Divebomber GriffinCreature - GriffinFlying Justice flies swiftly on angry wings. |
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Dromad PurebredCreature - Camel BeastWhenever Dromad Purebred is dealt damage, you gain 1 life. "I have seen much from the back of my dromad, most of it terribly wrong. The more I see, the more I am convinced of the rightness of my path." |
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Gate HoundCreature - HoundCreatures you control have vigilance as long as Gate Hound is enchanted. "Ditri, I leave this checkpoint in your capable teeth." |
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Ghosts of the InnocentCreature - SpiritIf a source would deal damage to a creature or player, it deals half that damage, rounded down, to that creature or player instead. "Ma said we should offer up blini-cakes and salt to the good ones, but I get that chill up my spine and just shut the door." |
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Hunted LammasuCreature - LammasuFlying The lammasu ruled the velds before the city grew. Now they roam Ravnica's skies, but their ancient enemies have not forgotten them. |
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Loxodon GatekeeperCreature - Elephant SoldierArtifacts, creatures, and lands your opponents control enter the battlefield tapped. The gatekeepers are so fastidious that even the winds must wait to pass. |
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Nightguard PatrolCreature - Human SoldierFirst strike, vigilance "The Wojek defend the laws. We defend the people." |
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Oathsworn GiantCreature - Giant SoldierVigilance The town stands on his ancestors' former burial grounds. Even with the graves long gone, he continues his determined vigil. |
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SandsowerCreature - SpiritTap three untapped creatures you control: Tap target creature. It drifts through the streets as a breeze of collective sighs, wilting the bustle with dreams and heavy eyelids. |
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Screeching GriffinCreature - GriffinFlying They were master fishers, but their seas are now the streets and their catch, the goblins that run pell-mell from the screeching in the sky. |
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Twilight DroverCreature - SpiritWhenever a creature token leaves the battlefield, put a +1/+1 counter on Twilight Drover.
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Veteran ArmorerCreature - Human SoldierOther creatures you control get +0/+1. "Give me a sword and I'll kill a few enemies. But give me a hammer and a fiery forge, and I'll turn the tide of battle." |
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Votary of the ConclaveCreature - Human Soldier: Regenerate Votary of the Conclave. An ageless order, the votaries receive the gift of rejuvenation from the temple gardens they guard. |
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Wojek ApothecaryCreature - Human ClericRadiance - : Prevent the next 1 damage that would be dealt to target creature and each other creature that shares a color with it this turn. "A few arrows aren't enough to pierce your faith, soldier. You'll be back on the battlefield by sun's dawn." |
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Cerulean SphinxCreature - SphinxFlying "About the sphinx, I have mixed feelings. Their wisdom I crave, but their secrecy I can't tolerate." |
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Drake FamiliarCreature - DrakeFlying "Falconry? A fine sport I suppose, if you're attracted to the frailty of birds." |
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Drift of PhantasmsCreature - SpiritDefender (This creature can't attack.)
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Ethereal UsherCreature - Spirit, : Target creature is unblockable this turn.
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Grayscaled GharialCreature - CrocodileIslandwalk Each tooth carries enough bacteria to kill a person in a day or two. But then, gharials do have 138 teeth. |
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GrozothCreature - LeviathanDefender (This creature can't attack.)
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Hunted PhantasmCreature - SpiritHunted Phantasm is unblockable.
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Lore BrokerCreature - Human Rogue: Each player draws a card, then discards a card. Lies are sold as often as truths-and used just as effectively. |
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SpawnbrokerCreature - Human WizardWhen Spawnbroker enters the battlefield, you may exchange control of target creature you control and target creature with power less than or equal to that creature's power an opponent controls. "The trick isn't setting up the bad trade. It's making each side think it got the better deal." |
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Surveilling SpriteCreature - Faerie RogueFlying Their natural curiosity, combined with a knack for trespassing, makes sprites excellent spies. |
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Tattered DrakeCreature - Zombie DrakeFlying "Drakes embody the worst of Ravnica: great potential, twisted by selfishness and greed." |
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TerraformerCreature - Human Wizard: Choose a basic land type. Each land you control becomes that type until end of turn. "This feels a little more like home." |
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Tidewater MinionCreature - Elemental MinionDefender (This creature can't attack.)
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Vedalken DismisserCreature - Vedalken WizardWhen Vedalken Dismisser enters the battlefield, put target creature on top of its owner's library. "I crept up on him, quiet as a guttermouse. And then suddenly I found myself facedown in a latrine pit behind Tin Street Market." |
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Wizened SnitchesCreature - Faerie RogueFlying "Be careful what information you ask them to find, for it will likely be the subject of tale time at the alehouse." |
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Zephyr SpiritCreature - SpiritWhen Zephyr Spirit blocks, return it to its owner's hand. A spiteful force exists on Ravnica that binds these ghosts to the land of the living but forbids them to touch it. |
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Carrion HowlerCreature - Zombie WolfPay 1 life: Carrion Howler gets +2/-1 until end of turn. They chase tirelessly after the bone-carts that speed along the streets of the Plague Quarter. |
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Dark ConfidantCreature - Human WizardAt the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its converted mana cost. Greatness, at any cost. |
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Dimir House GuardCreature - SkeletonFear (This creature can't be blocked except by artifact creatures and/or black creatures.)
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Golgari ThugCreature - Human WarriorWhen Golgari Thug dies, put target creature card from your graveyard on top of your library.
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HelldozerCreature - Zombie Giant, : Destroy target land. If that land was nonbasic, untap Helldozer. Sometimes you go to hell, and sometimes hell comes to you. |
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Hunted HorrorCreature - HorrorTrample
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Infectious HostCreature - ZombieWhen Infectious Host dies, target player loses 2 life. "Lost man, dead man, knocking on the door. |
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Keening BansheeCreature - SpiritFlying Her cold wail echoes in the alleys and under-eaves, finding the unfortunate and turning their blood to ice. |
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Mausoleum TurnkeyCreature - Ogre RogueWhen Mausoleum Turnkey enters the battlefield, return target creature card of an opponent's choice from your graveyard to your hand. When he reaches for his key ring, you should be running for the exit. |
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MortipedeCreature - Insect: All creatures able to block Mortipede this turn do so. Mortipede pheromones choke the streets with sickly sweetness, luring the rash and unwary into its waiting jaws. |
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NecroplasmCreature - OozeAt the beginning of your upkeep, put a +1/+1 counter on Necroplasm.
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Netherborn PhalanxCreature - HorrorWhen Netherborn Phalanx enters the battlefield, each opponent loses 1 life for each creature he or she controls.
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Roofstalker WightCreature - Zombie: Roofstalker Wight gains flying until end of turn. No heartbeat to hear, no greed to bribe, no fear of death. |
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Sadistic AugermageCreature - Human WizardWhen Sadistic Augermage dies, each player puts a card from his or her hand on top of his or her library. "Don't worry. I know the drill." |
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SewerdregCreature - SpiritSwampwalk They hardly have form, dripping through pipe and grate with the slip and stench of flowing sewage. |
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Stinkweed ImpCreature - ImpFlying
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Thoughtpicker WitchCreature - Human Wizard, Sacrifice a creature: Look at the top two cards of target opponent's library, then exile one of them. "Once the brew gets the brains nice and pickled, they're a lot easier to pick through." |
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Undercity ShadeCreature - ShadeFear (This creature can't be blocked except by artifact creatures and/or black creatures.) "Officially, there's nothing under that bridge to hunt . . . Unofficially, my torchers are too terrified to go there after nightfall." |
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Vindictive MobCreature - Human BerserkerWhen Vindictive Mob enters the battlefield, sacrifice a creature. Many minds, a single madness. |
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Woebringer DemonCreature - DemonFlying Each soul he devours adds its hunger to his own. |
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Barbarian RiftcutterCreature - Human Barbarian, Sacrifice Barbarian Riftcutter: Destroy target land. "Riftcutters are suicidal anarchists, waving those lightning axes around so much that the walls are as likely to fall as their foes." |
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Coalhauler SwineCreature - Boar BeastWhenever Coalhauler Swine is dealt damage, it deals that much damage to each player. Nothing stops industry in Ravnica-certainly not the safety of its workers. |
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ExcruciatorCreature - AvatarDamage that would be dealt by Excruciator can't be prevented. "Though used as a piercing weapon, the tusk is more akin to a stinger, spreading pain instantly throughout the body of its victim. This specimen deserves further study." |
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Frenzied GoblinCreature - Goblin BerserkerWhenever Frenzied Goblin attacks, you may pay . If you do, target creature can't block this turn. The upside to not thinking about the consequences is that you'll always surprise those who do. |
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Goblin Fire FiendCreature - Goblin BerserkerHaste
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Goblin SpelunkersCreature - Goblin WarriorMountainwalk Goblins prefer caves to just about anything else. Caves prefer just about anything else to goblins. |
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Greater ForgelingCreature - Elemental: Greater Forgeling gets +3/-3 until end of turn. Few have seen the inner workings of Ravnica's furnaces, but neighboring districts catch brief glimpses in the horrors that escape the flames. |
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Hammerfist GiantCreature - Giant Warrior: Hammerfist Giant deals 4 damage to each creature without flying and each player. "Oh sure, they buy a lot of ale, but I always find myself needing to rebuild after the giants have paid a visit." |
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Hunted DragonCreature - DragonFlying, haste The knights see a mighty quarry. The dragon sees breakfast, lunch, and dinner. |
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Indentured OafCreature - Ogre WarriorPrevent all damage that Indentured Oaf would deal to red creatures. All it knows is the difference between friend and food. |
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Molten SentryCreature - ElementalAs Molten Sentry enters the battlefield, flip a coin. If the coin comes up heads, Molten Sentry enters the battlefield as a 5/2 creature with haste. If it comes up tails, Molten Sentry enters the battlefield as a 2/5 creature with defender. Some take after their father, Stone, some after their mother, Fire. |
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Ordruun CommandoCreature - Minotaur Soldier: Prevent the next 1 damage that would be dealt to Ordruun Commando this turn. Thick of muscle, stout of heart, and possessing a burning love of justice and the battlefield, the Ordruun minotaurs are the foundation of the Boros Legion. |
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Sabertooth Alley CatCreature - CatSabertooth Alley Cat attacks each turn if able. It has eight lives' worth of hunger to satisfy. |
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Sell-Sword BruteCreature - Human MercenaryWhen Sell-Sword Brute dies, it deals 2 damage to you. "Killing is easy. Just wrap your hand around the haft, and wrap your enemy around the blade." |
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Stoneshaker ShamanCreature - Human ShamanAt the beginning of each player's end step, that player sacrifices an untapped land. There is no place in Ravnica for stagnation, no room for lands unfilled and untilled. |
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Torpid MolochCreature - LizardDefender (This creature can't attack.) Market hucksters sell molochs for use as watchdogs. Of course, that's all molochs do. Sit around . . . and watch. |
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Viashino FangtailCreature - Viashino Warrior: Viashino Fangtail deals 1 damage to target creature or player. "When the bony terminus gets too large, it's shed from the tail in coinciding periods of heightened aggression and hunger." |
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Viashino SlasherCreature - Viashino Warrior: Viashino Slasher gets +1/-1 until end of turn. Citizens of Ravnica stick to the main streets. Shortcuts may look tempting, but down each alley, dozens of hungry hands await, and screams do not carry into the busy market throng. |
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War-Torch GoblinCreature - Goblin Warrior, Sacrifice War-Torch Goblin: War-Torch Goblin deals 2 damage to target blocking creature. "In a town shaped by the subtle machinations and political intrigue of its guilds, it's reassuring to see a goblin waving his torch and screaming about some nonsense or other." |
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Wojek EmbermageCreature - Human WizardRadiance - : Wojek Embermage deals 1 damage to target creature and each other creature that shares a color with it. "Your brother's crimes are your crimes. You stood by and lent support, so you too must face judgment." |
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Bramble ElementalCreature - ElementalWhenever an Aura becomes attached to Bramble Elemental, put two 1/1 green Saproling creature tokens onto the battlefield. Ravnica is a seamless urban tapestry, each city bleeding into the next. In abandoned corners, however, nature has begun to reclaim what it once owned. |
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Carven CaryatidCreature - SpiritDefender (This creature can't attack.) So-called "old wood" is rare in deforested Ravnica. Statues carved from it are said to house the last of the ancient nature spirits. |
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Dowsing ShamanCreature - Centaur Shaman, : Return target enchantment card from your graveyard to your hand. He combs the streets looking for the lost light, the discarded enigmas of the city. |
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Elves of Deep ShadowCreature - Elf Druid: Add to your mana pool. Elves of Deep Shadow deals 1 damage to you. "They are aberrations who have turned on everything we hold sacred. Let them be cast out." -Ailheen, Speaker of the Council |
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Elvish SkysweeperCreature - Elf Warrior, Sacrifice a creature: Destroy target creature with flying. The spires of Ravnica are no different from the tall trees of other planes. The elves navigate and protect them just the same. |
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Golgari BrownscaleCreature - LizardWhen Golgari Brownscale is put into your hand from your graveyard, you gain 2 life.
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Golgari Grave-TrollCreature - Skeleton TrollGolgari Grave-Troll enters the battlefield with a +1/+1 counter on it for each creature card in your graveyard.
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Goliath SpiderCreature - SpiderReach (This creature can block creatures with flying.) The glittering strands of its complex web catch everything from a buzzing gnat to a passing bloatdrake. |
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Greater MossdogCreature - Plant HoundDredge 3 (If you would draw a card, instead you may put exactly three cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.) Man's best fungus. |
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Hunted TrollCreature - Troll WarriorWhen Hunted Troll enters the battlefield, target opponent puts four 1/1 blue Faerie creature tokens with flying onto the battlefield.
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Ivy DancerCreature - Dryad Shaman: Target creature gains forestwalk until end of turn. Her ivy locks are a remnant of the wooded wilds now lost to Ravnica forever. |
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Nullmage ShepherdCreature - Elf ShamanTap four untapped creatures you control: Destroy target artifact or enchantment. The shepherds work in secret, seeking out abominations against nature and returning them to earth and dust. |
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Primordial SageCreature - SpiritWhenever you cast a creature spell, you may draw a card. For each creature that arrives in its audience, the sage imparts another piece of ancient wisdom for all to hear. |
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Root-Kin AllyCreature - Elemental WarriorConvoke (Each creature you tap while casting this spell reduces its cost by or by one mana of that creature's color.)
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Siege WurmCreature - WurmConvoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.) The Rubblefield was once among the wealthiest districts in Ravnica. All it took was a single wurm to reduce it to ruins. |
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Stone-Seeder HierophantCreature - Human DruidWhenever a land enters the battlefield under your control, untap Stone-Seeder Hierophant. Her touch brings to bare stone what water and sun bring to rich soil. |
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TransluminantCreature - Dryad Shaman, Sacrifice Transluminant: Put a 1/1 white Spirit creature token with flying onto the battlefield at the beginning of the next end step. "Forget yourself. Forget your city. Forget your homes, your families, the debts and obligations that hold you to this world." |
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Trophy HunterCreature - Human Archer: Trophy Hunter deals 1 damage to target creature with flying.
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UrsapineCreature - Beast: Target creature gets +1/+1 until end of turn. A friendly ursapine means a constant supply of sharp spears. An unfriendly one means a constant supply of small holes. |
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Vinelasher KudzuCreature - PlantWhenever a land enters the battlefield under your control, put a +1/+1 counter on Vinelasher Kudzu. It grows to hate you. |
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Agrus Kos, Wojek VeteranLegendary Creature - Human SoldierWhenever Agrus Kos, Wojek Veteran attacks, attacking red creatures get +2/+0 and attacking white creatures get +0/+2 until end of turn. Lieutenant Kos has never met a group of recruits he could not inspire or a mob he could not quell. |
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Autochthon WurmCreature - WurmConvoke (Each creature you tap while casting this spell reduces its cost by or by one mana of that creature's color.) The trainer awoke to begin the journey from the wurm's tail to its head. The sun was setting when she arrived. |
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Boros SwiftbladeCreature - Human SoldierDouble strike When the Boros Legion attacks, swiftblades enter the fray first. They pick off the archers and mages, softening the enemy front before the flame-kin and giants go in. |
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Chorus of the ConclaveLegendary Creature - DryadForestwalk "We are many, yet one. We are separate in body, yet speak with a single voice. Join us in our chorus." |
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Circu, Dimir LobotomistLegendary Creature - Human WizardWhenever you cast a blue spell, exile the top card of target library.
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Dimir CutpurseCreature - SpiritWhenever Dimir Cutpurse deals combat damage to a player, that player discards a card and you draw a card. Other guilds demand tolls from those who travel their territories, but not House Dimir. It takes its share secretly, one coin purse at a time. |
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Dimir DoppelgangerCreature - Shapeshifter: Exile target creature card from a graveyard. Dimir Doppelganger becomes a copy of that card and gains this ability. "Fear not. Your life will not go unlived." |
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Dimir InfiltratorCreature - SpiritDimir Infiltrator is unblockable.
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Drooling GroodionCreature - Beast, Sacrifice a creature: Target creature gets +2/+2 until end of turn. Another target creature gets -2/-2 until end of turn. "The Golgari expand, yes, but I refuse to call their tainted creations ‘growth.'" |
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Firemane AngelCreature - AngelFlying, first strike
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