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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Exhaustion

Sorcery

Creatures and lands target opponent controls don't untap during his or her next untap step.

Tired doesn't even begin to cover it.

Mana:
Cardset: Ninth Edition #76 (Uncommon)
Urza's Saga #74 (Uncommon)
Type: Sorcery

Exhume

Sorcery

Each player puts a creature card from his or her graveyard onto the battlefield.

"Death-an outmoded concept. We sleep, and we change."
-Sitrik, birth priest

Mana:
Cardset: Graveborn #17 (Unknown)
Urza's Saga #134 (Common)
Type: Sorcery

Exhumer Thrull

Creature - Thrull

Haunt (When this creature dies, exile it haunting target creature.)

When Exhumer Thrull enters the battlefield or the creature it haunts dies, return target creature card from your graveyard to your hand.

Mana:
Power: 3/3
Cardset: Guildpact #50 (Uncommon)
Type: Creature

Exile

Instant

Exile target nonwhite attacking creature. You gain life equal to its toughness.

Mana:
Cardset: Sixth Edition #21 (Unknown)
Alliances #129 (Rare)
Type: Instant

Exile into Darkness

Sorcery

Target player sacrifices a creature with converted mana cost 3 or less.

At the beginning of your upkeep, if you have more cards in hand than each opponent, you may return Exile into Darkness from your graveyard to your hand.

Mana:
Cardset: Saviors of Kamigawa #67 (Uncommon)
Type: Sorcery

Exiled Boggart

Creature - Goblin Rogue

When Exiled Boggart dies, discard a card.

Among the boggarts, there is only one real rule: all new treasures and experiences must be shared. Those who hoard their gifts commit the one truly unforgivable sin.

Mana:
Power: 2/2
Cardset: Lorwyn #109 (Common)
Type: Creature

Exiled Doomsayer

Creature - Human Cleric

All morph costs cost more. (This doesn't affect the cost to cast creature spells face down.)

He's desperate to hold back the future because he has seen it.

Mana:
Power: 1/2
Cardset: Scourge #13 (Rare)
Type: Creature

Exorcist

Creature - Human Cleric

, : Destroy target black creature.

Though they often bore little greater charm than the demons they battled, exorcists were always welcome in Scarwood.

Mana:
Power: 1/1
Cardset: The Dark #79 (Rare)
Type: Creature

Exoskeletal Armor

Enchantment - Aura

Enchant creature

Enchanted creature gets +X/+X, where X is the number of creature cards in all graveyards.

"We use only what we need-but in times of strife, our need becomes great."
-Centaur warrior

Mana:
Cardset: Judgment #114 (Uncommon)
Type: Enchantment

Exotic Curse

Enchantment - Aura

Enchant creature

Domain - Enchanted creature gets -1/-1 for each basic land type among lands you control.

Fouler than a necromancer's kiss.
-Jamuraan expression

Mana:
Cardset: Phyrexia vs. The Coalition #56 (Common)
Invasion #105 (Common)
Type: Enchantment

Exotic Disease

Sorcery

Domain - Target player loses X life and you gain X life, where X is the number of basic land types among lands you control.

"Do not fear death. I shall release you from the eternal bonds and bring you glory."
-Lord Dralnu

Mana:
Cardset: Planeshift #43 (Uncommon)
Type: Sorcery

Exotic Orchard

Land

: Add to your mana pool one mana of any color that a land an opponent controls could produce.

"It was a strange morning. When we awoke, we found our trees transformed. We didn't know whether to water them or polish them."
-Pulan, Bant orchardist

Cardset: Planechase 2012 #117 (Rare)
Conflux #142 (Rare)
Type: Land

Expedite

Instant

Target creature gains haste until end of turn.

Draw a card.

"I run, and thunder follows."

Mana:
Cardset: Oath of the Gatewatch #108 (Common)
Type: Instant

Expedition Envoy

Creature - Human Scout Ally

The unofficial motto of every expedition house is "ready for anything," a phrase whose significance has been amplified since the emergence of the Eldrazi.

Mana:
Power: 2/1
Cardset: Battle for Zendikar #24 (Uncommon)
Type: Creature

Expedition Map

Artifact

, , Sacrifice Expedition Map: Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library.

"I use maps to find out where explorers have already been. Then I go the other way."
-Javad Nasrin, Ondu relic hunter

Mana:
Cardset: Zendikar #201 (Common)
Type: Artifact

Expedition Raptor

Creature - Bird

Flying

When Expedition Raptor enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two other target creatures.)

Mana:
Power: 2/2
Cardset: Oath of the Gatewatch #18 (Common)
Type: Creature

Expendable Troops

Creature - Human Soldier

, Sacrifice Expendable Troops: Expendable Troops deals 2 damage to target attacking or blocking creature.

No doubt in their minds, no fear in their hearts.

Mana:
Power: 2/1
Cardset: Urza's Legacy #8 (Common)
Type: Creature

Experiment Kraj

Legendary Creature - Ooze Mutant

Experiment Kraj has all activated abilities of each other creature with a +1/+1 counter on it.

: Put a +1/+1 counter on target creature.

"Of course it will grow beyond control-it was designed to choose its own evolution."
-Momir Vig

Mana:
Power: 4/6
Cardset: Dissension #110 (Rare)
Type: Creature

Experiment One

Creature - Human Ooze

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

Remove two +1/+1 counters from Experiment One: Regenerate Experiment One.

Mana:
Power: 1/1
Cardset: Gatecrash #119 (Uncommon)
Type: Creature

Exploding Borders

Sorcery

Domain - Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library. Exploding Borders deals X damage to target player, where X is the number of basic land types among lands you control.

Reuniting a world is not a gentle process.

Mana:
Cardset: Conflux #106 (Common)
Type: Sorcery

Exploration

Enchantment

You may play an additional land on each of your turns.

The first explorers found Argoth a storehouse of natural wealth-towering forests grown over rich veins of ore.

Mana:
Cardset: Conspiracy #164 (Rare)
Urza's Saga #250 (Rare)
Type: Enchantment

Explore

Sorcery

You may play an additional land this turn.

Draw a card.

An explorer's reward is a view of tomorrow's possibilities.

Mana:
Cardset: Worldwake #99 (Common)
Type: Sorcery

Explorer's Scope

Artifact - Equipment

Whenever equipped creature attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped.

Equip (: Attach to target creature you control. Equip only as a sorcery.)

Mana:
Cardset: Conspiracy #198 (Uncommon)
Zendikar #202 (Common)
Type: Artifact

Explosive Growth

Instant

Kicker (You may pay an additional as you cast this spell.)

Target creature gets +2/+2 until end of turn. If Explosive Growth was kicked, that creature gets +5/+5 until end of turn instead.

Mana:
Cardset: Invasion #187 (Common)
Type: Instant

Explosive Impact

Instant

Explosive Impact deals 5 damage to target creature or player.

"Such boorish noise is what passes for subtlety among the Boros."
-Vraska

Mana:
Cardset: Return to Ravnica #94 (Common)
Type: Instant

Explosive Revelation

Sorcery

Choose target creature or player. Reveal cards from the top of your library until you reveal a nonland card. Explosive Revelation deals damage equal to that card's converted mana cost to that creature or player. Put the nonland card into your hand and the rest on the bottom of your library in any order.

Mana:
Cardset: Rise of the Eldrazi #143 (Uncommon)
Type: Sorcery

Explosive Vegetation

Sorcery

Search your library for up to two basic land cards and put them onto the battlefield tapped. Then shuffle your library.

Torching Krosa would be pointless. It grows faster than it burns.

Mana:
Cardset: Dragons of Tarkir #186 (Uncommon)
Commander #153 (Uncommon)
Onslaught #263 (Uncommon)
Type: Sorcery

Expunge

Instant

Destroy target nonartifact, nonblack creature. It can't be regenerated.

Cycling (, Discard this card: Draw a card.)

Mana:
Cardset: Urza's Saga #135 (Common)
Type: Instant

Exquisite Blood

Enchantment

Whenever an opponent loses life, you gain that much life.

Even as humans regained the upper hand, some still willingly traded their lives for a chance at immortality.

Mana:
Cardset: Avacyn Restored #102 (Rare)
Type: Enchantment

Exsanguinate

Sorcery

Each opponent loses X life. You gain life equal to the life lost this way.

Vampires don't consider patience a virtue nor gluttony a sin.

Mana:
Cardset: Scars of Mirrodin #61 (Uncommon)
Type: Sorcery

Extinction

Sorcery

Destroy all creatures of the creature type of your choice.

"I once had an entire race killed just to listen to the rattling of their dried bones as I waded through them."
-Volrath

Mana:
Cardset: Tempest #29 (Rare)
Type: Sorcery

Extinguish All Hope

Sorcery

Destroy all nonenchantment creatures.

Phenax offers the hope of life, while Pharika grants the solace of death. Between them stands Erebos, who promises nothing but eternity.

Mana:
Cardset: Journey Into Nyx #68 (Rare)
Type: Sorcery

Extirpate

Instant

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)

Choose target card in a graveyard other than a basic land card. Search its owner's graveyard, hand, and library for all cards with the same name as that card and exile them. Then that player shuffles his or her library.

Mana:
Cardset: Modern Masters #84 (Rare)
Planar Chaos #71 (Rare)
Type: Instant

Extortion

Sorcery

Look at target player's hand and choose up to two cards from it. That player discards those cards.

The enforcers make no effort to distinguish gold from flesh.

Mana:
Cardset: Mercadian Masques #135 (Rare)
Type: Sorcery

Extra Arms

Enchantment - Aura

Enchant creature

Whenever enchanted creature attacks, it deals 2 damage to target creature or player.

"Perhaps extra heads would have served them better."
-Foothill guide

Mana:
Cardset: Scourge #92 (Uncommon)
Type: Enchantment

Extract

Sorcery

Search target player's library for a card and exile it. Then that player shuffles his or her library.

To say Nixar had a splitting headache would be a bit of an understatement.

Mana:
Cardset: Odyssey #85 (Rare)
Type: Sorcery

Extract from Darkness

Sorcery

Each player puts the top two cards of his or her library into his or her graveyard. Then put a creature card from a graveyard onto the battlefield under your control.

If you want to wreak havoc above, sometimes it's best to look below.

Mana:
Cardset: Conspiracy #45 (Uncommon)
Type: Sorcery

Extractor Demon

Creature - Demon

Flying

Whenever another creature leaves the battlefield, you may have target player put the top two cards of his or her library into his or her graveyard.

Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Mana:
Power: 5/5
Cardset: Commander #81 (Rare)
Archenemy #15 (Rare)
Conflux #44 (Rare)
Type: Creature

Extraplanar Lens

Artifact

Imprint - When Extraplanar Lens enters the battlefield, you may exile target land you control.

Whenever a land with the same name as the exiled card is tapped for mana, its controller adds one mana to his or her mana pool of any type that land produced.

Mana:
Cardset: Mirrodin #169 (Rare)
Type: Artifact

Extravagant Spirit

Creature - Spirit

Flying

At the beginning of your upkeep, sacrifice Extravagant Spirit unless you pay for each card in your hand.

The fewer your possessions, the fewer your worries.

Mana:
Power: 4/4
Cardset: Mercadian Masques #79 (Rare)
Type: Creature

Extruder

Artifact Creature - Juggernaut

Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

Sacrifice an artifact: Put a +1/+1 counter on target creature.

As the invasion drew closer, Urza's means began to resemble Phyrexia's end.

Mana:
Power: 4/3
Cardset: Urza's Destiny #130 (Uncommon)
Type: Artifact Creature

Exuberant Firestoker

Creature - Human Druid Shaman

At the beginning of your end step, if you control a creature with power 5 or greater, you may have Exuberant Firestoker deal 2 damage to target player.

: Add to your mana pool.

The artistry of Etlan's firedancers is more spectacular when behemoths join in.

Mana:
Power: 1/1
Cardset: Shards of Alara #99 (Uncommon)
Type: Creature

Eye for an Eye

Instant

The next time a source of your choice would deal damage to you this turn, instead that source deals that much damage to you and Eye for an Eye deals that much damage to that source's controller.

Mana:
Cardset: Fifth Edition #306 (Rare)
Fourth Edition #275 (Rare)
Revised Edition #202 (Rare)
Arabian Nights #59 (Uncommon)
Type: Instant

Eye Gouge

Instant

Target creature gets -1/-1 until end of turn. If it's a Cyclops, destroy it.

One chance. One throw. One perfect hit.

Mana:
Cardset: Born of the Gods #67 (Common)
Type: Instant

Eye of Doom

Artifact

When Eye of Doom enters the battlefield, each player chooses a nonland permanent and puts a doom counter on it., , Sacrifice Eye of Doom: Destroy each permanent with a doom counter on it.

Mana:
Cardset: Commander 2013 #243 (Rare)
Type: Artifact

Eye of Nowhere

Sorcery - Arcane

Return target permanent to its owner's hand.

"Once we prayed to the kaijin for safe voyage. Now we only pray that we can escape their gaze."
-Hayato, master sailor

Mana:
Cardset: Champions of Kamigawa #59 (Common)
Type: Sorcery

Eye of Ramos

Artifact

: Add to your mana pool.

Sacrifice Eye of Ramos: Add to your mana pool.

Ramos wept, and there were seas.

Mana:
Cardset: Mercadian Masques #294 (Rare)
Type: Artifact

Eye of Singularity

World Enchantment

When Eye of Singularity enters the battlefield, destroy each permanent with the same name as another permanent, except for basic lands. They can't be regenerated.

Whenever a permanent other than a basic land enters the battlefield, destroy all other permanents with that name. They can't be regenerated.

Mana:
Cardset: Visions #104 (Rare)
Type: Enchantment

Eye of the Storm

Enchantment

Whenever a player casts an instant or sorcery card, exile it. Then that player copies each instant or sorcery card exiled with Eye of the Storm. For each copy, the player may cast the copy without paying its mana cost.

Mana:
Cardset: Ravnica: City of Guilds #48 (Rare)
Type: Enchantment

Eye of Ugin

Legendary Land

Colorless Eldrazi spells you cast cost less to cast.

, : Search your library for a colorless creature card, reveal it, and put it into your hand. Then shuffle your library.

An eye closes. A race awakens.

Mana:
Cardset: Worldwake #136 (Mythic Rare)
Type: Land

Eye of Yawgmoth

Artifact

, , Sacrifice a creature: Reveal a number of cards from the top of your library equal to the sacrificed creature's power. Put one into your hand and exile the rest.

Mana:
Cardset: Nemesis #129 (Rare)
Type: Artifact

Eyeblight's Ending

Tribal Instant - Elf

Destroy target non-Elf creature.

"Those without beauty are Lorwyn's greatest tumor. The winnowers have an unpleasant duty, but a necessary one."
-Eidren, perfect of Lys Alana

Mana:
Cardset: Lorwyn #110 (Common)
Type: Instant

Eyeless Watcher

Creature - Eldrazi Drone

Devoid (This card has no color.)

When Eyeless Watcher enters the battlefield, put two 1/1 colorless Eldrazi Scion creature tokens onto the battlefield. They have "Sacrifice this creature: Add to your mana pool."

Every Eldrazi in Ulamog's lineage is an extension of the titan's will.

Mana:
Power: 1/1
Cardset: Battle for Zendikar #166 (Common)
Type: Creature

Eyes in the Skies

Instant

Put a 1/1 white Bird creature token with flying onto the battlefield, then populate. (Put a token onto the battlefield that's a copy of a creature token you control.)

"What root and branch cannot reach, our winged friends will attend to."
-Zunak, Selesnya strategist

Mana:
Cardset: Return to Ravnica #10 (Common)
Type: Instant

Eyes of the Watcher

Enchantment

Whenever you cast an instant or sorcery spell, you may pay . If you do, scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Mana:
Cardset: Fifth Dawn #30 (Uncommon)
Type: Enchantment

Eyes of the Wisent

Tribal Enchantment - Elemental

Whenever an opponent casts a blue spell during your turn, you may put a 4/4 green Elemental creature token onto the battlefield.

Calm as a wisent's watch
-Elvish expression meaning "safe"

Mana:
Cardset: Lorwyn #210 (Rare)
Type: Enchantment

Ezuri's Archers

Creature - Elf Archer

Reach (This creature can block creatures with flying.)

Whenever Ezuri's Archers blocks a creature with flying, Ezuri's Archers gets +3/+0 until end of turn.

Mana:
Power: 1/2
Cardset: Scars of Mirrodin #120 (Common)
Type: Creature

Ezuri's Brigade

Creature - Elf Warrior

Metalcraft - As long as you control three or more artifacts, Ezuri's Brigade gets +4/+4 and has trample.

Riding ravenous, ever-growing vorracs is almost as dangerous as fitting them with saddles.

Mana:
Power: 4/4
Cardset: Scars of Mirrodin #121 (Rare)
Type: Creature

Ezuri, Renegade Leader

Legendary Creature - Elf Warrior

: Regenerate another target Elf.

: Elf creatures you control get +3/+3 and gain trample until end of turn.

The infamous Ezuri commands the highest bounty the vedalken have ever placed upon an outlaw.

Mana:
Power: 2/2
Cardset: Commander 2014 #195 (Rare)
Scars of Mirrodin #119 (Rare)
Type: Creature

Fa'adiyah Seer

Creature - Human Shaman

: Draw a card and reveal it. If it isn't a land card, discard it.

"My visions don't show me home. They show me where home is yet to be found."

Mana:
Power: 1/1
Cardset: Planar Chaos #146 (Common)
Type: Creature

Fable of Wolf and Owl

Enchantment

Whenever you cast a green spell, you may put a 2/2 green Wolf creature token onto the battlefield.

Whenever you cast a blue spell, you may put a 1/1 blue Bird creature token with flying onto the battlefield.

The forest grew fangs. The sky spread its wings.

Mana: {{/}}{{/}}{{/}}
Cardset: Eventide #150 (Rare)
Type: Enchantment

Fabled Hero

Creature - Human Soldier

Double strike

Heroic - Whenever you cast a spell that targets Fabled Hero, put a +1/+1 counter on Fabled Hero.

"You. Poet. Be sure to write this down."

Mana:
Power: 2/2
Cardset: Theros #12 (Rare)
Type: Creature

Fabricate

Sorcery

Search your library for an artifact card, reveal it, and put it into your hand. Then shuffle your library.

"I'm one masterpiece away from ruling this pathetic world."
-Saldrath, master artificer

Mana:
Cardset: Magic 2010 #52 (Uncommon)
Mirrodin #35 (Uncommon)
Type: Sorcery

Face of Fear

Creature - Horror

, Discard a card: Face of Fear gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)

"It's only frightened five people to death. Not my best work."
-Braids, dementia summoner

Mana:
Power: 3/4
Cardset: Odyssey #134 (Uncommon)
Type: Creature

Faceless Butcher

Creature - Nightmare Horror

When Faceless Butcher enters the battlefield, exile target creature other than Faceless Butcher.

When Faceless Butcher leaves the battlefield, return the exiled card to the battlefield under its owner's control.

Mana:
Power: 2/3
Cardset: Graveborn #3 (Unknown)
Time Spiral "Timeshifted" #43 (Special)
Torment #60 (Common)
Type: Creature

Faceless Devourer

Creature - Nightmare Horror

Shadow (This creature can block or be blocked by only creatures with shadow.)

When Faceless Devourer enters the battlefield, exile another target creature with shadow.

When Faceless Devourer leaves the battlefield, return the exiled card to the battlefield under its owner's control.

Mana:
Power: 2/1
Cardset: Time Spiral #108 (Uncommon)
Type: Creature

Faces of the Past

Enchantment

Whenever a creature dies, tap all untapped creatures that share a creature type with it or untap all tapped creatures that share a creature type with it.

The ties that bind can also strangle.

Mana:
Cardset: Scourge #35 (Rare)
Type: Enchantment

Facevaulter

Creature - Goblin Warrior

, Sacrifice a Goblin: Facevaulter gets +2/+2 until end of turn.

Boggarts get so excited when they find something new to smash that they really don't notice who gets underfoot.

Mana:
Power: 1/1
Cardset: Modern Masters #85 (Common)
Lorwyn #111 (Common)
Type: Creature

Fact or Fiction

Instant

Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.

"Try to pretend like you understand what's important."

Mana:
Cardset: Conspiracy #97 (Uncommon)
From the Vault: Twenty #9 (Mythic Rare)
Commander #45 (Uncommon)
Jace vs. Chandra #26 (Uncommon)
Invasion #57 (Uncommon)
Type: Instant

Fade Away

Sorcery

For each creature, its controller sacrifices a permanent unless he or she pays .

"Consider the fable of the greedy herder. As her flock grew, so did her weariness; she slept, and the sheep wandered off."
-Karn, silver golem

Mana:
Cardset: Exodus #34 (Common)
Type: Sorcery

Fade from Memory

Instant

Exile target card from a graveyard.

Cycling (, Discard this card: Draw a card.)

Proper burial is a luxury Otarians can no longer afford.

Mana:
Cardset: Onslaught #144 (Uncommon)
Type: Instant

Fade into Antiquity

Sorcery

Exile target artifact or enchantment.

"Are the gods angry at our discontent with what they give us, or jealous that we made a thing they cannot?"
-Kleon the Iron-Booted

Mana:
Cardset: Theros #157 (Common)
Type: Sorcery

Faerie Conclave

Land

Faerie Conclave enters the battlefield tapped.

: Add to your mana pool.

: Faerie Conclave becomes a 2/1 blue Faerie creature with flying until end of turn. It's still a land. (It can't be blocked except by creatures with flying or reach.)

Cardset: Commander 2013 #288 (Uncommon)
Tenth Edition #351 (Uncommon)
Urza's Legacy #139 (Uncommon)
Type: Land

Faerie Harbinger

Creature - Faerie Wizard

Flash

Flying

When Faerie Harbinger enters the battlefield, you may search your library for a Faerie card, reveal it, then shuffle your library and put that card on top of it.

Mana:
Power: 2/2
Cardset: Lorwyn #61 (Uncommon)
Type: Creature

Faerie Impostor

Creature - Faerie Rogue

Flying

When Faerie Impostor enters the battlefield, sacrifice it unless you return another creature you control to its owner's hand.

Many Tin Street shops display a sign on the door: "No cloaks allowed."

Mana:
Power: 2/1
Cardset: Return to Ravnica #39 (Uncommon)
Type: Creature

Faerie Invaders

Creature - Faerie Rogue

Flash (You may cast this spell any time you could cast an instant.)

Flying

Small enough to penetrate the narrowest crack in a castle wall and numerous enough to hack apart a griffin.

Mana:
Power: 3/3
Cardset: Magic 2013 #51 (Common)
Type: Creature

Faerie Macabre

Creature - Faerie Rogue

Flying

Discard Faerie Macabre: Exile up to two target cards from graveyards.

The line between dream and death is gauzy and fragile. She leads those too near it from one side to the other.

Mana:
Power: 2/2
Cardset: Modern Masters #86 (Common)
Garruk vs. Liliana #42 (Common)
Shadowmoor #66 (Common)
Type: Creature

Faerie Mechanist

Artifact Creature - Faerie Artificer

Flying

When Faerie Mechanist enters the battlefield, look at the top three cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

Mana:
Power: 2/2
Cardset: Modern Masters #45 (Common)
Elspeth vs. Tezzeret #54 (Common)
Conflux #27 (Common)
Type: Artifact Creature

Faerie Noble

Creature - Faerie

Flying

Other Faerie creatures you control get +0/+1.

: Other Faerie creatures you control get +1/+0 until end of turn.

"Faeries talk all in riddles and tricky bits, ‘cept the Nobles. Now, there's some straight talkers."
-Joskun, An-Havva Constable

Mana:
Power: 1/2
Cardset: Homelands #57 (Rare)
Type: Creature

Faerie Squadron

Creature - Faerie

Kicker (You may pay an additional as you cast this spell.)

If Faerie Squadron was kicked, it enters the battlefield with two +1/+1 counters on it and with flying.

Mana:
Power: 1/1
Cardset: Invasion #58 (Common)
Type: Creature

Faerie Swarm

Creature - Faerie

Flying

Faerie Swarm's power and toughness are each equal to the number of blue permanents you control.

Untouched by the Aurora, Oona's faeries greeted the night like any other day.

Mana:
Power: */*
Cardset: Shadowmoor #37 (Uncommon)
Type: Creature

Faerie Tauntings

Tribal Enchantment - Faerie

Whenever you cast a spell during an opponent's turn, you may have each opponent lose 1 life.

Beneath the fae's constant pranks runs a subtler undercurrent of mockery: the influence of Oona, their hidden queen.

Mana:
Cardset: Lorwyn #112 (Uncommon)
Type: Enchantment

Faerie Trickery

Tribal Instant - Faerie

Counter target non-Faerie spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.

The fae are so quick and their life spans so short that it's difficult to get retribution for their pranks.

Mana:
Cardset: Lorwyn #62 (Common)
Type: nknown

Faith Healer

Creature - Human Cleric

Sacrifice an enchantment: You gain life equal to the sacrificed enchantment's converted mana cost.

The power of faith is quiet. It is the leaf unmoved by the hurricane.

Mana:
Power: 1/1
Cardset: Urza's Saga #14 (Rare)
Type: Creature

Faith's Fetters

Enchantment - Aura

Enchant permanent

When Faith's Fetters enters the battlefield, you gain 4 life.

Enchanted permanent's activated abilities can't be activated unless they're mana abilities. If enchanted permanent is a creature, it can't attack or block.

Mana:
Cardset: Divine vs. Demonic #20 (Common)
Ravnica: City of Guilds #16 (Common)
Type: Enchantment

Faith's Reward

Instant

Return to the battlefield all permanent cards in your graveyard that were put there from the battlefield this turn.

"I thought the wind was ushering me to my final destination, but it lifted me to my feet and I fought on."
-Idrus, war priest of Thune

Mana:
Cardset: Magic 2013 #14 (Rare)
Type: Instant

Faith's Shield

Instant

Target permanent you control gains protection from the color of your choice until end of turn.

Fateful hour - If you have 5 or less life, instead you and each permanent you control gain protection from the color of your choice until end of turn.

Mana:
Cardset: Dark Ascension #7 (Uncommon)
Type: Instant

Faithful Squire

Creature - Human Soldier

Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Faithful Squire.

At the beginning of the end step, if there are two or more ki counters on Faithful Squire, you may flip it.

Mana:
Power: 2/2
Cardset: Betrayers of Kamigawa #3 (Uncommon)
Type: Creature

Faithless Looting

Sorcery

Draw two cards, then discard two cards.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

"Avacyn has abandoned us! We have nothing left except what we can take!"

Mana:
Cardset: Commander 2014 #175 (Common)
Sorin vs. Tibalt #59 (Common)
Dark Ascension #87 (Common)
Type: Sorcery

Falkenrath Aristocrat

Creature - Vampire

Flying, haste

Sacrifice a creature: Falkenrath Aristocrat is indestructible this turn. If the sacrificed creature was a Human, put a +1/+1 counter on Falkenrath Aristocrat.

"Your blood is quite pleasing. A pity there's not enough for both of us."

Mana:
Power: 4/1
Cardset: Dark Ascension #138 (Mythic Rare)
Type: Creature

Falkenrath Exterminator

Creature - Vampire Archer

Whenever Falkenrath Exterminator deals combat damage to a player, put a +1/+1 counter on it.

: Falkenrath Exterminator deals damage to target creature equal to the number of +1/+1 counters on Falkenrath Exterminator.

Mana:
Power: 1/1
Cardset: Avacyn Restored #134 (Uncommon)
Type: Creature

Falkenrath Marauders

Creature - Vampire Warrior

Flying, haste

Whenever Falkenrath Marauders deals combat damage to a player, put two +1/+1 counters on it.

No slinking in the dark for them, no luring whispers. They claim their prey in the speed and glory of the hunt.

Mana:
Power: 2/2
Cardset: Innistrad #141 (Rare)
Type: Creature

Falkenrath Noble

Creature - Vampire

Flying

Whenever Falkenrath Noble or another creature dies, target player loses 1 life and you gain 1 life.

"I often think on how excited they must feel to be chosen as my prey."

Mana:
Power: 2/2
Cardset: Innistrad #100 (Uncommon)
Type: Creature

Falkenrath Torturer

Creature - Vampire

Sacrifice a creature: Falkenrath Torturer gains flying until end of turn. If the sacrificed creature was a Human, put a +1/+1 counter on Falkenrath Torturer.

"There was a time when our cages rang with wailing. Now only a handful of these whimpering fools remain."

Mana:
Power: 2/1
Cardset: Dark Ascension #60 (Common)
Type: Creature

Fall of the Gavel

Instant

Counter target spell. You gain 5 life.

"My ruling is final. Order is upheld. Justice is done."

Mana:
Cardset: Return to Ravnica #161 (Uncommon)
Type: Instant

Fall of the Hammer

Instant

Target creature you control deals damage equal to its power to another target creature.

It is unwise to insult the god of the forge. It is also unwise to stand near anyone else who has insulted him.

Mana:
Cardset: Born of the Gods #93 (Common)
Type: Instant

Fall of the Titans

Instant

Surge (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)

Fall of the Titans deals X damage to each of up to two target creatures and/or players.

As Gideon kept the brood lineages at bay, Chandra incinerated the bound Eldrazi titans.

Mana:
Cardset: Oath of the Gatewatch #109 (Rare)
Type: Instant

Fallen Angel

Creature - Angel

Flying

Sacrifice a creature: Fallen Angel gets +2/+1 until end of turn.

"Angels are simply extensions of truth upon the fabric of life-and there is far more dark than light."
-Baron Sengir

Mana:
Power: 3/3
Cardset: Commander #82 (Rare)
Divine vs. Demonic #42 (Rare)
Eighth Edition #133 (Rare)
Seventh Edition #134 (Rare)
Sixth Edition #127 (Unknown)
Fifth Edition #23 (Uncommon)
Legends #11 (Uncommon)
Type: Creature

Fallen Askari

Creature - Human Knight

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

Fallen Askari can't block.

In troubled times, there are few greater sorrows than a wayward savior.

Mana:
Power: 2/2
Cardset: Visions #9 (Common)
Type: Creature

Fallen Cleric

Creature - Zombie Cleric

Protection from Clerics

Morph (You may cast this face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

The most terrifying zombies are those with just a hint of their old selves left.

Mana:
Power: 4/2
Cardset: Onslaught #145 (Common)
Type: Creature
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