Hammer of RuinArtifact - EquipmentEquipped creature gets +2/+0. By hammer forged, and by hammer undone. |
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Walking AtlasArtifact Creature - Construct: You may put a land card from your hand onto the battlefield. Crafted by lullmages and bound to the land, it alters itself to match the tumultuous terrain. |
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AeolipileArtifact, , Sacrifice Aeolipile: Aeolipile deals 2 damage to target creature or player. "Although fragile, the Aeolipile could be quite destructive." |
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Balm of RestorationArtifact, , Sacrifice Balm of Restoration: Choose one - You gain 2 life; or prevent the next 2 damage that would be dealt to target creature or player this turn. "Not all armies enjoyed the services of a medic. For them, Balm of Restoration was that much more valuable." |
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Conch HornArtifact, , Sacrifice Conch Horn: Draw two cards, then put a card from your hand on top of your library. Even the most skilled of modern mages only partially understand the Conch Horn's awesome powers. |
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Elven LyreArtifact, , Sacrifice Elven Lyre: Target creature gets +2/+2 until end of turn. Scholars are uncertain whether it was the actual sound or some other magical property of the Elven Lyre that transformed its player. |
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Implements of SacrificeArtifact, , Sacrifice Implements of Sacrifice: Add two mana of any one color to your mana pool. Relics of the Order of the Ebon Hand, the bowl and dagger bespeak the hideous cruelty of its rituals. |
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Ashnod's CylixArtifact, : Target player looks at the top three cards of his or her library, puts one of them back on top of his or her library, then exiles the rest. Few remember that Ashnod's defilement of Terisiare's resources outstripped even that of her peers. |
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Scarab of the UnseenArtifact, Sacrifice Scarab of the Unseen: Return all Auras attached to target permanent you own to their owners' hands. Draw a card at the beginning of the next turn's upkeep.
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Soldevi DiggerArtifact: Put the top card of your graveyard on the bottom of your library. "This ceaseless device has helped uncover marvels unreachable by mere flesh." |
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Illusionist's BracersArtifact - EquipmentWhenever an ability of equipped creature is activated, if it isn't a mana ability, copy that ability. You may choose new targets for the copy. It's easy to believe you're a god when you're twice as powerful as everyone else. |
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Riot GearArtifact - EquipmentEquipped creature gets +1/+2. Any meeting between guilds requires proper equipment. |
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Razortip WhipArtifact, : Razortip Whip deals 1 damage to target opponent. "It no longer surprises me what shows up in our raid of a Rakdos revue."
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Bubbling CauldronArtifact, , Sacrifice a creature: You gain 4 life.
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Strionic ResonatorArtifact, : Copy target triggered ability you control. You may choose new targets for the copy. (A triggered ability uses the words "when," "whenever," or "at.") Its tines cannot be rung by mere physical force. Only magic of great power can start its eldritch resonance. |
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Bronze SableArtifact Creature - SableThe Champion stood alone between the horde of the Returned and the shrine to Karametra, cutting down scores among hundreds. She would have been overcome if not for the aid of the temple guardians whom Karametra awakened. |
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Fleetfeather SandalsArtifact - EquipmentEquipped creature has flying and haste. "The gods gave us no wings to fly, but they gave us an even greater gift: imagination." |
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Prowler's HelmArtifact - EquipmentEquipped creature can't be blocked except by Walls. "The youths prattle on about heroic deeds, but avoiding the noose is a feat more daring than their entire careers." |
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Surveyor's ScopeArtifact, Exile Surveyor's Scope: Search your library for up to X basic land cards, where X is the number of players who control at least two more lands than you. Put those cards onto the battlefield, then shuffle your library.
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Siren Song LyreArtifact - EquipmentEquipped creature has ", : Tap target creature." A siren once tried to steal it out of jealousy but was caught by the song of its strings. |
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Armory of IroasArtifact - EquipmentWhenever equipped creature attacks, put a +1/+1 counter on it. From a distance the weapons look pristine, but in fact they are tarnished and dented, each as unique as the champion who carried it to battle. |
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Deserter's QuartersArtifactYou may choose not to untap Deserter's Quarters during your untap step. In Akros, the penalty for running from battle is one night's stay in the Deserter's Quarters. |
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Agent of AcquisitionsArtifact Creature - ConstructDraft Agent of Acquisitions face up.
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Lore SeekerArtifact Creature - ConstructReveal Lore Seeker as you draft it. After you draft Lore Seeker, you may add a booster pack to the draft. (Your next pick is from that booster pack. Pass it to the next player and it's drafted this draft round.) Each volume contains wonders. |
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Rogue's GlovesArtifact - EquipmentWhenever equipped creature deals combat damage to a player, you may draw a card. Professional pilferers prefer proper preparation. |
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Sacred ArmoryArtifact: Target creature gets +1/+0 until end of turn. Arrive for worship. Leave for war. |
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Tyrant's MachineArtifact, : Tap target creature. "Though tempered differently, all wills can be broken." |
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Cranial ArchiveArtifact, Exile Cranial Archive: Target player shuffles his or her graveyard into his or her library. Draw a card. The greatest idea the zombie ever had in its head wasn't even its own. |
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Heart-Piercer BowArtifact - EquipmentWhenever equipped creature attacks, Heart-Piercer Bow deals 1 damage to target creature defending player controls. Designed by an ancient artificer, the finest Mardu bows are carved from dragon bone and strung with the wind itself. |
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Hero's BladeArtifact - EquipmentEquipped creature gets +3/+2. The best swords are forged with dragonfire. |
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Scroll of the MastersArtifactWhenever you cast a noncreature spell, put a lore counter on Scroll of the Masters.
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Stormrider RigArtifact - EquipmentEquipped creature gets +1/+1.
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Vial of DragonfireArtifact, , Sacrifice Vial of Dragonfire: Vial of Dragonfire deals 2 damage to target creature. Designed by an ancient artificer, the vials are strong enough to hold the very breath of a dragon-until it's needed. |
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Slab HammerArtifact - EquipmentWhenever equipped creature attacks, you may return a land you control to its owner's hand. If you do, the creature gets +2/+2 until end of turn. Neither subtle nor pretty. |
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Captain's ClawsArtifact - EquipmentEquipped creature gets +1/+0. Forged for victory in a time of despair. |
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Hedron CrawlerArtifact Creature - Construct: Add {C} to your mana pool. ({C} represents colorless mana.) "It's endearing, in a mystical, pointy sort of way." |
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Bladed BracersArtifact - EquipmentEquipped creature gets +1/+1. Forged from the rubble of the Helvault. |
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Scroll of AvacynArtifact, Sacrifice Scroll of Avacyn: Draw a card. If you control an Angel, you gain 5 life. Words to bless the eye that reads them, telling of a future beyond the reach of fear. |
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Scroll of GriselbrandArtifact, Sacrifice Scroll of Griselbrand: Target opponent discards a card. If you control a Demon, that player loses 3 life. Words no eyes should see, telling of things no sane mind could fathom. |
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ChronomatonArtifact Creature - Golem, : Put a +1/+1 counter on Chronomaton. On the third night, the villagers destroyed their clocks. The sounds of whirring gears and chiming metal held only dread for them. |
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