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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Phytoburst

Sorcery

Target creature gets +5/+5 until end of turn.

Phytohydras are banned as houseplants in many residential spires. If left unfed, they find their own exit-usually at the cost of extensive property damage.

Mana:
Cardset: Dragon's Maze #46 (Common)
Type: Sorcery

Skylasher

Creature - Insect

Flash

Skylasher can't be countered.

Reach, protection from blue

"It preys on those who would spy on our lands, so we never prey on it."
-Kroshkar, Gruul shaman

Mana:
Power: 2/2
Cardset: Dragon's Maze #49 (Rare)
Type: Creature

Deputy of Acquittals

Creature - Human Wizard

Flash (You may cast this spell any time you could cast an instant.)

When Deputy of Acquittals enters the battlefield, you may return another target creature you control to its owner's hand.

"Everyone deserves a day in court."

Mana:
Power: 2/2
Cardset: Dragon's Maze #65 (Common)
Type: Creature

Drown in Filth

Sorcery

Choose target creature. Put the top four cards of your library into your graveyard, then that creature gets -1/-1 until end of turn for each land card in your graveyard.

The rot farmer's first rite of passage is to craft a pair of work stilts.

Mana:
Cardset: Dragon's Maze #67 (Common)
Type: Sorcery

Legion's Initiative

Enchantment

Red creatures you control get +1/+0.

White creatures you control get +0/+1.

, Exile Legion's Initiative: Exile all creatures you control. At the beginning of the next combat, return those cards to the battlefield under their owner's control and those creatures gain haste until end of turn.

Mana:
Cardset: Dragon's Maze #81 (Mythic Rare)
Type: Enchantment

Savageborn Hydra

Creature - Hydra

Double strike

Savageborn Hydra enters the battlefield with X +1/+1 counters on it.

: Put a +1/+1 counter on Savageborn Hydra. Activate this ability only any time you could cast a sorcery.

Mana:
Cardset: Dragon's Maze #100 (Mythic Rare)
Type: Creature

Spike Jester

Creature - Goblin Warrior

Haste

For the Rakdos, "suicidal charge" and "good showmanship" are one and the same.

Mana:
Power: 3/1
Cardset: Dragon's Maze #106 (Uncommon)
Type: Creature

Tithe Drinker

Creature - Vampire

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)

Mana:
Power: 2/1
Cardset: Dragon's Maze #109 (Common)
Type: Creature

Voice of Resurgence

Creature - Elemental

Whenever an opponent casts a spell during your turn or when Voice of Resurgence dies, put a green and white Elemental creature token onto the battlefield with "This creature's power and toughness are each equal to the number of creatures you control."

Mana:
Power: 2/2
Cardset: Dragon's Maze #114 (Mythic Rare)
Type: Creature

Warped Physique

Instant

Target creature gets +X/-X until end of turn, where X is the number of cards in your hand.

The Gruul seek unbounded strength. The Dimir deliver cruel irony.

Mana:
Cardset: Dragon's Maze #117 (Uncommon)
Type: Instant

Woodlot Crawler

Creature - Insect

Forestwalk, protection from green

"We learned something from the Simic. Unfortunately for them."
-Nefara, Dimir agent

Mana:
Power: 2/1
Cardset: Dragon's Maze #118 (Uncommon)
Type: Creature

Zhur-Taa Druid

Creature - Human Druid

: Add to your mana pool.

Whenever you tap Zhur-Taa Druid for mana, it deals 1 damage to each opponent.

"Only the decadent think magic should be pristine and without cost."

Mana:
Power: 1/1
Cardset: Dragon's Maze #120 (Common)
Type: Creature

Armed (Armed/Dangerous)

Sorcery

Target creature gets +1/+1 and gains double strike until end of turn.

Fuse (You may cast one or both halves of this card from your hand.)

Mana:
Cardset: Dragon's Maze #122 (Uncommon)
Dragon's Maze #122a (Uncommon)
Type: Sorcery

Beck (Beck/Call)

Sorcery

Whenever a creature enters the battlefield this turn, you may draw a card.

Fuse (You may cast one or both halves of this card from your hand.)

Mana:
Cardset: Dragon's Maze #123 (Rare)
Dragon's Maze #123a (Rare)
Type: Sorcery

Breaking (Breaking/Entering)

Sorcery

Target player puts the top eight cards of his or her library into his or her graveyard.

Fuse (You may cast one or both halves of this card from your hand.)

Mana:
Cardset: Dragon's Maze #124 (Rare)
Dragon's Maze #124a (Rare)
Type: Sorcery

Far (Far/Away)

Instant

Return target creature to its owner's hand.

Fuse (You may cast one or both halves of this card from your hand.)

Mana:
Cardset: Dragon's Maze #127 (Uncommon)
Dragon's Maze #127a (Uncommon)
Type: Instant

Profit (Profit/Loss)

Instant

Creatures you control get +1/+1 until end of turn.

Fuse (You may cast one or both halves of this card from your hand.)

Mana:
Cardset: Dragon's Maze #130 (Uncommon)
Dragon's Maze #130a (Uncommon)
Type: Instant

Wear (Wear/Tear)

Instant

Destroy target artifact.

Fuse (You may cast one or both halves of this card from your hand.)

Mana:
Cardset: Dragon's Maze #135 (Uncommon)
Dragon's Maze #135a (Uncommon)
Type: Instant

Angelic Wall

Creature - Wall

Defender (This creature can't attack.)

Flying

"The air stirred as if fanned by angels' wings, and the enemy was turned aside."
-Tales of Ikarov the Voyager

Mana:
Cardset: Magic 2014 #4 (Common)
Avacyn Restored #4 (Common)
Tenth Edition #5 (Common)
Odyssey #3 (Common)
Type: Creature

Blessing

Enchantment - Aura

Enchant creature

: Enchanted creature gets +1/+1 until end of turn.

Mana:
Cardset: Magic 2014 #8 (Uncommon)
Fourth Edition #259 (Rare)
Revised Edition #190 (Rare)
Unlimited Edition #191 (Rare)
Beta Edition #192 (Unknown)
Alpha Edition #191 (Unknown)
Type: Enchantment

Capashen Knight

Creature - Human Knight

First strike (This creature deals combat damage before creatures without first strike.)

: Capashen Knight gets +1/+0 until end of turn.

Few warriors dare to challenge a knight of Capashen. Should one do so, there is one fewer.

Mana:
Power: 1/1
Cardset: Magic 2014 #11 (Common)
Urza's Destiny #3 (Common)
Type: Creature

Celestial Flare

Instant

Target player sacrifices an attacking or blocking creature.

"You were defeated the moment you declared your aggression."-Gideon Jura

Mana:
Cardset: Magic 2014 #12 (Common)
Type: Instant

Divine Favor

Enchantment - Aura

Enchant creature

When Divine Favor enters the battlefield, you gain 3 life.

Enchanted creature gets +1/+3.

With an armory of light, even the squire may champion her people.

Mana:
Cardset: Magic 2015 #10 (Common)
Magic 2014 #17 (Common)
Magic 2013 #11 (Common)
Magic 2012 #14 (Common)
Type: Enchantment

Imposing Sovereign

Creature - Human

Creatures your opponents control enter the battlefield tapped.

Some are born to rule. The rest are born to bow before them.

Mana:
Power: 2/1
Cardset: Magic 2014 #22 (Rare)
Type: Creature

Pacifism

Enchantment - Aura

Enchant creature

Enchanted creature can't attack or block.

For the first time in his life, Grakk felt a little warm and fuzzy inside.

Mana:
Cardset: Dragons of Tarkir #29 (Common)
Magic 2014 #25 (Common)
Magic 2013 #24 (Common)
Magic 2012 #28 (Common)
Magic 2011 #23 (Common)
Magic 2010 #22 (Common)
Divine vs. Demonic #17 (Common)
Tenth Edition #31 (Common)
Ninth Edition #31 (Common)
Eighth Edition #33 (Common)
Onslaught #47 (Common)
Seventh Edition #29 (Common)
Sixth Edition #33 (Unknown)
Urza's Saga #27 (Common)
Tempest #246 (Common)
Mirage #236 (Common)
Type: Enchantment

Sentinel Sliver

Creature - Sliver

Sliver creatures you control have vigilance. (Attacking doesn't cause them to tap.)

Through its watchful gaze, all slivers may see.

Mana:
Power: 2/2
Cardset: Magic 2014 #30 (Common)
Type: Creature

Show of Valor

Instant

Target creature gets +2/+4 until end of turn.

"Duty, honor, and valor are either in your heart or they are not. You will never know for certain until you are tested."
-Ajani Goldmane

Mana:
Cardset: Magic 2014 #33 (Common)
Magic 2013 #34 (Common)
Type: Instant

Coral Merfolk

Creature - Merfolk

Merfolk are best known for their subtle magic. But those who try to fight them in their own territory quickly realize that merfolk are hardly defenseless on the field of battle.

Mana:
Power: 2/1
Cardset: Magic 2014 #49 (Common)
Magic 2012 #49 (Common)
Magic 2010 #47 (Common)
Seventh Edition #66 (Common)
Urza's Saga #67 (Common)
Type: Creature

Disperse

Instant

Return target nonland permanent to its owner's hand.

Most casualties of the power struggle between vedalken and Neurok didn't die on the field of battle; they merely disappeared.

Mana:
Cardset: Magic 2014 #51 (Common)
Scars of Mirrodin #31 (Common)
Morningtide #31 (Common)
Type: Instant

Essence Scatter

Instant

Counter target creature spell.

"What you attempt to pull from the Æther, I can spread onto the wind."
-Jace Beleren

Mana:
Cardset: Magic 2014 #55 (Common)
Magic 2013 #50 (Common)
Magic 2010 #51 (Common)
Type: Instant

Negate

Instant

Counter target noncreature spell.

Masters of the arcane savor a delicious irony. Their study of deep and complex arcana leads to such a simple end: the ability to say merely yes or no.

Mana:
Cardset: Oath of the Gatewatch #59 (Common)
Dragons of Tarkir #65 (Common)
Magic 2015 #71 (Common)
Magic 2014 #64 (Common)
Magic 2013 #62 (Common)
Magic 2012 #69 (Common)
Magic 2011 #68 (Common)
Magic 2010 #65 (Common)
Morningtide #43 (Common)
Type: Instant

Seacoast Drake

Creature - Drake

Flying

Seacoast drakes have been known to follow ships for hundreds of miles, waiting to snap up garbage, bait, and the occasional sailor.

Mana:
Power: 1/3
Cardset: Magic 2014 #70 (Common)
Type: Creature

Tidebinder Mage

Creature - Merfolk Wizard

When Tidebinder Mage enters the battlefield, tap target red or green creature an opponent controls. That creature doesn't untap during its controller's untap step for as long as you control Tidebinder Mage.

Mana:
Power: 2/2
Cardset: Magic 2014 #73 (Rare)
Type: Creature

Zephyr Charge

Enchantment

: Target creature gains flying until end of turn.

"All armies prefer high ground to low and sunny places to dark."-Sun Tzu, Art of War, trans. Giles

Mana:
Cardset: Magic 2014 #82 (Common)
Type: Enchantment

Altar's Reap

Instant

As an additional cost to cast Altar's Reap, sacrifice a creature.

Draw two cards.

"The demons don't care if we mutter niceties and act out ceremonies. Just kill him."
-Bishop Volpaig, servant of Griselbrand

Mana:
Cardset: Battle for Zendikar #103 (Common)
Conspiracy #112 (Common)
Magic 2014 #84 (Common)
Innistrad #86 (Common)
Type: Instant

Child of Night

Creature - Vampire

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Sins that would be too gruesome in the light of day are made more pleasing in the dark of night.

Mana:
Power: 2/1
Cardset: Magic 2015 #90 (Common)
Magic 2014 #89 (Common)
Sorin vs. Tibalt #5 (Common)
Magic 2012 #87 (Common)
Magic 2011 #88 (Common)
Magic 2010 #88 (Common)
Type: Creature

Corpse Hauler

Creature - Human Rogue

, Sacrifice Corpse Hauler: Return another target creature card from your graveyard to your hand.

"He expects a reward, but the only piece of silver he'll get from me is my blade in his gut."-Shelac, necromancer

Mana:
Power: 2/1
Cardset: Magic 2014 #90 (Common)
Type: Creature

Dark Favor

Enchantment - Aura

Enchant creature

When Dark Favor enters the battlefield, you lose 1 life.

Enchanted creature gets +3/+1.

When he began to curse what he held holy, his strength grew unrivaled.

Mana:
Cardset: Magic 2014 #92 (Common)
Magic 2013 #86 (Common)
Magic 2012 #89 (Common)
Type: Enchantment

Doom Blade

Instant

Destroy target nonblack creature.

Mana:
Cardset: Magic 2014 #96 (Uncommon)
Commander #78 (Common)
Magic 2012 #95 (Common)
Magic 2011 #95 (Common)
Magic 2010 #93 (Common)
Type: Instant

Gnawing Zombie

Creature - Zombie

, Sacrifice a creature: Target player loses 1 life and you gain 1 life.

On still nights you can hear its rotted teeth grinding tirelessly on scavenged bones.

Mana:
Power: 1/3
Cardset: Magic 2014 #99 (Uncommon)
Type: Creature
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