Card Library

Sort by: Name Mana Type

Thunderblade Charge

Sorcery

Thunderblade Charge deals 3 damage to target creature or player.

Whenever one or more creatures you control deal combat damage to a player, if Thunderblade Charge is in your graveyard, you may pay . If you do, you may cast it without paying its mana cost.

Mana:
Cardset: Future Sight #124 (Rare)
Type: Sorcery

Cyclical Evolution

Sorcery

Target creature gets +3/+3 until end of turn. Exile Cyclical Evolution with three time counters on it.

Suspend 3- (Rather than cast this card from your hand, you may pay and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)

Mana:
Cardset: Future Sight #125 (Uncommon)
Type: Sorcery

Edge of Autumn

Sorcery

If you control four or fewer lands, search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.

Cycling-Sacrifice a land. (Sacrifice a land, Discard this card: Draw a card.)

"At harvest are seeds of next year sown."

Mana:
Cardset: Knights vs. Dragons #25 (Unknown)
Future Sight #144 (Common)
Type: Sorcery

Glittering Wish

Sorcery

You may choose a multicolored card you own from outside the game, reveal that card, and put it into your hand. Exile Glittering Wish.

She wished for gold, but not for the strength to carry it.

Mana:
Cardset: Future Sight #156 (Rare)
Type: Sorcery

Mass Mutiny

Sorcery

For each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain haste until end of turn.

"What say you, my most trusted advisors? . . . Advisors?"
-Edra, merfolk sovereign

Mana:
Cardset: Commander 2013 #116 (Rare)
Planechase 2012 #48 (Rare)
Type: Sorcery

Mouth to Mouth

Sorcery

You and target opponent have a breath-holding contest. If you win, you gain control of target creature that player controls.

Interesting tidbit: Surveys show that the card Ow has one of the most popular pieces of flavor text in the Unglued expansion.

Mana:
Cardset: Unhinged #40 (Uncommon)
Type: Sorcery

Enter the Dungeon

Sorcery

Players play a Magic subgame under the table starting at 5 life, using their libraries as their decks. After the subgame ends, the winner searches his or her library for two cards, puts those cards into his or her hand, then shuffles his or her library.

Mana:
Cardset: Unhinged #53 (Rare)
Type: Sorcery

Persecute Artist

Sorcery

Choose an artist other than Rebecca Guay. Target player reveals his or her hand and discards all nonland cards by the chosen artist.

The torches and pitchforks were no match for Rebecca's fans.

Mana:
Cardset: Unhinged #61 (Uncommon)
Type: Sorcery

Wet Willie of the Damned

Sorcery

Wet Willie of the Damned deals 2½ damage to target creature or player and you gain 2½ life.

Ever the warrior, Glissa responded with a "wedgie from beyond Uranus."

Mana:
Cardset: Unhinged #66 (Common)
Type: Sorcery

Face to Face

Sorcery

You and target opponent play a best two-out-of-three Rock, Paper, Scissors match. If you win, Face to Face deals 5 damage to that opponent.

Befuddled by this new game, Argg longed for the days of Rock, Rock, Rock.

Mana:
Cardset: Unhinged #76 (Uncommon)
Type: Sorcery

Touch and Go

Sorcery

Destroy target land.

Gotcha Whenever an opponent touches his or her face, you may say "Gotcha" If you do, return Touch and Go from your graveyard to your hand.

Judge's ruling: The interior of the face still counts as the face, so a nose-pick is legitimate grounds for saying "Gotcha"

Mana:
Cardset: Unhinged #90 (Common)
Type: Sorcery

Granny's Payback

Sorcery

You gain life equal to your age.

R&D Comments
BB 10/10: Why does a life-gaining card show an old lady killing people?
MR (10/10/03): We'll fix it in the flavor text.

Mana:
Cardset: Unhinged #99 (Uncommon)
Type: Sorcery

Land Aid '04

Sorcery

Search your library for a basic land card, put that card into play tapped, then shuffle your library. If you sang a song the whole time you were searching and shuffling, you may untap that land.

Mana:
Cardset: Unhinged #102 (Common)
Type: Sorcery

Look at Me, I'm the DCI

Sorcery

Ban one card, other than a basic land, for the remainder of the match. (For the remainder of the match, each player removes from the game all copies of that card in play or in any graveyard, hand, library, or sideboard.)

Few understand the DCI's rigorous decision-making process.

Mana:
Cardset: Unglued #8 (Rare)
Type: Sorcery

Once More with Feeling

Sorcery

Remove Once More with Feeling from the game as well as all cards in play and in all graveyards. Each player shuffles his or her hand into her or his library, then draws seven cards. Each player's life total is set to 10.

DCI ruling: This card is restricted. (You cannot play with more than one in a deck.)

If yo . . . ted.

Mana:
Cardset: Unglued #11 (Rare)
Type: Sorcery

Prismatic Wardrobe

Sorcery

Destroy target card that does not share a color with clothing worn by its controller. You cannot choose an artifact or land card.

"Spring in Dominaria means pastels!"
-Excerpt from Mage's Home Journal

Mana:
Cardset: Unglued #12 (Common)
Type: Sorcery

Double Cross

Sorcery

Choose another player. Look at that player's hand and choose one of those cards other than a basic land. He or she discards that card. At the beginning of the next game with the player, look at the player's hand and choose one of those cards other than a basic land. He or she discards that card.

"You're in for a nasty butt-kickin'."

Mana:
Cardset: Unglued #31 (Common)
Type: Sorcery

Organ Harvest

Sorcery

You and your teammates may sacrifice any number of creatures. For each creature sacrificed in this way, add to your mana pool.

"Lucy, you've got some spleenin' to do."

Mana:
Cardset: Unglued #35 (Common)
Type: Sorcery

Double Deal

Sorcery

Choose another player. Double Deal deals 3 damage to that player now and deals an additional 3 damage to the player at the beginning of the next game with the player.

"I'm facing defeat, . . ."

Mana:
Cardset: Unglued #42 (Common)
Type: Sorcery

Landfill

Sorcery

Choose a land type. Remove from play all lands of that type that you control. Drop those cards, one at a time, onto the playing area from a height of at least one foot. Destroy each card in play that is completely covered by those cards. Then return to play, tapped, all lands dropped in this way.

Mana:
Cardset: Unglued #49 (Rare)
Type: Sorcery

Strategy, Schmategy

Sorcery

Roll a six-sided die for Strategy, Schmategy. On a 1, Strategy, Schmategy has no effect. Otherwise, it has one of the following effects.

2 Destroy all artifacts.

3 Destroy all lands.

4 Strategy, Schmategy deals 3 damage to each creature and player.

5 Each player discards his or her hand and draws seven cards.

6 Roll the die two more times.

Mana:
Cardset: Unglued #52 (Rare)
Type: Sorcery

The Ultimate Nightmare of Wizards of the Coast® Customer Service

Sorcery

The Ultimate Nightmare of Wizards of the Coast® Customer Service deals X damage to each of Y target creatures and Z target players.

Mon.–Fri. 9:00 A.M.–8:00 P.M. Pacific
(206) 624-0933

Mana: {Y}{Z}
Cardset: Unglued #53 (Uncommon)
Type: Sorcery

Double Play

Sorcery

Choose another player. Search your library for a basic land and put that land into play. At the beginning of the next game with that player, search your library for an additional basic land and put that land into play. In both cases, shuffle your library afterwards.

The wizard exclaimed, "I'm no chicken . . . ."

Mana:
Cardset: Unglued #55 (Common)
Type: Sorcery

Flock of Rabid Sheep

Sorcery

Flip X coins; an opponent calls heads or tails. For each flip you win, put a Rabid Sheep token into play. Treat these tokens as 2/2 green creatures that count as Sheep.

And their bleating was like a wet salmon slapped upon the land-slap! slap! slap!

Mana:
Cardset: Unglued #57 (Uncommon)
Type: Sorcery

Gerrymandering

Sorcery

Remove all lands from play and shuffle them together. Randomly deal to each player one land card for each land he or she had before. Each player puts those lands into play under his or her control, untapped.

Mana:
Cardset: Unglued #59 (Uncommon)
Type: Sorcery

Incoming!

Sorcery

Each player searches his or her library for any number of artifacts, creatures, enchantments, and lands and puts those cards into play. Each player shuffles his or her library afterwards.

Mana:
Cardset: Unglued #64 (Rare)
Type: Sorcery

Shared Trauma

Sorcery

Join forces - Starting with you, each player may pay any amount of mana. Each player puts the top X cards of his or her library into his or her graveyard, where X is the total amount of mana paid this way.

Mana:
Cardset: Commander #99 (Rare)
Type: Sorcery

Syphon Flesh

Sorcery

Each other player sacrifices a creature. You put a 2/2 black Zombie creature token onto the battlefield for each creature sacrificed this way.

Necromancers deal in commodities far more precious than gold and grain.

Mana:
Cardset: Commander #103 (Uncommon)
Type: Sorcery

Death by Dragons

Sorcery

Each player other than target player puts a 5/5 red Dragon creature token with flying onto the battlefield.

Suddenly, Eldo felt very alone.

Mana:
Cardset: Commander #118 (Uncommon)
Type: Sorcery

Collective Voyage

Sorcery

Join forces - Starting with you, each player may pay any amount of mana. Each player searches his or her library for up to X basic land cards, where X is the total amount of mana paid this way, puts them onto the battlefield tapped, then shuffles his or her library.

Mana:
Cardset: Commander #147 (Rare)
Type: Sorcery

Misfortune

Sorcery

An opponent chooses one - You put a +1/+1 counter on each creature you control and gain 4 life; or you put a -1/-1 counter on each creature that player controls and Misfortune deals 4 damage to him or her.

Mana:
Cardset: Alliances #194 (Rare)
Type: Sorcery

Clan Defiance

Sorcery

Choose one or more - Clan Defiance deals X damage to target creature with flying; Clan Defiance deals X damage to target creature without flying; and/or Clan Defiance deals X damage to target player.

Mana:
Cardset: Gatecrash #151 (Rare)
Type: Sorcery

Hands of Binding

Sorcery

Tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.

Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Mana:
Cardset: Gatecrash #37 (Common)
Type: Sorcery

Righteous Charge

Sorcery

Creatures you control get +2/+2 until end of turn.

"In the name of peace, moderation, and decency-wipe them all out!"

Mana:
Cardset: Gatecrash #23 (Uncommon)
Type: Sorcery

Knight Watch

Sorcery

Put two 2/2 white Knight creature tokens with vigilance onto the battlefield.

"We lost respect after the battle for Barbu Rooftop. Send the troops to mingle respectfully with the citizens."
-Commander Yaszen of Boros

Mana:
Cardset: Gatecrash #19 (Common)
Type: Sorcery

Call of the Nightwing

Sorcery

Put a 1/1 blue and black Horror creature token with flying onto the battlefield.

Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Mana:
Cardset: Gatecrash #149 (Uncommon)
Type: Sorcery

Mugging

Sorcery

Mugging deals 2 damage to target creature. That creature can't block this turn.

Scream: muffled. Pockets: emptied. Neck function: never the same again.

Mana:
Cardset: Gatecrash #102 (Common)
Type: Sorcery

Midnight Recovery

Sorcery

Return target creature card from your graveyard to your hand.

Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Mana:
Cardset: Gatecrash #73 (Common)
Type: Sorcery

Merciless Eviction

Sorcery

Choose one - Exile all artifacts; or exile all creatures; or exile all enchantments; or exile all planeswalkers.

"I once saw the Obzedat moved to action. Since that day, I've been thankful that they're mainly lazy, and dead."
-Aurelia, to Gideon Jura

Mana:
Cardset: Gatecrash #177 (Rare)
Type: Sorcery

Whispering Madness

Sorcery

Each player discards his or her hand, then draws cards equal to the greatest number of cards a player discarded this way.

Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Mana:
Cardset: Gatecrash #207 (Rare)
Type: Sorcery