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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Ancient Ziggurat

Land

: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell.

Built in honor of Alara's creatures, the ziggurat vanished long ago. When Progenitus awakened, the temple emerged again.

Cardset: Premium Deck Series: Slivers #31 (Uncommon)
Conflux #141 (Uncommon)
Type: Land

Ancient Tomb

Land

: Add to your mana pool. Ancient Tomb deals 2 damage to you.

There is no glory to be gained in the kingdom of the dead.
-Vec tomb inscription

Cardset: Tempest #305 (Uncommon)
Type: Land

Ancient Stirrings

Sorcery

Look at the top five cards of your library. You may reveal a colorless card from among them and put it into your hand. Then put the rest on the bottom of your library in any order. (Cards with no colored mana in their mana costs are colorless. Lands are also colorless.)

Mana:
Cardset: Rise of the Eldrazi #174 (Common)
Type: Sorcery

Ancient Spring

Land

Ancient Spring enters the battlefield tapped.

: Add to your mana pool.

, Sacrifice Ancient Spring: Add to your mana pool.

Cardset: Invasion #319 (Common)
Type: Land

Ancient Spider

Creature - Spider

First strike; reach (This creature can block creatures with flying.)

It outlived both king and castle.

Mana:
Power: 2/5
Cardset: Planeshift #96 (Rare)
Type: Creature

Ancient Silverback

Creature - Ape

: Regenerate Ancient Silverback. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

Mana:
Power: 6/5
Cardset: Magic 2015 #168 (Uncommon)
Ninth Edition #230 (Rare)
Seventh Edition #230 (Rare)
Urza's Destiny #101 (Rare)
Type: Creature

Ancient Runes

Enchantment

At the beginning of each player's upkeep, Ancient Runes deals damage to that player equal to the number of artifacts he or she controls.

Ertai volunteered to open the portal. He figured he owed it one.

Mana:
Cardset: Tempest #161 (Uncommon)
Type: Enchantment

Ancient Ooze

Creature - Ooze

Ancient Ooze's power and toughness are each equal to the total converted mana cost of other creatures you control.

The ooze has always been. The ooze will always be.

Mana:
Power: */*
Cardset: Scourge #112 (Rare)
Type: Creature

Ancient Kavu

Creature - Kavu

: Ancient Kavu becomes colorless until end of turn.

Those with the ability to change their nature survived Phyrexia's biological attacks. Everything else died.

Mana:
Power: 3/3
Cardset: Invasion #136 (Common)
Type: Creature

Ancient Hydra

Creature - Hydra

Fading 5 (This creature enters the battlefield with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)

, Remove a fade counter from Ancient Hydra: Ancient Hydra deals 1 damage to target creature or player.

Mana:
Power: 5/1
Cardset: Nemesis #76 (Uncommon)
Type: Creature

Ancient Hellkite

Creature - Dragon

Flying

: Ancient Hellkite deals 1 damage to target creature defending player controls. Activate this ability only if Ancient Hellkite is attacking.

When a dragon attacks, there are no bystanders.

Mana:
Power: 6/6
Cardset: Magic 2011 #122 (Rare)
Type: Creature

Ancient Grudge

Instant

Destroy target artifact.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

If there's anything a werewolf hates, it's a collar-especially Avacyn's Collar, the symbol of her church.

Mana:
Cardset: Innistrad #127 (Common)
Time Spiral #143 (Common)
Type: Instant

Ancient Den

Artifact Land

(Ancient Den isn't a spell.)

: Add to your mana pool.

Mana:
Cardset: Mirrodin #278 (Common)
Type: Land

Ancient Craving

Sorcery

You draw three cards and you lose 3 life.

Knowledge demands sacrifice.

Mana:
Cardset: Sorin vs. Tibalt #28 (Rare)
Type: Sorcery

Ancient Crab

Creature - Crab

After the fall of Sea Gate and the draining of the Halimar basin, the crab set off to find a new home.

Mana:
Power: 1/5
Cardset: Oath of the Gatewatch #50 (Common)
Type: Creature

Ancient Carp

Creature - Fish

"Why eat now what could one day grow into a feast?"
-Ojutai, translated from Draconic

Mana:
Power: 2/5
Cardset: Dragons of Tarkir #44 (Common)
Type: Creature

Ancient Amphitheater

Land

As Ancient Amphitheater enters the battlefield, you may reveal a Giant card from your hand. If you don't, Ancient Amphitheater enters the battlefield tapped.

: Add or to your mana pool.

The arbiter Galanda Feudkiller judges Lorwyn's squabbles from a lofty perspective.

Cardset: Lorwyn #266 (Rare)
Type: Land

Ancestral Vision

Sorcery

Illus. Mark Poole

Mana: {<}{b}{r}{>}{(}{C}{o}{l}{o}{r}
Cardset: Jace vs. Chandra #21 (Rare)
Time Spiral #48 (Rare)
Type: Sorcery

Ancestral Vengeance

Enchantment - Aura

Enchant creature

When Ancestral Vengeance enters the battlefield, put a +1/+1 counter on target creature you control.

Enchanted creature gets -1/-1.

The defenses of the Abzan extend well beyond the walls of their fortresses.

Mana:
Cardset: Fate Reforged #61 (Common)
Type: Enchantment

Ancestral Tribute

Sorcery

You gain 2 life for each card in your graveyard.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Mana:
Cardset: Odyssey #2 (Rare)
Type: Sorcery

Ancestral Statue

Artifact Creature - Golem

When Ancestral Statue enters the battlefield, return a nonland permanent you control to its owner's hand.

The mage awakened the statue in hopes of learning the lost lore of her clan, but the statue was interested only in war.

Mana:
Power: 3/4
Cardset: Dragons of Tarkir #234 (Common)
Type: Artifact Creature

Ancestral Recall

Instant

Target player draws three cards.

Mana:
Cardset: Unlimited Edition #48 (Rare)
Beta Edition #48 (Unknown)
Alpha Edition #48 (Unknown)
Type: Instant

Ancestral Memories

Sorcery

Look at the top seven cards of your library. Put two of them into your hand and the rest into your graveyard.

Mana:
Cardset: Seventh Edition #59 (Rare)
Sixth Edition #57 (Unknown)
Mirage #52 (Rare)
Type: Sorcery

Ancestral Mask

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2 for each other enchantment on the battlefield.

The masks, like the ancient trees they're grown from, lend strength to the dryads.

Mana:
Cardset: Mercadian Masques #229 (Common)
Type: Enchantment

Ancestral Knowledge

Enchantment

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

When Ancestral Knowledge enters the battlefield, look at the top ten cards of your library, then exile any number of them and put the rest back on top of your library in any order.

When Ancestral Knowledge leaves the battlefield, shuffle your library.

Mana:
Cardset: Weatherlight #32 (Rare)
Type: Enchantment

Ancestor's Prophet

Creature - Human Cleric

Tap five untapped Clerics you control: You gain 10 life.

"We have faced horrors of war and terrors beyond imagining. We will overcome the uncertainties of this new life."

Mana:
Power: 1/5
Cardset: Onslaught #3 (Rare)
Type: Creature

Ancestor's Chosen

Creature - Human Cleric

First strike (This creature deals combat damage before creatures without first strike.)

When Ancestor's Chosen enters the battlefield, you gain 1 life for each card in your graveyard.

"The will of all, by my hand done."

Mana:
Power: 4/4
Cardset: Tenth Edition #1 (Uncommon)
Judgment #1 (Uncommon)
Type: Creature

Anax and Cymede

Legendary Creature - Human Soldier

First strike, vigilance

Heroic - Whenever you cast a spell that targets Anax and Cymede, creatures you control get +1/+1 and gain trample until end of turn.

Akros's greatest heroes are also its royalty.

Mana:
Power: 3/2
Cardset: Theros #186 (Rare)
Type: Creature

Anavolver

Creature - Volver

Kicker and/or (You may pay an additional and/or as you cast this spell.)

If Anavolver was kicked with its kicker, it enters the battlefield with two +1/+1 counters on it and with flying.

If Anavolver was kicked with its kicker, it enters the battlefield with a +1/+1 counter on it and with "Pay 3 life: Regenerate Anavolver."

Mana:
Power: 3/3
Cardset: Apocalypse #75 (Rare)
Type: Creature

Anathemancer

Creature - Zombie Wizard

When Anathemancer enters the battlefield, it deals damage to target player equal to the number of nonbasic lands that player controls.

Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Mana:
Power: 2/2
Cardset: Alara Reborn #33 (Uncommon)
Type: Creature

Anarchy

Sorcery

Destroy all white permanents.

"The Shaman waved the staff, and the land itself went mad."
-Disa the Restless, journal entry

Mana:
Cardset: Ice Age #170 (Uncommon)
Type: Sorcery

Anarchist

Creature - Human Wizard

When Anarchist enters the battlefield, you may return target sorcery card from your graveyard to your hand.

Those who will not follow are doomed to lead.

Mana:
Power: 2/2
Cardset: Ninth Edition #173 (Uncommon)
Odyssey #173 (Common)
Exodus #79 (Common)
Type: Creature

Anafenza, the Foremost

Legendary Creature - Human Soldier

Whenever Anafenza, the Foremost attacks, put a +1/+1 counter on another target tapped creature you control.

If a creature card would be put into an opponent's graveyard from anywhere, exile it instead.

Rarely at rest on the Amber Throne, Anafenza always leads the Abzan Houses to battle.

Mana:
Power: 4/4
Cardset: Khans of Tarkir #163 (Mythic Rare)
Type: Creature

Anafenza, Kin-Tree Spirit

Legendary Creature - Spirit Soldier

Whenever another nontoken creature enters the battlefield under your control, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)

Martyred for worshipping her ancestors, she now walks among them.

Mana:
Power: 2/2
Cardset: Dragons of Tarkir #2 (Rare)
Type: Creature

Anaconda

Creature - Snake

Swampwalk (This creature is unblockable as long as defending player controls a Swamp.)

If you're smaller than the anaconda, it considers you food. If you're larger than the anaconda, it considers you a lot of food.

Mana:
Power: 3/3
Cardset: Ninth Edition #229 (Uncommon)
Seventh Edition #229 (Uncommon)
Urza's Saga #232 (Uncommon)
Type: Creature

Anaba Spirit Crafter

Creature - Minotaur Shaman

Minotaur creatures get +1/+0.

"The Spirit Crafters sing of all our people. They sing of those lost, of those found, and of those who are yet to be."
-Onatah, Anaba Shaman

Mana:
Power: 1/3
Cardset: Homelands #86 (Rare)
Type: Creature

Anaba Shaman

Creature - Minotaur Shaman

, : Anaba Shaman deals 1 damage to target creature or player.

Just try taking this bull by the horns.

Mana:
Power: 2/2
Cardset: Ninth Edition #172 (Common)
Eighth Edition #175 (Common)
Sixth Edition #165 (Unknown)
Homelands #84 (Common)
Homelands #85 (Common)
Type: Creature

Anaba Bodyguard

Creature - Minotaur

First strike (This creature deals combat damage before creatures without first strike.)

"They who challenge a minotaur enjoy the taste of their own blood."
-Mirri of the Weatherlight

Mana:
Power: 2/3
Cardset: Tenth Edition #187 (Common)
Sixth Edition #164 (Unknown)
Homelands #82 (Common)
Homelands #83 (Common)
Type: Creature

Anaba Ancestor

Creature - Minotaur Spirit

: Another target Minotaur creature gets +1/+1 until end of turn.

"The Ancestors are the wisdom of the tribe and the soul of the Homelands. I am eternally in their debt."
-Taysir

Mana:
Power: 1/1
Cardset: Homelands #81 (Rare)
Type: Creature

Ana Sanctuary

Enchantment

At the beginning of your upkeep, if you control a blue or black permanent, target creature gets +1/+1 until end of turn. If you control a blue permanent and a black permanent, that creature gets +5/+5 until end of turn instead.

Mana:
Cardset: Apocalypse #74 (Uncommon)
Type: Enchantment
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