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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Impact Resonance

Instant

Impact Resonance deals X damage divided as you choose among any number of target creatures, where X is the greatest amount of damage dealt by a source to a permanent or player this turn.

Mana:
Cardset: Commander 2014 #36 (Rare)
Type: Instant

Immortal Servitude

Sorcery

Return each creature card with converted mana cost X from your graveyard to the battlefield.

"The fine print of countless contracts has ensured we are never defenseless."
-Teysa Karlov, Grand Envoy of Orzhov

Mana: {{/}}{{/}}{{/}}
Cardset: Gatecrash #220 (Rare)
Type: Sorcery

Immortal Coil

Artifact

, Exile two cards from your graveyard: Draw a card.

If damage would be dealt to you, prevent that damage. Exile a card from your graveyard for each 1 damage prevented this way.

When there are no cards in your graveyard, you lose the game.

Mana:
Cardset: Shards of Alara #79 (Rare)
Type: Artifact

Immolating Souleater

Artifact Creature - Hound

: Immolating Souleater gets +1/+0 until end of turn. ( can be paid with either or 2 life.)

"We thank the souleaters for melting the sinful that we may be reminded of our own insignificance."
-Drones' hymn of gratitude

Mana:
Power: 1/1
Cardset: New Phyrexia #139 (Common)
Type: Artifact Creature

Immolating Glare

Instant

Destroy target attacking creature.

"The sun can warm your skin or blister it, nurture your crops or wither them, light your path or blind you. She is a fickle friend, but a far worse enemy."
-Nazra of the Stone Havens

Mana:
Cardset: Oath of the Gatewatch #20 (Uncommon)
Type: Instant

Immobilizer Eldrazi

Creature - Eldrazi Drone

Devoid (This card has no color.)

{C}: Each creature with toughness greater than its power can't block this turn. ({C} represents colorless mana.)

It denied the Zendikari the chance to stand and die fighting.

Mana:
Power: 2/1
Cardset: Oath of the Gatewatch #97 (Uncommon)
Type: Creature

Immerwolf

Creature - Wolf

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Other Wolf and Werewolf creatures you control get +1/+1.

Non-Human Werewolves you control can't transform.

Mana:
Power: 2/2
Cardset: Dark Ascension #141 (Uncommon)
Type: Creature

Immediate Action

Conspiracy

Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.)

Creatures you control with the chosen name have haste.

Mana:
Cardset: Conspiracy #5 (Common)
Type: Conspiracy

Immaculate Magistrate

Creature - Elf Shaman

: Put a +1/+1 counter on target creature for each Elf you control.

Elves of the immaculate class weave flora into living creatures-sometimes to endorse an elite warrior, sometimes to create a breathing work of art.

Mana:
Power: 2/2
Cardset: Commander 2014 #201 (Rare)
Lorwyn #219 (Rare)
Type: Creature

Illusory Gains

Enchantment - Aura

Enchant creature

You control enchanted creature.

Whenever a creature enters the battlefield under an opponent's control, attach Illusory Gains to that creature.

Mana:
Cardset: Dragons of Tarkir #59 (Rare)
Type: Enchantment

Illusory Demon

Creature - Demon Illusion

Flying

When you cast a spell, sacrifice Illusory Demon.

In the Maelstrom, a trick of the light can feast on human flesh.

Mana:
Power: 4/3
Cardset: Alara Reborn #21 (Uncommon)
Type: Creature

Illusory Angel

Creature - Angel Illusion

Flying

Cast Illusory Angel only if you've cast another spell this turn.

"Yes, she is made of pure belief-but I hardly see why that makes her unique."
-Reith, master illusionist

Mana:
Power: 4/4
Cardset: Magic 2015 #59 (Uncommon)
Planechase 2012 #19 (Uncommon)
Type: Creature

Illusionist's Gambit

Instant

Cast Illusionist's Gambit only during the declare blockers step on an opponent's turn.Remove all attacking creatures from combat and untap them. After this phase, there is an additional combat phase. Each of those creatures attacks that combat if able. They can't attack you or a planeswalker you control that combat.

Mana:
Cardset: Commander 2013 #47 (Rare)
Type: Instant

Illusionist's Bracers

Artifact - Equipment

Whenever an ability of equipped creature is activated, if it isn't a mana ability, copy that ability. You may choose new targets for the copy.

Equip

It's easy to believe you're a god when you're twice as powerful as everyone else.

Mana:
Cardset: Gatecrash #231 (Rare)
Type: Artifact

Illusionary Servant

Creature - Illusion

Flying

When Illusionary Servant becomes the target of a spell or ability, sacrifice it.

"Illusion is a handy but fragile medium. Use it only in a pinch, or against the dim-witted."
-Jace Beleren

Mana:
Power: 3/4
Cardset: Magic 2010 #57 (Common)
Type: Creature

Illusionary Armor

Enchantment - Aura

Enchant creature

Enchanted creature gets +4/+4.

When enchanted creature becomes the target of a spell or ability, sacrifice Illusionary Armor.

Mana:
Cardset: Magic 2014 #59 (Uncommon)
Type: Enchantment

Illness in the Ranks

Enchantment

Creature tokens get -1/-1.

"Selesnya denied us tribute. Let's show them the error of their ways."
-Milana, Orzhov prelate

Mana:
Cardset: Gatecrash #69 (Uncommon)
Type: Enchantment

Ill-Tempered Cyclops

Creature - Cyclops

Trample

: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)

A cyclops has two moods: angry and asleep.

Mana:
Power: 3/3
Cardset: Theros #125 (Common)
Type: Creature

Ill-Gotten Gains

Sorcery

Exile Ill-Gotten Gains. Each player discards his or her hand, then returns up to three cards from his or her graveyard to his or her hand.

Urza thought it a crusade. Xantcha knew it was a robbery.

Mana:
Cardset: Conspiracy #114 (Rare)
Urza's Saga #138 (Rare)
Type: Sorcery

Ikiral Outrider

Creature - Human Soldier

Level up (: Put a level counter on this. Level up only as a sorcery.)

LEVEL 1-3

2/6

Vigilance

LEVEL 4+

3/10

Vigilance

Mana:
Power: 1/2
Cardset: Rise of the Eldrazi #27 (Common)
Type: Creature

Ignition Team

Creature - Goblin Warrior

Ignition Team enters the battlefield with X +1/+1 counters on it, where X is the number of tapped lands on the battlefield.

, Remove a +1/+1 counter from Ignition Team: Target land becomes a 4/4 red Elemental creature until end of turn. It's still a land.

Mana:
Cardset: Conspiracy #34 (Rare)
Type: Creature

Ignite Disorder

Instant

Ignite Disorder deals 3 damage divided as you choose among one, two, or three target white and/or blue creatures.

The shaman prowled the academy halls, shaking his head at the pomp and babble of the sages inside. He knew just the spell to liven the place up.

Mana:
Cardset: Magic 2010 #141 (Uncommon)
Conflux #66 (Uncommon)
Type: Instant

Igneous Pouncer

Creature - Elemental

Haste

Swampcycling , mountaincycling (, Discard this card: Search your library for a Swamp or Mountain card, reveal it, and put it into your hand. Then shuffle your library.)

Mana:
Power: 5/1
Cardset: Ajani vs. Nicol Bolas #57 (Common)
Alara Reborn #40 (Common)
Type: Creature

Identity Crisis

Sorcery

Exile all cards from target player's hand and graveyard.

"To join our ranks, one must be pure. To be pure, one must be blessed by etherium. To be blessed, one must forget oneself."
-Ethersworn prayer

Mana:
Cardset: Alara Reborn #81 (Rare)
Type: Sorcery

Icy Blast

Instant

Tap X target creatures.

Ferocious - If you control a creature with power 4 or greater, those creatures don't untap during their controllers' next untap steps.

"Do not think the sand or the sun will hold back the breath of winter."

Mana:
Cardset: Khans of Tarkir #42 (Rare)
Type: Instant

Ichorclaw Myr

Artifact Creature - Myr

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Whenever Ichorclaw Myr becomes blocked, it gets +2/+2 until end of turn.

Mana:
Power: 1/1
Cardset: Scars of Mirrodin #166 (Common)
Type: Artifact Creature

Ichor Wellspring

Artifact

When Ichor Wellspring enters the battlefield or is put into a graveyard from the battlefield, draw a card.

"Our glorious infection has taken hold."
-Elesh Norn, Grand Cenobite

Mana:
Cardset: Commander 2014 #241 (Common)
Mirrodin Besieged #110 (Common)
Type: Artifact

Ichor Rats

Creature - Rat

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

When Ichor Rats enters the battlefield, each player gets a poison counter.

Mana:
Power: 2/1
Cardset: Scars of Mirrodin #67 (Uncommon)
Type: Creature

Ichor Explosion

Sorcery

As an additional cost to cast Ichor Explosion, sacrifice a creature.

All creatures get -X/-X until end of turn, where X is the sacrificed creature's power.

The first explosion that didn't excite goblins.

Mana:
Cardset: New Phyrexia #64 (Uncommon)
Type: Sorcery

Icefeather Aven

Creature - Bird Shaman

Flying

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

When Icefeather Aven is turned face up, you may return another target creature to its owner's hand.

Mana:
Power: 2/2
Cardset: Khans of Tarkir #178 (Uncommon)
Type: Creature

Icefall Regent

Creature - Dragon

Flying

When Icefall Regent enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's untap step for as long as you control Icefall Regent.

Spells your opponents cast that target Icefall Regent cost more to cast.

Mana:
Power: 4/3
Cardset: Dragons of Tarkir #58 (Rare)
Type: Creature

Ice Cage

Enchantment - Aura

Enchant creature

Enchanted creature can't attack or block, and its activated abilities can't be activated.

When enchanted creature becomes the target of a spell or ability, destroy Ice Cage.

Mana:
Cardset: Magic 2012 #57 (Common)
Magic 2011 #57 (Common)
Magic 2010 #56 (Common)
Type: Enchantment

Hythonia the Cruel

Legendary Creature - Gorgon

Deathtouch

: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)

When Hythonia the Cruel becomes monstrous, destroy all non-Gorgon creatures.

Mana:
Power: 4/6
Cardset: Theros #91 (Mythic Rare)
Type: Creature

Hysterical Blindness

Instant

Creatures your opponents control get -4/-0 until end of turn.

"The panic is amusing, but the real fun comes when the spell passes and the villagers start looking for a scapegoat."
-Ludevic, necro-alchemist

Mana:
Cardset: Innistrad #59 (Common)
Type: Instant

Hypnotic Specter

Creature - Specter

Flying

Whenever Hypnotic Specter deals damage to an opponent, that player discards a card at random.

Its victims are known by their eyes: shattered vessels leaking broken dreams.

Mana:
Power: 2/2
Cardset: Magic 2010 #100 (Rare)
Tenth Edition #151 (Rare)
Ninth Edition #141 (Rare)
Fourth Edition #26 (Uncommon)
Revised Edition #23 (Uncommon)
Unlimited Edition #21 (Uncommon)
Beta Edition #21 (Unknown)
Alpha Edition #21 (Unknown)
Type: Creature

Hypnotic Siren

Enchantment Creature - Siren

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Flying

You control enchanted creature.

Enchanted creature gets +1/+1 and has flying.

Mana:
Power: 1/1
Cardset: Journey Into Nyx #42 (Rare)
Type: Enchantment

Hypersonic Dragon

Creature - Dragon

Flying, haste

You may cast sorcery cards as though they had flash. (You may cast them any time you could cast an instant.)

"Even this primitive specimen of my kind is impressive."
-Niv-Mizzet

Mana:
Power: 4/4
Cardset: Return to Ravnica #170 (Rare)
Type: Creature

Hymn to Tourach

Sorcery

Target player discards two cards at random.

"The eerie, wailing Hymn caused insanity even in hardened warriors."
-Sarpadian Empires, vol. II

Mana:
Cardset: From the Vault: Twenty #3 (Mythic Rare)
Fallen Empires #12 (Common)
Fallen Empires #13 (Common)
Fallen Empires #14 (Common)
Fallen Empires #15 (Common)
Type: Sorcery

Hyena Umbra

Enchantment - Aura

Enchant creature

Enchanted creature gets +1/+1 and has first strike.

Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Mana:
Cardset: Planechase 2012 #8 (Common)
Rise of the Eldrazi #26 (Common)
Type: Enchantment

Hydrosurge

Instant

Target creature gets -5/-0 until end of turn.

"Thirsty?"
-Drunvalus, hydromancer

Mana:
Cardset: Magic 2015 #58 (Common)
Magic 2013 #54 (Common)
Type: Instant

Hydroform

Instant

Target land becomes a 3/3 Elemental creature with flying until end of turn. It's still a land.

"While the sea may be our home, the sky is our destiny."
-Prime Speaker Zegana

Mana:
Cardset: Gatecrash #172 (Common)
Type: Instant

Hydra Omnivore

Creature - Hydra

Whenever Hydra Omnivore deals combat damage to an opponent, it deals that much damage to each other opponent.

"We should learn from the hydra. It never plays favorites; it devours everyone equally."
-Thrass, elder druid

Mana:
Power: 8/8
Cardset: Conspiracy #169 (Mythic Rare)
Commander #161 (Rare)
Type: Creature

Hydra Broodmaster

Creature - Hydra

: Monstrosity X. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.)

When Hydra Broodmaster becomes monstrous, put X X/X green Hydra creature tokens onto the battlefield.

Mana:
Power: 7/7
Cardset: Journey Into Nyx #128 (Rare)
Type: Creature

Hussar Patrol

Creature - Human Knight

Flash (You may cast this spell any time you could cast an instant.)

Vigilance

"You think no one is watching, you think you're smart enough to escape, and most foolish of all, you think no one cares."
-Arrester Lavinia, Tenth Precinct

Mana:
Power: 2/4
Cardset: Return to Ravnica #169 (Common)
Type: Creature

Hushwing Gryff

Creature - Hippogriff

Flash (You may cast this spell any time you could cast an instant.)

Flying

Creatures entering the battlefield don't cause abilities to trigger.

An overwhelming sense of calm accompanies the gryffs that wheel above the roofs of Gavony.

Mana:
Power: 2/1
Cardset: Magic 2015 #15 (Rare)
Type: Creature

Huntmaster of the Fells

Creature - Human Werewolf

Whenever this creature enters the battlefield or transforms into Huntmaster of the Fells, put a 2/2 green Wolf creature token onto the battlefield and you gain 2 life.

At the beginning of each upkeep, if no spells were cast last turn, transform Huntmaster of the Fells.

Mana:
Power: 2/2
Cardset: Dark Ascension #140 (Mythic Rare)
Type: Creature

Hunting Triad

Tribal Sorcery - Elf

Put three 1/1 green Elf Warrior creature tokens onto the battlefield.

Reinforce 3- (, Discard this card: Put three +1/+1 counters on target creature.)

"Eyeblights are easy to track. Just follow the imperfections."

Mana:
Cardset: Commander 2014 #200 (Uncommon)
Morningtide #127 (Uncommon)
Type: Sorcery

Hunting Pack

Instant

Put a 4/4 green Beast creature token onto the battlefield.

Storm (When you cast this spell, copy it for each spell cast before it this turn.)

Mana:
Cardset: Commander #160 (Uncommon)
Scourge #121 (Uncommon)
Type: Instant

Hunters' Feast

Sorcery

Any number of target players each gain 6 life.

Those who kill a jawspur rhino must prepare spells to lift the carcass-even a dozen hunters can't lift its bulk.

Mana:
Cardset: Magic 2011 #182 (Common)
Type: Sorcery

Hunter's Prowess

Sorcery

Until end of turn, target creature gets +3/+3 and gains trample and "Whenever this creature deals combat damage to a player, draw that many cards."

To be counted among the warriors of Setessa's Leina Tower, you must not fear death, only failure.

Mana:
Cardset: Born of the Gods #124 (Rare)
Type: Sorcery

Hunter's Insight

Instant

Choose target creature you control. Whenever that creature deals combat damage to a player or planeswalker this turn, draw that many cards.

"The predator knows the true way of the world. Life is conflict. Only the strong survive."
-Garruk Wildspeaker

Mana:
Cardset: Magic 2012 #180 (Uncommon)
Type: Instant

Hunter's Ambush

Instant

Prevent all combat damage that would be dealt by nongreen creatures this turn.

First you lose your enemy's trail. Then you lose all sense of direction. Then you hear the growls . . .

Mana:
Cardset: Magic 2015 #180 (Common)
Type: Instant

Hunted Troll

Creature - Troll Warrior

When Hunted Troll enters the battlefield, target opponent puts four 1/1 blue Faerie creature tokens with flying onto the battlefield.

: Regenerate Hunted Troll.

Mana:
Power: 8/4
Cardset: Commander 2013 #150 (Rare)
Ravnica: City of Guilds #170 (Rare)
Type: Creature

Hunted Ghoul

Creature - Zombie

Hunted Ghoul can't block Humans.

Even after Hanweir was saved, Gisa's lost ghouls would shamble through, still following the twisted orders of their imprisoned master.

Mana:
Power: 1/2
Cardset: Avacyn Restored #110 (Common)
Type: Creature

Hunt the Weak

Sorcery

Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control. (Each deals damage equal to its power to the other.)

He who hesitates is lunch.

Mana:
Cardset: Fate Reforged #133 (Common)
Magic 2015 #179 (Common)
Magic 2014 #179 (Common)
Type: Sorcery

Hunt the Hunter

Sorcery

Target green creature you control gets +2/+2 until end of turn. It fights target green creature an opponent controls.

"A grudge is a tattoo worn on the inside."
-Setessan warrior saying

Mana:
Cardset: Theros #159 (Uncommon)
Type: Sorcery

Hungering Yeti

Creature - Yeti

As long as you control a green or blue permanent, you may cast Hungering Yeti as though it had flash. (You may cast it any time you could cast an instant.)

No clan is as adept at saying "go away" as the Temur.

Mana:
Power: 4/4
Cardset: Fate Reforged #105 (Uncommon)
Type: Creature

Hunger of the Howlpack

Instant

Put a +1/+1 counter on target creature.

Morbid - Put three +1/+1 counters on that creature instead if a creature died this turn.

"Werewolves are an unholy mix of a predator's instinct and a human's hatred."
-Alena, trapper of Kessig

Mana:
Cardset: Conspiracy #168 (Common)
Dark Ascension #119 (Common)
Type: Instant

Hundred-Handed One

Creature - Giant

Vigilance

: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)

As long as Hundred-Handed One is monstrous, it has reach and can block an additional ninety-nine creatures each combat.

Mana:
Power: 3/5
Cardset: Theros #20 (Rare)
Type: Creature

Humbler of Mortals

Enchantment Creature - Elemental

Constellation - Whenever Humbler of Mortals or another enchantment enters the battlefield under your control, creatures you control gain trample until end of turn.

The anger of the gods multiplied in Nyx, and the land awoke in dark echoes of their rage.

Mana:
Power: 5/5
Cardset: Journey Into Nyx #127 (Common)
Type: Enchantment

Humble Defector

Creature - Human Rogue

: Draw two cards. Target opponent gains control of Humble Defector. Activate this ability only during your turn.

"You were once Mardu, so your body and will are strong. Now we must train your mind."
-Houn, Jeskai elder

Mana:
Power: 2/1
Cardset: Fate Reforged #104 (Uncommon)
Type: Creature

Human Frailty

Instant

Destroy target Human creature.

"I have seen a hundred mortal families rise and fall. I shall outlast a thousand more."
-Olivia Voldaren

Mana:
Cardset: Avacyn Restored #109 (Uncommon)
Type: Instant

Hull Breach

Sorcery

Choose one - Destroy target artifact; or destroy target enchantment; or destroy target artifact and target enchantment.

"Crovax knows we're coming now," said a grinning Sisay. "I just sent the Predator crashing into his stronghold."

Mana:
Cardset: Commander 2013 #193 (Common)
Commander #203 (Common)
Planeshift #111 (Common)
Type: Sorcery

Hubris

Instant

Return target creature and all Auras attached to it to their owners' hands.

"You wish to learn of Nyx? Very well."
-Phenax, god of deception

Mana:
Cardset: Journey Into Nyx #41 (Common)
Type: Instant

Hua Tuo, Honored Physician

Legendary Creature - Human

: Put target creature card from your graveyard on top of your library. Activate this ability only during your turn, before attackers are declared.

Mana:
Power: 1/2
Cardset: Commander 2013 #149 (Rare)
Type: Creature

Howling Wolf

Creature - Wolf

When Howling Wolf enters the battlefield, you may search your library for up to three cards named Howling Wolf, reveal them, and put them into your hand. If you do, shuffle your library.

Mana:
Power: 2/2
Cardset: Conspiracy #167 (Common)
Mercadian Masques #252 (Common)
Type: Creature

Howling Mine

Artifact

At the beginning of each player's draw step, if Howling Mine is untapped, that player draws an additional card.

The mine's riches never end, nor do the moans of the spirits doomed to haunt them.

Mana:
Cardset: Commander #251 (Rare)
Magic 2010 #212 (Rare)
Tenth Edition #325 (Rare)
Ninth Edition #298 (Rare)
Eighth Edition #303 (Rare)
Seventh Edition #300 (Rare)
Sixth Edition #290 (Unknown)
Fifth Edition #377 (Rare)
Fourth Edition #343 (Rare)
Revised Edition #251 (Rare)
Unlimited Edition #248 (Rare)
Beta Edition #249 (Unknown)
Alpha Edition #247 (Unknown)
Type: Artifact

Howling Banshee

Creature - Spirit

Flying

When Howling Banshee enters the battlefield, each player loses 3 life.

Villagers cloaked the town in magical silence, but their ears still bled.

Mana:
Power: 3/3
Cardset: Magic 2011 #100 (Uncommon)
Garruk vs. Liliana #43 (Uncommon)
Magic 2010 #99 (Uncommon)
Type: Creature

Howlgeist

Creature - Spirit Wolf

Creatures with power less than Howlgeist's power can't block it.

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Mana:
Power: 4/2
Cardset: Avacyn Restored #182 (Uncommon)
Type: Creature

Howl of the Night Pack

Sorcery

Put a 2/2 green Wolf creature token onto the battlefield for each Forest you control.

The murderous horrors of Raven's Run are legendary, but even that haunted place goes quiet when the night wolves howl.

Mana:
Cardset: Magic 2014 #178 (Uncommon)
Magic 2010 #187 (Uncommon)
Shadowmoor #119 (Uncommon)
Type: Sorcery

Howl of the Horde

Sorcery

When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.

Raid - If you attacked with a creature this turn, when you cast your next instant or sorcery spell this turn, copy that spell an additional time. You may choose new targets for the copy.

Mana:
Cardset: Khans of Tarkir #112 (Rare)
Type: Sorcery

Hovermyr

Artifact Creature - Myr

Flying, vigilance

Originally created to harvest blinkmoths, the hovermyr are now the silent observers of a dying world.

Mana:
Power: 1/2
Cardset: New Phyrexia #138 (Common)
Type: Artifact Creature

Hoverguard Sweepers

Creature - Drone

Flying

When Hoverguard Sweepers enters the battlefield, you may return up to two target creatures to their owners' hands.

They only appear in emergencies, and emergencies never last long.

Mana:
Power: 5/6
Cardset: Commander 2014 #113 (Rare)
Fifth Dawn #32 (Rare)
Type: Creature

Hover Barrier

Creature - Illusion Wall

Defender, flying

As whispers and rumors increased, so did the demand for fail-safe barriers.

Mana:
Cardset: Return to Ravnica #40 (Uncommon)
Type: Creature

Hour of Reckoning

Sorcery

Convoke (Each creature you tap while casting this spell reduces its cost by or by one mana of that creature's color.)

Destroy all nontoken creatures.

"Ravnica, like a hedge, must be pruned, leaving only leaves of verdant uniformity."
-Niszka, Selesnya evangel

Mana:
Cardset: Commander #15 (Rare)
Ravnica: City of Guilds #21 (Rare)
Type: Sorcery

Hour of Need

Instant

Strive - Hour of Need costs more to cast for each target beyond the first.

Exile any number of target creatures. For each creature exiled this way, its controller puts a 4/4 blue Sphinx creature token with flying onto the battlefield.

Mana:
Cardset: Journey Into Nyx #40 (Uncommon)
Type: Instant

Hound of Griselbrand

Creature - Elemental Hound

Double strike

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Mana:
Power: 2/2
Cardset: Avacyn Restored #141 (Rare)
Type: Creature

Hot Soup

Artifact - Equipment

Equipped creature can't be blocked.

Whenever equipped creature is dealt damage, destroy it.

Equip (: Attach to target creature you control. Equip only as a sorcery.)

"Comin' through!"
Designed by James Ernest

Mana:
Cardset: Magic 2015 #219 (Uncommon)
Type: Artifact

Horror of the Dim

Creature - Horror

: Horror of the Dim gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

"Lesser minds can scarcely imagine such a marriage of necromancy and mind magic."
-Strava, Dimir mage

Mana:
Power: 3/4
Cardset: Gatecrash #68 (Common)
Type: Creature

Horrifying Revelation

Sorcery

Target player discards a card, then puts the top card of his or her library into his or her graveyard.

"Ours is a glorious transmission! Behold a future where all bow to the Father of Machines."
-Isila, Priest of Sheoldred

Mana:
Cardset: Mirrodin Besieged #45 (Common)
Type: Sorcery

Horribly Awry

Instant

Devoid (This card has no color.)

Counter target creature spell with converted mana cost 4 or less. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.

"We are nothing but dust to them-our bodies, our actions, even our words."-Jori En, expedition leader

Mana:
Cardset: Battle for Zendikar #59 (Uncommon)
Type: Instant

Horobi's Whisper

Instant - Arcane

If you control a Swamp, destroy target nonblack creature.

Splice onto Arcane-Exile four cards from your graveyard. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

Mana:
Cardset: Modern Masters #88 (Uncommon)
Betrayers of Kamigawa #70 (Common)
Type: Instant

Hornet Sting

Instant

Hornet Sting deals 1 damage to target creature or player.

It was only then-to his infinite sorrow-that Gork realized hornets don't make honey.

Mana:
Cardset: Magic 2011 #181 (Common)
Type: Instant

Hornet Queen

Creature - Insect

Flying

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

When Hornet Queen enters the battlefield, put four 1/1 green Insect creature tokens with flying and deathtouch onto the battlefield.

Mana:
Power: 2/2
Cardset: Magic 2015 #178 (Rare)
Commander #159 (Rare)
Type: Creature

Hornet Nest

Creature - Insect

Defender (This creature can't attack.)

Whenever Hornet Nest is dealt damage, put that many 1/1 green Insect creature tokens with flying and deathtouch onto the battlefield. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)

Mana:
Cardset: Magic 2015 #177 (Rare)
Type: Creature

Horned Turtle

Creature - Turtle

It's a mistake to say turtles hide in their shells. They merely need time to contemplate how best to bite your head off.

Mana:
Power: 1/4
Cardset: Magic 2010 #55 (Common)
Ninth Edition #81 (Common)
Eighth Edition #83 (Common)
Seventh Edition #80 (Common)
Sixth Edition #74 (Unknown)
Tempest #67 (Common)
Type: Creature

Horncaller's Chant

Sorcery

Put a 4/4 green Rhino creature token with trample onto the battlefield, then populate. (Put a token onto the battlefield that's a copy of a creature token you control.)

"The Selesnya are gathering armies. Do you still believe they aren't preparing for war?"
-Teysa, to Isperia

Mana:
Cardset: Return to Ravnica #128 (Common)
Type: Sorcery

Horizon Spellbomb

Artifact

, , Sacrifice Horizon Spellbomb: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.

When Horizon Spellbomb is put into a graveyard from the battlefield, you may pay . If you do, draw a card.

Mana:
Cardset: Scars of Mirrodin #165 (Common)
Type: Artifact

Horizon Scholar

Creature - Sphinx

Flying

When Horizon Scholar enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Mana:
Power: 4/4
Cardset: Theros #51 (Uncommon)
Type: Creature

Horizon Drake

Creature - Drake

Flying, protection from lands

Using thermal updrafts and gravity currents, drakes eat and sleep in the air. Some never touch the ground from birth until death.

Mana:
Power: 3/1
Cardset: Worldwake #30 (Uncommon)
Type: Creature

Horizon Chimera

Creature - Chimera

Flash (You may cast this spell any time you could cast an instant.)

Flying, trample

Whenever you draw a card, you gain 1 life.

Mana:
Power: 3/2
Cardset: Theros #194 (Uncommon)
Type: Creature

Hordeling Outburst

Sorcery

Put three 1/1 red Goblin creature tokens onto the battlefield.

"Leave no scraps, lest you attract pests."
-Mardu threat

Mana:
Cardset: Khans of Tarkir #111 (Uncommon)
Type: Sorcery

Horde Ambusher

Creature - Human Berserker

Whenever Horde Ambusher blocks, it deals 1 damage to you.

Morph-Reveal a red card in your hand. (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

When Horde Ambusher is turned face up, target creature can't block this turn.

Mana:
Power: 2/2
Cardset: Khans of Tarkir #110 (Uncommon)
Type: Creature

Hopeful Eidolon

Enchantment Creature - Spirit

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Enchanted creature gets +1/+1 and has lifelink.

Mana:
Power: 1/1
Cardset: Theros #19 (Common)
Type: Enchantment

Hooting Mandrills

Creature - Ape

Delve (Each card you exile from your graveyard while casting this spell pays for .)

Trample

Interlopers in Sultai territory usually end up as crocodile chow or baboon bait.

Mana:
Power: 4/4
Cardset: Khans of Tarkir #137 (Common)
Type: Creature

Hooded Hydra

Creature - Snake Hydra

Hooded Hydra enters the battlefield with X +1/+1 counters on it.

When Hooded Hydra dies, put a 1/1 green Snake creature token onto the battlefield for each +1/+1 counter on it.

Morph

As Hooded Hydra is turned face up, put five +1/+1 counters on it.

Mana:
Cardset: Khans of Tarkir #136 (Mythic Rare)
Type: Creature

Hooded Horror

Creature - Horror

Hooded Horror can't be blocked if defending player controls the most creatures or is tied for the most.

Insidious fear can be the undoing of the greatest of armies.

Mana:
Power: 4/4
Cardset: Commander 2013 #80 (Uncommon)
Type: Creature

Hooded Assassin

Creature - Human Assassin

When Hooded Assassin enters the battlefield, choose one -

• Put a +1/+1 counter on Hooded Assassin.

• Destroy target creature that was dealt damage this turn.

Mana:
Power: 1/2
Cardset: Fate Reforged #73 (Common)
Type: Creature

Honor's Reward

Instant

You gain 4 life. Bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)

It seldom rains in Abzan lands. When it does, the khan marks the occasion by honoring the families of the fallen.

Mana:
Cardset: Fate Reforged #14 (Uncommon)
Type: Instant

Honor of the Pure

Enchantment

White creatures you control get +1/+1.

Together the soldiers were like a golden blade, cutting down their enemies and scarring the darkness.

Mana:
Cardset: Magic 2012 #23 (Rare)
Magic 2011 #17 (Rare)
Magic 2010 #16 (Rare)
Type: Enchantment
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