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Spitting ImageSorceryPut a token that's a copy of target creature onto the battlefield. Spitting is the customary greeting between a creature and its magical impostor. |
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Spectral ProcessionSorcery( "The dead have it easy. They suffer no more. If breaking their rest helps the living, so be it." |
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Advice from the FaeSorcery(
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Flow of IdeasSorceryDraw a card for each Island you control. "Beware the merrows, whose envy and covetousness surpasses even that of the ravenous whirlpools where they dwell." |
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Beseech the QueenSorcery( Those who hear her go mad with inspiration. |
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Jaws of StoneSorceryJaws of Stone deals X damage divided as you choose among any number of target creatures and/or players, where X is the number of Mountains you control as you cast Jaws of Stone. When giants find their mountain homes infested, they have a whole range of solutions. |
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Tower AboveSorcery(
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Feudkiller's VerdictTribal Sorcery - GiantYou gain 10 life. Then if you have more life than an opponent, put a 5/5 white Giant Warrior creature token onto the battlefield. "There are all kinds of strengths, but if you have strength of soul, the others will follow." |
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WildfireSorceryEach player sacrifices four lands. Wildfire deals 4 damage to each creature. Fire is always at the top of the food chain, and it has a big appetite. |
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Desert TwisterSorceryDestroy target permanent.
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RebirthSorceryRemove Rebirth from your deck before playing if you're not playing for ante.
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JokulhaupsSorceryDestroy all artifacts, creatures, and lands. They can't be regenerated. "The raging waters had swept away trees, bridges, and even houses. My healers had much work to do." |
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Icatian TownSorceryPut four 1/1 white Citizen creature tokens onto the battlefield. Icatia's once-peaceful towns faced increasing attacks from orcs and goblins as the climate cooled. By the time the empire fell, they were little more than armed camps. |
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Collective UnconsciousSorceryDraw a card for each creature you control. "The beasts of the wild are my senses. It is through their eyes that all knowledge shall come to me." |
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AmnesiaSorceryTarget player reveals his or her hand and discards all nonland cards. "When one has witnessed the unspeakable, 'tis sometimes better to forget." -Vervamon the Elder |
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CatastropheSorceryDestroy all lands or all creatures. Creatures destroyed this way can't be regenerated. Radiant's eyes flashed. "Go, then," the angel spat at Serra, "and leave this world to those who truly care." |
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Time SpiralSorceryExile Time Spiral. Each player shuffles his or her graveyard and hand into his or her library, then draws seven cards. You untap up to six lands.
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Rain of SaltSorceryDestroy two target lands. Here, rain does not wash the land; it desiccates it. |
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Wake of DestructionSorceryDestroy target land and all other lands with the same name as that land. Land charred black, rivers boiled, |
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PulverizeSorceryYou may sacrifice two Mountains rather than pay Pulverize's mana cost.
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Volcanic WindSorceryVolcanic Wind deals X damage divided as you choose among any number of target creatures, where X is the number of creatures on the battlefield as you cast Volcanic Wind. The Cho-Arrim call it "the fury of Ramos." |
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Twilight's CallSorceryYou may cast Twilight's Call any time you could cast an instant if you pay Twilight falls. We rise. |
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Plague SporesSorceryDestroy target nonblack creature and target land. They can't be regenerated. "Breathe deep, Dominaria. Breathe deep and die." |
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Slice and DiceSorcerySlice and Dice deals 4 damage to each creature.
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Mind's DesireSorceryShuffle your library. Then exile the top card of your library. Until end of turn, you may play that card without paying its mana cost. (If it has X in its mana cost, X is 0.)
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Solar TideSorceryChoose one - Destroy all creatures with power 2 or less; or destroy all creatures with power 3 or greater.
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One Dozen EyesSorceryChoose one - Put a 5/5 green Beast creature token onto the battlefield; or put five 1/1 green Insect creature tokens onto the battlefield.
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Reversal of FortuneSorceryTarget opponent reveals his or her hand. You may copy an instant or sorcery card in it. If you do, you may cast the copy without paying its mana cost. "Why learn hundreds of spells when you can learn only one and use it to steal hundreds?" |
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MindblazeSorceryName a nonland card and choose a number greater than 0. Target player reveals his or her library. If that library contains exactly the chosen number of the named card, Mindblaze deals 8 damage to that player. Then that player shuffles his or her library.
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Final JudgmentSorceryExile all creatures. "The clashing warriors turned to face O-Kagachi, the greatest kami, and their sigh of awe was their last breath." |
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Choice of DamnationsSorcery - ArcaneTarget opponent chooses a number. You may have that player lose that much life. If you don't, that player sacrifices all but that many permanents. "Life is a series of choices between bad and worse." |
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Neverending TormentSorcerySearch target player's library for X cards, where X is the number of cards in your hand, and exile them. Then that player shuffles his or her library.
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Feral LightningSorceryPut three 3/1 red Elemental creature tokens with haste onto the battlefield. Exile them at the beginning of the next end step. They moved like apes, but a thousand times swifter, prying into every corner, leaving pawprints of ash. |
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Rally the HordeSorceryExile the top card of your library. Exile the top card of your library. Exile the top card of your library. If the last card exiled isn't a land, repeat this process. Put a 1/1 red Warrior creature token onto the battlefield for each nonland card exiled this way.
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Undying FlamesSorceryExile cards from the top of your library until you exile a nonland card. Undying Flames deals damage to target creature or player equal to that card's converted mana cost.
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Tunnel VisionSorceryName a card. Target player reveals cards from the top of his or her library until the named card is revealed. If it is, that player puts the rest of the revealed cards into his or her graveyard and puts the named card on top of his or her library. Otherwise, the player shuffles his or her library.
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HexSorceryDestroy six target creatures. When killing five just isn't enough. |
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Sins of the PastSorceryUntil end of turn, you may cast target instant or sorcery card from your graveyard without paying its mana cost. If that card would be put into your graveyard this turn, exile it instead. Exile Sins of the Past.
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Razia's PurificationSorceryEach player chooses three permanents he or she controls, then sacrifices the rest. Only the chosen ones are spared. |
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Twisted JusticeSorceryTarget player sacrifices a creature. You draw cards equal to that creature's power. In Otiev's mind, he ruled in favor of the accused. But in his courtroom he was only a spectator, watching his hand deliver the sign of death. |
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