from your enemies, but do not tolerate them." |
|
|||||||||
Warden of the First TreeCreature - Human: Warden of the First Tree becomes a Human Warrior with base power and toughness 3/3.
|
|
|||||||||
Wardscale DragonCreature - DragonFlying Dromoka's brood emerge from the dragon tempests covered with tough scales that protect them from most clan weapons and magic. |
|
|||||||||
Whisperer of the WildsCreature - Human Shaman: Add to your mana pool. She speaks only in whispers but can be heard over the fiercest storm. |
|
|||||||||
Whisperwood ElementalCreature - ElementalAt the beginning of your end step, manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
|
|
|||||||||
Yasova DragonclawLegendary Creature - Human WarriorTrample
|
|
|||||||||
Angel of the Dire HourCreature - AngelFlash She arrived like a meteorite, and the enemy fell in a shock wave of holy vengeance. |
|
|||||||||
Angelic Field MarshalCreature - AngelFlying Her presence on the battlefield can transform an unruly mob into a disciplined army. |
|
|||||||||
Beetleback ChiefCreature - Goblin WarriorWhen Beetleback Chief enters the battlefield, put two 1/1 red Goblin creature tokens onto the battlefield. Whether trained, ridden, or eaten, few goblin military innovations have rivaled the bug. |
|
|||||||||
Bosh, Iron GolemLegendary Artifact Creature - GolemTrample
|
|
|||||||||
Bottle GnomesArtifact Creature - GnomeSacrifice Bottle Gnomes: You gain 3 life. Reinforcements . . . or refreshments? |
||||||||||
Breaching LeviathanCreature - LeviathanWhen Breaching Leviathan enters the battlefield, if you cast it from your hand, tap all nonblue creatures. Those creatures don't untap during their controllers' next untap steps. These waters remain uncharted, but not for lack of trying. |
|
|||||||||
Brine ElementalCreature - ElementalMorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.) Water calls to water, and the world is left exhausted and withered in its wake. |
|
|||||||||
CathodionArtifact Creature - ConstructWhen Cathodion dies, add to your mana pool. Instead of creating a tool that would be damaged by heat, the Thran built one that was charged by it. |
|
|||||||||
Celestial CrusaderCreature - SpiritFlash (You may cast this spell any time you could cast an instant.)
|
|
|||||||||
Containment PriestCreature - Human ClericFlash Some protection requires a bit of finesse. |
|
|||||||||
CreeperhulkCreature - Plant ElementalTrample "I saw the devastation when the juggernauts crashed the walls of An Karras. Then I got to thinking." |
|
|||||||||
Deep-Sea KrakenCreature - KrakenDeep-Sea Kraken can't be blocked. The rift remained open for days, sluicing ancient seawater. It closed only after the last great tentacle squirmed its way through. |
|
|||||||||
Demon of Wailing AgoniesCreature - DemonFlying
|
|
|||||||||
Drove of ElvesCreature - ElfHexproof (This creature can't be the target of spells or abilities your opponents control.) "The light of beauty protects our journeys through darkness." |
|
|||||||||
Dualcaster MageCreature - Human WizardFlash "It has been my experience that disasters like to strike in pairs." |
|
|||||||||
Dulcet SirensCreature - Siren, : Target creature attacks target opponent this turn if able. What are the orders of a king or the demands of a creed next to such melodies? |
|
|||||||||
Essence WardenCreature - Elf ShamanWhenever another creature enters the battlefield, you gain 1 life. "The more our numbers grow, the more I gain hope that Volrath and his cursed stronghold will one day fall." |
|
|||||||||
Fathom SeerCreature - IllusionMorph-Return two Islands you control to their owner's hand. (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
|
|
|||||||||
Feldon of the Third PathLegendary Creature - Human Artificer, : Put a token onto the battlefield that's a copy of target creature card in your graveyard, except it's an artifact in addition to its other types. It gains haste. Sacrifice it at the beginning of the next end step. "She will come back to me." |
|
|||||||||
Flesh CarverCreature - Human WizardIntimidate "Just a taste?" |
|
|||||||||
Ghoulcaller GisaLegendary Creature - Human Wizard, , Sacrifice another creature: Put X 2/2 black Zombie creature tokens onto the battlefield, where X is the sacrificed creature's power. "Geralf, must you always whine? I agreed to nothing. I'll raise ghouls anytime I wish." |
|
|||||||||
Goblin WelderCreature - Goblin Artificer: Choose target artifact a player controls and target artifact card in that player's graveyard. If both targets are still legal as this ability resolves, that player simultaneously sacrifices the artifact and returns the artifact card to the battlefield. "I wrecked your metal guy, boss. But look! I made you an ashtray." |
|
|||||||||
Grave SifterCreature - Elemental BeastWhen Grave Sifter enters the battlefield, each player chooses a creature type and returns any number of cards of that type from his or her graveyard to his or her hand. It claws at the earth in a vain attempt to reclaim what it once was. |
|
|||||||||
Hallowed SpiritkeeperCreature - AvatarVigilance
|
|
|||||||||
Hoverguard SweepersCreature - DroneFlying They only appear in emergencies, and emergencies never last long. |
|
|||||||||
Immaculate MagistrateCreature - Elf Shaman: Put a +1/+1 counter on target creature for each Elf you control. Elves of the immaculate class weave flora into living creatures-sometimes to endorse an elite warrior, sometimes to create a breathing work of art. |
|
|||||||||
Imperious PerfectCreature - Elf WarriorOther Elf creatures you control get +1/+1. In a culture of beauty, the most beautiful are worshipped as gods. |
|
|||||||||
Ingot ChewerCreature - ElementalWhen Ingot Chewer enters the battlefield, destroy target artifact. Elementals are ideas given form. This one is the idea of "smashitude." |
|
|||||||||
IxidronCreature - IllusionAs Ixidron enters the battlefield, turn all other nontoken creatures face down. (They're 2/2 creatures.)
|
|
|||||||||
Jazal GoldmaneLegendary Creature - Cat WarriorFirst strike "As my kha, he is the source of my inspiration. As my brother, he is the embodiment of my aspirations." |
|
|||||||||
Junk DiverArtifact Creature - BirdFlying Garbage in, treasure out. |
|
|||||||||
Lifeblood HydraCreature - HydraTrample Pharika has written her secrets on its bones so that only the worthy may discover them. |
|
|||||||||
Lys Alana HuntmasterCreature - Elf WarriorWhenever you cast an Elf spell, you may put a 1/1 green Elf Warrior creature token onto the battlefield. From the highest tiers of Dawn's Light Palace to the deepest shade of Wren's Run, the silver notes of the horn shimmer through the air, and all who hear it feel its pull. |
|
|||||||||
Magus of the CoffersCreature - Human Wizard, : Add to your mana pool for each Swamp you control. All that remains of the Cabal are the echoes in its deepest vault. Yet those who hear the echoes feel a power undiminished by the dust of ages. |
|
|||||||||
NekrataalCreature - Human AssassinFirst strike (This creature deals combat damage before creatures without first strike.) His victims don't have time to feel despair. |
|
|||||||||
Overseer of the DamnedCreature - DemonFlying
|
|
|||||||||
Priest of TitaniaCreature - Elf Druid: Add to your mana pool for each Elf on the battlefield. Titania rewards all those who honor the forest by making them a living part of it. |
|
|||||||||
Primordial SageCreature - SpiritWhenever you cast a creature spell, you may draw a card. For each creature that arrives in its audience, the sage imparts another piece of ancient wisdom for all to hear. |
|
|||||||||
Raving DeadCreature - ZombieDeathtouch
|
|
|||||||||
Reef WormCreature - WormWhen Reef Worm dies, put a 3/3 blue Fish creature token onto the battlefield with "When this creature dies, put a 6/6 blue Whale creature token onto the battlefield with ‘When this creature dies, put a 9/9 blue Kraken creature token onto the battlefield.'"
|
|
|||||||||
Riptide SurvivorCreature - Human WizardMorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
|
|
|||||||||
Shaper ParasiteCreature - IllusionMorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
|
|
|||||||||
Siege BehemothCreature - BeastHexproof "Hold the line, hold the li-" |
|
|||||||||
Skyhunter SkirmisherCreature - Cat KnightFlying, double strike (This creature can't be blocked except by creatures with flying or reach, and it deals both first-strike and regular combat damage.) "Take the deadly grace and strength of the leonin, combined with a pteron mount capable of rending a foe in two and armed with notched steel. That is a skyhunter-and why Taj-Nar has never fallen." |
|
|||||||||
Stitcher GeralfLegendary Creature - Human Wizard, : Each player puts the top three cards of his or her library into his or her graveyard. Exile up to two creature cards put into graveyards this way. Put an X/X blue Zombie creature token onto the battlefield, where X is the total power of the cards exiled this way.
|
|
|||||||||
Stormsurge KrakenCreature - KrakenHexproof Most see krakens as wantonly violent, failing to notice their meticulous attention to detail when dismantling a vessel. |
|
|||||||||
Sylvan SafekeeperCreature - Human WizardSacrifice a land: Target creature you control gains shroud until end of turn. (It can't be the target of spells or abilities.) "How could someone so small cause so much trouble?" |
|
|||||||||
Thornweald ArcherCreature - Elf ArcherReach (This creature can block creatures with flying.) Their arrows are tipped with basilisk eyes and fletched with cockatrice feathers. |
|
|||||||||
Thunderfoot BalothCreature - BeastTrample If you hear it, it's too late. |
|
|||||||||
Timberwatch ElfCreature - Elf: Target creature gets +X/+X until end of turn, where X is the number of Elves on the battlefield. Even through the Mirari's voice, the elves still hear the call of their kinship. |
|
|||||||||
Titania's ChosenCreature - Elf ArcherWhenever a player casts a green spell, put a +1/+1 counter on Titania's Chosen. "What do a hero and an arrow have in common? In times of war are many more made." |
|