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Bound in Silence

Tribal Enchantment - Rebel Aura

Enchant creature

Enchanted creature can't attack or block.

A fight put off forever is already won.

Mana:
Cardset: Modern Masters #8 (Common)
Future Sight #20 (Uncommon)
Type: Enchantment

Daybreak Coronet

Enchantment - Aura

Enchant creature with another Aura attached to it

Enchanted creature gets +3/+3 and has first strike, vigilance, and lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)

Mana:
Cardset: Future Sight #21 (Rare)
Type: Enchantment

Imperial Mask

Enchantment

When Imperial Mask enters the battlefield, if it's not a token, each of your teammates puts a token that's a copy of Imperial Mask onto the battlefield.

You have hexproof. (You can't be the target of spells or abilities your opponents control.)

Mana:
Cardset: Future Sight #23 (Rare)
Type: Enchantment

Lucent Liminid

Enchantment Creature - Elemental

Flying

It is a herald of the sun goddess, projected from the hallowed glass whenever her light passes through.

Mana:
Power: 3/3
Cardset: Future Sight #24 (Common)
Type: Enchantment

Lumithread Field

Enchantment

Creatures you control get +0/+1.

Morph (You may cast this face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

Having conquered the Bastion of Suns, the Ota took its light for their own.

Mana:
Cardset: Future Sight #25 (Common)
Type: Enchantment

Leaden Fists

Enchantment - Aura

Flash (You may cast this spell any time you could cast an instant.)

Enchant creature

Enchanted creature gets +3/+3 and doesn't untap during its controller's untap step.

Mana:
Cardset: Future Sight #38 (Common)
Type: Enchantment

Take Possession

Enchantment - Aura

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)

Enchant permanent

You control enchanted permanent.

Mana:
Cardset: Modern Masters #66 (Uncommon)
Future Sight #44 (Rare)
Type: Enchantment

Arcanum Wings

Enchantment - Aura

Enchant creature

Enchanted creature has flying.

Aura swap (: Exchange this Aura with an Aura card in your hand.)

Nobles don wings to reach the sky villas of their peers, exchanging them for more fashionable attire upon arrival.

Mana:
Cardset: Future Sight #48 (Uncommon)
Type: Enchantment

Second Wind

Enchantment - Aura

Enchant creature

: Tap enchanted creature.

: Untap enchanted creature.

Vindr stormchasers believe that the same ancient forces that move the winds can also move mortal minds and hearts.

Mana:
Cardset: Future Sight #57 (Uncommon)
Type: Enchantment

Shapeshifter's Marrow

Enchantment

At the beginning of each opponent's upkeep, that player reveals the top card of his or her library. If it's a creature card, the player puts the card into his or her graveyard and Shapeshifter's Marrow becomes a copy of that card. (If it does, it loses this ability.)

Mana:
Cardset: Future Sight #58 (Rare)
Type: Enchantment

Spellweaver Volute

Enchantment - Aura

Enchant instant card in a graveyard

Whenever you cast a sorcery spell, copy the enchanted instant card. You may cast the copy without paying its mana cost. If you do, exile the enchanted card and attach Spellweaver Volute to another instant card in a graveyard.

Mana:
Cardset: Future Sight #59 (Rare)
Type: Enchantment

Gibbering Descent

Enchantment

At the beginning of each player's upkeep, that player loses 1 life and discards a card.

Hellbent - Skip your upkeep step if you have no cards in hand.

Madness (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)

Mana:
Cardset: Future Sight #66 (Rare)
Type: Enchantment

Grave Peril

Enchantment

When a nonblack creature enters the battlefield, sacrifice Grave Peril. If you do, destroy that creature.

"Sometimes the grave does not wait for death before relishing its feast of flesh and bones."
-Ezrith, druid of the Dark Hours

Mana:
Cardset: Future Sight #67 (Common)
Type: Enchantment

Oblivion Crown

Enchantment - Aura

Flash (You may cast this spell any time you could cast an instant.)

Enchant creature

Enchanted creature has "Discard a card: This creature gets +1/+1 until end of turn."

Mana:
Cardset: Future Sight #73 (Common)
Type: Enchantment

Pooling Venom

Enchantment - Aura

Enchant land

Whenever enchanted land becomes tapped, its controller loses 2 life.

: Destroy enchanted land.

The land can only hold so much poison before it begins to bite back.

Mana:
Cardset: Future Sight #74 (Uncommon)
Type: Enchantment

Bridge from Below

Enchantment

Whenever a nontoken creature is put into your graveyard from the battlefield, if Bridge from Below is in your graveyard, put a 2/2 black Zombie creature token onto the battlefield.

When a creature is put into an opponent's graveyard from the battlefield, if Bridge from Below is in your graveyard, exile Bridge from Below.

Mana:
Cardset: Modern Masters #74 (Rare)
Future Sight #81 (Rare)
Type: Enchantment

Snake Cult Initiation

Enchantment - Aura

Enchant creature

Enchanted creature has poisonous 3. (Whenever it deals combat damage to a player, that player gets three poison counters. A player with ten or more poison counters loses the game.)

Mana:
Cardset: Future Sight #89 (Uncommon)
Type: Enchantment

Witch's Mist

Enchantment

, : Destroy target creature that was dealt damage this turn.

"Hear us, Overmother. Let the strong thrive under your gelatinous hand, and let the weak writhe under your serrated heel."
-Prayer of the devoted

Mana:
Cardset: Future Sight #92 (Uncommon)
Type: Enchantment

Fatal Attraction

Enchantment - Aura

Enchant creature

When Fatal Attraction enters the battlefield, it deals 2 damage to enchanted creature.

At the beginning of your upkeep, Fatal Attraction deals 4 damage to enchanted creature.

Mana:
Cardset: Future Sight #98 (Common)
Type: Enchantment

Pyromancer's Swath

Enchantment

If an instant or sorcery source you control would deal damage to a creature or player, it deals that much damage plus 2 to that creature or player instead.

At the beginning of each end step, discard your hand.

Mana:
Cardset: Modern Masters #125 (Rare)
Future Sight #104 (Rare)
Type: Enchantment

Emblem of the Warmind

Enchantment - Aura

Enchant creature you control

Creatures you control have haste.

"It takes but one spark to ignite a parched forest. Our hearts, I fear, are too dry for this new visitor."
-Elek Longbeard

Mana:
Cardset: Future Sight #112 (Uncommon)
Type: Enchantment

Flowstone Embrace

Enchantment - Aura

Enchant creature

: Enchanted creature gets +2/-2 until end of turn.

"The seventh symbol, the Mark of Stone, stores the power of ancient Rath."
-Tome of Elemental Mastery

Mana:
Cardset: Future Sight #113 (Common)
Type: Enchantment

Petrified Plating

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2.

Suspend 2- (Rather than cast this card from your hand, you may pay and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)

Mana:
Cardset: Future Sight #133 (Common)
Type: Enchantment

Quiet Disrepair

Enchantment - Aura

Enchant artifact or enchantment

At the beginning of your upkeep, choose one - Destroy enchanted permanent; or you gain 2 life.

"Artifice has always stood upon nature's shoulders. Let us watch nature take a turn."
-Freyalise

Mana:
Cardset: Planechase 2012 #75 (Common)
Future Sight #134 (Common)
Type: Enchantment

Muraganda Petroglyphs

Enchantment

Creatures with no abilities get +2/+2.

Some mages forsake their scrolls and libraries to learn at the feet of ancient trees and sacred stones.

Mana:
Cardset: Future Sight #146 (Rare)
Type: Enchantment

Felidar Umbra

Enchantment - Aura

Enchant creature

Enchanted creature has lifelink.

: Attach Felidar Umbra to target creature you control.

Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Mana:
Cardset: Planechase 2012 #6 (Uncommon)
Type: Enchantment

Indrik Umbra

Enchantment - Aura

Enchant creature

Enchanted creature gets +4/+4 and has first strike, and all creatures able to block it do so.

Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Mana:
Cardset: Planechase 2012 #96 (Rare)
Type: Enchantment

Circle of Protection: Art

Enchantment

As Circle of Protection: Art comes into play, choose an artist.

: The next time a source of your choice by the chosen artist would deal damage to you this turn, prevent that damage.

: Return Circle of Protection: Art to its owner's hand.

Mana:
Cardset: Unhinged #6 (Common)
Type: Enchantment

Drawn Together

Enchantment

As Drawn Together comes into play, choose an artist.

Creatures by the chosen artist get +2/+2.

"My Pete Venters theme deck is nearly complete. Then I shall be unstoppable Bwahahahaaa"
-Pete Venters

Mana:
Cardset: Unhinged #8 (Rare)
Type: Enchantment

First Come, First Served

Enchantment

The attacking or blocking creature with the lowest collector number has first strike. If two or more creatures are tied, they all have first strike.

The Yotian soldiers hoped that one day R&D would make an artifact creature whose name starts with Z. And in their dreams, it's a 4/1.

Mana:
Cardset: Unhinged #12 (Uncommon)
Type: Enchantment

Look at Me, I'm R&D

Enchantment

As Look at Me, I'm R&D comes into play, choose a number and a second number one higher or one lower than that number.

All instances of the first chosen number on permanents, spells, and cards in any zone are the second chosen number.

Mana:
Cardset: Unhinged #17 (Rare)
Type: Enchantment

Staying Power

Enchantment

As long as Staying Power is in play, "until end of turn" and "this turn" effects don't end.

Mongo's fleas no longer bothered him. But the family of goblins that had moved in behind his left ear was starting to get really irritating.

Mana:
Cardset: Unhinged #21 (Rare)
Type: Enchantment

Wordmail

Enchant Creature

Enchanted creature gets +1/+1 for each word in its name.

"Suck on it, Stangg"
-Sol'kanar the Swamp King

Mana:
Cardset: Unhinged #22 (Common)
Type: Enchantment

Ambiguity

Enchantment

Whenever a player plays a spell that counters a spell that has been played or a player plays a spell that comes into play with counters, that player may counter the next spell played or put an additional counter on a permanent that has already been played, but not countered.

Mana:
Cardset: Unhinged #24 (Rare)
Type: Enchantment

Loose Lips

Enchant Creature

As Loose Lips comes into play, choose a sentence with eight or fewer words.

Enchanted creature has flying.

Whenever enchanted creature deals damage to an opponent, you draw two cards unless that player says the chosen sentence.

Your sentence can't be longer than this one.

Mana:
Cardset: Unhinged #36 (Common)
Type: Enchantment

Now I Know My ABC's

Enchantment

At the beginning of your upkeep, if you control permanents with names that include all twenty-six letters of the English alphabet, you win the game.

The quick onyx goblin jumps over the lazy dwarf.

Mana:
Cardset: Unhinged #41 (Rare)
Type: Enchantment

Topsy Turvy

Enchantment

The phases of each player's turn are reversed. (The phases are, in reverse order, end, postcombat main, combat, precombat main, and beginning.)

If there are more than two players in the game, the turn order is reversed.

"Here on going is heck the what?"

Mana:
Cardset: Unhinged #47 (Rare)
Type: Enchantment

Farewell to Arms

Enchantment

As Farewell to Arms comes into play, choose a hand attached to an opponent's arm.

When the chosen hand isn't behind its owner's back, sacrifice Farewell to Arms. If you do, that player discards his or her hand . . . of cards. (The lawyers wouldn't let us do it the other way.)

Mana:
Cardset: Unhinged #56 (Common)
Type: Enchantment

Necro-Impotence

Enchantment

Skip your untap step.

At the beginning of your upkeep, you may pay X life. If you do, untap X permanents.

Pay ½ life: Remove the top card of your library from the game face down. Put that card into your hand at end of turn.

Mana:
Cardset: Unhinged #60 (Rare)
Type: Enchantment

Zzzyxas's Abyss

Enchantment

At the beginning of your upkeep, destroy all nonland permanents with the first name alphabetically among nonland permanents in play.

Tired of always being picked last, the wizard Zzzyxas created the ultimate revenge.

Mana:
Cardset: Unhinged #70 (Rare)
Type: Enchantment