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Nissa's Expedition

Sorcery

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)

Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library.

Mana:
Cardset: Magic 2015 #188 (Uncommon)
Type: Sorcery

End Hostilities

Sorcery

Destroy all creatures and all permanents attached to creatures.

Her palm flared like the eye of a waking dragon. Then all was calm.

Mana:
Cardset: Khans of Tarkir #8 (Rare)
Type: Sorcery

Arrow Storm

Sorcery

Arrow Storm deals 4 damage to target creature or player.

Raid - If you attacked with a creature this turn, instead Arrow Storm deals 5 damage to that creature or player and the damage can't be prevented.

First the thunder, then the rain.

Mana:
Cardset: Khans of Tarkir #98 (Common)
Type: Sorcery

Death Frenzy

Sorcery

All creatures get -2/-2 until end of turn. Whenever a creature dies this turn, you gain 1 life.

The crocodiles' putrid jaws swallow everything but the screams.

Mana:
Cardset: Khans of Tarkir #172 (Uncommon)
Type: Sorcery

Master the Way

Sorcery

Draw a card. Master the Way deals damage to target creature or player equal to the number of cards in your hand.

"The Way has no beginning and no end. It is simply the path."
-Narset, khan of the Jeskai

Mana:
Cardset: Khans of Tarkir #188 (Uncommon)
Type: Sorcery

Fell the Mighty

Sorcery

Destroy all creatures with power greater than target creature's power.

"They had it coming."
-Squire Imalia, savior of Thiswick

Mana:
Cardset: Commander 2014 #7 (Rare)
Type: Sorcery

Æther Gale

Sorcery

Return six target nonland permanents to their owners' hands.

The militia formed up in the central plaza awaiting the onslaught, but the giants never quite made it.

Mana:
Cardset: Commander 2014 #11 (Rare)
Type: Sorcery

Infernal Offering

Sorcery

Choose an opponent. You and that player each sacrifice a creature. Each player who sacrificed a creature this way draws two cards.

Choose an opponent. Return a creature card from your graveyard to the battlefield, then that player returns a creature card from his or her graveyard to the battlefield.

Mana:
Cardset: Commander 2014 #24 (Rare)
Type: Sorcery

Scrap Mastery

Sorcery

Each player exiles all artifact cards from his or her graveyard, then sacrifices all artifacts he or she controls, then puts all cards he or she exiled this way onto the battlefield.

"Where a lesser mind sees junk, I see infinite potential."

Mana:
Cardset: Commander 2014 #38 (Rare)
Type: Sorcery

Crux of Fate

Sorcery

Choose one -

• Destroy all Dragon creatures.

• Destroy all non-Dragon creatures.

Ugin's whispered summons led Sarkhan Vol to the moment that would echo down the centuries and seal Tarkir's fate: the primal battle between Ugin and Nicol Bolas.

Mana:
Cardset: Fate Reforged #65 (Rare)
Type: Sorcery

Fearsome Awakening

Sorcery

Return target creature card from your graveyard to the battlefield. If it's a Dragon, put two +1/+1 counters on it.

On Tarkir, dragons emerge from enormous tempests, phenomena tied to Ugin's very presence on the plane.

Mana:
Cardset: Fate Reforged #69 (Uncommon)
Type: Sorcery

Fierce Invocation

Sorcery

Manifest the top card of your library, then put two +1/+1 counters on it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)

Anger can empower those who embrace it.

Mana:
Cardset: Fate Reforged #98 (Common)
Type: Sorcery

Shamanic Revelation

Sorcery

Draw a card for each creature you control.

Ferocious - You gain 4 life for each creature you control with power 4 or greater.

First, whispers of ancient days. Then, visions of things to come.

Mana:
Cardset: Fate Reforged #138 (Rare)
Type: Sorcery

Ojutai's Summons

Sorcery

Put a 2/2 blue Djinn Monk creature token with flying onto the battlefield.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Mana:
Cardset: Dragons of Tarkir #68 (Common)
Type: Sorcery

Void Squall

Sorcery

Return target nonland permanent to its owner's hand.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Mana:
Cardset: Dragons of Tarkir #83 (Uncommon)
Type: Sorcery

Vandalize

Sorcery

Choose one or both -

• Destroy target artifact.

• Destroy target land.

"As we have learned from Kolaghan, to ruin is to rule."
-Shensu, Kolaghan rider

Mana:
Cardset: Dragons of Tarkir #165 (Common)
Type: Sorcery

Planar Outburst

Sorcery

Destroy all nonland creatures.

Awaken 4- (If you cast this spell for , also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Mana:
Cardset: Battle for Zendikar #42 (Rare)
Type: Sorcery

Exert Influence

Sorcery

Converge - Gain control of target creature if its power is less than or equal to the number of colors of mana spent to cast Exert Influence.

"I can't control its mind-I'm not even sure it has one. But I can dominate its will."

Mana:
Cardset: Battle for Zendikar #77 (Rare)
Type: Sorcery

Ugin's Insight

Sorcery

Scry X, where X is the highest converted mana cost among permanents you control, then draw three cards.

"You speak to me of the threat of Ulamog. But do not forget: they came as three."-Ugin, to Jace Beleren

Mana:
Cardset: Battle for Zendikar #87 (Rare)
Type: Sorcery

Demon's Grasp

Sorcery

Target creature gets -5/-5 until end of turn.

"Take what solace you can in the knowledge that you will not be here to witness Zendikar's demise."-Ob Nixilis

Mana:
Cardset: Battle for Zendikar #108 (Common)
Type: Sorcery

Bring to Light

Sorcery

Converge - Search your library for a creature, instant, or sorcery card with converted mana cost less than or equal to the number of colors of mana spent to cast Bring to Light, exile that card, then shuffle your library. You may cast that card without paying its mana cost.

Mana:
Cardset: Battle for Zendikar #209 (Rare)
Type: Sorcery

March from the Tomb

Sorcery

Return any number of target Ally creature cards with total converted mana cost 8 or less from your graveyard to the battlefield.

They came from all walks of life, from every part of Zendikar, and they returned with one unifying cause.

Mana:
Cardset: Battle for Zendikar #214 (Rare)
Type: Sorcery

Remorseless Punishment

Sorcery

Target opponent loses 5 life unless that player discards two cards or sacrifices a creature or planeswalker. Repeat this process once.

"I have suffered a thousand lifetimes of agony on this wretched world. I've far less time to share with you, but I assure you, no less pain."
-Ob Nixilis

Mana:
Cardset: Oath of the Gatewatch #89 (Rare)
Type: Sorcery

Boulder Salvo

Sorcery

Surge (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)

Boulder Salvo deals 4 damage to target creature.

"If someone claims the sky is falling, I listen."
-Yon Basrel, Oran-Rief survivalist

Mana:
Cardset: Oath of the Gatewatch #102 (Common)
Type: Sorcery

Press into Service

Sorcery

Support 2. (Put a +1/+1 counter on each of up to two target creatures.)

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.

Mana:
Cardset: Oath of the Gatewatch #114 (Uncommon)
Type: Sorcery

Nissa's Judgment

Sorcery

Support 2. (Put a +1/+1 counter on each of up to two target creatures.)

Choose up to one target creature an opponent controls. Each creature you control with a +1/+1 counter on it deals damage equal to its power to that creature.

Mana:
Cardset: Oath of the Gatewatch #139 (Uncommon)
Type: Sorcery

Terminus

Sorcery

Put all creatures on the bottom of their owners' libraries.

Miracle (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

Mana:
Cardset: Avacyn Restored #38 (Rare)
Type: Sorcery

Grave Exchange

Sorcery

Return target creature card from your graveyard to your hand. Target player sacrifices a creature.

"It's a cold, dark journey either way."
-Eruth of Lambholt

Mana:
Cardset: Avacyn Restored #105 (Common)
Type: Sorcery

Rain of Thorns

Sorcery

Choose one or more - Destroy target artifact; destroy target enchantment; and/or destroy target land.

When the forests became havens for evil, the archmages devised new ways to cleanse the wilds.

Mana:
Cardset: Commander 2013 #163 (Uncommon)
Avacyn Restored #190 (Uncommon)
Type: Sorcery

Revenge of the Hunted

Sorcery

Until end of turn, target creature gets +6/+6 and gains trample, and all creatures able to block it this turn do so.

Miracle (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

Mana:
Cardset: Avacyn Restored #191 (Rare)
Type: Sorcery

Planar Cleansing

Sorcery

Destroy all nonland permanents.

Mana:
Cardset: Magic 2014 #29 (Rare)
Magic 2013 #26 (Rare)
Magic 2010 #24 (Rare)
Type: Sorcery

Spelltwine

Sorcery

Exile target instant or sorcery card from your graveyard and target instant or sorcery card from an opponent's graveyard. Copy those cards. Cast the copies if able without paying their mana costs. Exile Spelltwine.

Mana:
Cardset: Magic 2013 #68 (Rare)
Type: Sorcery

Doubling Chant

Sorcery

For each creature you control, you may search your library for a creature card with the same name as that creature. Put those cards onto the battlefield, then shuffle your library.

What's scarier than one of every beast in the forest?

Mana:
Cardset: Magic 2012 #170 (Rare)
Type: Sorcery

Sudden Disappearance

Sorcery

Exile all nonland permanents target player controls. Return the exiled cards to the battlefield under their owner's control at the beginning of the next end step.

Mana:
Cardset: Dark Ascension #23 (Rare)
Type: Sorcery

Zombie Apocalypse

Sorcery

Return all Zombie creature cards from your graveyard to the battlefield tapped, then destroy all Humans.

"There will come a day so dark you will pray for death. On that day your prayers will be answered."
-Minaldra, the Vizag Atum

Mana:
Cardset: Dark Ascension #80 (Rare)
Type: Sorcery

Blood Feud

Sorcery

Target creature fights another target creature. (Each deals damage equal to its power to the other.)

Succession is a matter of blood, and by blood it is often decided.

Mana:
Cardset: Dark Ascension #83 (Uncommon)
Type: Sorcery

Grim Flowering

Sorcery

Draw a card for each creature card in your graveyard.

"Nothing in nature goes to waste, not even the rotting corpse of a good-for-nothing, blood-sucking vampire."
-Halana of Ulvenwald

Mana:
Cardset: Commander 2014 #198 (Uncommon)
Izzet vs. Golgari #75 (Uncommon)
Dark Ascension #117 (Uncommon)
Type: Sorcery

Into the Maw of Hell

Sorcery

Destroy target land. Into the Maw of Hell deals 13 damage to target creature.

Few entrances lead to where demons and devils lurk. Unfortunately, they occasionally open new ones.

Mana:
Cardset: Innistrad #150 (Uncommon)
Type: Sorcery

Assassin's Strike

Sorcery

Destroy target creature. Its controller discards a card.

When Selesnya missionaries moved into the Shanav Quarter, they faced scorn, ridicule, and ultimately martyrdom.

Mana:
Cardset: Return to Ravnica #57 (Uncommon)
Type: Sorcery

Coursers' Accord

Sorcery

Put a 3/3 green Centaur creature token onto the battlefield, then populate. (Put a token onto the battlefield that's a copy of a creature token you control.)

Bleak rumors reached Trostani's ears. She decreed that no one should travel alone.

Mana:
Cardset: Return to Ravnica #154 (Common)
Type: Sorcery