Card Library

Sort by: Name Mana Type

Murder Investigation

Enchantment - Aura

Enchant creature you control

When enchanted creature dies, put X 1/1 white Soldier creature tokens onto the battlefield, where X is its power.

"Every death has a web of consequences. Our job is to find the spider."

Mana:
Cardset: Gatecrash #21 (Uncommon)
Type: Enchantment

One Thousand Lashes

Enchantment - Aura

Enchant creature

Enchanted creature can't attack or block, and its activated abilities can't be activated.

At the beginning of the upkeep of enchanted creature's controller, that player loses 1 life.

Mana:
Cardset: Gatecrash #183 (Uncommon)
Type: Enchantment

Ooze Flux

Enchantment

, Remove one or more +1/+1 counters from among creatures you control: Put an X/X green Ooze creature token onto the battlefield, where X is the number of +1/+1 counters removed this way.

Mana:
Cardset: Gatecrash #128 (Rare)
Type: Enchantment

Primal Visitation

Enchantment - Aura

Enchant creature

Enchanted creature gets +3/+3 and has haste.

Gruul shamans believe all sentient beings have the soul of savagery inside them, an animal form clawing to escape.

Mana:
Cardset: Gatecrash #187 (Common)
Type: Enchantment

Skygames

Enchantment - Aura

Enchant land

Enchanted land has ": Target creature gains flying until end of turn. Activate this ability only any time you could cast a sorcery."

Both Boros and Azorius scout the games in hopes of recruiting the finest athletes.

Mana:
Cardset: Gatecrash #51 (Common)
Type: Enchantment

Soul Ransom

Enchantment - Aura

Enchant creature

You control enchanted creature.

Discard two cards: Soul Ransom's controller sacrifices it, then draws two cards. Only any opponent may activate this ability.

Mana:
Cardset: Gatecrash #198 (Rare)
Type: Enchantment

Tin Street Market

Enchantment - Aura

Enchant land

Enchanted land has ", Discard a card: Draw a card."

"Sometimes I stroll along Tin Street and watch citizens busy with their daily lives. It reminds me why I do my job."
-Arrester Lavinia, Tenth Precinct

Mana:
Cardset: Gatecrash #108 (Common)
Type: Enchantment

Verdant Haven

Enchantment - Aura

Enchant land

When Verdant Haven enters the battlefield, you gain 2 life.

Whenever enchanted land is tapped for mana, its controller adds one mana of any color to his or her mana pool (in addition to the mana the land produces).

Mana:
Cardset: Magic 2015 #206 (Common)
Magic 2014 #199 (Common)
Gatecrash #138 (Common)
Type: Enchantment

Way of the Thief

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2.

Enchanted creature is unblockable as long as you control a Gate.

A true shortcut isn't a way other people don't know; it's a way other people can't go.

Mana:
Cardset: Gatecrash #56 (Common)
Type: Enchantment

Arrest

Enchantment - Aura

Enchant creature

Enchanted creature can't attack or block, and its activated abilities can't be activated.

"We will prove your guilt. We don't arrest the innocent, you know."
-Arrester Lavinia, Tenth Precinct

Mana:
Cardset: Return to Ravnica #3 (Uncommon)
Scars of Mirrodin #2 (Common)
Mirrodin #2 (Common)
Mercadian Masques #4 (Uncommon)
Type: Enchantment

Chronic Flooding

Enchantment - Aura

Enchant land

Whenever enchanted land becomes tapped, its controller puts the top three cards of his or her library into his or her graveyard.

With the Izzet occupied elsewhere, many of their public works fell into disrepair.

Mana:
Cardset: Return to Ravnica #32 (Common)
Type: Enchantment

Collective Blessing

Enchantment

Creatures you control get +3/+3.

Senators of Azorius often hired agents to spy on the Selesnya. They were told to record every spore and root they saw, as each could become a deadly foe.

Mana:
Cardset: Return to Ravnica #150 (Rare)
Type: Enchantment

Conjured Currency

Enchantment

At the beginning of your upkeep, you may exchange control of Conjured Currency and target permanent you neither own nor control.

A bargain in Keyhole Downs is always too good to be true.

Mana:
Cardset: Return to Ravnica #33 (Rare)
Type: Enchantment

Death's Presence

Enchantment

Whenever a creature you control dies, put X +1/+1 counters on target creature you control, where X is the power of the creature that died.

"We traffic in flesh, not souls. Still, it's a shame to let anything go to waste."
-Cevraya, Golgari shaman

Mana:
Cardset: Return to Ravnica #121 (Rare)
Type: Enchantment

Detention Sphere

Enchantment

When Detention Sphere enters the battlefield, you may exile target nonland permanent not named Detention Sphere and all other permanents with the same name as that permanent.

When Detention Sphere leaves the battlefield, return the exiled cards to the battlefield under their owner's control.

Mana:
Cardset: Return to Ravnica #155 (Rare)
Type: Enchantment

Deviant Glee

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+1 and has ": This creature gains trample until end of turn."

"You just need the right incentive to fulfill my dreams."

Mana:
Cardset: Return to Ravnica #65 (Common)
Type: Enchantment

Ethereal Armor

Enchantment - Aura

Enchant creature

Enchanted creature gets +1/+1 for each enchantment you control and has first strike.

Metal is scarce, smiths are pricey, and plate mail is heavy.

Mana:
Cardset: Return to Ravnica #9 (Common)
Type: Enchantment

Grave Betrayal

Enchantment

Whenever a creature you don't control dies, return it to the battlefield under your control with an additional +1/+1 counter on it at the beginning of the next end step. That creature is a black Zombie in addition to its other colors and types.

Mana:
Cardset: Return to Ravnica #67 (Rare)
Type: Enchantment

Growing Ranks

Enchantment

At the beginning of your upkeep, populate. (Put a token onto the battlefield that's a copy of a creature token you control.)

"We will grow an army large enough to withstand the Izzet's madness."
-Trostani

Mana: {{/}}{{/}}
Cardset: Return to Ravnica #217 (Rare)
Type: Enchantment

Guild Feud

Enchantment

At the beginning of your upkeep, target opponent reveals the top three cards of his or her library, may put a creature card from among them onto the battlefield, then puts the rest into his or her graveyard. You do the same with the top three cards of your library. If two creatures are put onto the battlefield this way, those creatures fight each other.

Mana:
Cardset: Return to Ravnica #97 (Rare)
Type: Enchantment

Havoc Festival

Enchantment

Players can't gain life.

At the beginning of each player's upkeep, that player loses half his or her life, rounded up.

"We can't control enemies who have no regard for their own survival."
-Arrester Lavinia, Tenth Precinct

Mana:
Cardset: Return to Ravnica #166 (Rare)
Type: Enchantment

Knightly Valor

Enchantment - Aura

Enchant creature

When Knightly Valor enters the battlefield, put a 2/2 white Knight creature token with vigilance onto the battlefield.

Enchanted creature gets +2/+2 and has vigilance.

Mana:
Cardset: Return to Ravnica #13 (Common)
Type: Enchantment

Mana Bloom

Enchantment

Mana Bloom enters the battlefield with X charge counters on it.

Remove a charge counter from Mana Bloom: Add one mana of any color to your mana pool. Activate this ability only once each turn.

At the beginning of your upkeep, if Mana Bloom has no charge counters on it, return it to its owner's hand.

Mana:
Cardset: Return to Ravnica #130 (Rare)
Type: Enchantment

Martial Law

Enchantment

At the beginning of your upkeep, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)

"The good of society matters much more than the inconvenience of a few."
-Agmand Sarv, Azorius hussar

Mana:
Cardset: Return to Ravnica #14 (Rare)
Type: Enchantment

Paralyzing Grasp

Enchantment - Aura

Enchant creature

Enchanted creature doesn't untap during its controller's untap step.

"Obviously, the Firemind's mission is worth more than a few goblins."
-Pelener, chamberlain of Niv-Mizzet

Mana:
Cardset: Return to Ravnica #46 (Common)
Zendikar #58 (Common)
Type: Enchantment

Pursuit of Flight

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2 and has ": This creature gains flying until end of turn."

"Watch the voltage. We don't need another charred, crashing viashino."
-Bori Andon, Izzet blastseeker

Mana:
Cardset: Return to Ravnica #102 (Common)
Type: Enchantment

Pyroconvergence

Enchantment

Whenever you cast a multicolored spell, Pyroconvergence deals 2 damage to target creature or player.

"The Izzet are an equation that turns lunacy into explosions."
-Leonos, Azorius arbiter

Mana:
Cardset: Return to Ravnica #103 (Uncommon)
Type: Enchantment

Racecourse Fury

Enchantment - Aura

Enchant land

Enchanted land has ": Target creature gains haste until end of turn."

Close finishes are settled by who can dismount and get to weapons first.

Mana:
Cardset: Return to Ravnica #104 (Uncommon)
Type: Enchantment

Rest in Peace

Enchantment

When Rest in Peace enters the battlefield, exile all cards from all graveyards.

If a card or token would be put into a graveyard from anywhere, exile it instead.

Some corpses the Golgari cannot claim. Some souls the Orzhov cannot shackle.

Mana:
Cardset: Return to Ravnica #18 (Rare)
Type: Enchantment

Righteous Authority

Enchantment - Aura

Enchant creature

Enchanted creature gets +1/+1 for each card in its controller's hand.

At the beginning of the draw step of enchanted creature's controller, that player draws an additional card.

Mana:
Cardset: Return to Ravnica #189 (Rare)
Type: Enchantment

Search the City

Enchantment

When Search the City enters the battlefield, exile the top five cards of your library.

Whenever you play a card with the same name as one of the exiled cards, you may put one of those cards with that name into its owner's hand. Then if there are no cards exiled with Search the City, sacrifice it. If you do, take an extra turn after this one.

Mana:
Cardset: Return to Ravnica #49 (Rare)
Type: Enchantment

Security Blockade

Enchantment - Aura

Enchant land

When Security Blockade enters the battlefield, put a 2/2 white Knight creature token with vigilance onto the battlefield.

Enchanted land has ": Prevent the next 1 damage that would be dealt to you this turn."

Mana:
Cardset: Return to Ravnica #20 (Uncommon)
Type: Enchantment

Shrieking Affliction

Enchantment

At the beginning of each opponent's upkeep, if that player has one or fewer cards in hand, he or she loses 3 life.

A gargoyle's voice reaches pitches that will shatter glass and warp bone.

Mana:
Cardset: Return to Ravnica #76 (Uncommon)
Type: Enchantment

Soul Tithe

Enchantment - Aura

Enchant nonland permanent

At the beginning of the upkeep of enchanted permanent's controller, that player sacrifices it unless he or she pays , where X is its converted mana cost.

Mana:
Cardset: Return to Ravnica #23 (Uncommon)
Type: Enchantment

Sphere of Safety

Enchantment

Creatures can't attack you or a planeswalker you control unless their controller pays for each of those creatures, where X is the number of enchantments you control.

The Rakdos believe that all are eager to join their revels, even when told otherwise.

Mana:
Cardset: Return to Ravnica #24 (Uncommon)
Type: Enchantment

Stab Wound

Enchantment - Aura

Enchant creature

Enchanted creature gets -2/-2.

At the beginning of the upkeep of enchanted creature's controller, that player loses 2 life.

Mana:
Cardset: Magic 2015 #116 (Uncommon)
Return to Ravnica #78 (Common)
Type: Enchantment

Underworld Connections

Enchantment - Aura

Enchant land

Enchanted land has ", Pay 1 life: Draw a card."

If you're looking for it, it's available. The question is how much you're willing to pay.

Mana:
Cardset: Return to Ravnica #83 (Rare)
Type: Enchantment

Urban Burgeoning

Enchantment - Aura

Enchant land

Enchanted land has "Untap this land during each other player's untap step."

The ruins of Old Prahv became a wildspace, although all birdsong was silenced by lingering Azorius magic.

Mana:
Cardset: Return to Ravnica #138 (Common)
Type: Enchantment

Angelic Benediction

Enchantment

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Whenever a creature you control attacks alone, you may tap target creature.

"Only the bravest are worthy of our blessing."

Mana:
Cardset: Magic 2013 #4 (Uncommon)
Divine vs. Demonic #19 (Uncommon)
Shards of Alara #3 (Uncommon)
Type: Enchantment

Battle of Wits

Enchantment

At the beginning of your upkeep, if you have 200 or more cards in your library, you win the game.

There is no loftier ambition than the pursuit of knowledge.

Mana:
Cardset: Magic 2013 #44 (Rare)
Ninth Edition #65 (Rare)
Odyssey #69 (Rare)
Type: Enchantment

Blood Reckoning

Enchantment

Whenever a creature attacks you or a planeswalker you control, that creature's controller loses 1 life.

"There is no greater folly than standing against me."
-Nicol Bolas

Mana:
Cardset: Magic 2013 #81 (Uncommon)
Type: Enchantment

Crippling Blight

Enchantment - Aura

Enchant creature

Enchanted creature gets -1/-1 and can't block.

"Still alive? No matter. I'll leave you as a warning to others who would oppose me."
-Vish Kal, Blood Arbiter

Mana:
Cardset: Magic 2015 #92 (Common)
Magic 2013 #85 (Common)
Type: Enchantment

Dark Favor

Enchantment - Aura

Enchant creature

When Dark Favor enters the battlefield, you lose 1 life.

Enchanted creature gets +3/+1.

When he began to curse what he held holy, his strength grew unrivaled.

Mana:
Cardset: Magic 2014 #92 (Common)
Magic 2013 #86 (Common)
Magic 2012 #89 (Common)
Type: Enchantment

Divine Favor

Enchantment - Aura

Enchant creature

When Divine Favor enters the battlefield, you gain 3 life.

Enchanted creature gets +1/+3.

With an armory of light, even the squire may champion her people.

Mana:
Cardset: Magic 2015 #10 (Common)
Magic 2014 #17 (Common)
Magic 2013 #11 (Common)
Magic 2012 #14 (Common)
Type: Enchantment

Encrust

Enchantment - Aura

Enchant artifact or creature

Enchanted permanent doesn't untap during its controller's untap step and its activated abilities can't be activated.

"Barnacles are the sea's final defense."
-Garild, merfolk mage

Mana:
Cardset: Magic 2015 #53 (Common)
Magic 2013 #49 (Common)
Type: Enchantment

Fervor

Enchantment

Creatures you control have haste. (They can attack and as soon as they come under your control.)

"We won't sit like lazy gob-slugs waiting for death to come to us. We'll bring death, shiny sharp, to our enemies."
-Krenko, mob boss

Mana:
Cardset: Magic 2013 #129 (Rare)
Seventh Edition #181 (Rare)
Sixth Edition #174 (Unknown)
Weatherlight #99 (Rare)
Type: Enchantment

Ground Seal

Enchantment

When Ground Seal enters the battlefield, draw a card.

Cards in graveyards can't be the targets of spells or abilities.

"Let all we have buried be buried forever."
-Seton, centaur druid

Mana:
Cardset: Magic 2013 #176 (Rare)
Odyssey #242 (Rare)
Type: Enchantment

Mark of the Vampire

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)

"My ‘condition' is a trial. The weak are consumed by it. The strong transcend it."
-Sorin Markov

Mana:
Cardset: Magic 2014 #105 (Common)
Sorin vs. Tibalt #29 (Common)
Magic 2013 #99 (Common)
Type: Enchantment

Oblivion Ring

Enchantment

When Oblivion Ring enters the battlefield, exile another target nonland permanent.

When Oblivion Ring leaves the battlefield, return the exiled card to the battlefield under its owner's control.

Mana:
Cardset: Magic 2013 #22 (Uncommon)
Commander #23 (Common)
Venser vs. Koth #28 (Uncommon)
Magic 2012 #27 (Uncommon)
Knights vs. Dragons #34 (Unknown)
Archenemy #3 (Common)
Shards of Alara #20 (Common)
Lorwyn #34 (Common)
Type: Enchantment

Omniscience

Enchantment

You may cast nonland cards from your hand without paying their mana costs.

"The things I once imagined would be my greatest achievements were only the first steps toward a future I can only begin to fathom."
-Jace Beleren

Mana:
Cardset: Magic 2013 #63 (Mythic Rare)
Type: Enchantment

Pacifism

Enchantment - Aura

Enchant creature

Enchanted creature can't attack or block.

For the first time in his life, Grakk felt a little warm and fuzzy inside.

Mana:
Cardset: Dragons of Tarkir #29 (Common)
Magic 2014 #25 (Common)
Magic 2013 #24 (Common)
Magic 2012 #28 (Common)
Magic 2011 #23 (Common)
Magic 2010 #22 (Common)
Divine vs. Demonic #17 (Common)
Tenth Edition #31 (Common)
Ninth Edition #31 (Common)
Eighth Edition #33 (Common)
Onslaught #47 (Common)
Seventh Edition #29 (Common)
Sixth Edition #33 (Unknown)
Urza's Saga #27 (Common)
Tempest #246 (Common)
Mirage #236 (Common)
Type: Enchantment

Rancor

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+0 and has trample.

When Rancor is put into a graveyard from the battlefield, return Rancor to its owner's hand.

Mana:
Cardset: Magic 2013 #185 (Uncommon)
Planechase 2012 #76 (Common)
Archenemy #67 (Common)
Garruk vs. Liliana #15 (Common)
Urza's Legacy #110 (Common)
Type: Enchantment

Touch of the Eternal

Enchantment

At the beginning of your upkeep, count the number of permanents you control. Your life total becomes that number.

"Time is a vigilant tyrant, but there are those who have broken free of its gaze."
-Laikas, Erunian monk

Mana:
Cardset: Magic 2013 #37 (Rare)
Type: Enchantment

Tricks of the Trade

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+0 and can't be blocked.

"Pathetic. You might as well have protected your treasures with a paper box and some string."

Mana:
Cardset: Magic 2013 #74 (Common)
Type: Enchantment

Volcanic Strength

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2 and has mountainwalk. (It can't be blocked as long as defending player controls a Mountain.)

The mountains bend to no one.

Mana:
Cardset: Magic 2013 #155 (Common)
Magic 2011 #158 (Common)
Type: Enchantment

Crescendo of War

Enchantment

At the beginning of each upkeep, put a strife counter on Crescendo of War.

Attacking creatures get +1/+0 for each strife counter on Crescendo of War.

Blocking creatures you control get +1/+0 for each strife counter on Crescendo of War.

Mana:
Cardset: Commander #12 (Rare)
Type: Enchantment

Ghostly Prison

Enchantment

Creatures can't attack you unless their controller pays for each creature he or she controls that's attacking you.

"May the memory of our fallen heroes ensnare the violent hearts of lesser men."
-Great Threshold of Monserkat inscription

Mana:
Cardset: Commander #14 (Uncommon)
Planechase 2012 #7 (Uncommon)
Champions of Kamigawa #10 (Uncommon)
Type: Enchantment

Journey to Nowhere

Enchantment

When Journey to Nowhere enters the battlefield, exile target creature.

When Journey to Nowhere leaves the battlefield, return the exiled card to the battlefield under its owner's control.

Mana:
Cardset: Commander #17 (Common)
Elspeth vs. Tezzeret #23 (Common)
Zendikar #14 (Common)
Type: Enchantment

Martyr's Bond

Enchantment

Whenever Martyr's Bond or another nonland permanent you control is put into a graveyard from the battlefield, each opponent sacrifices a permanent that shares a card type with it.

"Our lives are connected by divine law. The truth of this will be made evident in time."
-Zedruu the Greathearted

Mana:
Cardset: Commander #19 (Rare)
Type: Enchantment

Memory Erosion

Enchantment

Whenever an opponent casts a spell, that player puts the top two cards of his or her library into his or her graveyard.

"The Filigree Texts do not compel you to act in accordance with their precepts. They only specify the consequences should you fail."
-Lodus of the Ethersworn

Mana:
Cardset: Commander #50 (Rare)
Shards of Alara #50 (Rare)
Type: Enchantment

Prison Term

Enchantment - Aura

Enchant creature

Enchanted creature can't attack or block, and its activated abilities can't be activated.

Whenever a creature enters the battlefield under an opponent's control, you may attach Prison Term to that creature.

Mana:
Cardset: Commander #27 (Uncommon)
Shadowmoor #18 (Uncommon)
Type: Enchantment

Propaganda

Enchantment

Creatures can't attack you unless their controller pays for each creature he or she controls that's attacking you.

"You've failed Gerrard. You've failed the Legacy. You've failed yourself. I can do no more."
-Volrath, to Karn

Mana:
Cardset: Commander 2013 #53 (Uncommon)
Commander #55 (Uncommon)
Tempest #80 (Uncommon)
Type: Enchantment

Righteous Cause

Enchantment

Whenever a creature attacks, you gain 1 life.

"Until the world unites in vengeful fury and Phage is destroyed, I will not stay my hand."
-Akroma, angelic avenger

Mana:
Cardset: Commander #29 (Uncommon)
Divine vs. Demonic #22 (Uncommon)
Onslaught #51 (Uncommon)
Type: Enchantment

Soul Snare

Enchantment

, Sacrifice Soul Snare: Exile target creature that's attacking you or a planeswalker you control.

"Body and spirit are sworn enemies. They will take any excuse to be rid of each other."
-Tariel, Reckoner of Souls

Mana:
Cardset: Commander #32 (Uncommon)
Type: Enchantment

Stranglehold

Enchantment

Your opponents can't search libraries.

If an opponent would begin an extra turn, that player skips that turn instead.

The correct answer to a barbarian's riddle is to choke on your cleverness and die.

Mana:
Cardset: Commander #136 (Rare)
Type: Enchantment

Vow of Duty

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2, has vigilance, and can't attack you or a planeswalker you control.

"I prefer loyalty to be a matter of respect, not of magic. But one does what one must."
-Kaalia of the Vast

Mana:
Cardset: Conspiracy #87 (Uncommon)
Commander #36 (Uncommon)
Type: Enchantment

Vow of Flight

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2, has flying, and can't attack you or a planeswalker you control.

"Soaring is wasted on the winged."
-Edric, Spymaster of Trest

Mana:
Cardset: Commander #68 (Uncommon)
Type: Enchantment

Vow of Lightning

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2, has first strike, and can't attack you or a planeswalker you control.

"Ruhan would never agree to such terms."
-Ruhan of the Fomori

Mana:
Cardset: Commander #138 (Uncommon)
Type: Enchantment

Vow of Malice

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2, has intimidate, and can't attack you or a planeswalker you control.

"I grant you blades-on the condition that they are not pointed at me."
-Damia, Sage of Stone

Mana:
Cardset: Commander #107 (Uncommon)
Type: Enchantment

Vow of Wildness

Enchantment - Aura

Enchant creature

Enchanted creature gets +3/+3, has trample, and can't attack you or a planeswalker you control.

"Savagery is the birthright of every creature that draws breath-or wishes it could."
-Karador, Ghost Chieftain

Mana:
Cardset: Commander #178 (Uncommon)
Type: Enchantment

Felidar Umbra

Enchantment - Aura

Enchant creature

Enchanted creature has lifelink.

: Attach Felidar Umbra to target creature you control.

Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Mana:
Cardset: Planechase 2012 #6 (Uncommon)
Type: Enchantment

Indrik Umbra

Enchantment - Aura

Enchant creature

Enchanted creature gets +4/+4 and has first strike, and all creatures able to block it do so.

Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Mana:
Cardset: Planechase 2012 #96 (Rare)
Type: Enchantment

Abundant Growth

Enchantment - Aura

Enchant land

When Abundant Growth enters the battlefield, draw a card.

Enchanted land has ": Add one mana of any color to your mana pool."

Mana:
Cardset: Avacyn Restored #167 (Common)
Type: Enchantment

Arcane Melee

Enchantment

Instant and sorcery spells cost less to cast.

Debates between wizards are never purely academic.

Mana:
Cardset: Commander 2013 #29 (Rare)
Avacyn Restored #44 (Rare)
Type: Enchantment

Bower Passage

Enchantment

Creatures with flying can't block creatures you control.

In the darkest hours, some denied Avacyn. Now the Kessig wilds are their only haven.

Mana:
Cardset: Avacyn Restored #170 (Uncommon)
Type: Enchantment

Builder's Blessing

Enchantment

Untapped creatures you control get +0/+2.

"Mix the mortar with holy wards, or blood will run in the streets."
-Vadvar, Thraben stonewright

Mana:
Cardset: Avacyn Restored #8 (Uncommon)
Type: Enchantment

Call to Serve

Enchantment - Aura

Enchant nonblack creature

Enchanted creature gets +1/+2, has flying, and is an Angel in addition to its other types.

Grace is a gift, never a reward.

Mana:
Cardset: Avacyn Restored #9 (Common)
Type: Enchantment

Cathars' Crusade

Enchantment

Whenever a creature enters the battlefield under your control, put a +1/+1 counter on each creature you control.

Avacyn's holy warriors kept hope alive in her darkest hours. Now they will carry that hope across Innistrad.

Mana:
Cardset: Commander 2014 #67 (Rare)
Avacyn Restored #10 (Rare)
Type: Enchantment

Commander's Authority

Enchantment - Aura

Enchant creature

Enchanted creature has "At the beginning of your upkeep, put a 1/1 white Human creature token onto the battlefield."

"Wear her symbol with honor, a sign of faith upheld and honest deeds bravely done."

Mana:
Cardset: Avacyn Restored #13 (Uncommon)
Type: Enchantment

Defang

Enchantment - Aura

Enchant creature

Prevent all damage that would be dealt by enchanted creature.

Once vampires are disarmed, they're given wooden swords and forced to assist in the training of Midnight Duelists.

Mana:
Cardset: Avacyn Restored #15 (Common)
Type: Enchantment

Demonic Rising

Enchantment

At the beginning of your end step, if you control exactly one creature, put a 5/5 black Demon creature token with flying onto the battlefield.

Which is the greater folly, summoning the demon or expecting gratitude from it?

Mana:
Cardset: Avacyn Restored #94 (Rare)
Type: Enchantment

Descendants' Path

Enchantment

At the beginning of your upkeep, reveal the top card of your library. If it's a creature card that shares a creature type with a creature you control, you may cast that card without paying its mana cost. Otherwise, put that card on the bottom of your library.

Mana:
Cardset: Avacyn Restored #173 (Rare)
Type: Enchantment

Descent into Madness

Enchantment

At the beginning of your upkeep, put a despair counter on Descent into Madness, then each player exiles X permanents he or she controls and/or cards from his or her hand, where X is the number of despair counters on Descent into Madness.

The stairs lead down in both directions.

Mana:
Cardset: Avacyn Restored #97 (Mythic Rare)
Type: Enchantment

Druids' Repository

Enchantment

Whenever a creature you control attacks, put a charge counter on Druids' Repository.

Remove a charge counter from Druids' Repository: Add one mana of any color to your mana pool.

Mana:
Cardset: Avacyn Restored #176 (Rare)
Type: Enchantment

Dual Casting

Enchantment - Aura

Enchant creature

Enchanted creature has ", : Copy target instant or sorcery spell you control. You may choose new targets for the copy."

Hours after the Helvault opened, his powers returned twice as strong as before.

Mana:
Cardset: Avacyn Restored #133 (Rare)
Type: Enchantment

Exquisite Blood

Enchantment

Whenever an opponent loses life, you gain that much life.

Even as humans regained the upper hand, some still willingly traded their lives for a chance at immortality.

Mana:
Cardset: Avacyn Restored #102 (Rare)
Type: Enchantment

Favorable Winds

Enchantment

Creatures you control with flying get +1/+1.

Long thought to be extinct, flocks of gryffs reappeared with Avacyn's return.

Mana:
Cardset: Conspiracy #98 (Uncommon)
Avacyn Restored #51 (Uncommon)
Type: Enchantment

Ghostly Touch

Enchantment - Aura

Enchant creature

Enchanted creature has "Whenever this creature attacks, you may tap or untap target permanent."

"Geists wish to make themselves known. I'm merely the vessel for their efforts."

Mana:
Cardset: Avacyn Restored #58 (Uncommon)
Type: Enchantment

Ghoulflesh

Enchantment - Aura

Enchant creature

Enchanted creature gets -1/-1 and is a black Zombie in addition to its other colors and types.

The body dies in stages. First the skin, then the muscle. The brain is last, much to the victim's dismay.

Mana:
Cardset: Avacyn Restored #103 (Common)
Type: Enchantment

Grounded

Enchantment - Aura

Enchant creature

Enchanted creature loses flying.

"We've tracked Ludevic's monster across four provinces. When it lands, make sure it stays put."
-Alena, trapper of Kessig,
to Halana of Ulvenwald

Mana:
Cardset: Avacyn Restored #181 (Common)
Type: Enchantment

Guise of Fire

Enchantment - Aura

Enchant creature

Enchanted creature gets +1/-1 and attacks each turn if able.

"Fire will eventually destroy a zombie, but a fiery zombie destroys a lot of other things first."
-Rem Karolus, Blade of the Inquisitors

Mana:
Cardset: Avacyn Restored #137 (Common)
Type: Enchantment

Homicidal Seclusion

Enchantment

As long as you control exactly one creature, that creature gets +3/+1 and has lifelink.

"Damned crows and their endless squawking . . . blocks out the voices in my head . . ."
-Hermit of Hanne Hall

Mana:
Cardset: Avacyn Restored #108 (Uncommon)
Type: Enchantment

Infinite Reflection

Enchantment - Aura

Enchant creature

When Infinite Reflection enters the battlefield attached to a creature, each other nontoken creature you control becomes a copy of that creature.

Nontoken creatures you control enter the battlefield as a copy of enchanted creature.

Mana:
Cardset: Commander 2014 #114 (Rare)
Avacyn Restored #61 (Rare)
Type: Enchantment

Lightning Prowess

Enchantment - Aura

Enchant creature

Enchanted creature has haste and ": This creature deals 1 damage to target creature or player."

"Undead flesh is dry and papery. A single spark and ‘poof.' No more ghoul."

Mana:
Cardset: Avacyn Restored #145 (Uncommon)
Type: Enchantment

Malicious Intent

Enchantment - Aura

Enchant creature

Enchanted creature has ": Target creature can't block this turn."

As peace returned to Thraben, some cathars made the mistake of letting down their guard.

Mana:
Cardset: Avacyn Restored #147 (Common)
Type: Enchantment

Predator's Gambit

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+1.

Enchanted creature has intimidate as long as its controller controls no other creatures. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Mana:
Cardset: Avacyn Restored #117 (Common)
Type: Enchantment

Spectral Prison

Enchantment - Aura

Enchant creature

Enchanted creature doesn't untap during its controller's untap step.

When enchanted creature becomes the target of a spell, sacrifice Spectral Prison.

Mana:
Cardset: Avacyn Restored #75 (Common)
Type: Enchantment

Spirit Away

Enchantment - Aura

Enchant creature

You control enchanted creature.

Enchanted creature gets +2/+2 and has flying.

The fear of slipping from the geist's tenuous grip overwhelmed Tolo's joy at his first flight.

Mana:
Cardset: Avacyn Restored #76 (Rare)
Type: Enchantment

Triumph of Cruelty

Enchantment

At the beginning of your upkeep, target opponent discards a card if you control the creature with the greatest power or tied for the greatest power.

"I've seen corpses prettier than you, beastmage."
-Liliana Vess

Mana:
Cardset: Avacyn Restored #122 (Uncommon)
Type: Enchantment

Triumph of Ferocity

Enchantment

At the beginning of your upkeep, draw a card if you control the creature with the greatest power or tied for the greatest power.

"Rid me of this curse, witch, or die with me."
-Garruk Wildspeaker

Mana:
Cardset: Avacyn Restored #198 (Uncommon)
Type: Enchantment