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Voyager StaffArtifact
Voyager staffs are sought by those hoping to find an escape from the sprawling glut of Ravnica. |
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Gruul SignetArtifact
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Gruul War PlowArtifactCreatures you control have trample.
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Izzet SignetArtifact
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Mizzium TransreliquatArtifact
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Moratorium StoneArtifact
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Orzhov SignetArtifact
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Sword of the ParunsArtifact - EquipmentAs long as equipped creature is tapped, tapped creatures you control get +2/+0.
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Azorius SignetArtifact
The maze-like design embodies the core of Azorius law-strict structure designed to test wills and stall change. |
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Evolution VatArtifact
The vats are self-contained worlds, bubbling and churning with unnatural speed, boiling down eons of change into moments. |
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Magewright's StoneArtifact
The stones hark back to an age before civilization, when the living earth blessed all who trod its untamed wilds. |
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Muse VesselArtifact
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Rakdos RiteknifeArtifact - EquipmentEquipped creature gets +1/+0 for each blood counter on Rakdos Riteknife and has "
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Rakdos SignetArtifact
Made of bone and boiled in blood, a Rakdos signet is not considered finished until it has been used as a murder weapon. |
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Simic SignetArtifact
For the Simic Combine, its sigil serves not as an emblem of honor but as a trademark. Its familiar image on any biological commodity attests to superb craftsmanship, ingenious innovation, and higher cost. |
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Skullmead CauldronArtifact
Once tasted, the flavor of skullmead lingers in the throat, a secret brand of guilt for those who partake in forbidden pleasures. |
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Candles of LengArtifact
"A tome stored in its light is as crisp as the day it was written." |
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Chronatog TotemArtifact
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Foriysian TotemArtifact
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Gauntlet of PowerArtifactAs Gauntlet of Power enters the battlefield, choose a color.
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HivestoneArtifactCreatures you control are Slivers in addition to their other creature types. Rath's evincars used hivestones to control the slivers, but the overlay put their power into unwitting hands. Now the stones make not masters, but slaves. |
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Locket of YesterdaysArtifactSpells you cast cost Every hour, at the turning of the glass, its owner had whispered to the locket, seeding it with secrets. This would be her legacy, her memory, if the rifts should take her. |
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Lotus BloomArtifactIllus. Mark Zug |
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Paradise PlumeArtifactAs Paradise Plume enters the battlefield, choose a color. A last wisp of paradise in a fallen world. |
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Phyrexian TotemArtifact
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Prismatic LensArtifact
It bends not light but mana, aligning its chaotic currents into the sharp angles necessary for the mystic's purposes. |
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Sarpadian Empires, Vol. VIIArtifactAs Sarpadian Empires, Vol. VII enters the battlefield, choose white Citizen, blue Camarid, black Thrull, red Goblin, or green Saproling. The past still lives within its pages, waiting for its time to come again. |
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Thunder TotemArtifact
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Weatherseed TotemArtifact
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Cloud KeyArtifactAs Cloud Key enters the battlefield, choose artifact, creature, enchantment, instant, or sorcery. The musical sound of its turning triggers the tumblers of revelation. |
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Coalition RelicArtifact
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Sword of the MeekArtifact - EquipmentEquipped creature gets +1/+2.
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Veilstone AmuletArtifactWhenever you cast a spell, creatures you control can't be the targets of spells or abilities your opponents control this turn. Sometimes it's ostentatious to go unseen. |
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Darksteel GarrisonArtifact - FortificationFortified land is indestructible.
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WhetwheelArtifact
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Everflowing ChaliceArtifactMultikicker
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Fractured PowerstoneArtifact
The Thran learned to capture mana, but power inevitably escapes its bonds. |
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Sai of the ShinobiArtifact - EquipmentEquipped creature gets +1/+1. The passing of the sai presages the end of the old clan and the ascent of the new. |
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Acorn CatapultArtifact
The Kalonian word for "ammunition" is the same as the word for "bait." |
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Champion's HelmArtifact - EquipmentEquipped creature gets +2/+2.
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