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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Wild Dogs

Creature - Hound

At the beginning of your upkeep, if a player has more life than each other player, the player with the most life gains control of Wild Dogs.

Cycling (, Discard this card: Draw a card.)

Mana:
Power: 2/1
Cardset: Urza's Saga #284 (Common)
Type: Creature

Wild Elephant

Creature - Elephant

Trample

"I will tell my father's stories . . . . How the elephants trampled the leopard cub, and its father, though he knew, killed nine goats instead."
-"Love Song of Night and Day"

Mana:
Power: 3/3
Cardset: Mirage #152 (Common)
Type: Creature

Wild Evocation

Enchantment

At the beginning of each player's upkeep, that player reveals a card at random from his or her hand. If it's a land card, the player puts it onto the battlefield. Otherwise, the player casts it without paying its mana cost if able.

Mana:
Cardset: Magic 2011 #160 (Rare)
Type: Enchantment

Wild Griffin

Creature - Griffin

Flying

Farmers typically keep their flocks at thirteen sheep-one to distract the griffins while they take the other twelve to market.

Mana:
Power: 2/2
Cardset: Magic 2011 #40 (Common)
Tenth Edition #59 (Common)
Type: Creature

Wild Growth

Enchantment - Aura

Enchant land

Whenever enchanted land is tapped for mana, its controller adds to his or her mana pool (in addition to the mana the land produces).

Mana:
Cardset: Seventh Edition #282 (Common)
Sixth Edition #268 (Unknown)
Fifth Edition #204 (Common)
Ice Age #165 (Common)
Fourth Edition #173 (Common)
Revised Edition #137 (Common)
Unlimited Edition #138 (Common)
Beta Edition #138 (Unknown)
Alpha Edition #138 (Unknown)
Type: Enchantment

Wild Guess

Sorcery

As an additional cost to cast Wild Guess, discard a card.

Draw two cards.

No guts, no glory.

Mana:
Cardset: Magic 2014 #161 (Common)
Magic 2013 #157 (Common)
Type: Sorcery

Wild Hunger

Instant

Target creature gets +3/+1 and gains trample until end of turn.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Otto the Hunter was filled with many grand ambitions. The snake was filled only with Otto.

Mana:
Cardset: Dark Ascension #132 (Common)
Type: Instant

Wild Jhovall

Creature - Cat

Jhovalls sharpen their claws on trees-or on Mercadians, if no trees are handy.

Mana:
Power: 3/3
Cardset: Mercadian Masques #227 (Common)
Type: Creature

Wild Leotau

Creature - Cat

At the beginning of your upkeep, sacrifice Wild Leotau unless you pay .

"Leotau that were born wild make the best mounts. It's like riding a thunderstorm."
-Rafiq of the Many

Mana:
Power: 5/4
Cardset: Conflux #97 (Common)
Type: Creature

Wild Mammoth

Creature - Elephant

At the beginning of your upkeep, if a player controls more creatures than each other player, the player who controls the most creatures gains control of Wild Mammoth.

"Sit. Heel! Down! HELP!"

Mana:
Power: 3/4
Cardset: Nemesis #124 (Uncommon)
Type: Creature

Wild Might

Instant

Target creature gets +1/+1 until end of turn. That creature gets an additional +4/+4 until end of turn unless any player pays .

The hunted can become the fiercest hunters.

Mana:
Cardset: Prophecy #134 (Common)
Type: Instant

Wild Mongrel

Creature - Hound

Discard a card: Wild Mongrel gets +1/+1 and becomes the color of your choice until end of turn.

It teaches you to play dead.

Mana:
Power: 2/2
Cardset: Garruk vs. Liliana #5 (Common)
Odyssey #283 (Common)
Type: Creature

Wild Nacatl

Creature - Cat Warrior

Wild Nacatl gets +1/+1 as long as you control a Mountain.

Wild Nacatl gets +1/+1 as long as you control a Plains.

"The Cloud Nacatl sit and think, a bunch of soft paws. We are the Claws of Marisi, stalking, pouncing, drawing blood."

Mana:
Power: 1/1
Cardset: Ajani vs. Nicol Bolas #4 (Common)
Shards of Alara #152 (Common)
Type: Creature

Wild Pair

Enchantment

Whenever a creature enters the battlefield, if you cast it from your hand, you may search your library for a creature card with the same total power and toughness and put it onto the battlefield. If you do, shuffle your library.

Mana:
Cardset: Premium Deck Series: Slivers #30 (Rare)
Planar Chaos #144 (Rare)
Type: Enchantment

Wild Research

Enchantment

: Search your library for an enchantment card and reveal that card. Put it into your hand, then discard a card at random. Then shuffle your library.

: Search your library for an instant card and reveal that card. Put it into your hand, then discard a card at random. Then shuffle your library.

Mana:
Cardset: Apocalypse #72 (Rare)
Type: Enchantment

Wild Ricochet

Instant

You may choose new targets for target instant or sorcery spell. Then copy that spell. You may choose new targets for the copy.

"I knew that trick long before your great-grandmother's great-grandmother was born."

Mana:
Cardset: Commander 2013 #132 (Rare)
Magic 2014 #162 (Rare)
Commander #139 (Rare)
Lorwyn #196 (Rare)
Type: Instant

Wild Slash

Instant

Ferocious - If you control a creature with power 4 or greater, damage can't be prevented this turn.

Wild Slash deals 2 damage to target creature or player.

Never mistake deception for cleverness.

Mana:
Cardset: Fate Reforged #118 (Uncommon)
Type: Instant

Wild Swing

Sorcery

Choose three target nonenchantment permanents. Destroy one of them at random.

Though the shaman rarely got what she wanted, she was never disappointed in the result.

Mana:
Cardset: Shadowmoor #108 (Uncommon)
Type: Sorcery

Wild Wurm

Creature - Wurm

When Wild Wurm enters the battlefield, flip a coin. If you lose the flip, return Wild Wurm to its owner's hand.

Wurm heads appear
Wild wurm near
Wurm tails you see
Wild wurm flee

Mana:
Power: 5/4
Cardset: Tempest #212 (Uncommon)
Type: Creature

Wildcall

Sorcery

Manifest the top card of your library, then put X +1/+1 counters on it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)

A howl on the wind hides many dangers.

Mana:
Cardset: Fate Reforged #146 (Rare)
Type: Sorcery

Wilderness Elemental

Creature - Elemental

Trample

Wilderness Elemental's power is equal to the number of nonbasic lands your opponents control.

"Don't be so quick to reclaim the thawing lands. They might have acquired a taste for freedom."
-Taaveti of Kelsinko, elvish hunter

Mana:
Power: */3
Cardset: Coldsnap #134 (Uncommon)
Type: Creature

Wilderness Hypnotist

Creature - Merfolk Wizard

: Target red or green creature gets -2/-0 until end of turn.

"I felt as if I were moving in brackish water, as if I were drowning, even though I knew I stood on dry land."
-Dindun of Kulrath Mine

Mana:
Power: 1/3
Cardset: Eventide #32 (Common)
Type: Creature

Wildfield Borderpost

Artifact

You may pay and return a basic land you control to its owner's hand rather than pay Wildfield Borderpost's mana cost.

Wildfield Borderpost enters the battlefield tapped.

: Add or to your mana pool.

Mana:
Cardset: Alara Reborn #80 (Common)
Type: Artifact

Wildfire

Sorcery

Each player sacrifices four lands. Wildfire deals 4 damage to each creature.

Fire is always at the top of the food chain, and it has a big appetite.

Mana:
Cardset: Ninth Edition #228 (Rare)
Seventh Edition #228 (Rare)
Urza's Saga #228 (Rare)
Type: Sorcery

Wildfire Cerberus

Creature - Hound

: Monstrosity 1. (If this creature isn't monstrous, put a +1/+1 counter on it and it becomes monstrous.)

When Wildfire Cerberus becomes monstrous, it deals 2 damage to each opponent and each creature your opponents control.

Mana:
Power: 4/3
Cardset: Journey Into Nyx #116 (Uncommon)
Type: Creature

Wildfire Emissary

Creature - Efreet

Protection from white

: Wildfire Emissary gets +1/+0 until end of turn.

"The efreet is a striding storm with a voice that crackles like fire."
-Qhattib, Vizier of Amiqat

Mana:
Power: 2/4
Cardset: Time Spiral "Timeshifted" #72 (Special)
Mirage #203 (Uncommon)
Type: Creature

Wildheart Invoker

Creature - Elf Shaman

: Target creature gets +5/+5 and gains trample until end of turn.

"Life as we know it dangles on the brink of extinction. We must show the strength they would steal from us."
-The Invokers' Tales

Mana:
Power: 4/3
Cardset: Rise of the Eldrazi #213 (Common)
Type: Creature

Wildsize

Instant

Target creature gets +2/+2 and gains trample until end of turn.

Draw a card.

Two times the size, four times the smell.

Mana:
Cardset: Elves vs. Goblins #23 (Common)
Guildpact #98 (Common)
Type: Instant

Wildslayer Elves

Creature - Elf Warrior

Wither (This deals damage to creatures in the form of -1/-1 counters.)

Some elves battled too long in the deep shadow, their swords dipped too often in tainted flesh and poisoned blood.

Mana:
Power: 3/3
Cardset: Shadowmoor #133 (Common)
Type: Creature

Wildwood Geist

Creature - Spirit

Wildwood Geist gets +2/+2 as long as it's your turn.

The geists that dwell in the deep forests of Kessig are as untamable as the woods themselves.

Mana:
Power: 3/3
Cardset: Avacyn Restored #204 (Common)
Type: Creature

Wildwood Rebirth

Instant

Return target creature card from your graveyard to your hand.

In Ravnica, there are maladies far more difficult to treat than death.

Mana:
Cardset: Gatecrash #140 (Common)
Type: Instant

Will of the Naga

Instant

Delve (Each card you exile from your graveyard while casting this spell pays for .)

Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.

The charm of a naga is undeniable.

Mana:
Cardset: Fate Reforged #58 (Common)
Type: Instant

Will-Forged Golem

Artifact Creature - Golem

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)

The modular nature of the automaton's design makes assembly perfectly intuitive.

Mana:
Power: 4/4
Cardset: Magic 2015 #239 (Common)
Type: Artifact Creature

Will-O'-The-Wisp

Creature - Spirit

Flying (This creature can't be blocked except by creatures with flying or reach.)

: Regenerate Will-o'-the-Wisp. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

Mana:
Cardset: Ninth Edition #169 (Rare)
Fourth Edition #55 (Rare)
Revised Edition #45 (Rare)
Unlimited Edition #44 (Rare)
Beta Edition #44 (Unknown)
Alpha Edition #44 (Unknown)
Type: Creature

Willbender

Creature - Human Wizard

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

When Willbender is turned face up, change the target of target spell or ability with a single target.

Mana:
Power: 1/2
Cardset: Commander 2014 #131 (Uncommon)
Jace vs. Chandra #6 (Uncommon)
Time Spiral "Timeshifted" #36 (Special)
Legions #58 (Uncommon)
Type: Creature

Willing (Ready/Willing)

Instant

Creatures you control gain deathtouch and lifelink until end of turn.

Fuse (You may cast one or both halves of this card from your hand.)

Mana:
Cardset: Dragon's Maze #132b (Rare)
Type: Instant

Willow Faerie

Creature - Faerie

Flying

"The Autumn Willow cannot be everywhere at once-that's what her grandchildren are for."
-Gulsen, Abbey Matron

Mana:
Power: 1/2
Cardset: Homelands #73 (Common)
Homelands #74 (Common)
Type: Creature

Willow Priestess

Creature - Faerie Druid

: You may put a Faerie permanent card from your hand onto the battlefield.

: Target green creature gains protection from black until end of turn.

"Those of faith are those of strength."
-Autumn Willow

Mana:
Power: 2/2
Cardset: Homelands #75 (Rare)
Type: Creature

Willow Satyr

Creature - Satyr

You may choose not to untap Willow Satyr during your untap step.

: Gain control of target legendary creature for as long as you control Willow Satyr and Willow Satyr remains tapped.

Mana:
Power: 1/1
Cardset: Legends #126 (Rare)
Type: Creature

Wilt-Leaf Cavaliers

Creature - Elf Knight

Vigilance

Every elf in Shadowmoor is charged from birth with a terrible duty: to strike back against the ugliness and darkness, even though they are all around and seemingly without end.

Mana: {{/}}{{/}}{{/}}
Power: 3/4
Cardset: Knights vs. Dragons #15 (Unknown)
Shadowmoor #244 (Uncommon)
Type: Creature
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