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Faerie Tauntings

Tribal Enchantment - Faerie

Whenever you cast a spell during an opponent's turn, you may have each opponent lose 1 life.

Beneath the fae's constant pranks runs a subtler undercurrent of mockery: the influence of Oona, their hidden queen.

Mana:
Cardset: Lorwyn #112 (Uncommon)
Type: Enchantment

Faces of the Past

Enchantment

Whenever a creature dies, tap all untapped creatures that share a creature type with it or untap all tapped creatures that share a creature type with it.

The ties that bind can also strangle.

Mana:
Cardset: Scourge #35 (Rare)
Type: Enchantment

Fable of Wolf and Owl

Enchantment

Whenever you cast a green spell, you may put a 2/2 green Wolf creature token onto the battlefield.

Whenever you cast a blue spell, you may put a 1/1 blue Bird creature token with flying onto the battlefield.

The forest grew fangs. The sky spread its wings.

Mana: {{/}}{{/}}{{/}}
Cardset: Eventide #150 (Rare)
Type: Enchantment

Eyes of the Wisent

Tribal Enchantment - Elemental

Whenever an opponent casts a blue spell during your turn, you may put a 4/4 green Elemental creature token onto the battlefield.

Calm as a wisent's watch
-Elvish expression meaning "safe"

Mana:
Cardset: Lorwyn #210 (Rare)
Type: Enchantment

Eyes of the Watcher

Enchantment

Whenever you cast an instant or sorcery spell, you may pay . If you do, scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Mana:
Cardset: Fifth Dawn #30 (Uncommon)
Type: Enchantment

Eye of the Storm

Enchantment

Whenever a player casts an instant or sorcery card, exile it. Then that player copies each instant or sorcery card exiled with Eye of the Storm. For each copy, the player may cast the copy without paying its mana cost.

Mana:
Cardset: Ravnica: City of Guilds #48 (Rare)
Type: Enchantment

Eye of Singularity

World Enchantment

When Eye of Singularity enters the battlefield, destroy each permanent with the same name as another permanent, except for basic lands. They can't be regenerated.

Whenever a permanent other than a basic land enters the battlefield, destroy all other permanents with that name. They can't be regenerated.

Mana:
Cardset: Visions #104 (Rare)
Type: Enchantment

Extra Arms

Enchantment - Aura

Enchant creature

Whenever enchanted creature attacks, it deals 2 damage to target creature or player.

"Perhaps extra heads would have served them better."
-Foothill guide

Mana:
Cardset: Scourge #92 (Uncommon)
Type: Enchantment

Exquisite Blood

Enchantment

Whenever an opponent loses life, you gain that much life.

Even as humans regained the upper hand, some still willingly traded their lives for a chance at immortality.

Mana:
Cardset: Avacyn Restored #102 (Rare)
Type: Enchantment

Exploration

Enchantment

You may play an additional land on each of your turns.

The first explorers found Argoth a storehouse of natural wealth-towering forests grown over rich veins of ore.

Mana:
Cardset: Conspiracy #164 (Rare)
Urza's Saga #250 (Rare)
Type: Enchantment

Exotic Curse

Enchantment - Aura

Enchant creature

Domain - Enchanted creature gets -1/-1 for each basic land type among lands you control.

Fouler than a necromancer's kiss.
-Jamuraan expression

Mana:
Cardset: Phyrexia vs. The Coalition #56 (Common)
Invasion #105 (Common)
Type: Enchantment

Exoskeletal Armor

Enchantment - Aura

Enchant creature

Enchanted creature gets +X/+X, where X is the number of creature cards in all graveyards.

"We use only what we need-but in times of strife, our need becomes great."
-Centaur warrior

Mana:
Cardset: Judgment #114 (Uncommon)
Type: Enchantment

Exclusion Ritual

Enchantment

Imprint - When Exclusion Ritual enters the battlefield, exile target nonland permanent.

Players can't cast spells with the same name as the exiled card.

"Your desires have become our discretion."
-Izathel, priest of the Annex

Mana:
Cardset: New Phyrexia #10 (Uncommon)
Type: Enchantment

Excavation

Enchantment

, Sacrifice a land: Draw a card. Any player may activate this ability.

"There are secrets out there begging to be rediscovered. We just need to look in the right places."
-Teferi, planeswalker

Mana:
Cardset: Prophecy #33 (Uncommon)
Type: Enchantment

Evil Presence

Enchantment - Aura

Enchant land

Enchanted land is a Swamp.

"The Accorders would lament the transformation of their cherished lands, had they lived to see it."
-Sheoldred, Whispering One

Mana:
Cardset: New Phyrexia #60 (Common)
Fifth Edition #22 (Uncommon)
Fourth Edition #20 (Uncommon)
Revised Edition #18 (Uncommon)
Unlimited Edition #16 (Uncommon)
Beta Edition #16 (Unknown)
Alpha Edition #16 (Unknown)
Type: Enchantment

Everlasting Torment

Enchantment

Players can't gain life.

Damage can't be prevented.

All damage is dealt as though its source had wither. (A source with wither deals damage to creatures in the form of -1/-1 counters.)

When night fell, the plane itself was scarred.

Mana: {{/}}
Cardset: Shadowmoor #186 (Rare)
Type: Enchantment

Everflame Eidolon

Enchantment Creature - Spirit

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

: Everflame Eidolon gets +1/+0 until end of turn. If it's an Aura, enchanted creature gets +1/+0 until end of turn instead.

Enchanted creature gets +1/+1.

Mana:
Power: 1/1
Cardset: Born of the Gods #92 (Uncommon)
Type: Enchantment

Evanescent Intellect

Enchantment - Aura

Enchant creature

Enchanted creature has ", : Target player puts the top three cards of his or her library into his or her graveyard."

The mind is a vessel that may be emptied like any other.

Mana:
Cardset: Born of the Gods #38 (Common)
Type: Enchantment

Ethereal Armor

Enchantment - Aura

Enchant creature

Enchanted creature gets +1/+1 for each enchantment you control and has first strike.

Metal is scarce, smiths are pricey, and plate mail is heavy.

Mana:
Cardset: Return to Ravnica #9 (Common)
Type: Enchantment

Eternity Snare

Enchantment - Aura

Enchant creature

When Eternity Snare enters the battlefield, draw a card.

Enchanted creature doesn't untap during its controller's untap step.

Mana:
Cardset: Born of the Gods #37 (Uncommon)
Time Spiral #61 (Common)
Type: Enchantment

Eternal Warrior

Enchantment - Aura

Enchant creature

Enchanted creature has vigilance.

Warriors of the Tsunami-nito School spend years in training to master the way of effortless effort.

Mana:
Cardset: Fifth Edition #225 (Common)
Fourth Edition #208 (Common)
Legends #142 (Uncommon)
Type: Enchantment

Eternal Thirst

Enchantment - Aura

Enchant creature

Enchanted creature has lifelink and "Whenever a creature an opponent controls dies, put a +1/+1 counter on this creature." (Damage dealt by a creature with lifelink also causes its controller to gain that much life.)

Mana:
Cardset: Magic 2015 #95 (Common)
Type: Enchantment

Essence Leak

Enchantment - Aura

Enchant permanent

As long as enchanted permanent is red or green, it has "At the beginning of your upkeep, sacrifice this permanent unless you pay its mana cost."

"We define the boundaries of reality; they don't define us."
-Teferi

Mana:
Cardset: Invasion #55 (Uncommon)
Type: Enchantment

Essence Flare

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+0.

At the beginning of the upkeep of enchanted creature's controller, put a -0/-1 counter on that creature.

Never underestimate the power of the soul unleashed.

Mana:
Cardset: Ice Age #69 (Common)
Type: Enchantment

Escape Routes

Enchantment

: Return target white or black creature you control to its owner's hand.

"I'll get you to safety-or whatever passes for safety these days."
-Urborg ferry pilot

Mana:
Cardset: Planeshift #25 (Common)
Type: Enchantment

Errantry

Enchantment - Aura

Enchant creature

Enchanted creature gets +3/+0 and can only attack alone.

"There is no shame in solitude. The lone knight may succeed where a hundred founder."
-Arna Kennerüd, skyknight

Mana:
Cardset: Fifth Edition #224 (Common)
Ice Age #183 (Common)
Type: Enchantment

Errant Minion

Enchantment - Aura

Enchant creature

At the beginning of the upkeep of enchanted creature's controller, that player may pay any amount of mana. Errant Minion deals 2 damage to that player. Prevent X of that damage, where X is the amount of mana that player paid this way.

Abandon not your faith when others abandon you.

Mana:
Cardset: Ice Age #68 (Common)
Type: Enchantment

Erosion

Enchantment - Aura

Enchant land

At the beginning of the upkeep of enchanted land's controller, destroy that land unless that player pays or 1 life.

Mana:
Cardset: Fourth Edition #70 (Common)
The Dark #25 (Common)
Type: Enchantment

Erebos, God of the Dead

Legendary Enchantment Creature - God

Indestructible

As long as your devotion to black is less than five, Erebos isn't a creature. (Each in the mana costs of permanents you control counts toward your devotion to black.)

Your opponents can't gain life.

, Pay 2 life: Draw a card.

Mana:
Power: 5/7
Cardset: Theros #85 (Mythic Rare)
Type: Enchantment

Erebos's Emissary

Enchantment Creature - Snake

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Discard a creature card: Erebos's Emissary gets +2/+2 until end of turn. If Erebos's Emissary is an Aura, enchanted creature gets +2/+2 until end of turn instead.

Enchanted creature gets +3/+3.

Mana:
Power: 3/3
Cardset: Theros #86 (Uncommon)
Type: Enchantment

Equipoise

Enchantment

At the beginning of your upkeep, for each land target player controls in excess of the number you control, choose a land he or she controls, then the chosen permanents phase out. Repeat this process for artifacts and creatures. (While they're phased out, they're treated as though they don't exist. They phase in before that player untaps during his or her next untap step.)

Mana:
Cardset: Visions #103 (Rare)
Type: Enchantment

Equinox

Enchantment - Aura

Enchant land

Enchanted land has ": Counter target spell if it would destroy a land you control."

Mana:
Cardset: Legends #182 (Common)
Type: Enchantment

Equilibrium

Enchantment

Whenever you cast a creature spell, you may pay . If you do, return target creature to its owner's hand.

Seek balance in all things-as long as the scales are weighted in your favor.
-Vodalian saying

Mana:
Cardset: Seventh Edition #71 (Rare)
Exodus #32 (Rare)
Type: Enchantment

Epiphany Storm

Enchantment - Aura

Enchant creature

Enchanted creature has ", , Discard a card: Draw a card."

In Meletis, certain oracles are trained to be divine lightning rods, receiving countless visions in an instant.

Mana:
Cardset: Born of the Gods #91 (Common)
Type: Enchantment

Epic Struggle

Enchantment

At the beginning of your upkeep, if you control twenty or more creatures, you win the game.

"If our foes will not listen to words, perhaps hooves and claws will make them take notice."
-Seton, centaur druid

Mana:
Cardset: Judgment #112 (Rare)
Type: Enchantment

Epic Proportions

Enchantment - Aura

Flash

Enchant creature

Enchanted creature gets +5/+5 and has trample.

From mite to mighty.

Mana:
Cardset: Lorwyn #209 (Rare)
Type: Enchantment

Ephara, God of the Polis

Legendary Enchantment Creature - God

Indestructible

As long as your devotion to white and blue is less than seven, Ephara isn't a creature.

At the beginning of each upkeep, if you had another creature enter the battlefield under your control last turn, draw a card.

Mana:
Power: 6/5
Cardset: Born of the Gods #145 (Mythic Rare)
Type: Enchantment

Ephara's Radiance

Enchantment - Aura

Enchant creature

Enchanted creature has ", : You gain 3 life."

"Civilization is the sum of Ephara's gifts."
-Olexa of the Twelve

Mana:
Cardset: Born of the Gods #9 (Common)
Type: Enchantment

Ephara's Enlightenment

Enchantment - Aura

Enchant creature

When Ephara's Enlightenment enters the battlefield, put a +1/+1 counter on enchanted creature.

Enchanted creature has flying.

Whenever a creature enters the battlefield under your control, you may return Ephara's Enlightenment to its owner's hand.

Mana:
Cardset: Born of the Gods #146 (Uncommon)
Type: Enchantment

Entangling Vines

Enchantment - Aura

Enchant tapped creature

Enchanted creature doesn't untap during its controller's untap step.

Every living thing has roots in nature. Sometimes nature gets its roots into you.

Mana:
Cardset: Magic 2010 #181 (Common)
Type: Enchantment