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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Tidehollow Sculler

Artifact Creature - Zombie

When Tidehollow Sculler enters the battlefield, target opponent reveals his or her hand and you choose a nonland card from it. Exile that card.

When Tidehollow Sculler leaves the battlefield, return the exiled card to its owner's hand.

Mana:
Power: 2/2
Cardset: Modern Masters #184 (Uncommon)
Shards of Alara #202 (Uncommon)
Type: Artifact Creature

Tidehollow Strix

Artifact Creature - Bird

Flying

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

The scullers beneath Esper keep strixes as trained pets, and set them loose when a fare refuses to pay.

Mana:
Power: 2/1
Cardset: Commander 2013 #222 (Common)
Shards of Alara #203 (Common)
Type: Artifact Creature

Tideshaper Mystic

Creature - Merfolk Wizard

: Target land becomes the basic land type of your choice until end of turn. Activate this ability only during your turn.

He paints with drop and shimmer a world that exists only in the wistful heart.

Mana:
Power: 1/1
Cardset: Lorwyn #93 (Common)
Type: Creature

Tidespout Tyrant

Creature - Djinn

Flying

Whenever you cast a spell, return target permanent to its owner's hand.

He unmakes the world in his own image.

Mana:
Power: 5/5
Cardset: Dissension #34 (Rare)
Type: Creature

Tidewalker

Creature - Elemental

Tidewalker enters the battlefield with a time counter on it for each Island you control.

Vanishing (At the beginning of your upkeep, remove a time counter from this permanent. When the last is removed, sacrifice it.)

Tidewalker's power and toughness are each equal to the number of time counters on it.

Mana:
Power: */*
Cardset: Planar Chaos #49 (Uncommon)
Type: Creature

Tidewater Minion

Creature - Elemental Minion

Defender (This creature can't attack.)

: Tidewater Minion loses defender until end of turn.

: Untap target permanent.

Mana:
Power: 4/4
Cardset: Ravnica: City of Guilds #71 (Common)
Type: Creature

Tidings

Sorcery

Draw four cards.

"Though the letter was many pages long, I could tell all I needed to know from one look at the messenger's face."
-Barrin, master wizard

Mana:
Cardset: Tenth Edition #116 (Uncommon)
Ninth Edition #106 (Uncommon)
Type: Sorcery

Tiger Claws

Enchantment - Aura

Flash

Enchant creature

Enchanted creature gets +1/+1 and has trample.

Cho-Arrim martial artists emulate the beasts of their home.

Mana:
Cardset: Mercadian Masques #279 (Common)
Type: Enchantment

Tigereye Cameo

Artifact

: Add or to your mana pool.

"An elvish adventurer unearthed this stone in Jolrael's jungle. Now it's truly fit for display in one of her palaces."
-Isel, master carver

Mana:
Cardset: Invasion #314 (Uncommon)
Type: Artifact

Tightening Coils

Enchantment - Aura

Enchant creature

Enchanted creature gets -6/-0 and loses flying.

Having gone to the trouble of stealing a bident from a god on another world, Kiora was eager to test its capabilities.

Mana:
Cardset: Battle for Zendikar #86 (Common)
Type: Enchantment

Tilling Treefolk

Creature - Treefolk Druid

When Tilling Treefolk enters the battlefield, you may return up to two target land cards from your graveyard to your hand.

He digs his roots into barren ground, searching for old seeds that never had the chance to sprout.

Mana:
Power: 1/3
Cardset: Eventide #78 (Common)
Type: Creature

Timber Gorge

Land

Timber Gorge enters the battlefield tapped.

: Add or to your mana pool.

Tazeem's embrace is harsh, but for those that call it home, nothing else will do.

Cardset: Oath of the Gatewatch #179 (Uncommon)
Type: Land

Timber Protector

Creature - Treefolk Warrior

Other Treefolk creatures you control get +1/+1.

Other Treefolk and Forests you control are indestructible.

In his presence, an ordinary grove becomes a bastion to turn spells and break armies.

Mana:
Power: 4/6
Cardset: Lorwyn #238 (Rare)
Type: Creature

Timber Wolves

Creature - Wolf

Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Though many think of Wolves as solitary predators, they are actually extremely social animals. During a hunt they often call to each other, which can be quite unsettling for their prey.

Mana:
Power: 1/1
Cardset: Fourth Edition #159 (Rare)
Revised Edition #126 (Rare)
Unlimited Edition #128 (Rare)
Beta Edition #128 (Unknown)
Alpha Edition #128 (Unknown)
Type: Creature

Timberland Guide

Creature - Human Scout

When Timberland Guide enters the battlefield, put a +1/+1 counter on target creature.

"Can you build a fire? Track a deer? Identify killer trees? Then you'll never survive Kessig without me."

Mana:
Power: 1/1
Cardset: Avacyn Restored #197 (Common)
Type: Creature

Timberland Ruins

Land

Timberland Ruins enters the battlefield tapped.

: Add to your mana pool.

, Sacrifice Timberland Ruins: Add one mana of any color to your mana pool.

Cardset: Odyssey #330 (Common)
Type: Land

Timberline Ridge

Land

Timberline Ridge doesn't untap during your untap step if it has a depletion counter on it.

At the beginning of your upkeep, remove a depletion counter from Timberline Ridge.

: Add or to your mana pool. Put a depletion counter on Timberline Ridge.

Cardset: Ice Age #356 (Rare)
Type: Land

Timbermare

Creature - Elemental Horse

Haste

Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

When Timbermare enters the battlefield, tap all other creatures.

Only nature wreaks such lovely havoc.

Mana:
Power: 5/5
Cardset: Planar Chaos #140 (Rare)
Type: Creature

Timbermaw Larva

Creature - Beast

Whenever Timbermaw Larva attacks, it gets +1/+1 until end of turn for each Forest you control.

"You can't trust your eyes. A tree might look healthy, but its insides tell a different tale."
-Zahr Gada, Halimar expedition leader

Mana:
Power: 2/2
Cardset: Zendikar #189 (Common)
Type: Creature

Timberpack Wolf

Creature - Wolf

Timberpack Wolf gets +1/+1 for each other creature you control named Timberpack Wolf.

"The need for the pack is bred in their bones. Their true strength will not show itself for any other purpose."
-Garruk Wildspeaker

Mana:
Power: 2/2
Cardset: Magic 2013 #194 (Common)
Type: Creature

Timberwatch Elf

Creature - Elf

: Target creature gets +X/+X until end of turn, where X is the number of Elves on the battlefield.

Even through the Mirari's voice, the elves still hear the call of their kinship.

Mana:
Power: 1/2
Cardset: Commander 2014 #220 (Common)
Elves vs. Goblins #13 (Common)
Legions #140 (Common)
Type: Creature

Time and Tide

Instant

Simultaneously, all phased-out creatures phase in and all creatures with phasing phase out.

"Time may heal all wounds, but what heals time?"
-Teferi

Mana:
Cardset: Visions #46 (Uncommon)
Type: Instant

Time Bomb

Artifact

At the beginning of your upkeep, put a time counter on Time Bomb.

, , Sacrifice Time Bomb: Time Bomb deals damage equal to the number of time counters on it to each creature and each player.

Mana:
Cardset: Fifth Edition #404 (Rare)
Ice Age #317 (Rare)
Type: Artifact

Time Ebb

Sorcery

Put target creature on top of its owner's library.

Like the tide, time both ebbs and flows.

Mana:
Cardset: Magic 2014 #74 (Common)
Ninth Edition #107 (Common)
Tempest #96 (Common)
Type: Sorcery

Time Elemental

Creature - Elemental

When Time Elemental attacks or blocks, at end of combat, sacrifice it and it deals 5 damage to you.

, : Return target permanent that isn't enchanted to its owner's hand.

Mana:
Cardset: Fifth Edition #129 (Rare)
Fourth Edition #108 (Rare)
Legends #81 (Rare)
Type: Creature

Time of Heroes

Enchantment

Each creature you control with a level counter on it gets +2/+2.

No one spoke. There was no need. The threat of the Eldrazi presented a simple choice: lay down your weapons and die for nothing, or hold them fast and die for something.

Mana:
Cardset: Rise of the Eldrazi #49 (Uncommon)
Type: Enchantment

Time of Need

Sorcery

Search your library for a legendary creature card, reveal it, and put it into your hand. Then shuffle your library.

"When the kumo attacked the monks' sacred shrine, a mournful toll for help echoed through the forest. Thus began the Battle of Silk, which would last six years."
-Great Battles of Kamigawa

Mana:
Cardset: Champions of Kamigawa #247 (Uncommon)
Type: Sorcery

Time Reversal

Sorcery

Each player shuffles his or her hand and graveyard into his or her library, then draws seven cards. Exile Time Reversal.

"Any oaf can conquer a kingdom. It takes true power to conquer time."
-Shai Fusan, archmage

Mana:
Cardset: Magic 2012 #77 (Mythic Rare)
Magic 2011 #75 (Mythic Rare)
Type: Sorcery

Time Sieve

Artifact

, Sacrifice five artifacts: Take an extra turn after this one.

"I pray that I am never considered useless or old."
-Sharuum the Hegemon

Mana:
Cardset: Alara Reborn #31 (Rare)
Type: Artifact

Time Spiral

Sorcery

Exile Time Spiral. Each player shuffles his or her graveyard and hand into his or her library, then draws seven cards. You untap up to six lands.

Mana:
Cardset: Urza's Saga #103 (Rare)
Type: Sorcery

Time Stop

Instant

End the turn. (Exile all spells and abilities on the stack, including this card. The player whose turn it is discards down to his or her maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)

Mana:
Cardset: Tenth Edition #117 (Rare)
Champions of Kamigawa #97 (Rare)
Type: Instant

Time Stretch

Sorcery

Target player takes two extra turns after this one.

There's lots of time like the present.

Mana:
Cardset: Tenth Edition #118 (Rare)
Odyssey #108 (Rare)
Type: Sorcery

Time to Feed

Sorcery

Choose target creature an opponent controls. When that creature dies this turn, you gain 3 life. Target creature you control fights that creature. (Each deals damage equal to its power to the other.)

Mana:
Cardset: Theros #181 (Common)
Type: Sorcery

Time Vault

Artifact

Time Vault enters the battlefield tapped.

Time Vault doesn't untap during your untap step.

If you would begin your turn while Time Vault is tapped, you may skip that turn instead. If you do, untap Time Vault.

: Take an extra turn after this one.

Mana:
Cardset: Unlimited Edition #275 (Rare)
Beta Edition #276 (Unknown)
Alpha Edition #274 (Unknown)
Type: Artifact

Time Walk

Sorcery

Take an extra turn after this one.

Mana:
Cardset: Unlimited Edition #84 (Rare)
Beta Edition #84 (Unknown)
Alpha Edition #84 (Unknown)
Type: Sorcery

Time Warp

Sorcery

Target player takes an extra turn after this one.

Just when you thought you'd survived the first wave.

Mana:
Cardset: Magic 2010 #75 (Mythic Rare)
Tempest #97 (Rare)
Type: Sorcery

Timebender

Creature - Human Wizard

Morph (You may cast this face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

When Timebender is turned face up, choose one - Remove two time counters from target permanent or suspended card; or put two time counters on target permanent with a time counter on it or suspended card.

Mana:
Power: 1/1
Cardset: Planar Chaos #50 (Uncommon)
Type: Creature

Timecrafting

Instant

Choose one - Remove X time counters from target permanent or suspended card; or put X time counters on target permanent with a time counter on it or suspended card.

Oddly, an unstable time stream makes wizards want to tinker with it even more.

Mana:
Cardset: Planar Chaos #109 (Uncommon)
Type: Instant

Timely Hordemate

Creature - Human Warrior

Raid - When Timely Hordemate enters the battlefield, if you attacked with a creature this turn, return target creature card with converted mana cost 2 or less from your graveyard to the battlefield.

Mana:
Power: 3/2
Cardset: Khans of Tarkir #27 (Uncommon)
Type: Creature

Timely Reinforcements

Sorcery

If you have less life than an opponent, you gain 6 life. If you control fewer creatures than an opponent, put three 1/1 white Soldier creature tokens onto the battlefield.

The gods are not always kind, but they do have a soft spot for plucky underdogs.

Mana:
Cardset: Magic 2012 #40 (Uncommon)
Type: Sorcery
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