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Telling TimeInstantLook at the top three cards of your library. Put one of those cards into your hand, one on top of your library, and one on the bottom of your library. Mastery is achieved when "telling time" becomes "telling time what to do." |
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TemperInstantPrevent the next X damage that would be dealt to target creature this turn. For each 1 damage prevented this way, put a +1/+1 counter on that creature. "I don't need a plan, just a goal. The rest will follow on its own." |
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Tempest of LightInstantDestroy all enchantments. "Let everything return to its true nature, so that destiny may take its course." |
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Temporary InsanityInstantUntap target creature with power less than the number of cards in your graveyard and gain control of it until end of turn. That creature gains haste until end of turn.
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Temur Battle RageInstantTarget creature gains double strike until end of turn. (It deals both first-strike and regular combat damage.)
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Temur CharmInstantChoose one -
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Tendrils of CorruptionInstantTendrils of Corruption deals X damage to target creature and you gain X life, where X is the number of Swamps you control. Darkness doesn't always send its minions to do its dirty work. |
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Terashi's VerdictInstant - ArcaneDestroy target attacking creature with power 3 or less. It was as though the sky opened its eyes and found what it saw displeasing. |
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TerminateInstantDestroy target creature. It can't be regenerated. "I've seen death before. My mother succumbing to illness, my comrades bleeding on the battlefield . . . But I'd never seen anything as dreadful as that." |
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Terrifying PresenceInstantPrevent all combat damage that would be dealt by creatures other than target creature this turn. Elmut had slaughtered vampires, slain werewolves, and destroyed hordes of zombies. Sadly, he never got over his fear of spiders. |
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TerrorInstantDestroy target nonartifact, nonblack creature. It can't be regenerated.
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Test of FaithInstantPrevent the next 3 damage that would be dealt to target creature this turn, and put a +1/+1 counter on that creature for each 1 damage prevented this way. Those who survive the test bear a mark of power anyone can recognize. |
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Thassa's RebuffInstantCounter target spell unless its controller pays To resist Thassa is to deny the rising tide. |
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Thermal BlastInstantThermal Blast deals 3 damage to target creature.
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Thermal FluxInstantChoose one - Target nonsnow permanent becomes snow until end of turn; or target snow permanent isn't snow until end of turn.
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Think TwiceInstantDraw a card. "Either I know just the spell I need, or I'm about to." |
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Thirst for KnowledgeInstantDraw three cards. Then discard two cards unless you discard an artifact card. Lymph, the fluid essence of blinkmoths, is prized by wizards for the rush of intellect it provides. |
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Thought ScourInstantTarget player puts the top two cards of his or her library into his or her graveyard. "As you inject the viscus vitae into the brain stem, don't let the spastic moaning bother you. It will soon become music to your ears." |
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ThoughtbindInstantCounter target spell with converted mana cost 4 or less. "As the rest of the mortal world waged war, Lady Azami and her students invaded tomes of knowledge. Their search yielded spells critical in the fight." |
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ThoughtflareInstantDraw four cards, then discard two cards. "If this is thinking, I don't know what I was doing before." |
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ThoughtlaceInstantTarget spell or permanent becomes blue. (Mana symbols on that permanent remain unchanged.)
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Thoughtweft GambitInstantTap all creatures your opponents control and untap all creatures you control. The kithkin mind-bond is even tighter in Shadowmoor, reinforcing the unity of their community to the point of xenophobia. |
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Three WishesInstantExile the top three cards of your library face down. You may look at those cards for as long as they remain exiled. Until your next turn, you may play those cards. At the beginning of your next upkeep, put any of those cards you didn't play into your graveyard.
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Thrill of the HuntInstantTarget creature gets +1/+2 until end of turn.
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ThrottleInstantTarget creature gets -4/-4 until end of turn. "The best servants are made from those who died without a scratch." |
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Through the BreachInstant - ArcaneYou may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice that creature at the beginning of the next end step.
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Thunder StrikeInstantTarget creature gets +2/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.) Lightning reflexes, thunderous might. |
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ThunderboltInstantChoose one - Thunderbolt deals 3 damage to target player; or Thunderbolt deals 4 damage to target creature with flying. "My next aerial design will use less metal." |
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ThunderclapInstantYou may sacrifice a Mountain rather than pay Thunderclap's mana cost.
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ThunderheadsInstantReplicate The clouds grew thick, and then they grew teeth. |
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Thunderous WrathInstantThunderous Wrath deals 5 damage to target creature or player.
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ThwartInstantYou may return three Islands you control to their owner's hand rather than pay Thwart's mana cost.
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Tidal BoreInstantYou may return an Island you control to its owner's hand rather than pay Tidal Bore's mana cost. The dry riverbed became a raging torrent, and the Cho-Arrim claimed their prize. |
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Tidal WaveInstantPut a 5/5 blue Wall creature token with defender onto the battlefield. Sacrifice it at the beginning of the next end step. When mountains ride the sea, waves live upon the fields. |
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Time and TideInstantSimultaneously, all phased-out creatures phase in and all creatures with phasing phase out. "Time may heal all wounds, but what heals time?" |
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Time StopInstantEnd the turn. (Exile all spells and abilities on the stack, including this card. The player whose turn it is discards down to his or her maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)
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TimecraftingInstantChoose one - Remove X time counters from target permanent or suspended card; or put X time counters on target permanent with a time counter on it or suspended card. Oddly, an unstable time stream makes wizards want to tinker with it even more. |
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Titan's PresenceInstantAs an additional cost to cast Titan's Presence, reveal a colorless creature card from your hand. Dust and memory are all that remain in Ulamog's wake. |
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Titan's StrengthInstantTarget creature gets +3/+1 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
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Titanic GrowthInstantTarget creature gets +4/+4 until end of turn. The pup looked over the treetops, eyeing the man who just yesterday had kicked her. Suddenly, her hunger was infused with pure delight. |
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