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Coastal PiracyEnchantmentWhenever a creature you control deals combat damage to an opponent, you may draw a card. "I don't like to think of myself as a pirate. I'm more like a stimulator of the local economy." |
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Death Pit OfferingEnchantmentWhen Death Pit Offering enters the battlefield, sacrifice all creatures you control. "Kill them all and feed them to the new recruits." |
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Living TerrainEnchantment - AuraEnchant land Some warriors walk the earth. Others are born of it. |
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CycloneEnchantmentAt the beginning of your upkeep, put a wind counter on Cyclone, then sacrifice Cyclone unless you pay
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Haunting WindEnchantmentWhenever an artifact becomes tapped or a player activates an artifact's ability without These devices lured so many spirits that sometimes entire battlefields would become haunted at once. |
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Nether VoidWorld EnchantmentWhenever a player casts a spell, counter it unless that player pays These days, some wizards are finding that they have a little too much spell left at the end of their mana. |
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TakklemaggotEnchantment - AuraEnchant creature
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The AbyssWorld EnchantmentAt the beginning of each player's upkeep, destroy target nonartifact creature that player controls of his or her choice. It can't be regenerated. "An immense river of oblivion is sweeping us away into a nameless abyss." -Ernest Renan, Souvenirs d'Enfance et de Jeunesse |
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Invoke PrejudiceEnchantmentWhenever an opponent casts a creature spell that doesn't share a color with a creature you control, counter that spell unless that player pays
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Land EquilibriumEnchantmentIf an opponent who controls at least as many lands as you do would put a land onto the battlefield, that player instead puts that land onto the battlefield then sacrifices a land.
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ArboriaWorld EnchantmentCreatures can't attack a player unless that player cast a spell or put a nontoken permanent onto the battlefield during his or her last turn.
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Living PlaneWorld EnchantmentAll lands are 1/1 creatures that are still lands.
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Caverns of DespairWorld EnchantmentNo more than two creatures can attack each combat.
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Angelic VoicesEnchantmentCreatures you control get +1/+1 as long as you control no nonartifact, nonwhite creatures.
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LifebloodEnchantmentWhenever a Mountain an opponent controls becomes tapped, you gain 1 life. "Foolish wizard! As you tap the power of your lofty keep, so grows my strength." -Malvern Xelionos, Letters |
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MoatEnchantmentCreatures without flying can't attack. The purpose of any moat is to impede attack. Some are filled with water, some with thistles. Some are filled with things best left unseen. |
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Presence of the MasterEnchantmentWhenever a player casts an enchantment spell, counter it.
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Spiritual SanctuaryEnchantmentAt the beginning of each player's upkeep, if that player controls a Plains, he or she gains 1 life.
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Curse ArtifactEnchantment - AuraEnchant artifact Voska feared the artifact had come too easily. |
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MerseineEnchantment - AuraEnchant creature
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Infernal DarknessEnchantmentCumulative upkeep-Pay "I thought the day had brought enough horrors for our ragged band, but the night was far worse." |
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Mind WhipEnchantment - AuraEnchant creature "A mind in agony is a sparrow without wings." -Lim-Dûl, the Necromancer |
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Oath of Lim-DûlEnchantmentWhenever you lose life, for each 1 life you lost, sacrifice a permanent other than Oath of Lim-Dûl unless you discard a card. (Damage dealt to you causes you to lose life.)
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Breath of DreamsEnchantmentCumulative upkeep "Get up, blast you! They're attacking! Why are you all so slow?" |
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Dreams of the DeadEnchantment
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Illusions of GrandeurEnchantmentCumulative upkeep
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Freyalise's WindsEnchantmentWhenever a permanent becomes tapped, put a wind counter on it.
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SnowblindEnchantment - AuraEnchant creature
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Brand of Ill OmenEnchantment - AuraEnchant creature "Let those who bear the brand receive no shelter, no kindness, and no comfort from our people." |
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Chaos MoonEnchantmentAt the beginning of each upkeep, count the number of permanents. If the number is odd, until end of turn, red creatures get +1/+1 and whenever a player taps a Mountain for mana, that player adds
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Dwarven ArmoryEnchantment
"Few of us left, now. Confounded Yeti have opened all the vents. We'd best hide here with the weapons." |
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MeltingEnchantmentAll lands are no longer snow. "Who needs the sun when you've got me around?" |
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Total WarEnchantmentWhenever a player attacks with one or more creatures, destroy all untapped non-Wall creatures that player controls that didn't attack, except for creatures the player hasn't controlled continuously since the beginning of the turn.
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DroughtEnchantmentAt the beginning of your upkeep, sacrifice Drought unless you pay
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Enduring RenewalEnchantmentPlay with your hand revealed. That which lasts longest serves best. |
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Flooded WoodlandsEnchantmentGreen creatures can't attack unless their controller sacrifices a land for each green creature he or she controls that's attacking. Freyalise's tears bring life and renewal, though they also bring trouble. |
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GlaciersEnchantmentAt the beginning of your upkeep, sacrifice Glaciers unless you pay "Even the highest mountain can be ground to dust." |
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MonsoonEnchantmentAt the beginning of each player's end step, tap all untapped Islands that player controls and Monsoon deals X damage to the player, where X is the number of Islands tapped this way. "No one in her right mind would venture off the coast of Kjeldor during this season." |
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ReclamationEnchantmentBlack creatures can't attack unless their controller sacrifices a land for each black creature he or she controls that's attacking. "We shall oppose Lim-Dûl and his forces by any means necessary, even if the very earth be torn asunder." |
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Koskun FallsWorld EnchantmentAt the beginning of your upkeep, sacrifice Koskun Falls unless you tap an untapped creature you control.
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