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Dimir CluestoneArtifact
It waits in the chill of the undercity, holding nameless secrets for those who dare to touch it. |
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Golgari CluestoneArtifact
Golgari mold collects whispers, intelligence that is later harvested by Jarad and his high chancellors. |
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Gruul CluestoneArtifact
Forgotten under rocks and vines, Gruul symbols mark the sites of primitive rituals where shamans once chanted to the wild. |
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Izzet CluestoneArtifact
It holds within it an unsolvable riddle. A creative answer yields an invitation to the guild. |
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Orzhov CluestoneArtifact
A symbol of power and wealth, the only commodities that matter to the Orzhov. |
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Rakdos CluestoneArtifact
"Burn. Bleed. Enjoy." |
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Selesnya CluestoneArtifact
"Break it if you must. The loss of one relic is nothing next to the value of enriching us all." |
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Simic CluestoneArtifact
Simic symbols are among the most intricate and fragile, yet few vandalize them for fear of the strange lifeforms that might be released. |
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Bubbling CauldronArtifact
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Haunted Plate MailArtifact - EquipmentEquipped creature gets +4/+4.
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Pyromancer's GauntletArtifactIf a red instant or sorcery spell you control or a red planeswalker you control would deal damage to a permanent or player, it deals that much damage plus 2 to that permanent or player instead. An inferno is just a gesture away. |
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Ring of Three WishesArtifactRing of Three Wishes enters the battlefield with three wish counters on it.
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Staff of the Death MagusArtifactWhenever you cast a black spell or a Swamp enters the battlefield under your control, you gain 1 life. A symbol of ambition in ruthless times. |
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Staff of the Flame MagusArtifactWhenever you cast a red spell or a Mountain enters the battlefield under your control, you gain 1 life. A symbol of passion in indifferent times. |
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Staff of the Mind MagusArtifactWhenever you cast a blue spell or an Island enters the battlefield under your control, you gain 1 life. A symbol of sagacity in bewildering times. |
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Staff of the Sun MagusArtifactWhenever you cast a white spell or a Plains enters the battlefield under your control, you gain 1 life. A symbol of conviction in uncertain times. |
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Staff of the Wild MagusArtifactWhenever you cast a green spell or a Forest enters the battlefield under your control, you gain 1 life. A symbol of ferocity in oppressive times. |
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Strionic ResonatorArtifact
Its tines cannot be rung by mere physical force. Only magic of great power can start its eldritch resonance. |
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Vial of PoisonArtifact
There are worse ways to die, but not many. |
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Flamecast WheelArtifact
Beware the gifts of an ill-tempered forge god. |
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Fleetfeather SandalsArtifact - EquipmentEquipped creature has flying and haste. "The gods gave us no wings to fly, but they gave us an even greater gift: imagination." |
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Prowler's HelmArtifact - EquipmentEquipped creature can't be blocked except by Walls. "The youths prattle on about heroic deeds, but avoiding the noose is a feat more daring than their entire careers." |
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Pyxis of PandemoniumArtifact
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Witches' EyeArtifact - EquipmentEquipped creature has " The price of prophecy is a vacant eye socket. |
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Eye of DoomArtifactWhen Eye of Doom enters the battlefield, each player chooses a nonland permanent and puts a doom counter on it.
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Surveyor's ScopeArtifact
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Astral CornucopiaArtifactAstral Cornucopia enters the battlefield with X charge counters on it.
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Gorgon's HeadArtifact - EquipmentEquipped creature has deathtouch. "You slew the gorgon? Show me." |
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Heroes' PodiumLegendary ArtifactEach legendary creature you control gets +1/+1 for each other legendary creature you control.
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Siren Song LyreArtifact - EquipmentEquipped creature has " A siren once tried to steal it out of jealousy but was caught by the song of its strings. |
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GodsendLegendary Artifact - EquipmentEquipped creature gets +3/+3.
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Armory of IroasArtifact - EquipmentWhenever equipped creature attacks, put a +1/+1 counter on it. From a distance the weapons look pristine, but in fact they are tarnished and dented, each as unique as the champion who carried it to battle. |
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Chariot of VictoryArtifact - EquipmentEquipped creature has first strike, trample, and haste. The greatest heroes are the first to stand, the first to take up arms, and the first to meet the enemy. |
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Deserter's QuartersArtifactYou may choose not to untap Deserter's Quarters during your untap step. In Akros, the penalty for running from battle is one night's stay in the Deserter's Quarters. |
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Hall of TriumphLegendary ArtifactAs Hall of Triumph enters the battlefield, choose a color. Heroes act without thought of glory or reward. Accolades are a consequence, not a goal. |
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Coercive PortalArtifactWill of the council - At the beginning of your upkeep, starting with you, each player votes for carnage or homage. If carnage gets more votes, sacrifice Coercive Portal and destroy all nonland permanents. If homage gets more votes or the vote is tied, draw a card.
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Avarice AmuletArtifact - EquipmentEquipped creature gets +2/+0 and has vigilance and "At the beginning of your upkeep, draw a card." Designed by Penny Arcade |
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Brawler's PlateArtifact - EquipmentEquipped creature gets +2/+2 and has trample. (It can deal excess combat damage to defending player or planeswalker while attacking.)
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The Chain VeilLegendary ArtifactAt the beginning of your end step, if you didn't activate a loyalty ability of a planeswalker this turn, you lose 2 life.
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Hot SoupArtifact - EquipmentEquipped creature can't be blocked. "Comin' through!" |
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