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White WardEnchantment - AuraEnchant creature
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Whitemane LionCreature - CatFlash (You may cast this spell any time you could cast an instant.) Saltfield nomads call a sudden storm a "whitemane." |
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WhiteoutInstantAll creatures lose flying until end of turn.
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Whitesun's PassageInstantYou gain 5 life. All over the Razor Fields, Whitesun is celebrated. Even the followers of the rebel Juryan, far from the Cave of Light, bow their heads in reverence. |
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Whitewater NaiadsEnchantment Creature - NymphConstellation - Whenever Whitewater Naiads or another enchantment enters the battlefield under your control, target creature can't be blocked this turn. Stand against the crash of the river's rapids and you will know the power of the naiads. |
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Wicked AkubaCreature - Spirit
The sound of children weeping is a song that fills its heart with joy. |
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Wicked RewardInstantAs an additional cost to cast Wicked Reward, sacrifice a creature. "The blood on my hands is merely proof of my ambition." |
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Wicker WarcrawlerArtifact Creature - ScarecrowWhenever Wicker Warcrawler attacks or blocks, put a -1/-1 counter on it at end of combat. It's the twisted creation of a kithkin diviner who dreamed of very large crows. |
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Wickerbough ElderCreature - Treefolk ShamanWickerbough Elder enters the battlefield with a -1/-1 counter on it. "Living scarecrows make a mockery of the natural order. Dead ones make fine hats." |
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Widespread PanicEnchantmentWhenever a spell or ability causes its controller to shuffle his or her library, that player puts a card from his or her hand on top of his or her library. "How thin is the veneer of civilization! A modest measure of panic will wash it off completely."-Guard Erdrud of An Karras |
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Wight of Precinct SixCreature - ZombieWight of Precinct Six gets +1/+1 for each creature card in your opponents' graveyards. Even the lost and undead need a protector. |
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WiitigoCreature - YetiWiitigo enters the battlefield with six +1/+1 counters on it.
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Wild AesthirCreature - BirdFlying, first strike "High in the Karplusans, death is swift and razor-clawed." |
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Wild BeastmasterCreature - Human ShamanWhenever Wild Beastmaster attacks, each other creature you control gets +X/+X until end of turn, where X is Wild Beastmaster's power. "When they covered the world in city, all they did was give themselves nowhere to run." |
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Wild CantorCreature - Human Druid(
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Wild CelebrantsCreature - SatyrWhen Wild Celebrants enters the battlefield, you may destroy target artifact. "You can tell something's really valuable by the sound it makes when you slam your staff into it." |
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Wild ColosCreature - Goat BeastHaste You'll never get a Keldon's goat. |
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Wild DefianceEnchantmentWhenever a creature you control becomes the target of an instant or sorcery spell, that creature gets +3/+3 until end of turn. "When civilization reaches out its greedy hand, take it off at the wrist." |
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Wild DogsCreature - HoundAt the beginning of your upkeep, if a player has more life than each other player, the player with the most life gains control of Wild Dogs.
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Wild ElephantCreature - ElephantTrample "I will tell my father's stories . . . . How the elephants trampled the leopard cub, and its father, though he knew, killed nine goats instead." |
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Wild EvocationEnchantmentAt the beginning of each player's upkeep, that player reveals a card at random from his or her hand. If it's a land card, the player puts it onto the battlefield. Otherwise, the player casts it without paying its mana cost if able.
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Wild GriffinCreature - GriffinFlying Farmers typically keep their flocks at thirteen sheep-one to distract the griffins while they take the other twelve to market. |
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Wild GrowthEnchantment - AuraEnchant land
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Wild GuessSorceryAs an additional cost to cast Wild Guess, discard a card. No guts, no glory. |
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Wild HungerInstantTarget creature gets +3/+1 and gains trample until end of turn. Otto the Hunter was filled with many grand ambitions. The snake was filled only with Otto. |
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Wild JhovallCreature - CatJhovalls sharpen their claws on trees-or on Mercadians, if no trees are handy. |
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Wild LeotauCreature - CatAt the beginning of your upkeep, sacrifice Wild Leotau unless you pay "Leotau that were born wild make the best mounts. It's like riding a thunderstorm." |
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Wild MammothCreature - ElephantAt the beginning of your upkeep, if a player controls more creatures than each other player, the player who controls the most creatures gains control of Wild Mammoth. "Sit. Heel! Down! HELP!" |
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Wild MightInstantTarget creature gets +1/+1 until end of turn. That creature gets an additional +4/+4 until end of turn unless any player pays The hunted can become the fiercest hunters. |
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Wild MongrelCreature - HoundDiscard a card: Wild Mongrel gets +1/+1 and becomes the color of your choice until end of turn. It teaches you to play dead. |
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Wild NacatlCreature - Cat WarriorWild Nacatl gets +1/+1 as long as you control a Mountain. "The Cloud Nacatl sit and think, a bunch of soft paws. We are the Claws of Marisi, stalking, pouncing, drawing blood." |
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Wild PairEnchantmentWhenever a creature enters the battlefield, if you cast it from your hand, you may search your library for a creature card with the same total power and toughness and put it onto the battlefield. If you do, shuffle your library.
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Wild ResearchEnchantment
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Wild RicochetInstantYou may choose new targets for target instant or sorcery spell. Then copy that spell. You may choose new targets for the copy. "I knew that trick long before your great-grandmother's great-grandmother was born." |
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Wild SlashInstantFerocious - If you control a creature with power 4 or greater, damage can't be prevented this turn. Never mistake deception for cleverness. |
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Wild SwingSorceryChoose three target nonenchantment permanents. Destroy one of them at random. Though the shaman rarely got what she wanted, she was never disappointed in the result. |
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Wild WurmCreature - WurmWhen Wild Wurm enters the battlefield, flip a coin. If you lose the flip, return Wild Wurm to its owner's hand. Wurm heads appear |
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WildcallSorceryManifest the top card of your library, then put X +1/+1 counters on it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) A howl on the wind hides many dangers. |
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Wilderness ElementalCreature - ElementalTrample "Don't be so quick to reclaim the thawing lands. They might have acquired a taste for freedom." |
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Wilderness HypnotistCreature - Merfolk Wizard
"I felt as if I were moving in brackish water, as if I were drowning, even though I knew I stood on dry land." |
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