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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Niblis of the Urn

Creature - Spirit

Flying

Whenever Niblis of the Urn attacks, you may tap target creature.

"I never had the nerve to open that bottle. I'll bet you're wishing right now you hadn't been so curious yourself."
-Old Rutstein

Mana:
Power: 1/1
Cardset: Dark Ascension #16 (Uncommon)
Type: Creature

Predator Ooze

Creature - Ooze

Predator Ooze is indestructible.

Whenever Predator Ooze attacks, put a +1/+1 counter on it.

Whenever a creature dealt damage by Predator Ooze this turn dies, put a +1/+1 counter on Predator Ooze.

Mana:
Power: 1/1
Cardset: Dark Ascension #124 (Rare)
Type: Creature

Pyreheart Wolf

Creature - Wolf

Whenever Pyreheart Wolf attacks, each creature you control can't be blocked this turn except by two or more creatures.

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Mana:
Power: 1/1
Cardset: Dark Ascension #101 (Uncommon)
Type: Creature

Ravenous Demon

Creature - Demon

Sacrifice a Human: Transform Ravenous Demon. Activate this ability only any time you could cast a sorcery.

His twisted words entice the weak.

Mana:
Power: 4/4
Cardset: Dark Ascension #71 (Rare)
Type: Creature

Relentless Skaabs

Creature - Zombie

As an additional cost to cast Relentless Skaabs, exile a creature card from your graveyard.

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Mana:
Power: 4/4
Cardset: Dark Ascension #45 (Uncommon)
Type: Creature

Requiem Angel

Creature - Angel

Flying

Whenever another non-Spirit creature you control dies, put a 1/1 white Spirit creature token with flying onto the battlefield.

When angels despair, what hope can remain for mortals?

Mana:
Power: 5/5
Cardset: Commander 2014 #84 (Rare)
Dark Ascension #18 (Rare)
Type: Creature

Russet Wolves

Creature - Wolf

"The wolves of our valley are bred to detest the scent of ghouls. For centuries they have kept our estates clear of such carrion."
-Olivia Voldaren

Mana:
Power: 3/3
Cardset: Dark Ascension #102 (Common)
Type: Creature

Sanctuary Cat

Creature - Cat

Cats prowl the corridors of Avacyn's churches in search of devils or signs of their mischief.

Mana:
Power: 1/2
Cardset: Dark Ascension #19 (Common)
Type: Creature

Scorned Villager

Creature - Human Werewolf

: Add to your mana pool.

At the beginning of each upkeep, if no spells were cast last turn, transform Scorned Villager.

"My village's fear drove me into the wild . . ."

Mana:
Power: 1/1
Cardset: Dark Ascension #125 (Common)
Type: Creature

Screeching Skaab

Creature - Zombie

When Screeching Skaab enters the battlefield, put the top two cards of your library into your graveyard.

Its screeching is the sound of you losing your mind.

Mana:
Power: 2/1
Cardset: Dark Ascension #47 (Common)
Type: Creature

Shriekgeist

Creature - Spirit

Flying

Whenever Shriekgeist deals combat damage to a player, that player puts the top two cards of his or her library into his or her graveyard.

Wounds of the flesh are easy to heal. Wounds of the mind may never be undone.

Mana:
Power: 1/1
Cardset: Dark Ascension #49 (Common)
Type: Creature

Sightless Ghoul

Creature - Zombie Soldier

Sightless Ghoul can't block.

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

It blindly marches on Thraben's gates, guided by its master's direful will.

Mana:
Power: 2/2
Cardset: Dark Ascension #73 (Common)
Type: Creature

Silverclaw Griffin

Creature - Griffin

Flying, first strike

It patrols the grafs for miles around Thraben, ensuring that the unhallowed do not wake for long.

Mana:
Power: 3/2
Cardset: Dark Ascension #21 (Common)
Type: Creature

Skirsdag Flayer

Creature - Human Cleric

, , Sacrifice a Human: Destroy target creature.

Certain initiates into the Skirsdag cult take a vow of blindness, pledging obedience to none but demonkind.

Mana:
Power: 1/1
Cardset: Dark Ascension #74 (Uncommon)
Type: Creature

Somberwald Dryad

Creature - Dryad

Forestwalk (This creature is unblockable as long as defending player controls a Forest.)

The Somberwald is her domain, and she has yet to hear an acceptable excuse for trespassing.

Mana:
Power: 2/2
Cardset: Dark Ascension #126 (Common)
Type: Creature

Soul Seizer

Creature - Spirit

Flying

When Soul Seizer deals combat damage to a player, you may transform it. If you do, attach it to target creature that player controls.

Mana:
Power: 1/3
Cardset: Dark Ascension #50 (Uncommon)
Type: Creature

Stormbound Geist

Creature - Spirit

Flying

Stormbound Geist can block only creatures with flying.

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Mana:
Power: 2/2
Cardset: Dark Ascension #51 (Common)
Type: Creature

Strangleroot Geist

Creature - Spirit

Haste

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Geists of the hanged often haunt the tree on which they died.

Mana:
Power: 2/1
Cardset: Dark Ascension #127 (Uncommon)
Type: Creature

Stromkirk Captain

Creature - Vampire Soldier

First strike

Other Vampire creatures you control get +1/+1 and have first strike.

"No longer can we allow our human populations to be mindlessly slaughtered by ghouls. Slay all who trespass."
-Runo Stromkirk

Mana:
Power: 2/2
Cardset: Dark Ascension #143 (Uncommon)
Type: Creature

Thalia, Guardian of Thraben

Legendary Creature - Human Soldier

First strike

Noncreature spells cost more to cast.

"Thraben is our home and I will not see it fall to this unhallowed horde."

Mana:
Power: 2/1
Cardset: Dark Ascension #24 (Rare)
Type: Creature

Thraben Doomsayer

Creature - Human Cleric

: Put a 1/1 white Human creature token onto the battlefield.

Fateful hour - As long as you have 5 or less life, other creatures you control get +2/+2.

"Swarms of the unhallowed claw at Thraben's gates! Do you still deny the end approaches?"

Mana:
Power: 2/2
Cardset: Dark Ascension #25 (Rare)
Type: Creature

Thraben Heretic

Creature - Human Wizard

: Exile target creature card from a graveyard.

"Let them decry me for burning the dead. I'm not giving those ghoulcallers any more fuel for their madness."

Mana:
Power: 2/2
Cardset: Dark Ascension #26 (Uncommon)
Type: Creature

Tower Geist

Creature - Spirit

Flying

When Tower Geist enters the battlefield, look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.

Jenrik's tower is served by those who once sought to enter it uninvited.

Mana:
Power: 2/2
Cardset: Dark Ascension #53 (Uncommon)
Type: Creature

Ulvenwald Bear

Creature - Bear

Morbid - When Ulvenwald Bear enters the battlefield, if a creature died this turn, put two +1/+1 counters on target creature.

Out chasing bears
-Kessig expression meaning "died in the woods"

Mana:
Power: 2/2
Cardset: Dark Ascension #129 (Common)
Type: Creature

Vengeful Vampire

Creature - Vampire

Flying

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

He wields the full power of wrath unfettered by the sympathies of a soul.

Mana:
Power: 3/2
Cardset: Dark Ascension #78 (Uncommon)
Type: Creature

Village Survivors

Creature - Human

Vigilance

Fateful hour - As long as you have 5 or less life, other creatures you control have vigilance.

As their villages fell to werewolves, fleeing refugees discovered they too had remarkable survival instincts.

Mana:
Power: 4/5
Cardset: Dark Ascension #130 (Uncommon)
Type: Creature

Vorapede

Creature - Insect

Vigilance, trample

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

"If you think you've killed one, guess again."
-Thalia, Knight-Cathar

Mana:
Power: 5/4
Cardset: Dark Ascension #131 (Mythic Rare)
Type: Creature

Wakedancer

Creature - Human Shaman

Morbid - When Wakedancer enters the battlefield, if a creature died this turn, put a 2/2 black Zombie creature token onto the battlefield.

Hers is an ancient form of necromancy, steeped in shamanic trance and ritual that few skaberen or ghoulcallers comprehend.

Mana:
Power: 2/2
Cardset: Conspiracy #134 (Common)
Dark Ascension #79 (Uncommon)
Type: Creature

Wolfbitten Captive

Creature - Human Werewolf

: Wolfbitten Captive gets +2/+2 until end of turn. Activate this ability only once each turn.

At the beginning of each upkeep, if no spells were cast last turn, transform Wolfbitten Captive.

Mana:
Power: 1/1
Cardset: Dark Ascension #133 (Rare)
Type: Creature

Young Wolf

Creature - Wolf

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

The Ulvenwald makes no allowances for youth. Today's newborn is either tomorrow's hunter or tomorrow's lunch.

Mana:
Power: 1/1
Cardset: Dark Ascension #134 (Common)
Type: Creature

Abattoir Ghoul

Creature - Zombie

First strike

Whenever a creature dealt damage by Abattoir Ghoul this turn dies, you gain life equal to that creature's toughness.

Death took his humanity but not his skill with the knife.

Mana:
Power: 3/2
Cardset: Innistrad #85 (Uncommon)
Type: Creature

Abbey Griffin

Creature - Griffin

Flying, vigilance

"The darkness crawls with vampires and ghouls, but we are not without allies."
-Mikaeus, the Lunarch

Mana:
Power: 2/2
Cardset: Innistrad #1 (Common)
Type: Creature

Ambush Viper

Creature - Snake

Flash (You may cast this spell any time you could cast an instant.)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

"Living creatures seldom impress me. But I like this one."
-Uta Falkenrath

Mana:
Power: 2/1
Cardset: Innistrad #169 (Common)
Type: Creature

Angel of Flight Alabaster

Creature - Angel

Flying

At the beginning of your upkeep, return target Spirit card from your graveyard to your hand.

She endures without Avacyn but secretly asks each soul she guides if it has seen her.

Mana:
Power: 4/4
Cardset: Innistrad #2 (Rare)
Type: Creature

Angelic Overseer

Creature - Angel

Flying

As long as you control a Human, Angelic Overseer has hexproof and indestructible.

From mortal hope immortal power springs.

Mana:
Power: 5/3
Cardset: Innistrad #3 (Mythic Rare)
Type: Creature

Armored Skaab

Creature - Zombie Warrior

When Armored Skaab enters the battlefield, put the top four cards of your library into your graveyard.

Literally made for battle.

Mana:
Power: 1/4
Cardset: Innistrad #43 (Common)
Type: Creature

Ashmouth Hound

Creature - Elemental Hound

Whenever Ashmouth Hound blocks or becomes blocked by a creature, Ashmouth Hound deals 1 damage to that creature.

Its fiery paws make it easy to track, which is very useful when you want to go in exactly the opposite direction.

Mana:
Power: 2/1
Cardset: Sorin vs. Tibalt #45 (Common)
Innistrad #128 (Common)
Type: Creature

Avacyn's Pilgrim

Creature - Human Monk

: Add to your mana pool.

"Avacyn's protection is everywhere. From the holy church to the sacred glade, all that we see is under her blessed watch."

Mana:
Power: 1/1
Cardset: Innistrad #170 (Common)
Type: Creature

Avacynian Priest

Creature - Human Cleric

, : Tap target non-Human creature.

Moorlanders speak in awe of the priests' talent for arriving just in time to drive off the wicked things that prowl the ravished parish.

Mana:
Power: 1/2
Cardset: Innistrad #4 (Common)
Type: Creature

Balefire Dragon

Creature - Dragon

Flying

Whenever Balefire Dragon deals combat damage to a player, it deals that much damage to each creature that player controls.

If it comes for you, die boldly or die swiftly-for die you will.

Mana:
Power: 6/6
Cardset: Innistrad #129 (Mythic Rare)
Type: Creature
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