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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Call to Arms

Enchantment

As Call to Arms enters the battlefield, choose a color and an opponent.

White creatures get +1/+1 as long as the chosen color is the most common color among nontoken permanents the chosen player controls but isn't tied for most common.

When the chosen color isn't the most common color among nontoken permanents the chosen player controls or is tied for most common, sacrifice Call to Arms.

Mana:
Cardset: Ice Age #234 (Rare)
Type: Enchantment

Call the Skybreaker

Sorcery

Put a 5/5 blue and red Elemental creature token with flying onto the battlefield.

Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

It hears and answers every orison across Shadowmoor.

Mana: {{/}}{{/}}
Cardset: Commander #188 (Rare)
Eventide #98 (Rare)
Type: Sorcery

Call the Scions

Sorcery

Devoid (This card has no color.)

Put two 1/1 colorless Eldrazi Scion creature tokens onto the battlefield. They have "Sacrifice this creature: Add to your mana pool."

Ulamog's progeny swarm the land, draining Zendikar's mana to feed the titan's insatiable hunger.

Mana:
Cardset: Battle for Zendikar #165 (Common)
Type: Sorcery

Call the Gatewatch

Sorcery

Search your library for a planeswalker card, reveal it, and put it into your hand. Then shuffle your library.

"I've heard it said that a Planeswalker is someone who can always run from danger. But Gideon's right: we're also the ones who can choose to stay."
-Jace Beleren

Mana:
Cardset: Oath of the Gatewatch #16 (Rare)
Type: Sorcery

Call of the Wild

Enchantment

: Reveal the top card of your library. If it's a creature card, put it onto the battlefield. Otherwise, put it into your graveyard.

Thinking of dinner made Squee realize that the forest was probably thinking the same thing.

Mana:
Cardset: Eighth Edition #235 (Rare)
Sixth Edition #218 (Unknown)
Weatherlight #64 (Rare)
Type: Enchantment

Call of the Nightwing

Sorcery

Put a 1/1 blue and black Horror creature token with flying onto the battlefield.

Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Mana:
Cardset: Gatecrash #149 (Uncommon)
Type: Sorcery

Call of the Herd

Sorcery

Put a 3/3 green Elephant creature token onto the battlefield.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Mana:
Cardset: Time Spiral "Timeshifted" #74 (Special)
Odyssey #231 (Rare)
Type: Sorcery

Call of the Conclave

Sorcery

Put a 3/3 green Centaur creature token onto the battlefield.

Centaurs are sent to evangelize in Gruul territories where words of war speak louder than prayers of peace.

Mana:
Cardset: Return to Ravnica #146 (Uncommon)
Type: Sorcery

Call for Blood

Instant - Arcane

As an additional cost to cast Call for Blood, sacrifice a creature.

Target creature gets -X/-X until end of turn, where X is the sacrificed creature's power.

Mana:
Cardset: Betrayers of Kamigawa #63 (Common)
Type: Instant

Call (Beck/Call)

Sorcery

Put four 1/1 white Bird creature tokens with flying onto the battlefield.

Fuse (You may cast one or both halves of this card from your hand.)

Mana:
Cardset: Dragon's Maze #123b (Rare)
Type: Sorcery

Caldera Lake

Land

Caldera Lake enters the battlefield tapped.

: Add to your mana pool.

: Add or to your mana pool. Caldera Lake deals 1 damage to you.

Cardset: Tempest #306 (Rare)
Type: Land

Caldera Kavu

Creature - Kavu

: Caldera Kavu gets +1/+1 until end of turn.

: Caldera Kavu becomes the color of your choice until end of turn.

As powerful and malleable as the molten rock it calls home.

Mana:
Power: 2/2
Cardset: Planeshift #58 (Common)
Type: Creature

Caldera Hellion

Creature - Hellion

Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.)

When Caldera Hellion enters the battlefield, it deals 3 damage to each creature.

Mana:
Power: 3/3
Cardset: Shards of Alara #95 (Rare)
Type: Creature

Calcite Snapper

Creature - Turtle

Shroud (This creature can't be the target of spells or abilities.)

Landfall - Whenever a land enters the battlefield under your control, you may switch Calcite Snapper's power and toughness until end of turn.

Mana:
Power: 1/4
Cardset: Worldwake #25 (Common)
Type: Creature

Calciform Pools

Land

: Add to your mana pool.

, : Put a storage counter on Calciform Pools.

, Remove X storage counters from Calciform Pools: Add X mana in any combination of and/or to your mana pool.

Cardset: Time Spiral #270 (Uncommon)
Type: Land

Calciderm

Creature - Beast

Shroud (This permanent can't be the target of spells or abilities.)

Vanishing 4 (This permanent enters the battlefield with four time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)

Mana:
Power: 5/5
Cardset: Planar Chaos #23 (Uncommon)
Type: Creature

Cairn Wanderer

Creature - Shapeshifter

Changeling (This card is every creature type at all times.)

As long as a creature card with flying is in a graveyard, Cairn Wanderer has flying. The same is true for fear, first strike, double strike, deathtouch, haste, landwalk, lifelink, protection, reach, trample, shroud, and vigilance.

Mana:
Power: 4/4
Cardset: Lorwyn #105 (Rare)
Type: Creature

Cagemail

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2 and can't attack.

"Power often costs too high a price."
-Commander Eesha

Mana:
Cardset: Judgment #7 (Common)
Type: Enchantment

Caged Sun

Artifact

As Caged Sun enters the battlefield, choose a color.

Creatures you control of the chosen color get +1/+1.

Whenever a land's ability adds one or more mana of the chosen color to your mana pool, add one additional mana of that color to your mana pool.

Mana:
Cardset: Commander 2014 #233 (Rare)
New Phyrexia #132 (Rare)
Type: Artifact

Cage of Hands

Enchantment - Aura

Enchant creature

Enchanted creature can't attack or block.

: Return Cage of Hands to its owner's hand.

"Our own actions built the prisons that now hold us. Our hands reached too far and tried to hold too much."
-Dosan the Falling Leaf

Mana:
Cardset: Planechase 2012 #4 (Common)
Champions of Kamigawa #3 (Common)
Type: Enchantment

Cadaverous Knight

Creature - Zombie Knight

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

: Regenerate Cadaverous Knight.

Grieve for the soul in death dishonored.
-Shadow Guild saying

Mana:
Power: 2/2
Cardset: Mirage #8 (Common)
Type: Creature

Cadaverous Bloom

Enchantment

Exile a card from your hand: Add or to your mana pool.

"It's filthy work, planting them."
-Kifimbo, Shadow Guildmage

Mana:
Cardset: Mirage #318 (Rare)
Type: Enchantment

Cadaver Imp

Creature - Imp

Flying

When Cadaver Imp enters the battlefield, you may return target creature card from your graveyard to your hand.

The mouth must be pried open before rigor mortis sets in. Otherwise the returning soul can find no ingress.

Mana:
Power: 1/1
Cardset: Planechase 2012 #31 (Common)
Rise of the Eldrazi #99 (Common)
Type: Creature

Cackling Witch

Creature - Human Spellshaper

, , Discard a card: Target creature gets +X/+0 until end of turn.

The touch of his madness can drive anyone into a killing frenzy.

Mana:
Power: 1/1
Cardset: Mercadian Masques #119 (Uncommon)
Type: Creature

Cackling Imp

Creature - Imp

Flying

: Target player loses 1 life.

Its laughter drives needles through your mind.

Mana:
Power: 2/2
Cardset: Divine vs. Demonic #41 (Common)
Fifth Dawn #44 (Common)
Type: Creature

Cackling Flames

Instant

Cackling Flames deals 3 damage to target creature or player.

Hellbent - Cackling Flames deals 5 damage to that creature or player instead if you have no cards in hand.

"I like a little entertainment with my dinner."
-Rakdos

Mana:
Cardset: Dissension #59 (Common)
Type: Instant

Cackling Fiend

Creature - Zombie

When Cackling Fiend enters the battlefield, each opponent discards a card.

Its windpipe is only the first to amplify its maddening laughter.

Mana:
Power: 2/1
Cardset: Urza's Saga #121 (Common)
Type: Creature

Cackling Counterpart

Instant

Put a token onto the battlefield that's a copy of target creature you control.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Mana:
Cardset: Commander 2014 #100 (Rare)
Innistrad #46 (Rare)
Type: Instant

Cached Defenses

Sorcery

Bolster 3. (Choose a creature with the least toughness among creatures you control and put three +1/+1 counters on it.)

The glittering scales in the Abzan vaults represent mighty deeds of the past and protection for generations to come.

Mana:
Cardset: Fate Reforged #126 (Uncommon)
Type: Sorcery

Cache Raiders

Creature - Merfolk Rogue

At the beginning of your upkeep, return a permanent you control to its owner's hand.

What the current doesn't take, they do.

Mana:
Power: 4/4
Cardset: Venser vs. Koth #18 (Uncommon)
Eventide #18 (Uncommon)
Type: Creature

Cabal Trainee

Creature - Human Minion

Sacrifice Cabal Trainee: Target creature gets -2/-0 until end of turn.

"Ah, a faceshredder. Very rare. Nearly unstoppable. Good luck"
-Cabal instructor

Mana:
Power: 1/1
Cardset: Judgment #63 (Common)
Type: Creature

Cabal Torturer

Creature - Human Minion

, : Target creature gets -1/-1 until end of turn.

Threshold - , : Target creature gets -2/-2 until end of turn. Activate this ability only if seven or more cards are in your graveyard.

Mana:
Power: 1/1
Cardset: Torment #53 (Common)
Type: Creature

Cabal Therapy

Sorcery

Name a nonland card. Target player reveals his or her hand and discards all cards with that name.

Flashback-Sacrifice a creature. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Mana:
Cardset: Graveborn #12 (Unknown)
Judgment #62 (Uncommon)
Type: Sorcery

Cabal Surgeon

Creature - Human Minion

, , Exile two cards from your graveyard: Return target creature card from your graveyard to your hand.

"Clerics give up when their patients die. Can I help it if I'm more compassionate?"

Mana:
Power: 2/1
Cardset: Torment #52 (Common)
Type: Creature

Cabal Slaver

Creature - Human Cleric

Whenever a Goblin deals combat damage to a player, that player discards a card.

"In its natural habitat, the goblin is stupid, yet devious. Now it's stupid, devious, and powerful."

Mana:
Power: 2/1
Cardset: Onslaught #131 (Uncommon)
Type: Creature

Cabal Shrine

Enchantment

Whenever a player casts a spell, that player discards X cards, where X is the number of cards in all graveyards with the same name as that spell.

Mana:
Cardset: Odyssey #121 (Rare)
Type: Enchantment

Cabal Ritual

Instant

Add to your mana pool.

Threshold - Add to your mana pool instead if seven or more cards are in your graveyard.

"Each syllable chills your veins. Each word rattles your mind."
-Cabal Patriarch

Mana:
Cardset: Torment #51 (Common)
Type: Instant

Cabal Pit

Land

: Add to your mana pool. Cabal Pit deals 1 damage to you.

Threshold - , , Sacrifice Cabal Pit: Target creature gets -2/-2 until end of turn. Activate this ability only if seven or more cards are in your graveyard.

Cardset: Odyssey #315 (Uncommon)
Type: Land

Cabal Patriarch

Legendary Creature - Human Wizard

, Sacrifice a creature: Target creature gets -2/-2 until end of turn.

, Exile a creature card from your graveyard: Target creature gets -2/-2 until end of turn.

Mana:
Power: 5/5
Cardset: Odyssey #120 (Rare)
Type: Creature

Cabal Interrogator

Creature - Zombie Wizard

, : Target player reveals X cards from his or her hand and you choose one of them. That player discards that card. Activate this ability only any time you could cast a sorcery.

Mana:
Power: 1/1
Cardset: Scourge #57 (Uncommon)
Type: Creature
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