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Deep Reconnaissance

Sorcery

Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Mana:
Cardset: Odyssey #236 (Uncommon)
Type: Sorcery

Deep Analysis

Sorcery

Target player draws two cards.

Flashback-, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

"The specimen seems to be broken."

Mana:
Cardset: Commander 2013 #38 (Common)
Ajani vs. Nicol Bolas #65 (Uncommon)
Torment #36 (Common)
Type: Sorcery

Decree of Pain

Sorcery

Destroy all creatures. They can't be regenerated. Draw a card for each creature destroyed this way.

Cycling (, Discard this card: Draw a card.)

When you cycle Decree of Pain, all creatures get -2/-2 until end of turn.

Mana:
Cardset: Commander 2013 #72 (Rare)
Commander's Arsenal #3 (Rare)
Scourge #64 (Rare)
Type: Sorcery

Decree of Justice

Sorcery

Put X 4/4 white Angel creature tokens with flying onto the battlefield.

Cycling (, Discard this card: Draw a card.)

When you cycle Decree of Justice, you may pay . If you do, put X 1/1 white Soldier creature tokens onto the battlefield.

Mana:
Cardset: Commander 2014 #70 (Rare)
Scourge #8 (Rare)
Type: Sorcery

Decree of Annihilation

Sorcery

Exile all artifacts, creatures, and lands from the battlefield, all cards from all graveyards, and all cards from all hands.

Cycling (, Discard this card: Draw a card.)

When you cycle Decree of Annihilation, destroy all lands.

Mana:
Cardset: Scourge #85 (Rare)
Type: Sorcery

Deconstruct

Sorcery

Destroy target artifact. Add to your mana pool.

Mana:
Cardset: Mirrodin #118 (Common)
Type: Sorcery

Decompose

Sorcery

Exile up to three target cards from a single graveyard.

"Sheesh How am I supposed to make a decent living around here?"
-Cabal grave robber

Mana:
Cardset: Sorin vs. Tibalt #20 (Uncommon)
Odyssey #128 (Uncommon)
Type: Sorcery

Decimate

Sorcery

Destroy target artifact, target creature, target enchantment, and target land.

"Anyone can admire creation. Only a barbarian sees the beauty in demolition."
-Kamahl, pit fighter

Mana:
Cardset: Conspiracy #185 (Rare)
Odyssey #287 (Rare)
Type: Sorcery

Debt to the Deathless

Sorcery

Each opponent loses two times X life. You gain life equal to the life lost this way.

Some of Orzhov's cruelest collectors remember their debtors by taste alone.

Mana:
Cardset: Dragon's Maze #64 (Uncommon)
Type: Sorcery

Deathmark

Sorcery

Destroy target green or white creature.

"Let the final vision of doom be etched upon their unblinking eyes."
-Zul Ashur, lich lord

Mana:
Cardset: Magic 2012 #90 (Uncommon)
Magic 2011 #91 (Uncommon)
Magic 2010 #90 (Uncommon)
Tenth Edition #134 (Uncommon)
Coldsnap #54 (Uncommon)
Type: Sorcery

Death's Duet

Sorcery

Return two target creature cards from your graveyard to your hand.

Life has always been a dance. It is only fitting that death sing the tune.

Mana:
Cardset: Exodus #60 (Common)
Type: Sorcery

Death's Caress

Sorcery

Destroy target creature. If that creature was a Human, you gain life equal to its toughness.

The faint smell of cloves, the rustling of the wind, and a paralyzing descent into an airless, fathomless tomb.

Mana:
Cardset: Dark Ascension #59 (Common)
Type: Sorcery

Death Wish

Sorcery

You may choose a card you own from outside the game and put it into your hand. You lose half your life, rounded up. Exile Death Wish.

He wished for power, but not for the longevity to abuse it.

Mana:
Cardset: Judgment #64 (Rare)
Type: Sorcery

Death Stroke

Sorcery

Destroy target tapped creature.

For a sharp second, Selenia froze, and Crovax's blade found home. As the angel shattered like glass, Crovax felt his mind collapse-the curse had been fulfilled.

Mana:
Cardset: Stronghold #7 (Common)
Type: Sorcery

Death or Glory

Sorcery

Separate all creature cards in your graveyard into two piles. Exile the pile of an opponent's choice and return the other to the battlefield.

Mana:
Cardset: Invasion #13 (Rare)
Type: Sorcery

Death Mutation

Sorcery

Destroy target nonblack creature. It can't be regenerated. Put X 1/1 green Saproling creature tokens onto the battlefield, where X is that creature's converted mana cost.

Mana:
Cardset: Commander #192 (Uncommon)
Apocalypse #96 (Uncommon)
Type: Sorcery

Death Grasp

Sorcery

Death Grasp deals X damage to target creature or player. You gain X life.

Yawgmoth's greatest joy came from watching one hero defeat another.

Mana:
Cardset: Commander 2013 #183 (Rare)
Sorin vs. Tibalt #32 (Rare)
Apocalypse #95 (Rare)
Type: Sorcery

Death Frenzy

Sorcery

All creatures get -2/-2 until end of turn. Whenever a creature dies this turn, you gain 1 life.

The crocodiles' putrid jaws swallow everything but the screams.

Mana:
Cardset: Khans of Tarkir #172 (Uncommon)
Type: Sorcery

Death Cloud

Sorcery

Each player loses X life, discards X cards, sacrifices X creatures, then sacrifices X lands.

The swarm's million wings stir the foulest of breezes.

Mana:
Cardset: Modern Masters #76 (Rare)
Darksteel #40 (Rare)
Type: Sorcery

Death by Dragons

Sorcery

Each player other than target player puts a 5/5 red Dragon creature token with flying onto the battlefield.

Suddenly, Eldo felt very alone.

Mana:
Cardset: Commander #118 (Uncommon)
Type: Sorcery

Deadshot

Sorcery

Tap target creature. It deals damage equal to its power to another target creature.

"Carrion! Keep your distance. My blade will come to you!"
-Crovax

Mana:
Cardset: Tempest #170 (Rare)
Type: Sorcery

Deadly Allure

Sorcery

Target creature gains deathtouch until end of turn and must be blocked this turn if able.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

What could be more irresistible than death?

Mana:
Cardset: Dark Ascension #58 (Uncommon)
Type: Sorcery

Dead Ringers

Sorcery

Destroy two target nonblack creatures unless either one is a color the other isn't. They can't be regenerated.

"Beautiful, isn't it?" crowed Crovax. "They fought together. Now they will die together."

Mana:
Cardset: Apocalypse #37 (Common)
Type: Sorcery

Dead Reckoning

Sorcery

You may put target creature card from your graveyard on top of your library. If you do, Dead Reckoning deals damage equal to that card's power to target creature.

Many venture out to hunt for treasures. Others lie in wait to hunt the hunters.

Mana:
Cardset: Worldwake #56 (Common)
Type: Sorcery

Dead Drop

Sorcery

Delve (Each card you exile from your graveyard while casting this spell pays for .)

Target player sacrifices two creatures.

Got a diving lesson
-Sultai expression meaning
"was fed to the crocodiles"

Mana:
Cardset: Khans of Tarkir #67 (Uncommon)
Type: Sorcery

Day of Judgment

Sorcery

Destroy all creatures.

Mana:
Cardset: Magic 2012 #12 (Rare)
Magic 2011 #12 (Rare)
Zendikar #9 (Rare)
Type: Sorcery

Dawnglow Infusion

Sorcery

You gain X life if was spent to cast Dawnglow Infusion and X life if was spent to cast it. (Do both if was spent.)

Dawnglove bloom is a potent nostrum, but the dawnglow brewed from its sap is nothing less than life itself.

Mana: {{/}}
Cardset: Shadowmoor #225 (Uncommon)
Type: Sorcery

Dawn to Dusk

Sorcery

Choose one or both - Return target enchantment card from your graveyard to your hand; and/or destroy target enchantment.

"The numbers of Nyxborn among us have swelled. Is this a sign of the gods' favor, or does it portend something else?"

Mana:
Cardset: Born of the Gods #6 (Uncommon)
Type: Sorcery

Darkpact

Sorcery

Remove Darkpact from your deck before playing if you're not playing for ante.

You own target card in the ante. Exchange that card with the top card of your library.

Mana:
Cardset: Revised Edition #8 (Rare)
Unlimited Edition #8 (Rare)
Beta Edition #8 (Unknown)
Alpha Edition #8 (Unknown)
Type: Sorcery

Dark Deal

Sorcery

Each player discards all the cards in his or her hand, then draws that many cards minus one.

The first khans of the Sultai relied on the magic of the rakshasa to ensure the survival of the clan.

Mana:
Cardset: Fate Reforged #66 (Uncommon)
Type: Sorcery

Dangerous (Armed/Dangerous)

Sorcery

All creatures able to block target creature this turn do so.

Fuse (You may cast one or both halves of this card from your hand.)

Mana:
Cardset: Dragon's Maze #122b (Uncommon)
Type: Sorcery

Dance of Shadows

Sorcery - Arcane

Creatures you control get +1/+0 and gain fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.)

"Only one man survived, barely sane. He got out two words before collapsing: shadows' shadows."

Mana:
Cardset: Champions of Kamigawa #108 (Uncommon)
Type: Sorcery

Damnation

Sorcery

Destroy all creatures. They can't be regenerated.

Mana:
Cardset: Planar Chaos #85 (Rare)
Type: Sorcery

Damnable Pact

Sorcery

Target player draws X cards and loses X life.

"Silumgar's mind is a dark labyrinth, full of grim secrets and subtle traps."
-Siara, the Dragon's Mouth

Mana:
Cardset: Dragons of Tarkir #93 (Rare)
Type: Sorcery

Cyclical Evolution

Sorcery

Target creature gets +3/+3 until end of turn. Exile Cyclical Evolution with three time counters on it.

Suspend 3- (Rather than cast this card from your hand, you may pay and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)

Mana:
Cardset: Future Sight #125 (Uncommon)
Type: Sorcery

Cut the Tethers

Sorcery

For each Spirit, return it to its owner's hand unless that player pays .

"You cannot bar the path of gods. You can only divert their journey for a while."
-Sensei Hisoka

Mana:
Cardset: Champions of Kamigawa #56 (Uncommon)
Type: Sorcery

Curse of the Swine

Sorcery

Exile X target creatures. For each creature exiled this way, its controller puts a 2/2 green Boar creature token onto the battlefield.

Another imminent battle subsided in busy snuffling and carefree rooting.

Mana:
Cardset: Theros #46 (Rare)
Type: Sorcery

Curse of the Cabal

Sorcery

Target player sacrifices half the permanents he or she controls, rounded down.

Suspend 2- (Rather than cast this card from your hand, you may pay and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)

At the beginning of each player's upkeep, if Curse of the Cabal is suspended, that player may sacrifice a permanent. If he or she does, put two time counters on Curse of the Cabal.

Mana:
Cardset: Time Spiral #99 (Rare)
Type: Sorcery

Cultural Exchange

Sorcery

Choose any number of creatures target player controls. Choose the same number of creatures another target player controls. Those players exchange control of those creatures. (This effect lasts indefinitely.)

Mana:
Cardset: Odyssey #79 (Rare)
Type: Sorcery

Cultivate

Sorcery

Search your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Then shuffle your library.

All seeds share a common bond, calling to each other across infinity.

Mana:
Cardset: Commander 2013 #139 (Common)
Commander #148 (Common)
Planechase 2012 #62 (Common)
Magic 2011 #168 (Common)
Type: Sorcery