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$key = 'cake_' $value = array( 'LC_MESSAGES' => array([maximum depth reached]) ) $config = '_cake_core_' $settings = array( 'prefix' => '*****', 'engine' => 'File', 'path' => '/var/www/mtgplaytest.com/public_html/app/tmp/cache/persistent/', 'serialize' => true, 'duration' => (int) 10, 'lock' => true, 'isWindows' => false, 'mask' => (int) 436, 'probability' => (int) 100, 'groups' => array([maximum depth reached]) ) $success = false
Cache::write() - CORE/Cake/Cache/Cache.php, line 309 I18n::translate() - CORE/Cake/I18n/I18n.php, line 176 __d - CORE/Cake/basics.php, line 558 PaginatorHelper::counter() - CORE/Cake/View/Helper/PaginatorHelper.php, line 581 include - APP/View/Elements/pagination.ctp, line 26 View::_evaluate() - CORE/Cake/View/View.php, line 920 View::_render() - CORE/Cake/View/View.php, line 883 View::element() - CORE/Cake/View/View.php, line 424 include - APP/View/Cards/index.ctp, line 28 View::_evaluate() - CORE/Cake/View/View.php, line 920 View::_render() - CORE/Cake/View/View.php, line 883 View::render() - CORE/Cake/View/View.php, line 475 Controller::render() - CORE/Cake/Controller/Controller.php, line 957 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 193 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 161 [main] - APP/webroot/index.php, line 92
Longbow ArcherCreature - Human Soldier ArcherFirst strike; reach (This creature can block creatures with flying.) "If it bears wings, I will pin it to the skies over Tefemburu." |
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RemedyInstantPrevent the next 5 damage that would be dealt this turn to any number of target creatures and/or players, divided as you choose. "These things will protect you while I'm gone, remind you of my love for you." |
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ReprisalInstantDestroy target creature with power 4 or greater. It can't be regenerated. "The meek shall fight as one, and they shall overcome even the greatest of foes." |
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SerenityEnchantmentAt the beginning of your upkeep, destroy all artifacts and enchantments. They can't be regenerated. "Just think of me as the storm before the calm." |
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TariffSorceryEach player sacrifices the creature he or she controls with the highest converted mana cost unless he or she pays that creature's mana cost. If two or more creatures a player controls are tied for highest cost, that player chooses one.
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WarmthEnchantmentWhenever an opponent casts a red spell, you gain 2 life. "Flame grows gentle with but a little distance." |
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ChillEnchantmentRed spells cost more to cast. "Temper, temper." |
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FlashInstantYou may put a creature card from your hand onto the battlefield. If you do, sacrifice it unless you pay its mana cost reduced by up to .
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Soldevi SageCreature - Human Wizard, Sacrifice two lands: Draw three cards, then discard one of them. "To hide the truth is more than folly-it is fatal." |
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Tidal SurgeSorceryTap up to three target creatures without flying. "It is nature that gives us our boundaries and nature that enforces them." |
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Blighted ShamanCreature - Human Cleric Shaman, Sacrifice a Swamp: Target creature gets +1/+1 until end of turn.
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Dry SpellSorceryDry Spell deals 1 damage to each creature and each player. "Wherever water is lacking, all things suffer." |
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Painful MemoriesSorceryLook at target opponent's hand and choose a card from it. Put that card on top of that player's library. "It is terrible how one brief action can live forever in memory." |
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Final FortuneInstantTake an extra turn after this one. At the beginning of that turn's end step, you lose the game. Want all, lose all. |
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Fit of RageSorceryTarget creature gets +3/+3 and gains first strike until end of turn. "Anger is fleeting; remorse is eternal." |
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Goblin RecruiterCreature - GoblinWhen Goblin Recruiter enters the battlefield, search your library for any number of Goblin cards and reveal those cards. Shuffle your library, then put them on top of it in any order. "Next!" |
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Tranquil GroveEnchantment: Destroy all other enchantments.
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Unseen WalkerCreature - DryadForestwalk "To pass through the jungle: silence, courtesy, ferocity, as the occasion demands." |
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Charcoal DiamondArtifactCharcoal Diamond enters the battlefield tapped.
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Cursed TotemArtifactActivated abilities of creatures can't be activated. Pass me from soul to soul, / soldier to herder, herder to beast, beast to soil / until I am everywhere. / Then pass me those souls. |
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Fire DiamondArtifactFire Diamond enters the battlefield tapped.
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Marble DiamondArtifactMarble Diamond enters the battlefield tapped.
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Moss DiamondArtifactMoss Diamond enters the battlefield tapped.
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Mystic CompassArtifact, : Target land becomes the basic land type of your choice until end of turn.
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Sky DiamondArtifactSky Diamond enters the battlefield tapped.
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Wand of DenialArtifact: Look at the top card of target player's library. If it's a nonland card, you may pay 2 life. If you do, put it into that player's graveyard. You'll never miss what you never had. |
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Angelic PageCreature - Angel SpiritFlying If only every message were as perfect as its messenger. |
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Blessed ReversalInstantYou gain 3 life for each creature attacking you. "A battle's outcome is never certain." |
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Knight ErrantCreature - Human KnightKnights are quick to pledge their loyalty and even quicker to charge into battle. |
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Rolling StonesEnchantmentWall creatures can attack as though they didn't have defender. "We spent three weeks trying to knock that wall down. Now it's knocking us down." |
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SanctimonyEnchantmentWhenever an opponent taps a Mountain for mana, you may gain 1 life. "The peasants labor for my profit. I approve." |
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Skyshroud FalconCreature - BirdFlying, vigilance The earliest mystics believed that the falcon slit the sky to let the light break through. |
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StarlightSorceryYou gain 3 life for each black creature target opponent controls. "Even in the darkest night |
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Tolarian WindsInstantDiscard all the cards in your hand, then draw that many cards. Why not ask the winds? |
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Wind DancerCreature - FaerieFlying The sky is her stage. |
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BereavementEnchantmentWhenever a green creature dies, its controller discards a card. Grief is a razor that slices the soul. |
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NauseaSorceryAll creatures get -1/-1 until end of turn. No fear. No sense. And soon, no lunch. |
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Yawgmoth's EdictEnchantmentWhenever an opponent casts a white spell, that player loses 1 life and you gain 1 life. The warping of bodies and souls has become the heart of Yawgmoth's existence. |
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DisorderSorceryDisorder deals 2 damage to each white creature and each player who controls a white creature. "Fire hurts them almost as much as the chaos that follows. Almost." |
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Goblin GliderCreature - GoblinFlying "What's got two arms, one wing, and no brains?" |
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Goblin RaiderCreature - Goblin WarriorGoblin Raider can't block. He's smart for a goblin. He can do two things: hit and run. |
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OkkCreature - GoblinOkk can't attack unless a creature with greater power also attacks.
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Pygmy PyrosaurCreature - LizardPygmy Pyrosaur can't block. Do not judge a lizard by its size. |
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CompostEnchantmentWhenever a black card is put into an opponent's graveyard from anywhere, you may draw a card. A fruit must rot before its seed can sprout. |
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Monstrous GrowthSorceryTarget creature gets +4/+4 until end of turn. Get in touch with your inner monster. |
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Seeker of SkybreakCreature - Elf: Untap target creature. Seekers spend their lives protecting a home they rarely visit. |
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ThoughtleechEnchantmentWhenever an Island an opponent controls becomes tapped, you may gain 1 life. "Their thoughts flow through my mind, and I am healed." |
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Pit TrapArtifact, , Sacrifice Pit Trap: Destroy target attacking creature without flying. It can't be regenerated. Never forget your feet |
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RedeemInstantPrevent all damage that would be dealt this turn to up to two target creatures. "Let me redeem my brothers both from death." |
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Sword DancerCreature - Human Rebel: Target attacking creature gets -1/-0 until end of turn. Most soldiers think of the sword as a weapon. In the hands of Zho monks, swords are also the strongest of shields. |
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Coral EelCreature - FishSome fishers like to eat eels, and some eels like to eat fishers. |
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Flash CounterInstantCounter target instant spell. "So much for that bright idea" |
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Merchant ScrollSorcerySearch your library for a blue instant card, reveal that card, and put it into your hand. Then shuffle your library. Lat-Nam wizards trade knowledge on scrolls made of magic so they can better guard against thieves and spies. |
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Sage of Lat-NamCreature - Human Artificer, Sacrifice an artifact: Draw a card. Within each device is a spark of its creator's soul. Within each sage is a lamp that awaits that spark. |
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Sneaky HomunculusCreature - Homunculus IllusionSneaky Homunculus can't block or be blocked by creatures with power 2 or greater. Keep watch only for the giants and you'll be eaten by the ants. |
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Vicious HungerSorceryVicious Hunger deals 2 damage to target creature and you gain 2 life. Only the most ravenous soul feeds on the health of the weak. |
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Canyon WildcatCreature - CatMountainwalk In the warrior kingdom of Keld, the cats used in the hunt are prized for their tracking sense and ability to climb walls. |
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Vine TrellisCreature - Plant WallDefender (This creature can't attack.) Nature twists knots stronger than any rope. |
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Distorting LensArtifact: Target permanent becomes the color of your choice until end of turn. "The Eye altering alters all." |
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Star CompassArtifactStar Compass enters the battlefield tapped. It doesn't point north. It points home. |
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Cuombajj WitchesCreature - Human Wizard: Cuombajj Witches deals 1 damage to target creature or player and 1 damage to target creature or player of an opponent's choice.
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Hasran OgressCreature - OgreWhenever Hasran Ogress attacks, it deals 3 damage to you unless you pay .
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King SuleimanCreature - Human: Destroy target Djinn or Efreet. "We made tempestuous winds obedient to Solomon . . . And many of the devils We also made obedient to him." -The Qur'an, 21:81 |
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ShahrazadSorceryPlayers play a MAGIC subgame, using their libraries as their decks. Each player who doesn't win the subgame loses half his or her life, rounded up.
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City in a BottleArtifactWhenever a nontoken permanent from the Arabian Nights expansion other than City in a Bottle is on the battlefield, its controller sacrifices it.
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Gate to PhyrexiaEnchantmentSacrifice a creature: Destroy target artifact. Activate this ability only during your upkeep and only once each turn. "The warm rain of grease on my face immediately made it clear I had entered Phyrexia." -Jarsyl, Diary |
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Priest of YawgmothCreature - Human Cleric, Sacrifice an artifact: Add to your mana pool an amount of equal to the sacrificed artifact's converted mana cost.
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Power ArtifactEnchantment - AuraEnchant artifact
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Transmute ArtifactSorcerySacrifice an artifact. If you do, search your library for an artifact card. If that card's converted mana cost is less than or equal to the sacrificed artifact's converted mana cost, put it onto the battlefield. If it's greater, you may pay , where X is the difference. If you do, put it onto the battlefield. If you don't, put it into its owner's graveyard. Then shuffle your library.
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Argothian PixiesCreature - FaerieArgothian Pixies can't be blocked by artifact creatures. After the rape of Argoth Forest during the rule of the artificers, the Pixies of Argoth bent their magic to more practical ends. |
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Citanul DruidCreature - Human DruidWhenever an opponent casts an artifact spell, put a +1/+1 counter on Citanul Druid. Driven mad by the fall of Argoth, the Citanul Druids found peace only in battle. |
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PowerleechEnchantmentWhenever an artifact an opponent controls becomes tapped or an opponent activates an artifact's ability without in its activation cost, you gain 1 life. The Forest of Argoth has developed a resistance to mechanical intrusion. |
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Chains of MephistophelesEnchantmentIf a player would draw a card except the first one he or she draws in his or her draw step each turn, that player discards a card instead. If the player discards a card this way, he or she draws a card. If the player doesn't discard a card this way, he or she puts the top card of his or her library into his or her graveyard.
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Giant SlugCreature - Slug: At the beginning of your next upkeep, choose a basic land type. Giant Slug gains landwalk of the chosen type until the end of that turn.
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TransmutationInstantSwitch target creature's power and toughness until end of turn. "You know what I was,/ You see what I am: change me, change me!" |
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Walking DeadCreature - Zombie: Regenerate Walking Dead. The Walking Dead are the remains of freakish experiments by the Necromantic Lords. |
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Wall of TombstonesCreature - WallDefender (This creature can't attack.)
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Mana DrainInstantCounter target spell. At the beginning of your next main phase, add to your mana pool, where X is that spell's converted mana cost.
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ResetInstantCast Reset only during an opponent's turn after his or her upkeep step.
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SilhouetteInstantPrevent all damage that would be dealt to target creature this turn by spells or abilities that target it.
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Spectral CloakEnchantment - AuraEnchant creature
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TelekinesisInstantTap target creature. Prevent all combat damage that would be dealt by that creature this turn. It doesn't untap during its controller's next two untap steps.
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Venarian GoldEnchantment - AuraEnchant creature
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Barbary ApesCreature - ApeUnpredictable in the extreme, these carnivorous apes will prey even upon their own kind. |
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Emerald DragonflyCreature - InsectFlying "Flittering, wheeling,/ darting in to strike, and then/ gone just as you blink." |
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Fire SpritesCreature - FaerieFlying
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Shelkin BrownieCreature - Ouphe: Target creature loses all "bands with other" abilities until end of turn. Leave a bowl of milk on your doorstep each night for the brownies, or they'll cause you no end of mischief. |
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BackdraftInstantChoose a player who cast one or more sorcery spells this turn. Backdraft deals damage to that player equal to half the damage dealt by one of those sorcery spells this turn, rounded down.
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Blazing EffigyCreature - ElementalWhen Blazing Effigy dies, it deals X damage to target creature, where X is 3 plus the amount of damage dealt to Blazing Effigy this turn by other sources named Blazing Effigy.
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Kobold Drill SergeantCreature - Kobold SoldierOther Kobold creatures you control get +0/+1 and have trample. "Joining this army is easy, boy. Just survive your first battle." |
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Kobold OverlordCreature - KoboldFirst strike "One for all, all for one; we strike first, and then you're done!" -Oath of the Kobold Musketeers |
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Kobold TaskmasterCreature - KoboldOther Kobold creatures you control get +1/+0. The Taskmaster knows that there is no cure for the common Kobold. |
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Wall of EarthCreature - WallDefender (This creature can't attack.) The ground shuddered violently and the earth seemed to come to life. The elemental force contained in the vast wall of earth was trapped, bent to its controller's will. |
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Wall of CaltropsCreature - WallDefender (This creature can't attack.) "Ow! Ow ow ow! Oooh, ow, OW!" |
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Kry ShieldArtifact, : Prevent all damage that would be dealt this turn by target creature you control. That creature gets +0/+X until end of turn, where X is its converted mana cost.
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Relic BarrierArtifact: Tap target artifact.
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Frankenstein's MonsterCreature - ZombieAs Frankenstein's Monster enters the battlefield, exile X creature cards from your graveyard. If you can't, put Frankenstein's Monster into its owner's graveyard instead of onto the battlefield. For each creature card exiled this way, Frankenstein's Monster enters the battlefield with a +2/+0, +1/+1, or +0/+2 counter on it.
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Deep WaterEnchantment: Until end of turn, if you tap a land you control for mana, it produces instead of any other type.
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DrownedCreature - Zombie: Regenerate Drowned. We asked Captain Soll what became of the Serafina, but all he said was, "Ships that go down shouldn't come back up." |
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Merfolk AssassinCreature - Merfolk Assassin: Destroy target creature with islandwalk.
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