Vectis AgentsArtifact Creature - Human Rogue: Vectis Agents gets -2/-0 until end of turn and is unblockable this turn. With their life energy suppressed under their etherium enhancements, thieves from Esper found it surprisingly easy to explore the ruins of Grixis. |
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Vedalken OutlanderArtifact Creature - Vedalken ScoutProtection from red The Seekers of Carmot searched across the unknown lands for the mystical red stone that could reforge Esper in ethereal perfection. |
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Altar GolemArtifact Creature - GolemTrample
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Antler SkulkinArtifact Creature - Scarecrow: Target white creature gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) Every skull has a tale to tell, and a skulkin is many dire tales cobbled together. |
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Fang SkulkinArtifact Creature - Scarecrow: Target black creature gains wither until end of turn. (It deals damage to creatures in the form of -1/-1 counters.) "Everything falls apart. But living things fall apart in the most fascinating ways." |
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Hoof SkulkinArtifact Creature - Scarecrow: Target green creature gets +1/+1 until end of turn. It hunts with the memory of a long lost herd. |
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Jawbone SkulkinArtifact Creature - Scarecrow: Target red creature gains haste until end of turn. "Ah, skull of shrew-a very potent substance. In powdered form, it gives thrice the zing of noggle hoof pulp." |
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ScarecroneArtifact Creature - Scarecrow, Sacrifice a Scarecrow: Draw a card. Her poppets bring joy to the truly depraved. |
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Shell SkulkinArtifact Creature - Scarecrow: Target blue creature gains shroud until end of turn. Skulkins confer strange benefits on unsuspecting patrons. |
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Blazethorn ScarecrowArtifact Creature - ScarecrowBlazethorn Scarecrow has haste as long as you control a red creature.
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ChainbreakerArtifact Creature - ScarecrowChainbreaker enters the battlefield with two -1/-1 counters on it. Scarecrows deemed too malevolent to roam free are shackled to boulders or dolmen stones. Their animosity usually outlives the chains. |
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Grim PoppetArtifact Creature - ScarecrowGrim Poppet enters the battlefield with three -1/-1 counters on it. Beware a scarecrow bearing gifts-especially sloshing vessels of acid. |
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Heap DollArtifact Creature - ScarecrowSacrifice Heap Doll: Exile target card from a graveyard. "I know one night it won't come back. Then I'll know it's truly done its job." |
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Lockjaw SnapperArtifact Creature - ScarecrowWither (This deals damage to creatures in the form of -1/-1 counters.)
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Lurebound ScarecrowArtifact Creature - ScarecrowAs Lurebound Scarecrow enters the battlefield, choose a color. It's a fool's race to run if all is lost if it be won. |
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Painter's ServantArtifact Creature - ScarecrowAs Painter's Servant enters the battlefield, choose a color. It gathers hues from the twilight mist so that its master can paint a better world. |
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Pili-PalaArtifact Creature - ScarecrowFlying It wasn't really expected to fly. Then again, it wasn't expected to move, either. |
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Rattleblaze ScarecrowArtifact Creature - ScarecrowRattleblaze Scarecrow has persist as long as you control a black creature. (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
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Reaper KingLegendary Artifact Creature - Scarecrow( can be paid with any two mana or with . This card's converted mana cost is 10.) It's harvest time. |
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ScrapbasketArtifact Creature - Scarecrow: Scrapbasket becomes all colors until end of turn. Once a tool of kithkin farmers, scarecrows of all shapes now skitter and lurch across Shadowmoor, animated by residual rustic magics. |
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ScuttlemuttArtifact Creature - Scarecrow: Add one mana of any color to your mana pool. Built to shuttle goods from the river, it took off one day carrying a cauldron of dyes. |
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TatterkiteArtifact Creature - ScarecrowFlying "I rigged it together from wicker and scrap, yet somehow I find it unalterably perfect." |
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Thornwatch ScarecrowArtifact Creature - ScarecrowThornwatch Scarecrow has wither as long as you control a green creature. (It deals damage to creatures in the form of -1/-1 counters.)
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Watchwing ScarecrowArtifact Creature - ScarecrowWatchwing Scarecrow has vigilance as long as you control a white creature. The wings are held in place by wicker rods. The rods are held in place by pure faith. |
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Wicker WarcrawlerArtifact Creature - ScarecrowWhenever Wicker Warcrawler attacks or blocks, put a -1/-1 counter on it at end of combat. It's the twisted creation of a kithkin diviner who dreamed of very large crows. |
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Wingrattle ScarecrowArtifact Creature - ScarecrowWingrattle Scarecrow has flying as long as you control a blue creature.
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Bottle GnomesArtifact Creature - GnomeSacrifice Bottle Gnomes: You gain 3 life. Reinforcements . . . or refreshments? |
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Colossus of SardiaArtifact Creature - GolemTrample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.) Buried under a thin layer of dirt, it was known for centuries as Mount Sardia. |
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Composite GolemArtifact Creature - GolemSacrifice Composite Golem: Add to your mana pool. An artificer's experiment in cross-material engineering found its own purpose as an interpreter between cultures. |
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Mantis EngineArtifact Creature - Insect: Mantis Engine gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.) "It's a clever design. You should look closely at its gearing after it swallows your head." |
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Razormane MasticoreArtifact Creature - MasticoreFirst strike (This creature deals combat damage before creatures without first strike.)
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Steel GolemArtifact Creature - GolemYou can't cast creature spells. "Once you create perfection, what else is there to make?" |
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Beast of BurdenArtifact Creature - GolemBeast of Burden's power and toughness are each equal to the number of creatures on the battlefield. Though it was built as an instrument of labor, it wasn't long before it became an instrument of war. |
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Dancing ScimitarArtifact Creature - SpiritFlying (This creature can't be blocked except by creatures with flying or reach.) A blade that has never known sheath, a hilt that has never known hand. |
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Clockwork BeastArtifact Creature - BeastClockwork Beast enters the battlefield with seven +1/+0 counters on it.
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Living WallArtifact Creature - WallDefender (This creature can't attack.) Some fiendish mage had created a horrifying wall of living flesh, patched together from a jumble of still-recognizable body parts. As we sought to hew our way through it, some unknown power healed the gaping wounds we cut, denying us passage. |
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Obsianus GolemArtifact Creature - Golem"The foot stone is connected to the ankle stone, the ankle stone is connected to the leg stone . . ." |
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Brass ManArtifact Creature - ConstructBrass Man doesn't untap during your untap step.
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Dragon EngineArtifact Creature - Construct: Dragon Engine gets +1/+0 until end of turn. Those who believed the city of Kroog would never fall to Mishra's forces severely underestimated the might of his war machines. |
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Mishra's War MachineArtifact Creature - JuggernautBanding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
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