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MTGPlaytest : Cards

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Circle of Protection: Red

Enchantment

: The next time a red source of your choice would deal damage to you this turn, prevent that damage.

Mana:
Cardset: Ninth Edition #11 (Uncommon)
Eighth Edition #13 (Uncommon)
Seventh Edition #9 (Common)
Sixth Edition #11 (Unknown)
Tempest #223 (Common)
Fifth Edition #296 (Common)
Ice Age #239 (Common)
Fourth Edition #267 (Common)
Revised Edition #196 (Common)
Unlimited Edition #197 (Common)
Beta Edition #198 (Unknown)
Alpha Edition #196 (Unknown)
Type: Enchantment

Peace of Mind

Enchantment

, Discard a card: You gain 3 life.

"What can a peasant get for free that an emperor can never buy?"
-Dal riddle

Mana:
Cardset: Ninth Edition #33 (Uncommon)
Exodus #13 (Uncommon)
Type: Enchantment

Sacred Ground

Enchantment

Whenever a spell or ability an opponent controls causes a land to be put into your graveyard from the battlefield, return that card to the battlefield.

The knight knelt and prayed, first for the sanctity of his land and second for the strength to repel its invaders.

Mana:
Cardset: Ninth Edition #37 (Rare)
Eighth Edition #39 (Rare)
Seventh Edition #36 (Rare)
Stronghold #112 (Rare)
Type: Enchantment

Serra's Blessing

Enchantment

Creatures you control have vigilance. (Attacking doesn't cause them to tap.)

"Rise, and I will show you how to run without flagging, fight without raging, and fly without wings."

Mana:
Cardset: Ninth Edition #44 (Uncommon)
Sixth Edition #42 (Unknown)
Weatherlight #141 (Uncommon)
Type: Enchantment

Fishliver Oil

Enchantment - Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)

Enchanted creature has islandwalk. (This creature is unblockable as long as defending player controls an Island.)

Mana:
Cardset: Ninth Edition #77 (Common)
Arabian Nights #17 (Common)
Arabian Nights #18 (Common)
Type: Enchantment

Trade Routes

Enchantment

: Return target land you control to its owner's hand.

, Discard a land card: Draw a card.

The wise, the righteous, the mighty-the merchant feeds them all.

Mana:
Cardset: Ninth Edition #108 (Rare)
Eighth Edition #109 (Rare)
Mercadian Masques #112 (Rare)
Type: Enchantment

Enfeeblement

Enchantment - Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)

Enchanted creature gets -2/-2.

"If it is weak, either kill it or ignore it. Anything else honors it."
-Kaervek

Mana:
Cardset: Ninth Edition #127 (Common)
Sixth Edition #125 (Unknown)
Tempest #27 (Common)
Mirage #19 (Common)
Type: Enchantment

Animate Dead

Enchantment - Aura

Enchant creature card in a graveyard

When Animate Dead enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Animate Dead." Return enchanted creature card to the battlefield under your control and attach Animate Dead to it. When Animate Dead leaves the battlefield, that creature's controller sacrifices it.

Enchanted creature gets -1/-0.

Mana:
Cardset: Graveborn #16 (Unknown)
Fifth Edition #2 (Uncommon)
Fourth Edition #2 (Uncommon)
Revised Edition #1 (Uncommon)
Unlimited Edition #1 (Uncommon)
Beta Edition #1 (Unknown)
Alpha Edition #1 (Unknown)
Type: Enchantment

Bad Moon

Enchantment

Black creatures get +1/+1.

Mana:
Cardset: Commander 2014 #135 (Rare)
Garruk vs. Liliana #48 (Rare)
Time Spiral "Timeshifted" #38 (Special)
Fifth Edition #4 (Rare)
Fourth Edition #4 (Rare)
Revised Edition #2 (Rare)
Unlimited Edition #2 (Rare)
Beta Edition #2 (Unknown)
Alpha Edition #2 (Unknown)
Type: Enchantment

Deathgrip

Enchantment

: Counter target green spell.

Mana:
Cardset: Fifth Edition #16 (Uncommon)
Fourth Edition #14 (Uncommon)
Revised Edition #9 (Uncommon)
Unlimited Edition #9 (Uncommon)
Beta Edition #9 (Unknown)
Alpha Edition #9 (Unknown)
Type: Enchantment

Warp Artifact

Enchantment - Aura

Enchant artifact

At the beginning of the upkeep of enchanted artifact's controller, Warp Artifact deals 1 damage to that player.

Mana:
Cardset: Fifth Edition #66 (Rare)
Fourth Edition #53 (Rare)
Revised Edition #43 (Rare)
Unlimited Edition #42 (Rare)
Beta Edition #42 (Unknown)
Alpha Edition #42 (Unknown)
Type: Enchantment

Copy Artifact

Enchantment

You may have Copy Artifact enter the battlefield as a copy of any artifact on the battlefield, except it's an enchantment in addition to its other types.

Mana:
Cardset: Revised Edition #53 (Rare)
Unlimited Edition #54 (Rare)
Beta Edition #54 (Unknown)
Alpha Edition #54 (Unknown)
Type: Enchantment

Creature Bond

Enchantment - Aura

Enchant creature

When enchanted creature dies, Creature Bond deals damage equal to that creature's toughness to the creature's controller.

Mana:
Cardset: Fourth Edition #66 (Common)
Revised Edition #55 (Common)
Unlimited Edition #56 (Common)
Beta Edition #56 (Unknown)
Alpha Edition #56 (Unknown)
Type: Enchantment

Invisibility

Enchantment - Aura

Enchant creature

Enchanted creature can't be blocked except by Walls.

Mana:
Cardset: Magic 2015 #61 (Common)
Eighth Edition #87 (Uncommon)
Unlimited Edition #60 (Common)
Beta Edition #60 (Unknown)
Alpha Edition #60 (Unknown)
Type: Enchantment

Lifetap

Enchantment

Whenever a Forest an opponent controls becomes tapped, you gain 1 life.

Mana:
Cardset: Fifth Edition #99 (Uncommon)
Fourth Edition #81 (Uncommon)
Revised Edition #63 (Uncommon)
Unlimited Edition #62 (Uncommon)
Beta Edition #62 (Unknown)
Alpha Edition #62 (Unknown)
Type: Enchantment

Phantasmal Terrain

Enchantment - Aura

Enchant land

As Phantasmal Terrain enters the battlefield, choose a basic land type.

Enchanted land is the chosen type.

Mana:
Cardset: Invasion #65 (Common)
Sixth Edition #84 (Unknown)
Fifth Edition #107 (Common)
Fourth Edition #89 (Common)
Revised Edition #70 (Common)
Unlimited Edition #69 (Common)
Beta Edition #69 (Unknown)
Alpha Edition #69 (Unknown)
Type: Enchantment

Power Leak

Enchantment - Aura

Enchant enchantment

At the beginning of the upkeep of enchanted enchantment's controller, that player may pay any amount of mana. Power Leak deals 2 damage to that player. Prevent X of that damage, where X is the amount of mana that player paid this way.

Mana:
Cardset: Fourth Edition #92 (Common)
Revised Edition #73 (Common)
Unlimited Edition #72 (Common)
Beta Edition #72 (Unknown)
Alpha Edition #72 (Unknown)
Type: Enchantment

Psychic Venom

Enchantment - Aura

Enchant land

Whenever enchanted land becomes tapped, Psychic Venom deals 2 damage to that land's controller.

Mana:
Cardset: Sixth Edition #91 (Unknown)
Fifth Edition #113 (Common)
Fourth Edition #96 (Common)
Revised Edition #76 (Common)
Unlimited Edition #76 (Common)
Beta Edition #76 (Unknown)
Alpha Edition #76 (Unknown)
Type: Enchantment

Stasis

Enchantment

Players skip their untap steps.

At the beginning of your upkeep, sacrifice Stasis unless you pay .

Mana:
Cardset: Fifth Edition #127 (Rare)
Fourth Edition #104 (Rare)
Revised Edition #83 (Rare)
Unlimited Edition #81 (Rare)
Beta Edition #81 (Unknown)
Alpha Edition #81 (Unknown)
Type: Enchantment

Aspect of Wolf

Enchantment - Aura

Enchant creature

Enchanted creature gets +X/+Y, where X is half the number of Forests you control, rounded down, and Y is half the number of Forests you control, rounded up.

Mana:
Cardset: Fifth Edition #140 (Rare)
Fourth Edition #117 (Rare)
Revised Edition #93 (Rare)
Unlimited Edition #93 (Rare)
Beta Edition #93 (Unknown)
Alpha Edition #93 (Unknown)
Type: Enchantment

Lifeforce

Enchantment

: Counter target black spell.

Mana:
Cardset: Fifth Edition #172 (Uncommon)
Fourth Edition #141 (Uncommon)
Revised Edition #114 (Uncommon)
Unlimited Edition #115 (Uncommon)
Beta Edition #115 (Unknown)
Alpha Edition #115 (Unknown)
Type: Enchantment

Power Surge

Enchantment

At the beginning of each player's upkeep, Power Surge deals X damage to that player, where X is the number of untapped lands he or she controlled at the beginning of this turn.

Mana:
Cardset: Fourth Edition #234 (Rare)
Revised Edition #169 (Rare)
Unlimited Edition #168 (Rare)
Beta Edition #169 (Unknown)
Alpha Edition #168 (Unknown)
Type: Enchantment

Raging River

Enchantment

Whenever one or more creatures you control attack, each defending player divides all creatures without flying he or she controls into a "left" pile and a "right" pile. Then, for each attacking creature you control, choose "left" or "right." That creature can't be blocked this combat except by creatures with flying and creatures in a pile with the chosen label.

Mana:
Cardset: Unlimited Edition #169 (Rare)
Beta Edition #170 (Unknown)
Alpha Edition #169 (Unknown)
Type: Enchantment

Smoke

Enchantment

Players can't untap more than one creature during their untap steps.

Mana:
Cardset: Fifth Edition #268 (Rare)
Fourth Edition #240 (Rare)
Revised Edition #177 (Rare)
Unlimited Edition #176 (Rare)
Beta Edition #177 (Unknown)
Alpha Edition #176 (Unknown)
Type: Enchantment

Blessing

Enchantment - Aura

Enchant creature

: Enchanted creature gets +1/+1 until end of turn.

Mana:
Cardset: Magic 2014 #8 (Uncommon)
Fourth Edition #259 (Rare)
Revised Edition #190 (Rare)
Unlimited Edition #191 (Rare)
Beta Edition #192 (Unknown)
Alpha Edition #191 (Unknown)
Type: Enchantment

Circle of Protection: Blue

Enchantment

: The next time a blue source of your choice would deal damage to you this turn, prevent that damage.

Mana:
Cardset: Eighth Edition #11 (Uncommon)
Seventh Edition #7 (Common)
Sixth Edition #9 (Unknown)
Tempest #221 (Common)
Fifth Edition #294 (Common)
Ice Age #237 (Common)
Fourth Edition #265 (Common)
Revised Edition #194 (Common)
Unlimited Edition #195 (Common)
Beta Edition #196 (Unknown)
Alpha Edition #194 (Unknown)
Type: Enchantment

Circle of Protection: Green

Enchantment

: The next time a green source of your choice would deal damage to you this turn, prevent that damage.

Mana:
Cardset: Eighth Edition #12 (Uncommon)
Seventh Edition #8 (Common)
Sixth Edition #10 (Unknown)
Tempest #222 (Common)
Fifth Edition #295 (Common)
Ice Age #238 (Common)
Fourth Edition #266 (Common)
Revised Edition #195 (Common)
Unlimited Edition #196 (Common)
Beta Edition #197 (Unknown)
Alpha Edition #195 (Unknown)
Type: Enchantment

Circle of Protection: White

Enchantment

: The next time a white source of your choice would deal damage to you this turn, prevent that damage.

Mana:
Cardset: Eighth Edition #14 (Uncommon)
Seventh Edition #10 (Common)
Sixth Edition #12 (Unknown)
Tempest #225 (Common)
Fifth Edition #297 (Common)
Ice Age #240 (Common)
Fourth Edition #268 (Common)
Revised Edition #197 (Common)
Unlimited Edition #198 (Common)
Beta Edition #199 (Unknown)
Alpha Edition #197 (Unknown)
Type: Enchantment

Crusade

Enchantment

White creatures get +1/+1.

Mana:
Cardset: Elspeth vs. Tezzeret #27 (Rare)
Sixth Edition #13 (Unknown)
Fifth Edition #298 (Rare)
Fourth Edition #270 (Rare)
Revised Edition #199 (Rare)
Unlimited Edition #201 (Rare)
Beta Edition #202 (Unknown)
Alpha Edition #200 (Unknown)
Type: Enchantment

Island Sanctuary

Enchantment

If you would draw a card during your draw step, instead you may skip that draw. If you do, until your next turn, you can't be attacked except by creatures with flying and/or islandwalk.

Mana:
Cardset: Fifth Edition #315 (Rare)
Fourth Edition #281 (Rare)
Revised Edition #209 (Rare)
Unlimited Edition #210 (Rare)
Beta Edition #211 (Unknown)
Alpha Edition #209 (Unknown)
Type: Enchantment

Blight

Enchantment - Aura

Enchant land

When enchanted land becomes tapped, destroy it.

Mana:
Cardset: Sixth Edition #113 (Unknown)
Fifth Edition #6 (Uncommon)
Fourth Edition #6 (Uncommon)
Legends #3 (Uncommon)
Type: Enchantment

Spirit Shackle

Enchantment - Aura

Enchant creature

Whenever enchanted creature becomes tapped, put a -0/-2 counter on it.

Mana:
Cardset: Fourth Edition #47 (Uncommon)
Legends #31 (Common)
Type: Enchantment

Sunken City

Enchantment

At the beginning of your upkeep, sacrifice Sunken City unless you pay .

Blue creatures get +1/+1.

Mana:
Cardset: Fourth Edition #106 (Common)
The Dark #35 (Common)
Type: Enchantment

Sylvan Library

Enchantment

At the beginning of your draw step, you may draw two additional cards. If you do, choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card on top of your library.

Mana:
Cardset: Commander's Arsenal #17 (Rare)
Fifth Edition #191 (Rare)
Fourth Edition #157 (Rare)
Legends #121 (Uncommon)
Type: Enchantment

Giant Strength

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2.

"O! it is excellent
To have a giant's strength, but it is tyrannous
To use it like a giant."
-William Shakespeare, Measure for Measure

Mana:
Cardset: Sixth Edition #181 (Unknown)
Tempest #178 (Common)
Fifth Edition #233 (Common)
Fourth Edition #214 (Common)
Legends #147 (Common)
Type: Enchantment

The Brute

Enchantment - Aura

Enchant creature

Enchanted creature gets +1/+0.

: Regenerate enchanted creature.

"Union may be strength, but it is mere blind brute strength unless wisely directed."
-Samuel Butler

Mana:
Cardset: Fifth Edition #272 (Common)
Fourth Edition #244 (Common)
Legends #164 (Common)
Type: Enchantment

Circle of Protection: Artifacts

Enchantment

: The next time an artifact source of your choice would deal damage to you this turn, prevent that damage.

Mana:
Cardset: Fifth Dawn #8 (Uncommon)
Fifth Edition #292 (Uncommon)
Fourth Edition #263 (Uncommon)
Antiquities #97 (Uncommon)
Type: Enchantment

Cloak of Confusion

Enchantment - Aura

Enchant creature you control

Whenever enchanted creature attacks and isn't blocked, you may have it assign no combat damage this turn. If you do, defending player discards a card at random.

Mana:
Cardset: Fifth Edition #13 (Common)
Ice Age #5 (Common)
Type: Enchantment

Dance of Many

Enchantment

When Dance of Many enters the battlefield, put a token that's a copy of target nontoken creature onto the battlefield.

When Dance of Many leaves the battlefield, exile the token.

When the token leaves the battlefield, sacrifice Dance of Many.

At the beginning of your upkeep, sacrifice Dance of Many unless you pay .

Mana:
Cardset: Fifth Edition #78 (Rare)
The Dark #21 (Rare)
Type: Enchantment

Errantry

Enchantment - Aura

Enchant creature

Enchanted creature gets +3/+0 and can only attack alone.

"There is no shame in solitude. The lone knight may succeed where a hundred founder."
-Arna Kennerüd, skyknight

Mana:
Cardset: Fifth Edition #224 (Common)
Ice Age #183 (Common)
Type: Enchantment
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