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Satyr Firedancer

Enchantment Creature - Satyr

Whenever an instant or sorcery spell you control deals damage to an opponent, Satyr Firedancer deals that much damage to target creature that player controls.

His heart, the coal; his eye, the spark; his hand, the whirling flame.

Mana:
Power: 1/1
Cardset: Born of the Gods #108 (Rare)
Type: Enchantment

Satyr Grovedancer

Creature - Satyr Shaman

When Satyr Grovedancer enters the battlefield, put a +1/+1 counter on target creature.

"Some of my kin dance for themselves, without greater purpose. Nylea gives me purpose, and with it strength."

Mana:
Power: 1/1
Cardset: Journey Into Nyx #139 (Common)
Type: Creature

Satyr Hedonist

Creature - Satyr

, Sacrifice Satyr Hedonist: Add to your mana pool.

"Any festival you can walk away from wasn't worth attending in the first place."

Mana:
Power: 2/1
Cardset: Theros #174 (Common)
Type: Creature

Satyr Hoplite

Creature - Satyr Soldier

Heroic - Whenever you cast a spell that targets Satyr Hoplite, put a +1/+1 counter on Satyr Hoplite.

"Xenagos has become what he once despised: a tyrant and an oppressor."

Mana:
Power: 1/1
Cardset: Journey Into Nyx #110 (Common)
Type: Creature

Satyr Nyx-Smith

Creature - Satyr Shaman

Haste

Inspired - Whenever Satyr Nyx-Smith becomes untapped, you may pay . If you do, put a 3/1 red Elemental enchantment creature token with haste onto the battlefield.

Mana:
Power: 2/1
Cardset: Born of the Gods #109 (Uncommon)
Type: Creature

Satyr Piper

Creature - Satyr Rogue

: Target creature must be blocked this turn if able.

"When I asked my commander the reward for killing that prancing nuisance, he told me, ‘None! I want to kill him myself!'"
-Phrogas, soldier of Akros

Mana:
Power: 2/1
Cardset: Theros #175 (Uncommon)
Type: Creature

Satyr Rambler

Creature - Satyr

Trample

A satyr is bound by nothing-not home, not family, not loyalty.

Mana:
Power: 2/1
Cardset: Theros #139 (Common)
Type: Creature

Satyr Wayfinder

Creature - Satyr

When Satyr Wayfinder enters the battlefield, reveal the top four cards of your library. You may put a land card from among them into your hand. Put the rest into your graveyard.

The first satyr to wake after a revel must search for the site of the next one.

Mana:
Power: 1/1
Cardset: Magic 2015 #198 (Common)
Born of the Gods #136 (Common)
Type: Creature

Savage Knuckleblade

Creature - Ogre Warrior

: Savage Knuckleblade gets +2/+2 until end of turn. Activate this ability only once each turn.

: Return Savage Knuckleblade to its owner's hand.

: Savage Knuckleblade gains haste until end of turn.

Mana:
Power: 4/4
Cardset: Khans of Tarkir #197 (Rare)
Type: Creature

Savage Punch

Sorcery

Target creature you control fights target creature you don't control.

Ferocious - The creature you control gets +2/+2 until end of turn before it fights if you control a creature with power 4 or greater.

Mana:
Cardset: Khans of Tarkir #147 (Common)
Type: Sorcery

Savage Summoning

Instant

Savage Summoning can't be countered.

The next creature card you cast this turn can be cast as though it had flash. That spell can't be countered. That creature enters the battlefield with an additional +1/+1 counter on it.

Mana:
Cardset: Magic 2014 #194 (Rare)
Type: Instant

Savage Surge

Instant

Target creature gets +2/+2 until end of turn. Untap that creature.

Gruul warriors never need to be stirred to battle. They need only to be shown where the battle is.

Mana:
Cardset: Theros #176 (Common)
Return to Ravnica #133 (Uncommon)
Type: Instant

Savageborn Hydra

Creature - Hydra

Double strike

Savageborn Hydra enters the battlefield with X +1/+1 counters on it.

: Put a +1/+1 counter on Savageborn Hydra. Activate this ability only any time you could cast a sorcery.

Mana:
Cardset: Dragon's Maze #100 (Mythic Rare)
Type: Creature

Scab-Clan Charger

Creature - Centaur Warrior

Bloodrush - , Discard Scab-Clan Charger: Target attacking creature gets +2/+4 until end of turn.

"The only roads I wish to see are those beaten flat by wild hooves."

Mana:
Power: 2/4
Cardset: Gatecrash #131 (Common)
Type: Creature

Scab-Clan Giant

Creature - Giant Warrior

When Scab-Clan Giant enters the battlefield, it fights target creature an opponent controls chosen at random.

For the Gruul, bone-crushing rage is the first priority. Accuracy comes in a distant ninetieth.

Mana:
Power: 4/5
Cardset: Dragon's Maze #101 (Uncommon)
Type: Creature

Scaldkin

Creature - Elemental

Flying

, Sacrifice Scaldkin: Scaldkin deals 2 damage to target creature or player.

The Temur believe that scaldkin are born when eruptions melt the frozen whispers of sleeping ancestors.

Mana:
Power: 2/2
Cardset: Khans of Tarkir #52 (Common)
Type: Creature

Scan-Clan Charger

Mana:
Cardset: Gatecrash #131 (Common)
Type:

Scatter Arc

Instant

Counter target noncreature spell.

Draw a card.

"Should your chosen emissary be able to fluctuate triharmonic pentodes, however unlikely, I shall shunt excess negavolt radicals."

Mana:
Cardset: Gatecrash #48 (Common)
Type: Instant

Scatter to the Winds

Instant

Counter target spell.

Awaken 3- (If you cast this spell for , also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Mana:
Cardset: Battle for Zendikar #85 (Rare)
Type: Instant

Scavenging Ooze

Creature - Ooze

: Exile target card from a graveyard. If it was a creature card, put a +1/+1 counter on Scavenging Ooze and you gain 1 life.

In nature, not a single bone or scrap of flesh goes to waste.

Mana:
Power: 2/2
Cardset: Magic 2014 #195 (Rare)
Commander #170 (Rare)
Type: Creature

Scholar of Athreos

Creature - Human Cleric

: Each opponent loses 1 life. You gain life equal to the life lost this way.

She asks pointed questions of the dead who wait for Athreos, learning of life from those who are about to leave it.

Mana:
Power: 1/4
Cardset: Theros #28 (Common)
Type: Creature

Scion of Glaciers

Creature - Elemental

: Scion of Glaciers gets +1/-1 until end of turn.

"There is nothing so free as the spring river born of winter's ice."
-Nitula, the Hunt Caller

Mana:
Power: 2/5
Cardset: Khans of Tarkir #53 (Uncommon)
Type: Creature

Scion of Vitu-Ghazi

Creature - Elemental

When Scion of Vitu-Ghazi enters the battlefield, if you cast it from your hand, put a 1/1 white Bird creature token with flying onto the battlefield, then populate. (Put a token onto the battlefield that's a copy of a creature token you control.)

Mana:
Power: 4/4
Cardset: Dragon's Maze #7 (Rare)
Type: Creature

Scion Summoner

Creature - Eldrazi Drone

Devoid (This card has no color.)

When Scion Summoner enters the battlefield, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {C} to your mana pool." ({C} represents colorless mana.)

Mana:
Power: 2/2
Cardset: Oath of the Gatewatch #123 (Common)
Type: Creature

Scorchwalker

Creature - Elemental

Bloodrush - , Discard Scorchwalker: Target attacking creature gets +5/+1 until end of turn.

"Borborygmos's elemental launched an assault, but the Izzet wards held and experiments continue."
-Skyknight report on the Rubblebelt

Mana:
Power: 5/1
Cardset: Gatecrash #104 (Common)
Type: Creature

Scour from Existence

Instant

Exile target permanent.

"Our people and our very lands disappear as if they never were. We no longer fight for glory, or honor. We battle now for the right to exist."-General Tazri, allied commander

Mana:
Cardset: Battle for Zendikar #13 (Common)
Type: Instant

Scoured Barrens

Land

Scoured Barrens enters the battlefield tapped.

When Scoured Barrens enters the battlefield, you gain 1 life.

: Add or to your mana pool.

Cardset: Fate Reforged #171 (Common)
Khans of Tarkir #242 (Common)
Type: Land

Scourge of Fleets

Creature - Kraken

When Scourge of Fleets enters the battlefield, return each creature your opponents control with toughness X or less to its owner's hand, where X is the number of Islands you control.

Mana:
Power: 6/6
Cardset: Journey Into Nyx #51 (Rare)
Type: Creature

Scourge of Skola Vale

Creature - Hydra

Trample

Scourge of Skola Vale enters the battlefield with two +1/+1 counters on it.

, Sacrifice another creature: Put a number of +1/+1 counters on Scourge of Skola Vale equal to the sacrificed creature's toughness.

Mana:
Cardset: Born of the Gods #137 (Rare)
Type: Creature

Scourge of Valkas

Creature - Dragon

Flying

Whenever Scourge of Valkas or another Dragon enters the battlefield under your control, it deals X damage to target creature or player, where X is the number of Dragons you control.

: Scourge of Valkas gets +1/+0 until end of turn.

Mana:
Power: 4/4
Cardset: Magic 2014 #151 (Mythic Rare)
Type: Creature

Scourgemark

Enchantment - Aura

Enchant creature

When Scourgemark enters the battlefield, draw a card.

Enchanted creature gets +1/+0.

To members of the cult of Erebos, gold-infused tattoos symbolize the inevitable grasp of the god of death.

Mana:
Cardset: Theros #105 (Common)
Type: Enchantment

Scouring Sands

Sorcery

Scouring Sands deals 1 damage to each creature your opponents control. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

When Purphoros cleans the ashes from his forge, entire cities vanish.

Mana:
Cardset: Born of the Gods #110 (Common)
Type: Sorcery

Scout the Borders

Sorcery

Reveal the top five cards of your library. You may put a creature or land card from among them into your hand. Put the rest into your graveyard.

"I am in my element: the element of surprise."
-Mogai, Sultai scout

Mana:
Cardset: Khans of Tarkir #148 (Common)
Type: Sorcery

Scrapyard Mongrel

Creature - Hound

As long as you control an artifact, Scrapyard Mongrel gets +2/+0 and has trample. (If it would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)

Trespassers are welcome to try.

Mana:
Power: 3/3
Cardset: Magic 2015 #160 (Common)
Type: Creature

Scroll Thief

Creature - Merfolk Rogue

Whenever Scroll Thief deals combat damage to a player, draw a card.

The arcane academies along the coast were powerless to protect themselves from the brazen raiders of the Kapsho Seas.

Mana:
Power: 1/3
Cardset: Magic 2014 #69 (Common)
Magic 2013 #66 (Common)
Venser vs. Koth #7 (Common)
Magic 2011 #72 (Common)
Type: Creature

Scuttling Doom Engine

Artifact Creature - Construct

Scuttling Doom Engine can't be blocked by creatures with power 2 or less.

When Scuttling Doom Engine dies, it deals 6 damage to target opponent.

A masterwork of spite, inspired by madness.

Mana:
Power: 6/6
Cardset: Magic 2015 #229 (Rare)
Type: Artifact Creature

Scythe Leopard

Creature - Cat

Landfall - Whenever a land enters the battlefield under your control, Scythe Leopard gets +1/+1 until end of turn.

Eldrazi are not the leopard's preferred prey, but they are better than no prey at all.

Mana:
Power: 1/1
Cardset: Battle for Zendikar #188 (Uncommon)
Type: Creature

Sea Gate Wreckage

Land

: Add {C} to your mana pool. ({C} represents colorless mana.)

{C}, : Draw a card. Activate this ability only if you have no cards in hand.

Once a center for knowledge, Sea Gate now serves as a reminder of what was lost.

Cardset: Oath of the Gatewatch #177 (Rare)
Type: Land

Sea God's Revenge

Sorcery

Return up to three target creatures your opponents control to their owners' hands. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

"What has neither mouth nor throat, yet swallows captain, crew, and boat?"
-Sphinx's riddle

Mana:
Cardset: Theros #61 (Uncommon)
Type: Sorcery

Seacoast Drake

Creature - Drake

Flying

Seacoast drakes have been known to follow ships for hundreds of miles, waiting to snap up garbage, bait, and the occasional sailor.

Mana:
Power: 1/3
Cardset: Magic 2014 #70 (Common)
Type: Creature
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