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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Champion of Stray Souls

Creature - Skeleton Warrior

, , Sacrifice X other creatures: Return X target creature cards from your graveyard to the battlefield.

: Put Champion of Stray Souls on top of your library from your graveyard.

Mana:
Power: 4/4
Cardset: Born of the Gods #63 (Mythic Rare)
Type: Creature

Champion of Lambholt

Creature - Human Warrior

Creatures with power less than Champion of Lambholt's power can't block creatures you control.

Whenever another creature enters the battlefield under your control, put a +1/+1 counter on Champion of Lambholt.

Mana:
Power: 1/1
Cardset: Avacyn Restored #171 (Rare)
Type: Creature

Champion of Arashin

Creature - Hound Warrior

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

"The blood of Dromoka and the blood of my veins are the same."

Mana:
Power: 3/2
Cardset: Dragons of Tarkir #9 (Common)
Type: Creature

Chameleon Spirit

Creature - Illusion Spirit

As Chameleon Spirit enters the battlefield, choose a color.

Chameleon Spirit's power and toughness are each equal to the number of permanents of the chosen color your opponents control.

Mana:
Power: */*
Cardset: Mercadian Masques #65 (Uncommon)
Type: Creature

Chameleon Colossus

Creature - Shapeshifter

Changeling (This card is every creature type at all times.)

Protection from black

: Chameleon Colossus gets +X/+X until end of turn, where X is its power.

Mana:
Power: 4/4
Cardset: From the Vault: Twenty #16 (Mythic Rare)
Archenemy #52 (Rare)
Morningtide #116 (Rare)
Type: Creature

Chameleon Blur

Instant

Prevent all damage that creatures would deal to players this turn.

"Sometimes the best plan is neither fighting nor running."
-Freyalise

Mana:
Cardset: Time Spiral #192 (Common)
Type: Instant

Chambered Nautilus

Creature - Nautilus Beast

Whenever Chambered Nautilus becomes blocked, you may draw a card.

What's merely a home for the nautilus can become exquisite jewelry in the hands of Saprazzan artisans.

Mana:
Power: 2/2
Cardset: Mercadian Masques #64 (Uncommon)
Type: Creature

Chamber of Manipulation

Enchantment - Aura

Enchant land

Enchanted land has ", Discard a card: Gain control of target creature until end of turn."

Politics is just a subtle form of mind control-and cephalids are master politicians.

Mana:
Cardset: Odyssey #76 (Uncommon)
Type: Enchantment

Chalice of the Void

Artifact

Chalice of the Void enters the battlefield with X charge counters on it.

Whenever a player casts a spell with converted mana cost equal to the number of charge counters on Chalice of the Void, counter that spell.

Mana:
Cardset: Modern Masters #203 (Rare)
Mirrodin #150 (Rare)
Type: Artifact

Chalice of Life

Artifact

: You gain 1 life. Then if you have at least 10 life more than your starting life total, transform Chalice of Life.

The sweet taste of hope's promise.

Mana:
Cardset: Dark Ascension #146 (Uncommon)
Type: Artifact

Chains of Mephistopheles

Enchantment

If a player would draw a card except the first one he or she draws in his or her draw step each turn, that player discards a card instead. If the player discards a card this way, he or she draws a card. If the player doesn't discard a card this way, he or she puts the top card of his or her library into his or her graveyard.

Mana:
Cardset: Legends #5 (Rare)
Type: Enchantment

Chainflinger

Creature - Beast

, : Chainflinger deals 1 damage to target creature or player.

Threshold - , : Chainflinger deals 2 damage to target creature or player. Activate this ability only if seven or more cards are in your graveyard.

Mana:
Power: 2/2
Cardset: Odyssey #181 (Common)
Type: Creature

Chainer, Dementia Master

Legendary Creature - Human Minion

Nightmare creatures get +1/+1.

, Pay 3 life: Put target creature card from a graveyard onto the battlefield under your control. That creature is black and is a Nightmare in addition to its other creature types.

When Chainer, Dementia Master leaves the battlefield, exile all Nightmares.

Mana:
Power: 3/3
Cardset: Torment #56 (Rare)
Type: Creature

Chainer's Edict

Sorcery

Target player sacrifices a creature.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

The pits have their own form of mercy.

Mana:
Cardset: From the Vault: Twenty #10 (Mythic Rare)
Torment #57 (Uncommon)
Type: Sorcery

Chained to the Rocks

Enchantment - Aura

Enchant Mountain you control

When Chained to the Rocks enters the battlefield, exile target creature an opponent controls until Chained to the Rocks leaves the battlefield. (That creature returns under its owner's control.)

Mana:
Cardset: Theros #4 (Rare)
Type: Enchantment

Chained Throatseeker

Creature - Horror

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Chained Throatseeker can't attack unless defending player is poisoned.

Mana:
Power: 5/5
Cardset: New Phyrexia #30 (Common)
Type: Creature

Chainbreaker

Artifact Creature - Scarecrow

Chainbreaker enters the battlefield with two -1/-1 counters on it.

, : Remove a -1/-1 counter from target creature.

Scarecrows deemed too malevolent to roam free are shackled to boulders or dolmen stones. Their animosity usually outlives the chains.

Mana:
Power: 3/3
Cardset: Shadowmoor #249 (Common)
Type: Artifact Creature

Chain Stasis

Instant

You may tap or untap target creature. Then that creature's controller may pay . If the player does, he or she may copy this spell and may choose a new target for that copy.

"Here we go again."
-Kakra, Sea Troll

Mana:
Cardset: Homelands #28 (Rare)
Type: Instant

Chain Reaction

Sorcery

Chain Reaction deals X damage to each creature, where X is the number of creatures on the battlefield.

"We train for the improbable, like lightning striking the same place twice, or striking everywhere at once."
-Nundari, Sea Gate militia captain

Mana:
Cardset: Commander #113 (Rare)
Worldwake #74 (Rare)
Type: Sorcery

Chain of Vapor

Instant

Return target nonland permanent to its owner's hand. Then that permanent's controller may sacrifice a land. If the player does, he or she may copy this spell and may choose a new target for that copy.

Mana:
Cardset: Onslaught #73 (Uncommon)
Type: Instant

Chain of Smog

Sorcery

Target player discards two cards. That player may copy this spell and may choose a new target for that copy.

Mana:
Cardset: Onslaught #132 (Uncommon)
Type: Sorcery

Chain of Silence

Instant

Prevent all damage target creature would deal this turn. That creature's controller may sacrifice a land. If the player does, he or she may copy this spell and may choose a new target for that copy.

Mana:
Cardset: Onslaught #12 (Uncommon)
Type: Instant

Chain of Plasma

Instant

Chain of Plasma deals 3 damage to target creature or player. Then that player or that creature's controller may discard a card. If the player does, he or she may copy this spell and may choose a new target for that copy.

Mana:
Cardset: Onslaught #193 (Uncommon)
Type: Instant

Chain of Acid

Sorcery

Destroy target noncreature permanent. Then that permanent's controller may copy this spell and may choose a new target for that copy.

Mana:
Cardset: Onslaught #252 (Uncommon)
Type: Sorcery

Chain Lightning

Sorcery

Chain Lightning deals 3 damage to target creature or player. Then that player or that creature's controller may pay . If the player does, he or she may copy this spell and may choose a new target for that copy.

Mana:
Cardset: Fire and Lightning #16 (Unknown)
Legends #137 (Common)
Type: Sorcery

Cetavolver

Creature - Volver

Kicker and/or (You may pay an additional and/or as you cast this spell.)

If Cetavolver was kicked with its kicker, it enters the battlefield with two +1/+1 counters on it and with first strike.

If Cetavolver was kicked with its kicker, it enters the battlefield with a +1/+1 counter on it and with trample.

Mana:
Power: 1/1
Cardset: Apocalypse #21 (Rare)
Type: Creature

Ceta Sanctuary

Enchantment

At the beginning of your upkeep, if you control a red or green permanent, draw a card, then discard a card. If you control a red permanent and a green permanent, instead draw two cards, then discard a card.

Mana:
Cardset: Apocalypse #20 (Uncommon)
Type: Enchantment

Ceta Disciple

Creature - Merfolk Wizard

, : Target creature gets +2/+0 until end of turn.

, : Add one mana of any color to your mana pool.

"The sea holds all that you need. You simply must know how to ask for it."

Mana:
Power: 1/1
Cardset: Apocalypse #19 (Common)
Type: Creature

Cessation

Enchantment - Aura

Enchant creature

Enchanted creature can't attack.

When Cessation is put into a graveyard from the battlefield, return Cessation to its owner's hand.

"The face of Light will shine upon them, and they will know war no more."
-Song of All, canto 918

Mana:
Cardset: Urza's Legacy #4 (Common)
Type: Enchantment

Cerulean Wyvern

Creature - Drake

Flying, protection from green

"Once, a Quirion asked why I was so cautious when the day was clear. I told him of the sky-blue hide of the cerluean wyvern, and he offered me double if I could conjure a strong tailwind!"
-Sisay, Captain of the Weatherlight

Mana:
Power: 3/3
Cardset: Mirage #57 (Uncommon)
Type: Creature

Cerulean Wisps

Instant

Target creature becomes blue until end of turn. Untap that creature.

Draw a card.

"If you see ghostly lights by the river, eat three twigs of marshroot to ward off kelpies."
-Kithkin superstition

Mana:
Cardset: Shadowmoor #31 (Common)
Type: Instant

Cerulean Sphinx

Creature - Sphinx

Flying

: Cerulean Sphinx's owner shuffles it into his or her library.

"About the sphinx, I have mixed feelings. Their wisdom I crave, but their secrecy I can't tolerate."
-Szadek

Mana:
Power: 5/5
Cardset: Ravnica: City of Guilds #39 (Rare)
Type: Creature

Cerodon Yearling

Creature - Beast

Vigilance, haste

The unit of measurement used to chart a cerodon's growth is "persons consumed."

Mana:
Power: 2/2
Cardset: Alara Reborn #96 (Common)
Type: Creature

Ceremonial Guard

Creature - Human Soldier

When Ceremonial Guard attacks or blocks, destroy it at end of combat.

"These guards are the most disciplined military unit in the city. They couldn't fight their way out of a broom closet, but they've got discipline."
-Gerrard, to Sisay

Mana:
Power: 3/4
Cardset: Mercadian Masques #182 (Common)
Type: Creature

Cerebral Vortex

Instant

Target player draws two cards, then Cerebral Vortex deals damage to that player equal to the number of cards he or she has drawn this turn.

Izzet brains and Izzet boilers: contents under pressure.

Mana:
Cardset: Guildpact #107 (Rare)
Type: Instant

Cerebral Eruption

Sorcery

Target opponent reveals the top card of his or her library. Cerebral Eruption deals damage equal to the revealed card's converted mana cost to that player and each creature he or she controls. If a land card is revealed this way, return Cerebral Eruption to its owner's hand.

Mana:
Cardset: Scars of Mirrodin #86 (Rare)
Type: Sorcery

Cephalid Vandal

Creature - Cephalid Rogue

At the beginning of your upkeep, put a shred counter on Cephalid Vandal. Then put the top card of your library into your graveyard for each shred counter on Cephalid Vandal.

Mana:
Power: 1/1
Cardset: Torment #31 (Rare)
Type: Creature

Cephalid Snitch

Creature - Cephalid Wizard

Sacrifice Cephalid Snitch: Target creature loses protection from black until end of turn.

The cautious are wary of their enemies. The wise are also wary of their friends.

Mana:
Power: 1/1
Cardset: Torment #30 (Common)
Type: Creature

Cephalid Shrine

Enchantment

Whenever a player casts a spell, counter that spell unless that player pays , where X is the number of cards in all graveyards with the same name as the spell.

Mana:
Cardset: Odyssey #75 (Rare)
Type: Enchantment

Cephalid Scout

Creature - Cephalid Wizard Scout

Flying

, Sacrifice a land: Draw a card.

The more they survey the dreadful dry expanses, the more the cephalids thirst to tame them.

Mana:
Power: 1/1
Cardset: Odyssey #74 (Common)
Type: Creature
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