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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Rhystic Lightning

Instant

Rhystic Lightning deals 4 damage to target creature or player unless that creature's controller or that player pays . If he or she does, Rhystic Lightning deals 2 damage to the creature or player.

Mana:
Cardset: Prophecy #99 (Common)
Type: Instant

Rhystic Shield

Instant

Creatures you control get +0/+1 until end of turn. They get an additional +0/+2 until end of turn unless any player pays .

A shield for one is good. A shield for everyone is even better.

Mana:
Cardset: Prophecy #20 (Common)
Type: Instant

Snag

Instant

You may discard a Forest card rather than pay Snag's mana cost.

Prevent all combat damage that would be dealt by unblocked creatures this turn.

Mana:
Cardset: Prophecy #124 (Uncommon)
Type: Instant

Steal Strength

Instant

Target creature gets +1/+1 until end of turn. Another target creature gets -1/-1 until end of turn.

With each grunt of pain from Haddad, Greel's grin widened.

Mana:
Cardset: Prophecy #79 (Common)
Type: Instant

Vitalizing Wind

Instant

Creatures you control get +7/+7 until end of turn.

"The fifth wind of ascension is Exalter, fulfilling Keld's destiny."
-Keld Triumphant

Mana:
Cardset: Prophecy #133 (Rare)
Type: Instant

Wild Might

Instant

Target creature gets +1/+1 until end of turn. That creature gets an additional +4/+4 until end of turn unless any player pays .

The hunted can become the fiercest hunters.

Mana:
Cardset: Prophecy #134 (Common)
Type: Instant

Withdraw

Instant

Return target creature to its owner's hand. Then return another target creature to its owner's hand unless its controller pays .

"We outnumber them! Charge! Charge! Hey, where'd you guys go? Retreat! Retreat!"

Mana:
Cardset: Prophecy #54 (Common)
Type: Instant

Accumulated Knowledge

Instant

Draw a card, then draw cards equal to the number of cards named Accumulated Knowledge in all graveyards.

"I have seen and heard much here. There are secrets within secrets. Let me show you."
-Takara, to Eladamri

Mana:
Cardset: Nemesis #26 (Common)
Type: Instant

Angelic Favor

Instant

If you control a Plains, you may tap an untapped creature you control rather than pay Angelic Favor's mana cost.

Cast Angelic Favor only during combat.

Put a 4/4 white Angel creature token with flying onto the battlefield. Exile it at the beginning of the next end step.

Mana:
Cardset: Nemesis #1 (Uncommon)
Type: Instant

Animate Land

Instant

Until end of turn, target land becomes a 3/3 creature that's still a land.

Irony is getting walked on by the earth instead of the other way around.

Mana:
Cardset: Nemesis #101 (Uncommon)
Type: Instant

Dark Triumph

Instant

If you control a Swamp, you may sacrifice a creature rather than pay Dark Triumph's mana cost.

Creatures you control get +2/+0 until end of turn.

All that's left is the coronation.

Mana:
Cardset: Nemesis #55 (Uncommon)
Type: Instant

Daze

Instant

You may return an Island you control to its owner's hand rather than pay Daze's mana cost.

Counter target spell unless its controller pays .

Mana:
Cardset: Jace vs. Chandra #23 (Common)
Nemesis #30 (Common)
Type: Instant

Dominate

Instant

Gain control of target creature with converted mana cost X or less. (This effect lasts indefinitely.)

"I've come to reclaim what is mine. And you, Greven, are mine."
-Volrath

Mana:
Cardset: Nemesis #31 (Uncommon)
Type: Instant

Downhill Charge

Instant

You may sacrifice a Mountain rather than pay Downhill Charge's mana cost.

Target creature gets +X/+0 until end of turn, where X is the number of Mountains you control.

Mana:
Cardset: Venser vs. Koth #69 (Common)
Nemesis #79 (Common)
Type: Instant

Ensnare

Instant

You may return two Islands you control to their owner's hand rather than pay Ensnare's mana cost.

Tap all creatures.

Rootwater has become as dangerous to its denizens as to its enemies.

Mana:
Cardset: Nemesis #32 (Uncommon)
Type: Instant

Flowstone Strike

Instant

Target creature gets +1/-1 and gains haste until end of turn.

Aggression exacts its toll.

Mana:
Cardset: Nemesis #84 (Common)
Type: Instant

Fog Patch

Instant

Cast Fog Patch only during the declare blockers step.

Attacking creatures become blocked. (This spell works on unblockable creatures.)

Realizing they weren't getting past the fog, the elves did the only thing they could do: wait.

Mana:
Cardset: Nemesis #104 (Common)
Type: Instant

Infiltrate

Instant

Target creature is unblockable this turn.

Getting in was the easy part. Getting out proved to be more difficult.

Mana:
Cardset: Nemesis #33 (Common)
Type: Instant

Mogg Salvage

Instant

If an opponent controls an Island and you control a Mountain, you may cast Mogg Salvage without paying its mana cost.

Destroy target artifact.

Three moggs, one treasure, too bad.

Mana:
Cardset: Nemesis #94 (Uncommon)
Type: Instant

Off Balance

Instant

Target creature can't attack or block this turn.

A heavy weapon deals plenty of damage-but it does have to hit.

Mana:
Cardset: Nemesis #15 (Common)
Type: Instant

Pale Moon

Instant

Until end of turn, if a player taps a nonbasic land for mana, it produces colorless mana instead of any other type.

Denizens of Rath had never seen the moon before. It was a symbol of change, not constancy.

Mana:
Cardset: Nemesis #36 (Rare)
Type: Instant

Refreshing Rain

Instant

If an opponent controls a Swamp and you control a Forest, you may cast Refreshing Rain without paying its mana cost.

Target player gains 6 life.

Mana:
Cardset: Nemesis #110 (Uncommon)
Type: Instant

Sivvi's Ruse

Instant

If an opponent controls a Mountain and you control a Plains, you may cast Sivvi's Ruse without paying its mana cost.

Prevent all damage that would be dealt this turn to creatures you control.

Mana:
Cardset: Nemesis #21 (Uncommon)
Type: Instant

Sivvi's Valor

Instant

If you control a Plains, you may tap an untapped creature you control rather than pay Sivvi's Valor's mana cost.

All damage that would be dealt to target creature this turn is dealt to you instead.

Mana:
Cardset: Nemesis #22 (Rare)
Type: Instant

Submerge

Instant

If an opponent controls a Forest and you control an Island, you may cast Submerge without paying its mana cost.

Put target creature on top of its owner's library.

Mana:
Cardset: Nemesis #48 (Uncommon)
Type: Instant

Blood Oath

Instant

Choose a card type. Target opponent reveals his or her hand. Blood Oath deals 3 damage to that player for each card of the chosen type revealed this way. (Artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal are card types.)

Mana:
Cardset: Mercadian Masques #177 (Rare)
Type: Instant

Brawl

Instant

Until end of turn, all creatures gain ": This creature deals damage equal to its power to target creature."

Anything can happen when patience is scarce and wine is abundant.

Mana:
Cardset: Mercadian Masques #178 (Rare)
Type: Instant

Crash

Instant

You may sacrifice a Mountain rather than pay Crash's mana cost.

Destroy target artifact.

Gerrard shook his head as the ground rushed to meet him. "This," he thought, "is not the start I was hoping for."

Mana:
Cardset: Mercadian Masques #186 (Common)
Type: Instant

Ghoul's Feast

Instant

Target creature gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard.

Mercadians not wealthy enough to buy a tomb are thrown into a bog called "the Ghoul's Larder."

Mana:
Cardset: Izzet vs. Golgari #67 (Uncommon)
Mercadian Masques #137 (Uncommon)
Type: Instant

Gush

Instant

You may return two Islands you control to their owner's hand rather than pay Gush's mana cost.

Draw two cards.

Don't trust your secrets to the sea.

Mana:
Cardset: Jace vs. Chandra #27 (Common)
Mercadian Masques #82 (Common)
Type: Instant

Honor the Fallen

Instant

Exile all creature cards from all graveyards. You gain 1 life for each card exiled this way.

"May the River claim Cho-Manno's body, wherever it lies."
-Ta-Karnst, Cho-Arrim healer

Mana:
Cardset: Mercadian Masques #21 (Rare)
Type: Instant

Hoodwink

Instant

Return target artifact, enchantment, or land to its owner's hand.

The youths of Rishada's marketplace are always ready for a quick footrace.

Mana:
Cardset: Mercadian Masques #84 (Common)
Type: Instant

Invigorate

Instant

If you control a Forest, rather than pay Invigorate's mana cost, you may have an opponent gain 3 life.

Target creature gets +4/+4 until end of turn.

Mana:
Cardset: Commander #162 (Common)
Garruk vs. Liliana #19 (Common)
Mercadian Masques #254 (Common)
Type: Instant

Karn's Touch

Instant

Target noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost until end of turn. (It retains its abilities.)

Mana:
Cardset: Mercadian Masques #86 (Rare)
Type: Instant

Lunge

Instant

Lunge deals 2 damage to target creature and 2 damage to target player.

Cho-Arrim righteousness was no match for Benalish combat training.

Mana:
Cardset: Mercadian Masques #203 (Common)
Type: Instant

Mercadia's Downfall

Instant

Each attacking creature gets +1/+0 until end of turn for each nonbasic land defending player controls.

With an explosion that shook the foundation of the city, the Weatherlight burst from the underground hangar.

Mana:
Cardset: Mercadian Masques #205 (Uncommon)
Type: Instant

Misdirection

Instant

You may exile a blue card from your hand rather than pay Misdirection's mana cost.

Change the target of target spell with a single target.

Mana:
Cardset: Conspiracy #102 (Rare)
Mercadian Masques #87 (Rare)
Type: Instant

Moment of Silence

Instant

Target player skips his or her next combat phase this turn.

The silence commemorates not those who've died, but those about to.

Mana:
Cardset: Mercadian Masques #28 (Common)
Type: Instant

Orim's Cure

Instant

If you control a Plains, you may tap an untapped creature you control rather than pay Orim's Cure's mana cost.

Prevent the next 4 damage that would be dealt to target creature or player this turn.

Mana:
Cardset: Mercadian Masques #33 (Common)
Type: Instant

Puppet's Verdict

Instant

Flip a coin. If you win the flip, destroy all creatures with power 2 or less. If you lose the flip, destroy all creatures with power 3 or greater.

"What was heads again?"
-Mercadian magistrate

Mana:
Cardset: Mercadian Masques #208 (Rare)
Type: Instant
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