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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Shambling Attendants

Creature - Zombie

Delve (Each card you exile from your graveyard while casting this spell pays for .)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

"Let the world behold what becomes of those who defy us."
-Taigam, Sidisi's Hand

Mana:
Power: 3/5
Cardset: Khans of Tarkir #89 (Common)
Type: Creature

Shambleshark

Creature - Fish Crab

Flash (You may cast this spell any time you could cast an instant.)

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

Mana:
Power: 2/1
Cardset: Gatecrash #193 (Common)
Type: Creature

Shamanic Revelation

Sorcery

Draw a card for each creature you control.

Ferocious - You gain 4 life for each creature you control with power 4 or greater.

First, whispers of ancient days. Then, visions of things to come.

Mana:
Cardset: Fate Reforged #138 (Rare)
Type: Sorcery

Shaman's Trance

Instant

Until end of turn, other players can't play cards from their graveyards, and you may play cards from other players' graveyards as though they were in your graveyard.

Mana:
Cardset: Judgment #98 (Rare)
Type: Instant

Shaman of the Great Hunt

Creature - Orc Shaman

Haste

Whenever a creature you control deals combat damage to a player, put a +1/+1 counter on it.

Ferocious - : Draw a card for each creature you control with power 4 or greater.

Mana:
Power: 4/2
Cardset: Fate Reforged #113 (Mythic Rare)
Type: Creature

Shaman of Spring

Creature - Elf Shaman

When Shaman of Spring enters the battlefield, draw a card.

Some shamanic sects advocate the different seasons, each working to preserve nature's cycles.

Mana:
Power: 2/2
Cardset: Magic 2015 #199 (Common)
Type: Creature

Shaman of Forgotten Ways

Creature - Human Shaman

: Add two mana in any combination of colors to your mana pool. Spend this mana only to cast creature spells.

Formidable - , : Each player's life total becomes the number of creatures he or she controls. Activate this ability only if creatures you control have total power 8 or greater.

Mana:
Power: 2/3
Cardset: Dragons of Tarkir #204 (Mythic Rare)
Type: Creature

Shaman en-Kor

Creature - Kor Shaman Cleric

: The next 1 damage that would be dealt to Shaman en-Kor this turn is dealt to target creature you control instead.

: The next time a source of your choice would deal damage to target creature this turn, that damage is dealt to Shaman en-Kor instead.

Mana:
Power: 1/2
Cardset: Stronghold #115 (Rare)
Type: Creature

Shallow Grave

Instant

Return the top creature card of your graveyard to the battlefield. That creature gains haste until end of turn. Exile it at the beginning of the next end step.

Good help is hard to dig up.

Mana:
Cardset: Mirage #39 (Rare)
Type: Instant

Shaleskin Plower

Creature - Beast

Morph (You may cast this face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

When Shaleskin Plower is turned face up, destroy target land.

Mana:
Power: 3/2
Cardset: Legions #110 (Common)
Type: Creature

Shaleskin Bruiser

Creature - Beast

Trample

Whenever Shaleskin Bruiser attacks, it gets +3/+0 until end of turn for each other attacking Beast.

Its only predators are the elements.

Mana:
Power: 4/4
Cardset: Onslaught #226 (Uncommon)
Type: Creature

Shahrazad

Sorcery

Players play a MAGIC subgame, using their libraries as their decks. Each player who doesn't win the subgame loses half his or her life, rounded up.

Mana:
Cardset: Arabian Nights #67 (Uncommon)
Type: Sorcery

Shah of Naar Isle

Creature - Efreet

Trample

Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

When Shah of Naar Isle's echo cost is paid, each opponent may draw up to three cards.

Mana:
Power: 6/6
Cardset: Future Sight #119 (Rare)
Type: Creature

Shadowstorm

Sorcery

Shadowstorm deals 2 damage to each creature with shadow.

"You've not seen a storm until you've seen the kind that roars between worlds."
-Lyna, Soltari emissary

Mana:
Cardset: Tempest #202 (Uncommon)
Type: Sorcery

Shadowmage Infiltrator

Creature - Human Wizard

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

Whenever Shadowmage Infiltrator deals combat damage to a player, you may draw a card.

Mana:
Power: 1/3
Cardset: Time Spiral "Timeshifted" #99 (Special)
Odyssey #294 (Rare)
Type: Creature

Shadowfeed

Instant

Exile target card from a graveyard. You gain 3 life.

"The future is a snake, devouring your life backwards through time. And when you die, believe me, it doesn't stop feeding."
-Sedris, the Traitor King

Mana:
Cardset: Shards of Alara #86 (Common)
Type: Instant

Shadowcloak Vampire

Creature - Vampire

Pay 2 life: Shadowcloak Vampire gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.)

"My favorite guilty pleasure? Are there innocent ones?"

Mana:
Power: 4/3
Cardset: Magic 2015 #113 (Common)
Type: Creature

Shadowborn Demon

Creature - Demon

Flying

When Shadowborn Demon enters the battlefield, destroy target non-Demon creature.

At the beginning of your upkeep, if there are fewer than six creature cards in your graveyard, sacrifice a creature.

Mana:
Power: 5/6
Cardset: Magic 2014 #115 (Mythic Rare)
Type: Creature

Shadowborn Apostle

Creature - Human Cleric

A deck can have any number of cards named Shadowborn Apostle.

, Sacrifice six creatures named Shadowborn Apostle: Search your library for a Demon creature card and put it onto the battlefield. Then shuffle your library.

Mana:
Power: 1/1
Cardset: Magic 2014 #114 (Common)
Type: Creature

Shadowblood Ridge

Land

, : Add to your mana pool.

The carnage of conflicts long past still stains the Otarian soil.

Cardset: Odyssey #326 (Rare)
Type: Land

Shadowblood Egg

Artifact

, , Sacrifice Shadowblood Egg: Add to your mana pool. Draw a card.

"Does your passion for power consume your soul?"
-Watnik, master glassblower

Mana:
Cardset: Odyssey #308 (Uncommon)
Type: Artifact

Shadowbane

Instant

The next time a source of your choice would deal damage to you and/or creatures you control this turn, prevent that damage. If damage from a black source is prevented this way, you gain that much life.

Light creates shadow; light destroys shadow. Such is the transience of darkness.

Mana:
Cardset: Mirage #242 (Uncommon)
Type: Instant

Shadow Sliver

Creature - Sliver

All Sliver creatures have shadow. (They can block or be blocked by only creatures with shadow.)

These slivers, trapped between worlds since the Rathi overlay, are among the last to claim direct lineage from the lost Sliver Queen.

Mana:
Power: 1/1
Cardset: Time Spiral #76 (Common)
Type: Creature

Shadow Slice

Sorcery

Target opponent loses 3 life.

Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Mana:
Cardset: Gatecrash #77 (Common)
Type: Sorcery

Shadow Rift

Instant

Target creature gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.)

Draw a card.

Mana:
Cardset: Tempest #86 (Common)
Type: Instant

Shadow Rider

Creature - Zombie Knight

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

In its world of complete darkness, it has no shadows to fear.

Mana:
Power: 3/3
Cardset: Weatherlight #21 (Common)
Type: Creature

Shadow of Doubt

Instant

( can be paid with either or .)

Players can't search libraries this turn.

Draw a card.

"Your ignorance is my bliss."
-Szadek

Mana: {{/}}{{/}}
Cardset: Ravnica: City of Guilds #253 (Rare)
Type: Instant

Shadow Lance

Enchantment - Aura

Enchant creature

Enchanted creature has first strike.

: Enchanted creature gets +2/+2 until end of turn.

Shadow lances are crafted from harvested souls. The more wicked the sinner, the keener the blade.

Mana:
Cardset: Guildpact #14 (Uncommon)
Type: Enchantment

Shadow Guildmage

Creature - Human Wizard

, : Put target creature you control on top of its owner's library.

, : Shadow Guildmage deals 1 damage to target creature or player and 1 damage to you.

To keep the dead so others may live.
-Shadow Guild maxim

Mana:
Power: 1/1
Cardset: Time Spiral "Timeshifted" #46 (Special)
Mirage #38 (Common)
Type: Creature

Shadow Glider

Creature - Kor Soldier

Flying

A few bands of kor sought refuge from the Eldrazi in Zendikar's vast cave networks, relying on their ability to survive in harsh vertical landscapes.

Mana:
Power: 2/2
Cardset: Battle for Zendikar #47 (Common)
Type: Creature

Shadow Alley Denizen

Creature - Vampire Rogue

Whenever another black creature enters the battlefield under your control, target creature gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Mana:
Power: 1/1
Cardset: Gatecrash #76 (Common)
Type: Creature

Shade's Form

Enchantment - Aura

Enchant creature

Enchanted creature has ": This creature gets +1/+1 until end of turn."

When enchanted creature dies, return that card to the battlefield under your control.

Mana:
Cardset: Torment #81 (Common)
Type: Enchantment

Shade's Breath

Instant

Until end of turn, each creature you control becomes a black Shade and gains ": This creature gets +1/+1 until end of turn."

The grim business of the Coliseum casts long shadows.

Mana:
Cardset: Onslaught #167 (Uncommon)
Type: Instant

Shade of Trokair

Creature - Shade

: Shade of Trokair gets +1/+1 until end of turn.

Suspend 3- (Rather than cast this card from your hand, you may pay and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)

Mana:
Power: 1/2
Cardset: Planar Chaos #18 (Common)
Type: Creature

Shackles

Enchantment - Aura

Enchant creature

Enchanted creature doesn't untap during its controller's untap step.

: Return Shackles to its owner's hand.

Shackles of gold are still shackles.

Mana:
Cardset: Invasion #37 (Common)
Exodus #18 (Common)
Type: Enchantment

Sewn-Eye Drake

Creature - Zombie Drake

Flying, haste

"Too wary to charge, too prudent to serve. Not anymore."
-Sedris, the Traitor King

Mana: {{/}}
Power: 3/1
Cardset: Alara Reborn #135 (Common)
Type: Creature

Sewerdreg

Creature - Spirit

Swampwalk

Sacrifice Sewerdreg: Exile target card from a graveyard.

They hardly have form, dripping through pipe and grate with the slip and stench of flowing sewage.

Mana:
Power: 3/3
Cardset: Ravnica: City of Guilds #104 (Common)
Type: Creature

Sewer Shambler

Creature - Zombie

Swampwalk (This creature is unblockable as long as defending player controls a Swamp.)

Scavenge (, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)

Mana:
Power: 2/1
Cardset: Return to Ravnica #75 (Common)
Type: Creature

Sewer Rats

Creature - Rat

, Pay 1 life: Sewer Rats gets +1/+0 until end of turn. Activate this ability no more than three times each turn.

You lie down with rats, and the rats run away.
-Suq'Ata insult

Mana:
Power: 1/1
Cardset: Mirage #37 (Common)
Type: Creature

Sewer Nemesis

Creature - Horror

As Sewer Nemesis enters the battlefield, choose a player.

Sewer Nemesis's power and toughness are each equal to the number of cards in the chosen player's graveyard.

Whenever the chosen player casts a spell, that player puts the top card of his or her library into his or her graveyard.

Mana:
Power: */*
Cardset: Commander #98 (Rare)
Type: Creature

Severed Legion

Creature - Zombie

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

No one in Aphetto answers a knock at the door after sundown.

Mana:
Power: 2/2
Cardset: Tenth Edition #177 (Common)
Eighth Edition #163 (Common)
Onslaught #166 (Common)
Type: Creature

Sever the Bloodline

Sorcery

Exile target creature and all other creatures with the same name as that creature.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Mana:
Cardset: Innistrad #115 (Rare)
Type: Sorcery

Sever Soul

Sorcery

Destroy target nonblack creature. It can't be regenerated. You gain life equal to its toughness.

"The mortal world is a grove of sweet fruit, and I am ready to harvest it."
-Fallen angel

Mana:
Cardset: Eighth Edition #162 (Uncommon)
Mercadian Masques #159 (Common)
Type: Sorcery

Seton, Krosan Protector

Legendary Creature - Centaur Druid

Tap an untapped Druid you control: Add to your mana pool.

"Survival of the fittest is not only the law of the pits, it is the law of nature. That is why I fight."

Mana:
Power: 2/2
Cardset: Odyssey #267 (Rare)
Type: Creature

Seton's Scout

Creature - Centaur Druid Scout Archer

Reach (This creature can block creatures with flying.)

Threshold - Seton's Scout gets +2/+2 as long as seven or more cards are in your graveyard.

Mana:
Power: 2/1
Cardset: Torment #138 (Uncommon)
Type: Creature

Seton's Desire

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2.

Threshold - As long as seven or more cards are in your graveyard, all creatures able to block enchanted creature do so.

Mana:
Cardset: Odyssey #268 (Common)
Type: Enchantment

Setessan Tactics

Instant

Strive - Setessan Tactics costs more to cast for each target beyond the first.

Until end of turn, any number of target creatures each get +1/+1 and gain ": This creature fights another target creature."

Mana:
Cardset: Journey Into Nyx #140 (Rare)
Type: Instant

Setessan Starbreaker

Creature - Human Warrior

When Setessan Starbreaker enters the battlefield, you may destroy target Aura.

"Who says you cannot touch the stars?"

Mana:
Power: 2/1
Cardset: Born of the Gods #139 (Common)
Type: Creature

Setessan Oathsworn

Creature - Satyr Warrior

Heroic - Whenever you cast a spell that targets Setessan Oathsworn, put two +1/+1 counters on Setessan Oathsworn.

"Setessa is not the city of my birth, but it is the place I fight for, and the place I'm willing to die for. Does that not make it my home?"

Mana:
Power: 1/1
Cardset: Born of the Gods #138 (Common)
Type: Creature

Setessan Griffin

Creature - Griffin

Flying

: Setessan Griffin gets +2/+2 until end of turn. Activate this ability only once each turn.

Most griffins must be caught and broken into the service of the polis. Not so in Setessa, where they volunteer.

Mana:
Power: 3/2
Cardset: Theros #30 (Common)
Type: Creature

Setessan Battle Priest

Creature - Human Cleric

Heroic - Whenever you cast a spell that targets Setessan Battle Priest, you gain 2 life.

"Your god teaches you only how to kill. Karametra teaches me to defend what I hold dear. That is why I will prevail."

Mana:
Power: 1/3
Cardset: Theros #29 (Common)
Type: Creature

Set Adrift

Sorcery

Delve (Each card you exile from your graveyard while casting this spell pays for .)

Put target nonland permanent on top of its owner's library.

The envoy spoke, and Sidisi replied.

Mana:
Cardset: Khans of Tarkir #54 (Uncommon)
Type: Sorcery

Seshiro the Anointed

Legendary Creature - Snake Monk

Other Snake creatures you control get +2/+2.

Whenever a Snake you control deals combat damage to a player, you may draw a card.

His family was the first to reach out to the human monks. He soon knew as many koans as he did blade strikes.

Mana:
Power: 3/4
Cardset: Champions of Kamigawa #241 (Rare)
Type: Creature

Serve (Protect/Serve)

Instant

Target creature gets -6/-0 until end of turn.

Fuse (You may cast one or both halves of this card from your hand.)

Mana:
Cardset: Dragon's Maze #131b (Uncommon)
Type: Instant

Servant of Volrath

Creature - Minion

When Servant of Volrath leaves the battlefield, sacrifice a creature.

"Volrath is a harsh master. My reflection is a constant reminder of that."
-Greven il-Vec

Mana:
Power: 3/3
Cardset: Tempest #50 (Common)
Type: Creature

Servant of Tymaret

Creature - Zombie

Inspired - Whenever Servant of Tymaret becomes untapped, each opponent loses 1 life. You gain life equal to the life lost this way.

: Regenerate Servant of Tymaret.

Life is most precious to those who have already lost it.

Mana:
Power: 1/3
Cardset: Born of the Gods #82 (Common)
Type: Creature

Servant of the Scale

Creature - Human Soldier

Servant of the Scale enters the battlefield with a +1/+1 counter on it.

When Servant of the Scale dies, put X +1/+1 counters on target creature you control, where X is the number of +1/+1 counters on Servant of the Scale.

Mana:
Cardset: Dragons of Tarkir #203 (Common)
Type: Creature

Servant of Nefarox

Creature - Human Cleric

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

"My cause is power, and at the altar of power I will gladly forfeit my soul."

Mana:
Power: 3/1
Cardset: Magic 2013 #108 (Common)
Type: Creature

Serum Visions

Sorcery

Draw a card.

Scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Mana:
Cardset: Fifth Dawn #36 (Common)
Type: Sorcery

Serum Tank

Artifact

Whenever Serum Tank or another artifact enters the battlefield, put a charge counter on Serum Tank.

, , Remove a charge counter from Serum Tank: Draw a card.

Mana:
Cardset: Mirrodin #240 (Uncommon)
Type: Artifact

Serum Raker

Creature - Drake

Flying

When Serum Raker dies, each player discards a card.

The serum from the blinkmoths they gather greases the joints of witch engines.

Mana:
Power: 3/2
Cardset: Mirrodin Besieged #31 (Common)
Type: Creature

Serum Powder

Artifact

: Add to your mana pool.

Any time you could mulligan and Serum Powder is in your hand, you may exile all the cards from your hand, then draw that many cards. (You can do this in addition to taking mulligans.)

Mana:
Cardset: Darksteel #138 (Rare)
Type: Artifact

Serrated Biskelion

Artifact Creature - Construct

: Put a -1/-1 counter on Serrated Biskelion and a -1/-1 counter on target creature.

"Whereas I was created to protect, the biskelion was created to destroy."
-Karn, silver golem

Mana:
Power: 2/2
Cardset: Elspeth vs. Tezzeret #46 (Uncommon)
Weatherlight #156 (Uncommon)
Type: Artifact Creature

Serrated Arrows

Artifact

Serrated Arrows enters the battlefield with three arrowhead counters on it.

At the beginning of your upkeep, if there are no arrowhead counters on Serrated Arrows, sacrifice it.

, Remove an arrowhead counter from Serrated Arrows: Put a -1/-1 counter on target creature.

Mana:
Cardset: Garruk vs. Liliana #20 (Common)
Time Spiral "Timeshifted" #114 (Special)
Homelands #135 (Uncommon)
Type: Artifact

Serra's Sanctum

Legendary Land

: Add to your mana pool for each enchantment you control.

A fragile cocoon of dreaming will.

Mana:
Cardset: Urza's Saga #325 (Rare)
Type: Land

Serra's Liturgy

Enchantment

At the beginning of your upkeep, you may put a verse counter on Serra's Liturgy.

, Sacrifice Serra's Liturgy: Destroy up to X target artifacts and/or enchantments, where X is the number of verse counters on Serra's Liturgy.

Mana:
Cardset: Urza's Saga #49 (Rare)
Type: Enchantment

Serra's Hymn

Enchantment

At the beginning of your upkeep, you may put a verse counter on Serra's Hymn.

Sacrifice Serra's Hymn: Prevent the next X damage that would be dealt this turn to any number of target creatures and/or players, divided as you choose, where X is the number of verse counters on Serra's Hymn.

Mana:
Cardset: Urza's Saga #48 (Uncommon)
Type: Enchantment

Serra's Embrace

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2 and has flying and vigilance.

The touch of Serra's angels bears hopes aloft and empowers noble causes.

Mana:
Cardset: Divine vs. Demonic #21 (Uncommon)
Tenth Edition #40 (Uncommon)
Seventh Edition #43 (Uncommon)
Urza's Saga #47 (Uncommon)
Type: Enchantment

Serra's Boon

Enchantment - Aura

Enchant creature

Enchanted creature gets +1/+2 as long as it's white. Otherwise, it gets -2/-1.

"The light of an angel's glance is warm, but her fixed stare blinds and burns."
-Calexis, deacon of the New Order of Serra

Mana:
Cardset: Divine vs. Demonic #18 (Uncommon)
Planar Chaos #17 (Uncommon)
Type: Enchantment

Serra's Blessing

Enchantment

Creatures you control have vigilance. (Attacking doesn't cause them to tap.)

"Rise, and I will show you how to run without flagging, fight without raging, and fly without wings."

Mana:
Cardset: Ninth Edition #44 (Uncommon)
Sixth Edition #42 (Unknown)
Weatherlight #141 (Uncommon)
Type: Enchantment

Serra Zealot

Creature - Human Soldier

First strike

"The humans are useful in their way, but they must be commanded as the builder commands the stone. Be soft with them, and they will become soft."-Radiant, archangel

Mana:
Power: 1/1
Cardset: Urza's Saga #46 (Common)
Type: Creature

Serra Sphinx

Creature - Sphinx

Flying, vigilance

Sphinxes drink from the mystic meres of Serra's realm, where their keen eyes watch reflections of what is and what is yet to come.

Mana:
Power: 4/4
Cardset: Planar Chaos #62 (Rare)
Type: Creature

Serra Paladin

Creature - Human Knight

: Prevent the next 1 damage that would be dealt to target creature or player this turn.

, : Target creature gains vigilance until end of turn.

One light, one blade, one purpose.
-Vow of the Serra Paladins

Mana:
Power: 2/2
Cardset: Fifth Edition #337 (Uncommon)
Homelands #121 (Uncommon)
Type: Creature

Serra Inquisitors

Creature - Human Cleric

Whenever Serra Inquisitors blocks or becomes blocked by one or more black creatures, Serra Inquisitors gets +2/+0 until end of turn.

Mana:
Power: 3/3
Cardset: Homelands #120 (Uncommon)
Type: Creature

Serra Bestiary

Enchantment - Aura

Enchant creature

At the beginning of your upkeep, sacrifice Serra Bestiary unless you pay .

Enchanted creature can't attack or block, and its activated abilities with in their costs can't be activated.

Mana:
Cardset: Fifth Edition #336 (Uncommon)
Homelands #119 (Uncommon)
Type: Enchantment

Serra Aviary

World Enchantment

Creatures with flying get +1/+1.

"Serra, like Feroz, is long since dead. But remember, Daria: her spirit shall survive so long as the Homelands do."
-Taysir

Mana:
Cardset: Homelands #118 (Rare)
Type: Enchantment

Serra Avenger

Creature - Angel

You can't cast Serra Avenger during your first, second, or third turns of the game.

Flying

Vigilance (Attacking doesn't cause this creature to tap.)

Mana:
Power: 3/3
Cardset: Magic 2013 #33 (Rare)
Time Spiral #40 (Rare)
Type: Creature

Serra Avatar

Creature - Avatar

Serra Avatar's power and toughness are each equal to your life total.

When Serra Avatar is put into a graveyard from anywhere, shuffle it into its owner's library.

"Serra isn't dead. She lives on through me."

Mana:
Power: */*
Cardset: Commander 2014 #87 (Mythic Rare)
Commander 2013 #21 (Mythic Rare)
Magic 2013 #32 (Mythic Rare)
Urza's Saga #45 (Rare)
Type: Creature

Serra Ascendant

Creature - Human Monk

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

As long as you have 30 or more life, Serra Ascendant gets +5/+5 and has flying.

Mana:
Power: 1/1
Cardset: Magic 2011 #28 (Rare)
Type: Creature

Serra Angel

Creature - Angel

Flying

Vigilance (Attacking doesn't cause this creature to tap.)

Follow the light. In its absence, follow her.

Mana:
Power: 4/4
Cardset: Magic 2014 #32 (Uncommon)
Magic 2013 #31 (Uncommon)
Commander #30 (Uncommon)
Magic 2012 #33 (Uncommon)
Magic 2011 #27 (Uncommon)
Magic 2010 #29 (Uncommon)
Divine vs. Demonic #10 (Rare)
Tenth Edition #39 (Rare)
Ninth Edition #43 (Rare)
Eighth Edition #45 (Rare)
Seventh Edition #42 (Rare)
Fourth Edition #300 (Uncommon)
Revised Edition #224 (Uncommon)
Unlimited Edition #224 (Uncommon)
Beta Edition #225 (Unknown)
Alpha Edition #223 (Unknown)
Type: Creature

Serra Advocate

Creature - Angel

Flying

: Target attacking or blocking creature gets +2/+2 until end of turn.

An angel's blessing prepares a soldier for war better than a thousand military drills.

Mana:
Power: 2/2
Cardset: Divine vs. Demonic #7 (Uncommon)
Seventh Edition #41 (Uncommon)
Urza's Destiny #19 (Uncommon)
Type: Creature

Serpentine Spike

Sorcery

Devoid (This card has no color.)

Serpentine Spike deals 2 damage to target creature, 3 damage to another target creature, and 4 damage to a third target creature. If a creature dealt damage this way would die this turn, exile it instead.

Mana:
Cardset: Battle for Zendikar #133 (Rare)
Type: Sorcery

Serpentine Kavu

Creature - Kavu

: Serpentine Kavu gains haste until end of turn.

Under Yavimaya's peaceful facade beat the hearts of many savage beasts.

Mana:
Power: 4/4
Cardset: Invasion #211 (Common)
Type: Creature

Serpentine Basilisk

Creature - Basilisk

Whenever Serpentine Basilisk deals combat damage to a creature, destroy that creature at end of combat.

Morph (You may cast this face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

Mana:
Power: 2/3
Cardset: Onslaught #280 (Uncommon)
Type: Creature

Serpent's Gift

Instant

Target creature gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)

Venom is nature's way of redressing the imbalance between weak and mighty.

Mana:
Cardset: Magic 2013 #190 (Common)
Type: Instant

Serpent Warrior

Creature - Snake Warrior

When Serpent Warrior enters the battlefield, you lose 3 life.

They are incubated by swamp gases and cut their teeth on zombie flesh. Serpent warriors are not to be trifled with.

Mana:
Power: 3/3
Cardset: Ninth Edition #162 (Common)
Eighth Edition #161 (Common)
Seventh Edition #162 (Common)
Stronghold #19 (Common)
Type: Creature

Serpent Skin

Enchantment - Aura

Flash

Enchant creature

Enchanted creature gets +1/+1.

: Regenerate enchanted creature.

Mana:
Cardset: Champions of Kamigawa #240 (Common)
Type: Enchantment

Serpent of the Endless Sea

Creature - Serpent

Serpent of the Endless Sea's power and toughness are each equal to the number of Islands you control.

Serpent of the Endless Sea can't attack unless defending player controls an Island.

Mana:
Power: */*
Cardset: Magic 2010 #70 (Common)
Type: Creature

Serpent Generator

Artifact

, : Put a 1/1 colorless Snake artifact creature token onto the battlefield. It has "Whenever this creature deals damage to a player, that player gets a poison counter." (A player with ten or more poison counters loses the game.)

Mana:
Cardset: Fifth Edition #397 (Rare)
Legends #240 (Rare)
Type: Artifact

Serenity

Enchantment

At the beginning of your upkeep, destroy all artifacts and enchantments. They can't be regenerated.

"Just think of me as the storm before the calm."
-Gerrard of the Weatherlight

Mana:
Cardset: Sixth Edition #41 (Unknown)
Weatherlight #140 (Rare)
Type: Enchantment

Serene Sunset

Instant

Prevent all combat damage X target creatures would deal this turn.

The armies paused, silent, as the warriors reflected on the sunsets of their youth.

Mana:
Cardset: Judgment #131 (Uncommon)
Type: Instant

Serene Steward

Creature - Human Cleric Ally

Whenever you gain life, you may pay . If you do, put a +1/+1 counter on target creature.

"I can give you strength, but you'll have to bring your own courage."

Mana:
Power: 2/2
Cardset: Battle for Zendikar #46 (Uncommon)
Type: Creature

Serene Remembrance

Sorcery

Shuffle Serene Remembrance and up to three target cards from a single graveyard into their owners' libraries.

While Lazav schemed and Niv-Mizzet researched, Trostani sought the future in the whispers of the past.

Mana:
Cardset: Gatecrash #132 (Uncommon)
Type: Sorcery

Serene Offering

Instant

Destroy target enchantment. You gain life equal to its converted mana cost.

"A sacrifice made in peace is worth a dozen made in panic."
-Orim, Samite healer

Mana:
Cardset: Tempest #252 (Uncommon)
Type: Instant

Serene Master

Creature - Human Monk

Whenever Serene Master blocks, exchange its power and the power of target creature it's blocking until end of combat.

"A great warrior studies many different disciplines and takes the best from each."-Gideon Jura

Mana:
Cardset: Commander 2013 #20 (Rare)
Type: Creature

Serene Heart

Instant

Destroy all Auras.

"If magic is your crutch, cast it aside and learn to walk without it."
-Teferi

Mana:
Cardset: Mirage #140 (Common)
Type: Instant

Serendib Sorcerer

Creature - Human Wizard

: Target creature other than Serendib Sorcerer becomes 0/2 until end of turn.

"Even a dragon is humble as a kitten if it thinks itself a slave."

Mana:
Power: 1/1
Cardset: Planar Chaos #61 (Rare)
Type: Creature

Serendib Efreet

Creature - Efreet

Flying

At the beginning of your upkeep, Serendib Efreet deals 1 damage to you.

Mana:
Power: 3/4
Cardset: Revised Edition #79 (Rare)
Arabian Nights #26 (Uncommon)
Type: Creature

Serendib Djinn

Creature - Djinn

Flying

At the beginning of your upkeep, sacrifice a land. If you sacrifice an Island this way, Serendib Djinn deals 3 damage to you.

When you control no lands, sacrifice Serendib Djinn.

Mana:
Power: 5/6
Cardset: Arabian Nights #25 (Uncommon)
Type: Creature

Seraph Sanctuary

Land

When Seraph Sanctuary enters the battlefield, you gain 1 life.

Whenever an Angel enters the battlefield under your control, you gain 1 life.

: Add to your mana pool.

Cardset: Avacyn Restored #228 (Common)
Type: Land
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