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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Clockspinning

Instant

Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)

Choose a counter on target permanent or suspended card. Remove that counter from that permanent or card or put another of those counters on it.

Mana:
Cardset: Time Spiral #53 (Common)
Type: Instant

Clockwork Beetle

Artifact Creature - Insect

Clockwork Beetle enters the battlefield with two +1/+1 counters on it.

Whenever Clockwork Beetle attacks or blocks, remove a +1/+1 counter from it at end of combat.

Mana:
Cardset: Mirrodin #153 (Common)
Type: Artifact Creature

Clockwork Condor

Artifact Creature - Bird

Flying

Clockwork Condor enters the battlefield with three +1/+1 counters on it.

Whenever Clockwork Condor attacks or blocks, remove a +1/+1 counter from it at end of combat.

Mana:
Cardset: Elspeth vs. Tezzeret #50 (Common)
Mirrodin #154 (Common)
Type: Artifact Creature

Clockwork Dragon

Artifact Creature - Dragon

Flying

Clockwork Dragon enters the battlefield with six +1/+1 counters on it.

Whenever Clockwork Dragon attacks or blocks, remove a +1/+1 counter from it at end of combat.

: Put a +1/+1 counter on Clockwork Dragon.

Mana:
Cardset: Mirrodin #155 (Rare)
Type: Artifact Creature

Clockwork Hydra

Artifact Creature - Hydra

Clockwork Hydra enters the battlefield with four +1/+1 counters on it.

Whenever Clockwork Hydra attacks or blocks, remove a +1/+1 counter from it. If you do, Clockwork Hydra deals 1 damage to target creature or player.

: Put a +1/+1 counter on Clockwork Hydra.

Mana:
Cardset: Elspeth vs. Tezzeret #55 (Uncommon)
Time Spiral #253 (Uncommon)
Type: Artifact Creature

Clockwork Vorrac

Artifact Creature - Boar Beast

Trample

Clockwork Vorrac enters the battlefield with four +1/+1 counters on it.

Whenever Clockwork Vorrac attacks or blocks, remove a +1/+1 counter from it at end of combat.

: Put a +1/+1 counter on Clockwork Vorrac.

Mana:
Cardset: Mirrodin #156 (Uncommon)
Type: Artifact Creature

Cloistered Youth

Creature - Human

At the beginning of your upkeep, you may transform Cloistered Youth.

"I heard her talking in her sleep-pleading, shrieking, snarling. It was not my daughter's voice. That is not my daughter."
-Ekatrin, elder of Hanweir

Mana:
Power: 1/1
Cardset: Innistrad #8 (Uncommon)
Innistrad #8a (Uncommon)
Type: Creature

Clone

Creature - Shapeshifter

You may have Clone enter the battlefield as a copy of any creature on the battlefield.

One face, two minds.

Mana:
Cardset: Magic 2014 #47 (Rare)
Magic 2013 #45 (Rare)
Venser vs. Koth #14 (Rare)
Magic 2011 #49 (Rare)
Magic 2010 #45 (Rare)
Tenth Edition #73 (Rare)
Ninth Edition #67 (Rare)
Onslaught #75 (Rare)
Revised Edition #51 (Uncommon)
Unlimited Edition #52 (Uncommon)
Beta Edition #52 (Unknown)
Alpha Edition #52 (Unknown)
Type: Creature

Clone Legion

Sorcery

For each creature target player controls, put a token onto the battlefield that's a copy of that creature.

Their lust for battle was so great that they didn't care their enemies wore their own faces.

Mana:
Cardset: Dragons of Tarkir #48 (Mythic Rare)
Type: Sorcery

Clone Shell

Artifact Creature - Shapeshifter

Imprint - When Clone Shell enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library in any order.

When Clone Shell dies, turn the exiled card face up. If it's a creature card, put it onto the battlefield under your control.

Mana:
Power: 2/2
Cardset: Scars of Mirrodin #143 (Uncommon)
Type: Artifact Creature

Cloud Crusader

Creature - Human Knight

Flying

First strike (This creature deals combat damage before creatures without first strike.)

Each crusader bonds with a griffin fledgling while still a child, and the two grow up as siblings.

Mana:
Power: 2/3
Cardset: Magic 2011 #10 (Common)
Type: Creature

Cloud Elemental

Creature - Elemental

Flying

Cloud Elemental can block only creatures with flying.

"The sky teems with just as much life as the forest or the deep seas."
-Hadi Kasten, Calla Dale naturalist

Mana:
Power: 2/3
Cardset: Magic 2011 #50 (Common)
Tenth Edition #74 (Common)
Visions #29 (Common)
Type: Creature

Cloud Key

Artifact

As Cloud Key enters the battlefield, choose artifact, creature, enchantment, instant, or sorcery.

Spells you cast of the chosen type cost less to cast.

The musical sound of its turning triggers the tumblers of revelation.

Mana:
Cardset: Future Sight #160 (Rare)
Type: Artifact

Cloud Manta

Creature - Fish

Flying

When Emeria's worshippers learned that she was no more than a twisted memory of Emrakul, they abandoned their temples to the god. The deserted shrines now serve as breeding grounds for the mantas.

Mana:
Power: 3/2
Cardset: Battle for Zendikar #71 (Common)
Type: Creature

Cloud Sprite

Creature - Faerie

Flying (This creature can't be blocked except by creatures with flying or reach.)

Cloud Sprite can block only creatures with flying.

The delicate sprites carry messages for Saprazzans, but they refuse to land in Mercadia City's filthy markets.

Mana:
Power: 1/1
Cardset: Tenth Edition #75 (Common)
Mercadian Masques #67 (Common)
Type: Creature

Cloudchaser Kestrel

Creature - Bird

Flying

When Cloudchaser Kestrel enters the battlefield, destroy target enchantment.

: Target permanent becomes white until end of turn.

Mana:
Power: 2/2
Cardset: Time Spiral #10 (Common)
Type: Creature

Cloudcrest Lake

Land

: Add to your mana pool.

: Add or to your mana pool. Cloudcrest Lake doesn't untap during your next untap step.

Cardset: Champions of Kamigawa #274 (Uncommon)
Type: Land

Cloudcrown Oak

Creature - Treefolk Warrior

Reach (This can block creatures with flying.)

"Clever folk build their homes near cloudcrowns. If a hawk or even just a faerie tries to swoop in, it'll get swatted from here to Cloverdell."
-Calydd, kithkin farmer

Mana:
Power: 3/4
Cardset: Lorwyn #201 (Common)
Type: Creature

Cloudfin Raptor

Creature - Bird Mutant

Flying

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

Mana:
Cardset: Gatecrash #32 (Common)
Type: Creature

Cloudform

Enchantment

When Cloudform enters the battlefield, it becomes an Aura with enchant creature. Manifest the top card of your library and attach Cloudform to it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)

Enchanted creature has flying and hexproof.

Mana:
Cardset: Fate Reforged #32 (Uncommon)
Type: Enchantment

Cloudgoat Ranger

Creature - Giant Warrior

When Cloudgoat Ranger enters the battlefield, put three 1/1 white Kithkin Soldier creature tokens onto the battlefield.

Tap three untapped Kithkin you control: Cloudgoat Ranger gets +2/+0 and gains flying until end of turn.

Mana:
Power: 3/3
Cardset: Modern Masters #10 (Uncommon)
Lorwyn #10 (Uncommon)
Type: Creature

Cloudheath Drake

Artifact Creature - Drake

Flying

: Cloudheath Drake gains vigilance until end of turn.

A permanent storm rages over the plain of Cloudheath, and drakes ride its currents-two reminders that some elements of Esper will not be controlled.

Mana:
Power: 3/3
Cardset: Shards of Alara #35 (Common)
Type: Artifact Creature

Cloudhoof Kirin

Legendary Creature - Kirin Spirit

Flying

Whenever you cast a Spirit or Arcane spell, you may have target player put the top X cards of his or her library into his or her graveyard, where X is that spell's converted mana cost.

Mana:
Power: 4/4
Cardset: Saviors of Kamigawa #31 (Rare)
Type: Creature

Cloudpost

Land - Locus

Cloudpost enters the battlefield tapped.

: Add to your mana pool for each Locus on the battlefield.

Mana:
Cardset: Mirrodin #280 (Common)
Type: Land

Cloudseeder

Creature - Faerie Spellshaper

Flying

, , Discard a card: Put a 1/1 blue Faerie creature token named Cloud Sprite onto the battlefield. It has flying and "Cloud Sprite can block only creatures with flying."

Mana:
Power: 1/1
Cardset: Future Sight #33 (Uncommon)
Type: Creature

Cloudshift

Instant

Exile target creature you control, then return that card to the battlefield under your control.

"Even storm clouds bow to worship Avacyn."
-Elder Rimheit

Mana:
Cardset: Avacyn Restored #12 (Common)
Type: Instant

Cloudstone Curio

Artifact

Whenever a nonartifact permanent enters the battlefield under your control, you may return another permanent you control that shares a card type with it to its owner's hand.

It wants to remain a mystery, banishing the curious in favor of less inquisitive company.

Mana:
Cardset: Ravnica: City of Guilds #257 (Rare)
Type: Artifact

Cloudthresher

Creature - Elemental

Flash

Reach (This can block creatures with flying.)

When Cloudthresher enters the battlefield, it deals 2 damage to each creature with flying and each player.

Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

Mana:
Power: 7/7
Cardset: Lorwyn #202 (Rare)
Type: Creature

Clout of the Dominus

Enchantment - Aura

Enchant creature

As long as enchanted creature is blue, it gets +1/+1 and has shroud. (It can't be the target of spells or abilities.)

As long as enchanted creature is red, it gets +1/+1 and has haste.

Mana: {{/}}
Cardset: Eventide #99 (Common)
Type: Enchantment

Cloven Casting

Enchantment

Whenever you cast a multicolored instant or sorcery spell, you may pay . If you do, copy that spell. You may choose new targets for the copy.

"Let us flee to the deep jungle. Our city is no longer safe-and I suspect neither is the fallback retreat."

Mana:
Cardset: Alara Reborn #86 (Rare)
Type: Enchantment

Clutch of Currents

Sorcery

Return target creature to its owner's hand.

Awaken 3- (If you cast this spell for , also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Mana:
Cardset: Battle for Zendikar #72 (Common)
Type: Sorcery

Clutch of the Undercity

Instant

Return target permanent to its owner's hand. Its controller loses 3 life.

Transmute (, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.)

Mana:
Cardset: Ravnica: City of Guilds #197 (Uncommon)
Type: Instant

Coal Stoker

Creature - Elemental

When Coal Stoker enters the battlefield, if you cast it from your hand, add to your mana pool.

"The day is mine! I sent three such creatures against my foe, then watched as my magefire popped her soldiers like overripe spleenfruits."
-Dobruk the Unstable, pyromancer

Mana:
Power: 3/3
Cardset: Sorin vs. Tibalt #49 (Common)
Time Spiral #150 (Common)
Type: Creature

Coalhauler Swine

Creature - Boar Beast

Whenever Coalhauler Swine is dealt damage, it deals that much damage to each player.

Nothing stops industry in Ravnica-certainly not the safety of its workers.

Mana:
Power: 4/4
Cardset: Ravnica: City of Guilds #119 (Common)
Type: Creature

Coalition Relic

Artifact

: Add one mana of any color to your mana pool.

: Put a charge counter on Coalition Relic.

At the beginning of your precombat main phase, remove all charge counters from Coalition Relic. Add one mana of any color to your mana pool for each charge counter removed this way.

Mana:
Cardset: Phyrexia vs. The Coalition #54 (Rare)
Future Sight #161 (Rare)
Type: Artifact

Coalition Victory

Sorcery

You win the game if you control a land of each basic land type and a creature of each color.

"You can build a perfect machine out of imperfect parts."
-Urza

Mana:
Cardset: Time Spiral "Timeshifted" #91 (Special)
Invasion #241 (Rare)
Type: Sorcery

Coastal Discovery

Sorcery

Draw two cards.

Awaken 4- (If you cast this spell for , also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Mana:
Cardset: Battle for Zendikar #73 (Uncommon)
Type: Sorcery

Coastal Hornclaw

Creature - Bird

Sacrifice a land: Coastal Hornclaw gains flying until end of turn.

Jamuraan farmers fear three things above all else: droughts, floods, and hornclaws.

Mana:
Power: 3/3
Cardset: Eighth Edition #66 (Common)
Prophecy #31 (Common)
Type: Creature

Coastal Piracy

Enchantment

Whenever a creature you control deals combat damage to an opponent, you may draw a card.

"I don't like to think of myself as a pirate. I'm more like a stimulator of the local economy."

Mana:
Cardset: Eighth Edition #67 (Rare)
Mercadian Masques #68 (Uncommon)
Type: Enchantment

Coastal Tower

Land

Coastal Tower enters the battlefield tapped.

: Add or to your mana pool.

A beacon in the night, a dream in the fog.

Cardset: Eighth Edition #323 (Uncommon)
Invasion #321 (Uncommon)
Type: Land
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