Saltcrusted SteppeLand: Add to your mana pool.
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SwarmyardLand: Add to your mana pool. Where scavengers nest in hollowed-out rib cages and chittering crawlers peer from empty eye sockets, few dare to trespass. |
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Urza's FactoryLand - Urza's: Add to your mana pool. "Though their ideals are leagues apart, Urza's and Mishra's creations have a surprising harmony with one another." |
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VesuvaLandYou may have Vesuva enter the battlefield tapped as a copy of any land on the battlefield. It is everywhere you've ever been. |
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Urborg, Tomb of YawgmothLegendary LandEach land is a Swamp in addition to its other land types. "Yawgmoth's corpse is a wound in the universe. His foul blood seeps out, infecting the land with his final curse." |
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Dakmor SalvageLandDakmor Salvage enters the battlefield tapped.
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Keldon MegalithsLandKeldon Megaliths enters the battlefield tapped.
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Llanowar RebornLandLlanowar Reborn enters the battlefield tapped.
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New BenaliaLandNew Benalia enters the battlefield tapped.
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Tolaria WestLandTolaria West enters the battlefield tapped.
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Dryad ArborLand Creature - Forest Dryad 1/1(Dryad Arbor isn't a spell, it's affected by summoning sickness, and it has ": Add to your mana pool.") "Touch no tree, break no branch, and speak only the question you wish answered." |
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Grove of the BurnwillowsLand: Add to your mana pool. Spring is the most beautiful season in the grove, when the new leaves open from their ember-buds in a race of leaping flames. |
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Horizon CanopyLand, Pay 1 life: Add or to your mana pool. The great leaves are resilient underfoot. Heavy steps do not bruise them, but release a sweet and spicy scent. |
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Nimbus MazeLand: Add to your mana pool. To find its center is to find one's own. |
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River of TearsLand: Add to your mana pool. If you played a land this turn, add to your mana pool instead. "The Westfolk wept, and their tears wore winding rivers into the cheek of the world." |
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Zoetic CavernLand: Add to your mana pool. Nothing lives within it, yet there is life. |
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ArenaLand, : Tap target creature you control and target creature of an opponent's choice he or she controls. Those creatures fight each other. (Each deals damage equal to its power to the other.)
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Sejiri SteppeLandSejiri Steppe enters the battlefield tapped.
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Khalni GardenLandKhalni Garden enters the battlefield tapped.
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Bojuka BogLandBojuka Bog enters the battlefield tapped.
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Command TowerLand: Add to your mana pool one mana of any color in your commander's color identity. When defeat is near and guidance is scarce, all eyes look in one direction. |
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Homeward PathLand: Add to your mana pool. "Let your heels point you home." |
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Celestial ColonnadeLandCelestial Colonnade enters the battlefield tapped.
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Creeping Tar PitLandCreeping Tar Pit enters the battlefield tapped.
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Dread StatuaryLand: Add to your mana pool. The last reliable landmark in Tazeem just walked away. |
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Eye of UginLegendary LandColorless Eldrazi spells you cast cost less to cast. An eye closes. A race awakens. |
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Halimar DepthsLandHalimar Depths enters the battlefield tapped.
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Lavaclaw ReachesLandLavaclaw Reaches enters the battlefield tapped.
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Raging RavineLandRaging Ravine enters the battlefield tapped.
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Smoldering SpiresLandSmoldering Spires enters the battlefield tapped.
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Stirring WildwoodLandStirring Wildwood enters the battlefield tapped.
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Tectonic EdgeLand: Add to your mana pool. "We move because the earth does." |
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Rainbow ValeLand: Add one mana of any color to your mana pool. An opponent gains control of Rainbow Vale at the beginning of the next end step. In the feudal days of Icatia, finding the Rainbow Vale was often the goal of Knights' quests. |
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Balduvian Trading PostLandIf Balduvian Trading Post would enter the battlefield, sacrifice an untapped Mountain instead. If you do, put Balduvian Trading Post onto the battlefield. If you don't, put it into its owner's graveyard.
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Heart of YavimayaLandIf Heart of Yavimaya would enter the battlefield, sacrifice a Forest instead. If you do, put Heart of Yavimaya onto the battlefield. If you don't, put it into its owner's graveyard.
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Kjeldoran OutpostLandIf Kjeldoran Outpost would enter the battlefield, sacrifice a Plains instead. If you do, put Kjeldoran Outpost onto the battlefield. If you don't, put it into its owner's graveyard.
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Lake of the DeadLandIf Lake of the Dead would enter the battlefield, sacrifice a Swamp instead. If you do, put Lake of the Dead onto the battlefield. If you don't, put it into its owner's graveyard.
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School of the UnseenLand: Add to your mana pool. After the terrible retribution visited upon Lat-Nam, this school of mages chose to hide from the eyes of the world. |
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Sheltered ValleyLandIf Sheltered Valley would enter the battlefield, instead sacrifice each other permanent named Sheltered Valley you control, then put Sheltered Valley onto the battlefield.
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Soldevi ExcavationsLandIf Soldevi Excavations would enter the battlefield, sacrifice an untapped Island instead. If you do, put Soldevi Excavations onto the battlefield. If you don't, put it into its owner's graveyard.
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