Suspension FieldEnchantmentWhen Suspension Field enters the battlefield, you may exile target creature with toughness 3 or greater until Suspension Field leaves the battlefield. (That creature returns under its owner's control.)
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Disdainful StrokeInstantCounter target spell with converted mana cost 4 or greater. "You are beneath contempt. Your lineage will be forgotten." |
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Dragon's Eye SavantsCreature - Human WizardMorph-Reveal a blue card in your hand. (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
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Force AwayInstantReturn target creature to its owner's hand. Where an enemy once rode, not even a whisper remains. |
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Jeskai ElderCreature - Human MonkProwess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
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Singing Bell StrikeEnchantment - AuraEnchant creature
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Taigam's SchemingSorceryLook at the top five cards of your library. Put any number of them into your graveyard and the rest back on top of your library in any order. "The Jeskai would have me bow in restraint. So I have found a people unafraid of true power." |
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Wetland SambarCreature - ElkAs a test of calm and compassion, a Jeskai monk softly approaches a grazing sambar and offers it a lotus from his or her hand. If the creature eats, the student ascends to the next level of training. |
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Debilitating InjuryEnchantment - AuraEnchant creature "If weakness does not exist within the Temur then we shall force it upon them." |
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Gurmag SwiftwingCreature - BatFlying, first strike, haste "Anything a falcon can do, a bat can do in pitch darkness." |
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Mardu SkullhunterCreature - Human WarriorMardu Skullhunter enters the battlefield tapped.
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Horde AmbusherCreature - Human BerserkerWhenever Horde Ambusher blocks, it deals 1 damage to you.
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Jeering InstigatorCreature - Goblin RogueMorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
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Leaping MasterCreature - Human Monk: Leaping Master gains flying until end of turn. "Strength batters down barriers. Discipline ignores them." |
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ShatterInstantDestroy target artifact. "I am an artist, a builder, a creator . . . I create the biggest explosions around." |
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Tormenting VoiceSorceryAs an additional cost to cast Tormenting Voice, discard a card. "Unwelcome thoughts crowd my mind. Are they my own madness, or the whispers of another?" |
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Valley DasherCreature - Human BerserkerHaste Mardu riders' greatest fear is that a battle might end before their weapons draw blood. |
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War-Name AspirantCreature - Human WarriorRaid - War-Name Aspirant enters the battlefield with a +1/+1 counter on it if you attacked with a creature this turn. No battle means more to a Mardu warrior than the one that earns her war name. |
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Archers' ParapetCreature - WallDefender Every shaft is graven with a name from a kin tree, calling upon the spirits of the ancestors to make it fly true. |
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Feed the ClanInstantYou gain 5 life. The Temur believe three things only are needed in life: a hot fire, a full belly, and a strong companion. |
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Heir of the WildsCreature - Human WarriorDeathtouch In the high caves of the Qal Sisma mountains, young hunters quest to hear the echoes of their fierce ancestors. |
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Highland GameCreature - ElkWhen Highland Game dies, you gain 2 life. "Bring down a stag and fix its horns upon her head. This one hears the whispers." |
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Hooded HydraCreature - Snake HydraHooded Hydra enters the battlefield with X +1/+1 counters on it.
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Rattleclaw MysticCreature - Human Shaman: Add , , or to your mana pool.
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Savage PunchSorceryTarget creature you control fights target creature you don't control.
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Smoke TellerCreature - Human Shaman: Look at target face-down creature. "See your enemies from a thousand sides. Then you will find a thousand ways to kill them." |
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Temur ChargerCreature - HorseMorph-Reveal a green card in your hand. (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
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Trail of MysteryEnchantmentWhenever a face-down creature enters the battlefield under your control, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.
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Chief of the EdgeCreature - Human WarriorOther Warrior creatures you control get +1/+0. "We are the swift, the strong, the blade's sharp shriek! Fear nothing, and strike!" |
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Chief of the ScaleCreature - Human WarriorOther Warrior creatures you control get +0/+1. "We are the shield unbroken. If we fall today, we will die well, and our trees will bear our names in honor." |
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Deflecting PalmInstantThe next time a source of your choice would deal damage to you this turn, prevent that damage. If damage is prevented this way, Deflecting Palm deals that much damage to that source's controller.
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Icefeather AvenCreature - Bird ShamanFlying
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Kin-Tree InvocationSorceryPut an X/X black and green Spirit Warrior creature token onto the battlefield, where X is the greatest toughness among creatures you control. The passing years add new rings to the tree's trunk, bolstering the spirits that dwell within. |
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MindswipeInstantCounter target spell unless its controller pays . Mindswipe deals X damage to that spell's controller. "The past and the unwritten are frozen. To understand their meaning requires heat." |
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Rakshasa DeathdealerCreature - Cat Demon: Rakshasa Deathdealer gets +2/+2 until end of turn. "Death fills me and makes me strong. You, it will reduce to nothing." |
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Ride DownInstantDestroy target blocking creature. Creatures that were blocked by that creature this combat gain trample until end of turn. "I will wash you from my hooves!" |
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Secret PlansEnchantmentFace-down creatures you control get +0/+1. Rakshasa trade in secrets, amassing wealth from their careful revelation. |
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Cranial ArchiveArtifact, Exile Cranial Archive: Target player shuffles his or her graveyard into his or her library. Draw a card. The greatest idea the zombie ever had in its head wasn't even its own. |
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Heart-Piercer BowArtifact - EquipmentWhenever equipped creature attacks, Heart-Piercer Bow deals 1 damage to target creature defending player controls. Designed by an ancient artificer, the finest Mardu bows are carved from dragon bone and strung with the wind itself. |
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Angelic GiftEnchantment - AuraEnchant creature "Zendikar will triumph this day, and our armies will fly with angels." |
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