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Teferi's Curse

Enchantment - Aura

Enchant artifact or creature

Enchanted permanent has phasing. (It phases in or out before its controller untaps during each of his or her untap steps. While it's phased out, it's treated as though it doesn't exist.)

"Stepping through time is like riding a camel. It may get you where you want to go, but the ride is rarely pleasant."
-Teferi

Mana:
Cardset: Mirage #96 (Common)
Type: Enchantment

Thirst

Enchantment - Aura

Enchant creature

When Thirst enters the battlefield, tap enchanted creature.

Enchanted creature doesn't untap during its controller's untap step.

At the beginning of your upkeep, sacrifice Thirst unless you pay .

The first of the Thousand Deaths.

Mana:
Cardset: Mirage #99 (Common)
Type: Enchantment

Tombstone Stairwell

World Enchantment

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

At the beginning of each upkeep, if Tombstone Stairwell is on the battlefield, each player puts a 2/2 black Zombie creature token with haste named Tombspawn onto the battlefield for each creature card in his or her graveyard.

At the beginning of each end step or when Tombstone Stairwell leaves the battlefield, destroy all tokens put onto the battlefield with Tombstone Stairwell. They can't be regenerated.

Mana:
Cardset: Mirage #47 (Rare)
Type: Enchantment

Unfulfilled Desires

Enchantment

, Pay 1 life: Draw a card, then discard a card.

"Like Day from Night, / I'll live my life apart from you, just glimpsing you across the sky, / because you cannot change, my dear, and nor can I."
-"Love Song of Night and Day"

Mana:
Cardset: Mirage #345 (Rare)
Type: Enchantment

Ward of Lights

Enchantment - Aura

You may cast Ward of Lights as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.

Enchant creature

As Ward of Lights enters the battlefield, choose a color.

Enchanted creature has protection from the chosen color. This effect doesn't remove Ward of Lights.

Mana:
Cardset: Mirage #251 (Common)
Type: Enchantment

Wellspring

Enchantment - Aura

Enchant land

When Wellspring enters the battlefield, gain control of enchanted land until end of turn.

At the beginning of your upkeep, untap enchanted land. You gain control of that land until end of turn.

Mana:
Cardset: Mirage #348 (Rare)
Type: Enchantment

An-Zerrin Ruins

Enchantment

As An-Zerrin Ruins enters the battlefield, choose a creature type.

Creatures of the chosen type don't untap during their controllers' untap steps.

"The An-Zerrins have served me well, ever since I first killed them."
-Baron Sengir

Mana:
Cardset: Homelands #87 (Rare)
Type: Enchantment

Aysen Highway

Enchantment

White creatures have plainswalk.

"Tread the roads of righteousness, Murat, lest you lose your way and be consumed."
-Baris, Serra Inquisitor

Mana:
Cardset: Homelands #107 (Rare)
Type: Enchantment

Coral Reef

Enchantment

Coral Reef enters the battlefield with four polyp counters on it.

Sacrifice an Island: Put two polyp counters on Coral Reef.

, Tap an untapped blue creature you control, Remove a polyp counter from Coral Reef: Put a +0/+1 counter on target creature.

Mana:
Cardset: Homelands #29 (Uncommon)
Type: Enchantment

Drudge Spell

Enchantment

, Exile two creature cards from your graveyard: Put a 1/1 black Skeleton creature token onto the battlefield. It has ": Regenerate this creature."

When Drudge Spell leaves the battlefield, destroy all Skeleton tokens. They can't be regenerated.

Mana:
Cardset: Homelands #6 (Uncommon)
Type: Enchantment

Koskun Falls

World Enchantment

At the beginning of your upkeep, sacrifice Koskun Falls unless you tap an untapped creature you control.

Creatures can't attack you unless their controller pays for each creature he or she controls that's attacking you.

Mana:
Cardset: Homelands #18 (Rare)
Type: Enchantment

Mammoth Harness

Enchantment - Aura

Enchant creature

Enchanted creature loses flying.

Whenever enchanted creature blocks or becomes blocked by a creature, the other creature gains first strike until end of turn.

Mana:
Cardset: Homelands #64 (Rare)
Type: Enchantment

Mystic Decree

World Enchantment

All creatures lose flying and islandwalk.

"Curse Reveka, and curse her coddled conjurers. Their sorcerers' school shall yet be ours."
-Irini Sengir

Mana:
Cardset: Homelands #43 (Rare)
Type: Enchantment

Orcish Mine

Enchantment - Aura

Enchant land

Orcish Mine enters the battlefield with three ore counters on it.

At the beginning of your upkeep or whenever enchanted land becomes tapped, remove an ore counter from Orcish Mine.

When the last ore counter is removed from Orcish Mine, destroy enchanted land and Orcish Mine deals 2 damage to that land's controller.

Mana:
Cardset: Homelands #98 (Uncommon)
Type: Enchantment

Roots

Enchantment - Aura

Enchant creature without flying

When Roots enters the battlefield, tap enchanted creature.

Enchanted creature doesn't untap during its controller's untap step.

"That which nourishes can also bind."
-Gemma, Willow Priestess

Mana:
Cardset: Homelands #68 (Uncommon)
Type: Enchantment

Serra Aviary

World Enchantment

Creatures with flying get +1/+1.

"Serra, like Feroz, is long since dead. But remember, Daria: her spirit shall survive so long as the Homelands do."
-Taysir

Mana:
Cardset: Homelands #118 (Rare)
Type: Enchantment

Aggression

Enchantment - Aura

Enchant non-Wall creature

Enchanted creature has first strike and trample.

At the beginning of the end step of enchanted creature's controller, destroy that creature if it didn't attack this turn.

The star that burns twice as bright burns half as long.

Mana:
Cardset: Ice Age #169 (Uncommon)
Type: Enchantment

Arnjlot's Ascent

Enchantment

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

: Target creature gains flying until end of turn.

"The dreams of a child fulfilled:
The wind on my brow,
the air 'neath my feet."
-Arnjlot Olasson, Sky Mage

Mana:
Cardset: Ice Age #57 (Common)
Type: Enchantment

Awesome Presence

Enchantment - Aura

Enchant creature

Enchanted creature can't be blocked unless defending player pays for each creature he or she controls that's blocking it.

"At the core of all power is raw passion." -Gerda Äagesdotter,
Archmage of the Unseen

Mana:
Cardset: Alliances #34 (Common)
Alliances #35 (Common)
Type: Enchantment

Bestial Fury

Enchantment - Aura

Enchant creature

When Bestial Fury enters the battlefield, draw a card at the beginning of the next turn's upkeep.

Whenever enchanted creature becomes blocked, it gets +4/+0 and gains trample until end of turn.

Mana:
Cardset: Alliances #99 (Common)
Alliances #100 (Common)
Type: Enchantment

Black Scarab

Enchantment - Aura

Enchant creature

Enchanted creature can't be blocked by black creatures.

Enchanted creature gets +2/+2 as long as an opponent controls a black permanent.

Mana:
Cardset: Ice Age #230 (Uncommon)
Type: Enchantment

Blizzard

Enchantment

Cast Blizzard only if you control a snow land.

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Creatures with flying don't untap during their controllers' untap steps.

Mana:
Cardset: Ice Age #115 (Rare)
Type: Enchantment

Blue Scarab

Enchantment - Aura

Enchant creature

Enchanted creature can't be blocked by blue creatures.

Enchanted creature gets +2/+2 as long as an opponent controls a blue permanent.

Mana:
Cardset: Ice Age #233 (Uncommon)
Type: Enchantment

Brand of Ill Omen

Enchantment - Aura

Enchant creature

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Enchanted creature's controller can't cast creature spells.

"Let those who bear the brand receive no shelter, no kindness, and no comfort from our people."
-Lovisa Coldeyes,
Balduvian Chieftain

Mana:
Cardset: Ice Age #177 (Rare)
Type: Enchantment

Breath of Dreams

Enchantment

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Green creatures have "Cumulative upkeep ."

"Get up, blast you! They're attacking! Why are you all so slow?"
-General Jarkeld, the Arctic Fox

Mana:
Cardset: Ice Age #62 (Uncommon)
Type: Enchantment

Call to Arms

Enchantment

As Call to Arms enters the battlefield, choose a color and an opponent.

White creatures get +1/+1 as long as the chosen color is the most common color among nontoken permanents the chosen player controls but isn't tied for most common.

When the chosen color isn't the most common color among nontoken permanents the chosen player controls or is tied for most common, sacrifice Call to Arms.

Mana:
Cardset: Ice Age #234 (Rare)
Type: Enchantment

Casting of Bones

Enchantment - Aura

Enchant creature

When enchanted creature dies, draw three cards, then discard one of them.

"Only a necromancer would create such a foul form of divination."
-Gerda Äagesdotter,
Archmage of the Unseen

Mana:
Cardset: Alliances #2 (Common)
Alliances #3 (Common)
Type: Enchantment

Chaos Moon

Enchantment

At the beginning of each upkeep, count the number of permanents. If the number is odd, until end of turn, red creatures get +1/+1 and whenever a player taps a Mountain for mana, that player adds to his or her mana pool (in addition to the mana the land produces). If the number is even, until end of turn, red creatures get -1/-1 and if a player taps a Mountain for mana, that Mountain produces colorless mana instead of any other type.

Mana:
Cardset: Ice Age #179 (Rare)
Type: Enchantment

Chromatic Armor

Enchantment - Aura

Enchant creature

As Chromatic Armor enters the battlefield, choose a color.

Chromatic Armor enters the battlefield with a sleight counter on it.

Prevent all damage that would be dealt to enchanted creature by sources of the last chosen color.

: Put a sleight counter on Chromatic Armor and choose a color. X is the number of sleight counters on Chromatic Armor.

Mana:
Cardset: Ice Age #361 (Rare)
Type: Enchantment

Cold Snap

Enchantment

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

At the beginning of each player's upkeep, Cold Snap deals damage to that player equal to the number of snow lands he or she controls.

Who knows from whence the winter comes?

Mana:
Cardset: Ice Age #241 (Uncommon)
Type: Enchantment

Cooperation

Enchantment - Aura

Enchant creature

Enchanted creature has banding. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

"The Elves train our healers, and we keep the Orcs at bay. Most Elvish bargains aren't as fair."
-General Jarkeld, the Arctic Fox

Mana:
Cardset: Ice Age #242 (Common)
Type: Enchantment

Curse of Marit Lage

Enchantment

When Curse of Marit Lage enters the battlefield, tap all Islands.

Islands don't untap during their controllers' untap steps.

"Our world has not felt her thundering steps in lifetimes, but Marit Lage's presence is still with us."
-Halvor Arenson, Kjeldoran Priest

Mana:
Cardset: Ice Age #181 (Rare)
Type: Enchantment

Dance of the Dead

Enchantment - Aura

Enchant creature card in a graveyard

When Dance of the Dead enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Dance of the Dead." Return enchanted creature card to the battlefield tapped under your control and attach Dance of the Dead to it. When Dance of the Dead leaves the battlefield, that creature's controller sacrifices it.

Enchanted creature gets +1/+1 and doesn't untap during its controller's untap step.

At the beginning of the upkeep of enchanted creature's controller, that player may pay . If he or she does, untap that creature.

Mana:
Cardset: Ice Age #6 (Uncommon)
Type: Enchantment

Dreams of the Dead

Enchantment

: Return target white or black creature card from your graveyard to the battlefield. That creature gains "Cumulative upkeep ." If the creature would leave the battlefield, exile it instead of putting it anywhere else. (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless he or she pays its upkeep cost for each age counter on it.)

Mana:
Cardset: Ice Age #66 (Uncommon)
Type: Enchantment

Drought

Enchantment

At the beginning of your upkeep, sacrifice Drought unless you pay .

Spells cost an additional "Sacrifice a Swamp" to cast for each black mana symbol in their mana costs.

Activated abilities cost an additional "Sacrifice a Swamp" to activate for each black mana symbol in their activation costs.

Mana:
Cardset: Ice Age #245 (Uncommon)
Type: Enchantment

Dwarven Armory

Enchantment

, Sacrifice a land: Put a +2/+2 counter on target creature. Activate this ability only during any upkeep step.

"Few of us left, now. Confounded Yeti have opened all the vents. We'd best hide here with the weapons."
-Perena Deepcutter,
Dwarven Armorer

Mana:
Cardset: Ice Age #182 (Rare)
Type: Enchantment

Dystopia

Enchantment

Cumulative upkeep-Pay 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

At the beginning of each player's upkeep, that player sacrifices a green or white permanent.

Mana:
Cardset: Alliances #6 (Rare)
Type: Enchantment

Earthlink

Enchantment

At the beginning of your upkeep, sacrifice Earthlink unless you pay .

Whenever a creature dies, that creature's controller sacrifices a land.

Mana:
Cardset: Ice Age #363 (Rare)
Type: Enchantment

Earthlore

Enchantment - Aura

Enchant land you control

Tap enchanted land: Target blocking creature gets +1/+2 until end of turn. Activate this ability only if enchanted land is untapped.

"Even the ground is our friend."
-Kolbjörn, Elder Druid of the Juniper Order

Mana:
Cardset: Ice Age #119 (Common)
Type: Enchantment

Elemental Augury

Enchantment

: Look at the top three cards of target player's library, then put them back in any order.

"It is the changing of perception that is important."
-Gerda Äagesdotter,
Archmage of the Unseen

Mana:
Cardset: Ice Age #364 (Rare)
Type: Enchantment