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MTGPlaytest : Cards

Card Library

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Drought

Enchantment

At the beginning of your upkeep, sacrifice Drought unless you pay .

Spells cost an additional "Sacrifice a Swamp" to cast for each black mana symbol in their mana costs.

Activated abilities cost an additional "Sacrifice a Swamp" to activate for each black mana symbol in their activation costs.

Mana:
Cardset: Ice Age #245 (Uncommon)
Type: Enchantment

Drop of Honey

Enchantment

At the beginning of your upkeep, destroy the creature with the least power. It can't be regenerated. If two or more creatures are tied for least power, you choose one of them.

When there are no creatures on the battlefield, sacrifice Drop of Honey.

Mana:
Cardset: Arabian Nights #31 (Uncommon)
Type: Enchantment

Dreams of the Dead

Enchantment

: Return target white or black creature card from your graveyard to the battlefield. That creature gains "Cumulative upkeep ." If the creature would leave the battlefield, exile it instead of putting it anywhere else. (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless he or she pays its upkeep cost for each age counter on it.)

Mana:
Cardset: Ice Age #66 (Uncommon)
Type: Enchantment

Dream Tides

Enchantment

Creatures don't untap during their controllers' untap steps.

At the beginning of each player's upkeep, that player may choose any number of tapped nongreen creatures he or she controls and pay for each creature chosen this way. If the player does, untap those creatures.

Mana:
Cardset: Visions #31 (Uncommon)
Type: Enchantment

Dream Leash

Enchantment - Aura

Enchant permanent

You can't choose an untapped permanent as Dream Leash's target as you cast Dream Leash.

You control enchanted permanent.

The tendrils of sorcery find easy purchase on the soft underbelly of dreams.

Mana:
Cardset: Ravnica: City of Guilds #45 (Rare)
Type: Enchantment

Dream Halls

Enchantment

Rather than pay the mana cost for a spell, its controller may discard a card that shares a color with that spell.

Within without.

Mana:
Cardset: Stronghold #28 (Rare)
Type: Enchantment

Dream Coat

Enchantment - Aura

Enchant creature

: Enchanted creature becomes the color or colors of your choice. Activate this ability only once each turn.

"Adopt the character of the twisting octopus, which takes on the appearance of the nearby rock. Now follow in this direction, now turn a different hue." -Theognis, Elegies 1, 215

Mana:
Cardset: Legends #51 (Uncommon)
Type: Enchantment

Dreadbringer Lampads

Enchantment Creature - Nymph

Constellation - Whenever Dreadbringer Lampads or another enchantment enters the battlefield under your control, target creature gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Mana:
Power: 4/2
Cardset: Journey Into Nyx #67 (Common)
Type: Enchantment

Dread of Night

Enchantment

White creatures get -1/-1.

"These moonless, foreign skies keep me in thrall. Dark whispers echo in the night, and I cannot resist."
-Selenia, dark angel

Mana:
Cardset: Sixth Edition #122 (Unknown)
Tempest #24 (Uncommon)
Type: Enchantment

Dralnu's Crusade

Enchantment

Goblin creatures get +1/+1.

All Goblins are black and are Zombies in addition to their other creature types.

"Don't you agree that mogg intellects are improved by zombification?"
-Lord Dralnu

Mana:
Cardset: Planeshift #104 (Rare)
Type: Enchantment

Drake Umbra

Enchantment - Aura

Enchant creature

Enchanted creature gets +3/+3 and has flying.

Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Mana:
Cardset: Rise of the Eldrazi #63 (Uncommon)
Type: Enchantment

Dragon Wings

Enchantment - Aura

Enchant creature

Enchanted creature has flying.

Cycling (, Discard this card: Draw a card.)

When a creature with converted mana cost 6 or greater enters the battlefield, you may return Dragon Wings from your graveyard to the battlefield attached to that creature.

Mana:
Cardset: Scourge #34 (Common)
Type: Enchantment

Dragon Tempest

Enchantment

Whenever a creature with flying enters the battlefield under your control, it gains haste until end of turn.

Whenever a Dragon enters the battlefield under your control, it deals X damage to target creature or player, where X is the number of Dragons you control.

Mana:
Cardset: Dragons of Tarkir #136 (Rare)
Type: Enchantment

Dragon Shadow

Enchantment - Aura

Enchant creature

Enchanted creature gets +1/+0 and has fear. (It can't be blocked except by artifact creatures and/or black creatures.)

When a creature with converted mana cost 6 or greater enters the battlefield, you may return Dragon Shadow from your graveyard to the battlefield attached to that creature.

Mana:
Cardset: Scourge #65 (Common)
Type: Enchantment

Dragon Scales

Enchantment - Aura

Enchant creature

Enchanted creature gets +1/+2 and has vigilance.

When a creature with converted mana cost 6 or greater enters the battlefield, you may return Dragon Scales from your graveyard to the battlefield attached to that creature.

Mana:
Cardset: Scourge #10 (Common)
Type: Enchantment

Dragon Roost

Enchantment

: Put a 5/5 red Dragon creature token with flying onto the battlefield. (It can't be blocked except by creatures with flying or reach.)

Dragons erupt from peaks of chaos and flow from rivers of molten rage.

Mana:
Cardset: Tenth Edition #197 (Rare)
Onslaught #198 (Rare)
Type: Enchantment

Dragon Mantle

Enchantment - Aura

Enchant creature

When Dragon Mantle enters the battlefield, draw a card.

Enchanted creature has ": This creature gets +1/+0 until end of turn."

Mana:
Cardset: Theros #119 (Common)
Type: Enchantment

Dragon Grip

Enchantment - Aura

Ferocious - If you control a creature with power 4 or greater, you may cast Dragon Grip as though it had flash. (You may cast it any time you could cast an instant.)

Enchant creature

Enchanted creature gets +2/+0 and has first strike.

Mana:
Cardset: Khans of Tarkir #107 (Uncommon)
Type: Enchantment

Dragon Fangs

Enchantment - Aura

Enchant creature

Enchanted creature gets +1/+1 and has trample.

When a creature with converted mana cost 6 or greater enters the battlefield, you may return Dragon Fangs from your graveyard to the battlefield attached to that creature.

Mana:
Cardset: Scourge #117 (Common)
Type: Enchantment

Dragon Breath

Enchantment - Aura

Enchant creature

Enchanted creature has haste.

: Enchanted creature gets +1/+0 until end of turn.

When a creature with converted mana cost 6 or greater enters the battlefield, you may return Dragon Breath from your graveyard to the battlefield attached to that creature.

Mana:
Cardset: Archenemy #33 (Common)
Scourge #86 (Common)
Type: Enchantment

Dragon Appeasement

Enchantment

Skip your draw step.

Whenever you sacrifice a creature, you may draw a card.

"Look there-they carry that one upon a sedan chair. It must be their leader. Wait . . . Oh! Perhaps not."
-Kaeda, aven scout

Mana:
Cardset: Alara Reborn #115 (Uncommon)
Type: Enchantment

Downdraft

Enchantment

: Target creature loses flying until end of turn.

Sacrifice Downdraft: Downdraft deals 2 damage to each creature with flying.

Mana:
Cardset: Weatherlight #67 (Uncommon)
Type: Enchantment

Dovescape

Enchantment

( can be paid with either or .)

Whenever a player casts a noncreature spell, counter that spell. That player puts X 1/1 white and blue Bird creature tokens with flying onto the battlefield, where X is the spell's converted mana cost.

Mana: {{/}}{{/}}{{/}}
Cardset: Dissension #143 (Rare)
Type: Enchantment

Douse

Enchantment

: Counter target red spell.

The academy's libraries were protected by fire-prevention spells. Even after the disaster, the books were intact-though forever sealed in time.

Mana:
Cardset: Urza's Saga #70 (Uncommon)
Type: Enchantment

Doubling Season

Enchantment

If an effect would put one or more tokens onto the battlefield under your control, it puts twice that many of those tokens onto the battlefield instead.

If an effect would place one or more counters on a permanent you control, it places twice that many of those counters on that permanent instead.

Mana:
Cardset: Modern Masters #141 (Rare)
Ravnica: City of Guilds #158 (Rare)
Type: Enchantment

Doomwake Giant

Enchantment Creature - Giant

Constellation - Whenever Doomwake Giant or another enchantment enters the battlefield under your control, creatures your opponents control get -1/-1 until end of turn.

Crippling fear precedes it. A foul stench accompanies it. Death follows in its wake.

Mana:
Power: 4/6
Cardset: Journey Into Nyx #66 (Rare)
Type: Enchantment

Domineer

Enchantment - Aura

Enchant artifact creature

You control enchanted artifact creature.

Since they haven't seen their original master for millennia, golems are eager to take orders from anyone.

Mana:
Cardset: Mirrodin #33 (Uncommon)
Type: Enchantment

Domestication

Enchantment - Aura

Enchant creature

You control enchanted creature.

At the beginning of your end step, if enchanted creature's power is 4 or greater, sacrifice Domestication.

Mana:
Cardset: Magic 2014 #53 (Rare)
Rise of the Eldrazi #61 (Uncommon)
Type: Enchantment

Dizzying Gaze

Enchantment - Aura

Enchant creature you control

: Enchanted creature deals 1 damage to target creature with flying.

"When I cut down my angel I only started my fall."
-Crovax

Mana:
Cardset: Exodus #81 (Common)
Type: Enchantment

Divine Transformation

Enchantment - Aura

Enchant creature

Enchanted creature gets +3/+3.

Glory surged through her and radiance surrounded her. All things were possible with the blessing of the Divine.

Mana:
Cardset: Sixth Edition #17 (Unknown)
Fifth Edition #304 (Uncommon)
Fourth Edition #273 (Uncommon)
Legends #179 (Rare)
Type: Enchantment

Divine Sacrament

Enchantment

White creatures get +1/+1.

Threshold - White creatures get an additional +1/+1 as long as seven or more cards are in your graveyard.

Their whispered prayers rally the nomads better than any war cry could.

Mana:
Cardset: Odyssey #19 (Rare)
Type: Enchantment

Divine Presence

Enchantment

If a source would deal 4 or more damage to a creature or player, that source deals 3 damage to that creature or player instead.

"Serra's light isn't easily extinguished."
-Reya Dawnbringer

Mana:
Cardset: Invasion #15 (Rare)
Type: Enchantment

Divine Intervention

Enchantment

Divine Intervention enters the battlefield with two intervention counters on it.

At the beginning of your upkeep, remove an intervention counter from Divine Intervention.

When you remove the last intervention counter from Divine Intervention, the game is a draw.

Mana:
Cardset: Legends #177 (Rare)
Type: Enchantment

Divine Favor

Enchantment - Aura

Enchant creature

When Divine Favor enters the battlefield, you gain 3 life.

Enchanted creature gets +1/+3.

With an armory of light, even the squire may champion her people.

Mana:
Cardset: Magic 2015 #10 (Common)
Magic 2014 #17 (Common)
Magic 2013 #11 (Common)
Magic 2012 #14 (Common)
Type: Enchantment

Diversionary Tactics

Enchantment

Tap two untapped creatures you control: Tap target creature.

"It's the oldest trick in the book," said Guff. "And I ought to know-I wrote it."

Mana:
Cardset: Apocalypse #7 (Uncommon)
Type: Enchantment

Dissipation Field

Enchantment

Whenever a permanent deals damage to you, return it to its owner's hand.

"Strike me once, shame on you. Strike me twice . . . Well, let's just see if you can."
-Kara Vrist, Neurok agent

Mana:
Cardset: Scars of Mirrodin #32 (Rare)
Type: Enchantment

Disruption Aura

Enchantment - Aura

Enchant artifact

Enchanted artifact has "At the beginning of your upkeep, sacrifice this artifact unless you pay its mana cost."

Vedalken weapons sold to outsiders are as dependable as the vedalken themselves.

Mana:
Cardset: Fifth Dawn #28 (Uncommon)
Type: Enchantment

Dispersing Orb

Enchantment

, Sacrifice a permanent: Return target permanent to its owner's hand.

"Like the seas, the Æther is fickle and ever-changing. If we can control one, we can master the other."
-Riptide Project director

Mana:
Cardset: Onslaught #80 (Uncommon)
Type: Enchantment

Dismiss into Dream

Enchantment

Each creature your opponents control is an Illusion in addition to its other types and has "When this creature becomes the target of a spell or ability, sacrifice it."

"You trust in the shadows of a breeze."-Noyan Dar, Tazeem lullmage

Mana:
Cardset: Magic 2014 #50 (Rare)
Type: Enchantment

Discordant Dirge

Enchantment

At the beginning of your upkeep, you may put a verse counter on Discordant Dirge.

, Sacrifice Discordant Dirge: Look at target opponent's hand and choose up to X cards from it, where X is the number of verse counters on Discordant Dirge. That player discards those cards.

Mana:
Cardset: Urza's Saga #131 (Rare)
Type: Enchantment
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