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Verdant Touch

Sorcery

Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)

Target land becomes a 2/2 creature that's still a land. (This effect lasts indefinitely.)

Mana:
Cardset: Stronghold #73 (Rare)
Type: Sorcery

Abandon Hope

Sorcery

As an additional cost to cast Abandon Hope, discard X cards.

Look at target opponent's hand and choose X cards from it. That player discards those cards.

As Gerrard's form vanished into the maw of trees, Hanna mouthed a silent plea, mourning a crushed dream.

Mana:
Cardset: Tempest #1 (Uncommon)
Type: Sorcery

Aftershock

Sorcery

Destroy target artifact, creature, or land. Aftershock deals 3 damage to you.

"Every act of destruction has a repercussion."
-Karn, silver golem

Mana:
Cardset: Tempest #160 (Common)
Type: Sorcery

Apocalypse

Sorcery

Exile all permanents. You discard your hand.

"There is a future in which I can see only mist and a single shadow."
-Oracle en-Vec

Mana:
Cardset: Tempest #162 (Rare)
Type: Sorcery

Deadshot

Sorcery

Tap target creature. It deals damage equal to its power to another target creature.

"Carrion! Keep your distance. My blade will come to you!"
-Crovax

Mana:
Cardset: Tempest #170 (Rare)
Type: Sorcery

Disturbed Burial

Sorcery

Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)

Return target creature card from your graveyard to your hand.

Mana:
Cardset: Tempest #23 (Common)
Type: Sorcery

Evincar's Justice

Sorcery

Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)

Evincar's Justice deals 2 damage to each creature and each player.

Mana:
Cardset: Commander #80 (Common)
Tempest #28 (Common)
Type: Sorcery

Extinction

Sorcery

Destroy all creatures of the creature type of your choice.

"I once had an entire race killed just to listen to the rattling of their dried bones as I waded through them."
-Volrath

Mana:
Cardset: Tempest #29 (Rare)
Type: Sorcery

Legerdemain

Sorcery

Exchange control of target artifact or creature and another target permanent that shares one of those types with it. (This effect lasts indefinitely.)

Squee tucked the warm ball in his pocket and slipped a pebble in its place. ‘Glok,' he mumbled, and hid.

Mana:
Cardset: Tempest #72 (Uncommon)
Type: Sorcery

Living Death

Sorcery

Each player exiles all creature cards from his or her graveyard, then sacrifices all creatures he or she controls, then puts all cards he or she exiled this way onto the battlefield.

Mana:
Cardset: Commander #88 (Rare)
Phyrexia vs. The Coalition #31 (Rare)
Tempest #36 (Rare)
Type: Sorcery

Lobotomy

Sorcery

Target player reveals his or her hand, then you choose a card other than a basic land card from it. Search that player's graveyard, hand, and library for all cards with the same name as the chosen card and exile them. Then that player shuffles his or her library.

Mana:
Cardset: Invasion #255 (Uncommon)
Tempest #342 (Uncommon)
Type: Sorcery

Mana Severance

Sorcery

Search your library for any number of land cards and exile them. Then shuffle your library.

"And when this land is wasted, where will we go?"
-Thalakos lament

Mana:
Cardset: Tempest #73 (Rare)
Type: Sorcery

Reanimate

Sorcery

Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to its converted mana cost.

"You will learn to earn death."
-Volrath

Mana:
Cardset: Graveborn #15 (Unknown)
Archenemy #21 (Uncommon)
Tempest #45 (Uncommon)
Type: Sorcery

Repentance

Sorcery

Target creature deals damage to itself equal to its power.

"The cannon wasn't aimed at you!" pleaded Vhati.
"I'm not sure which is more pathetic," replied Greven, "your judgment or your aim."

Mana:
Cardset: Tempest #249 (Uncommon)
Type: Sorcery

Rolling Thunder

Sorcery

Rolling Thunder deals X damage divided as you choose among any number of target creatures and/or players.

"Such rage," thought Vhati, gazing up at the thunderhead from the Predator. "It is Greven's mind manifest."

Mana:
Cardset: Battle for Zendikar #154 (Uncommon)
Tempest #198 (Common)
Type: Sorcery

Scorched Earth

Sorcery

As an additional cost to cast Scorched Earth, discard X land cards.

Destroy X target lands.

"Fire cleanses as well as destroys; that is the nature of change."
-Oracle en-Vec

Mana:
Cardset: Tempest #200 (Rare)
Type: Sorcery

Shadowstorm

Sorcery

Shadowstorm deals 2 damage to each creature with shadow.

"You've not seen a storm until you've seen the kind that roars between worlds."
-Lyna, Soltari emissary

Mana:
Cardset: Tempest #202 (Uncommon)
Type: Sorcery

Winds of Rath

Sorcery

Destroy all creatures that aren't enchanted. They can't be regenerated.

"There shall be a vast shout and then a vaster silence."
-Oracle en-Vec

Mana:
Cardset: Tempest #264 (Rare)
Type: Sorcery

Winter's Grasp

Sorcery

Destroy target land.

Summer is buried there, centuries deep;
A crypt of years where seasons sleep.

Mana:
Cardset: Tempest #159 (Uncommon)
Type: Sorcery

Argivian Restoration

Sorcery

Return target artifact card from your graveyard to the battlefield.

"The Argivian University taught me two things: always look to the past, and never dismiss what appears useless."
-Hanna, Weatherlight navigator

Mana:
Cardset: Elspeth vs. Tezzeret #69 (Uncommon)
Weatherlight #34 (Uncommon)
Type: Sorcery

Flux

Sorcery

Each player discards any number of cards, then draws that many cards.

Draw a card.

"Every spell has the potential to be worthless."
-Ertai, wizard adept

Mana:
Cardset: Weatherlight #39 (Common)
Type: Sorcery

Gaea's Blessing

Sorcery

Target player shuffles up to three target cards from his or her graveyard into his or her library.

Draw a card.

When Gaea's Blessing is put into your graveyard from your library, shuffle your graveyard into your library.

Mana:
Cardset: Time Spiral "Timeshifted" #77 (Special)
Weatherlight #71 (Uncommon)
Type: Sorcery

Haunting Misery

Sorcery

As an additional cost to cast Haunting Misery, exile X creature cards from your graveyard.

Haunting Misery deals X damage to target player.

"I am condemned without end."
-Crovax

Mana:
Cardset: Weatherlight #13 (Common)
Type: Sorcery

Paradigm Shift

Sorcery

Exile all cards from your library. Then shuffle your graveyard into your library.

"Barrin always said that reality is relative. ‘The world,' he cautioned, ‘is but pieces of one's perception.'"
-Ertai, wizard adept

Mana:
Cardset: Weatherlight #46 (Rare)
Type: Sorcery

Shattered Crypt

Sorcery

Return X target creature cards from your graveyard to your hand. You lose X life.

"You must be mad to want one such as I aboard the Weatherlight. But I would be mad to remain here with my rotting family. I accept."
-Crovax

Mana:
Cardset: Weatherlight #22 (Common)
Type: Sorcery

Tendrils of Despair

Sorcery

As an additional cost to cast Tendrils of Despair, sacrifice a creature.

Target opponent discards two cards.

"Because I am incapable of tears does not mean I have no need to shed them."
-Karn, silver golem

Mana:
Cardset: Weatherlight #25 (Common)
Type: Sorcery

Dust to Dust

Sorcery

Exile two target artifacts.

"All this nonsense made by mages
Rusts and crumbles through the ages."
-Aline Corralurn, "Inheritance"

Mana:
Cardset: Fifth Edition #305 (Uncommon)
The Dark #78 (Common)
Type: Sorcery

Forget

Sorcery

Target player discards two cards, then draws as many cards as he or she discarded this way.

Mana:
Cardset: Sixth Edition #70 (Unknown)
Fifth Edition #89 (Rare)
Homelands #32 (Rare)
Type: Sorcery

Game of Chaos

Sorcery

Flip a coin. If you win the flip, you gain 1 life and target opponent loses 1 life, and you decide whether to flip again. If you lose the flip, you lose 1 life and that opponent gains 1 life, and that player decides whether to flip again. Double the life stakes with each flip.

Mana:
Cardset: Fifth Edition #232 (Rare)
Ice Age #186 (Rare)
Type: Sorcery

Icatian Town

Sorcery

Put four 1/1 white Citizen creature tokens onto the battlefield.

Icatia's once-peaceful towns faced increasing attacks from orcs and goblins as the climate cooled. By the time the empire fell, they were little more than armed camps.

Mana:
Cardset: Sixth Edition #25 (Unknown)
Fifth Edition #314 (Rare)
Fallen Empires #162 (Rare)
Type: Sorcery

Jokulhaups

Sorcery

Destroy all artifacts, creatures, and lands. They can't be regenerated.

"The raging waters had swept away trees, bridges, and even houses. My healers had much work to do."
-Halvor Arenson, Kjeldoran priest

Mana:
Cardset: Sixth Edition #192 (Unknown)
Fifth Edition #246 (Rare)
Ice Age #195 (Rare)
Type: Sorcery

Juxtapose

Sorcery

You and target player exchange control of the creature you each control with the highest converted mana cost. Then exchange control of artifacts the same way. If two or more permanents a player controls are tied for highest cost, their controller chooses one of them.

Mana:
Cardset: Sixth Edition #77 (Unknown)
Fifth Edition #95 (Rare)
Legends #63 (Rare)
Type: Sorcery

Mind Ravel

Sorcery

Target player discards a card.

Draw a card at the beginning of the next turn's upkeep.

An end to reason, an end to order. Forget all that has been.

Mana:
Cardset: Fifth Edition #38 (Common)
Ice Age #35 (Common)
Type: Sorcery

Mind Warp

Sorcery

Look at target player's hand and choose X cards from it. That player discards those cards.

The hardest of wizards can have the softest of minds.

Mana:
Cardset: Sixth Edition #143 (Unknown)
Fifth Edition #39 (Uncommon)
Ice Age #36 (Uncommon)
Type: Sorcery

Nature's Lore

Sorcery

Search your library for a Forest card and put that card onto the battlefield. Then shuffle your library.

"It is in our nature to recognize beauty, but to repeat it-ah, that is another feat altogether."
-Hannah of Verdura

Mana:
Cardset: Garruk vs. Liliana #17 (Common)
Fifth Edition #178 (Common)
Ice Age #143 (Uncommon)
Type: Sorcery

Portent

Sorcery

Look at the top three cards of target player's library, then put them back in any order. You may have that player shuffle his or her library.

Draw a card at the beginning of the next turn's upkeep.

Mana:
Cardset: Fifth Edition #110 (Common)
Ice Age #90 (Common)
Type: Sorcery

Pox

Sorcery

Each player loses a third of his or her life, then discards a third of the cards in his or her hand, then sacrifices a third of the creatures he or she controls, then sacrifices a third of the lands he or she controls. Round up each time.

Mana:
Cardset: Fifth Edition #51 (Rare)
Ice Age #46 (Rare)
Type: Sorcery

Recall

Sorcery

Discard X cards, then return a card from your graveyard to your hand for each card discarded this way. Exile Recall.

Mana:
Cardset: Sixth Edition #92 (Unknown)
Fifth Edition #115 (Rare)
Legends #70 (Rare)
Type: Sorcery

Touch of Death

Sorcery

Touch of Death deals 1 damage to target player. You gain 1 life.

Draw a card at the beginning of the next turn's upkeep.

"What was yours is mine. Your land, your people, and now your life."
-Lim-Dûl, the Necromancer

Mana:
Cardset: Fifth Edition #62 (Common)
Ice Age #55 (Common)
Type: Sorcery

Forbidden Ritual

Sorcery

Sacrifice a nontoken permanent. If you do, target opponent loses 2 life unless he or she sacrifices a permanent or discards a card. You may repeat this process any number of times.

Mana:
Cardset: Visions #10 (Rare)
Type: Sorcery