Deep ReconnaissanceSorcerySearch your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.
|
|
|||||||
Deep AnalysisSorceryTarget player draws two cards. "The specimen seems to be broken." |
|
|||||||
Decree of PainSorceryDestroy all creatures. They can't be regenerated. Draw a card for each creature destroyed this way.
|
|
|||||||
Decree of JusticeSorceryPut X 4/4 white Angel creature tokens with flying onto the battlefield.
|
|
|||||||
Decree of AnnihilationSorceryExile all artifacts, creatures, and lands from the battlefield, all cards from all graveyards, and all cards from all hands.
|
|
|||||||
DeconstructSorceryDestroy target artifact. Add to your mana pool.
|
|
|||||||
DecomposeSorceryExile up to three target cards from a single graveyard. "Sheesh How am I supposed to make a decent living around here?" |
|
|||||||
DecimateSorceryDestroy target artifact, target creature, target enchantment, and target land. "Anyone can admire creation. Only a barbarian sees the beauty in demolition." |
|
|||||||
Debt to the DeathlessSorceryEach opponent loses two times X life. You gain life equal to the life lost this way. Some of Orzhov's cruelest collectors remember their debtors by taste alone. |
|
|||||||
DeathmarkSorceryDestroy target green or white creature. "Let the final vision of doom be etched upon their unblinking eyes." |
|
|||||||
Death's DuetSorceryReturn two target creature cards from your graveyard to your hand. Life has always been a dance. It is only fitting that death sing the tune. |
|
|||||||
Death's CaressSorceryDestroy target creature. If that creature was a Human, you gain life equal to its toughness. The faint smell of cloves, the rustling of the wind, and a paralyzing descent into an airless, fathomless tomb. |
|
|||||||
Death WishSorceryYou may choose a card you own from outside the game and put it into your hand. You lose half your life, rounded up. Exile Death Wish. He wished for power, but not for the longevity to abuse it. |
|
|||||||
Death StrokeSorceryDestroy target tapped creature. For a sharp second, Selenia froze, and Crovax's blade found home. As the angel shattered like glass, Crovax felt his mind collapse-the curse had been fulfilled. |
|
|||||||
Death or GlorySorcerySeparate all creature cards in your graveyard into two piles. Exile the pile of an opponent's choice and return the other to the battlefield.
|
|
|||||||
Death MutationSorceryDestroy target nonblack creature. It can't be regenerated. Put X 1/1 green Saproling creature tokens onto the battlefield, where X is that creature's converted mana cost.
|
|
|||||||
Death GraspSorceryDeath Grasp deals X damage to target creature or player. You gain X life. Yawgmoth's greatest joy came from watching one hero defeat another. |
|
|||||||
Death FrenzySorceryAll creatures get -2/-2 until end of turn. Whenever a creature dies this turn, you gain 1 life. The crocodiles' putrid jaws swallow everything but the screams. |
|
|||||||
Death CloudSorceryEach player loses X life, discards X cards, sacrifices X creatures, then sacrifices X lands. The swarm's million wings stir the foulest of breezes. |
|
|||||||
Death by DragonsSorceryEach player other than target player puts a 5/5 red Dragon creature token with flying onto the battlefield. Suddenly, Eldo felt very alone. |
|
|||||||
DeadshotSorceryTap target creature. It deals damage equal to its power to another target creature. "Carrion! Keep your distance. My blade will come to you!" |
|
|||||||
Deadly AllureSorceryTarget creature gains deathtouch until end of turn and must be blocked this turn if able. What could be more irresistible than death? |
|
|||||||
Dead RingersSorceryDestroy two target nonblack creatures unless either one is a color the other isn't. They can't be regenerated. "Beautiful, isn't it?" crowed Crovax. "They fought together. Now they will die together." |
|
|||||||
Dead ReckoningSorceryYou may put target creature card from your graveyard on top of your library. If you do, Dead Reckoning deals damage equal to that card's power to target creature. Many venture out to hunt for treasures. Others lie in wait to hunt the hunters. |
|
|||||||
Dead DropSorceryDelve (Each card you exile from your graveyard while casting this spell pays for .) Got a diving lesson |
|
|||||||
Day of JudgmentSorceryDestroy all creatures.
|
|
|||||||
Dawnglow InfusionSorceryYou gain X life if was spent to cast Dawnglow Infusion and X life if was spent to cast it. (Do both if was spent.) Dawnglove bloom is a potent nostrum, but the dawnglow brewed from its sap is nothing less than life itself. |
|
|||||||
Dawn to DuskSorceryChoose one or both - Return target enchantment card from your graveyard to your hand; and/or destroy target enchantment. "The numbers of Nyxborn among us have swelled. Is this a sign of the gods' favor, or does it portend something else?" |
|
|||||||
DarkpactSorceryRemove Darkpact from your deck before playing if you're not playing for ante.
|
|
|||||||
Dark DealSorceryEach player discards all the cards in his or her hand, then draws that many cards minus one. The first khans of the Sultai relied on the magic of the rakshasa to ensure the survival of the clan. |
|
|||||||
Dangerous (Armed/Dangerous)SorceryAll creatures able to block target creature this turn do so.
|
|
|||||||
Dance of ShadowsSorcery - ArcaneCreatures you control get +1/+0 and gain fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.) "Only one man survived, barely sane. He got out two words before collapsing: shadows' shadows." |
|
|||||||
DamnationSorceryDestroy all creatures. They can't be regenerated.
|
|
|||||||
Damnable PactSorceryTarget player draws X cards and loses X life. "Silumgar's mind is a dark labyrinth, full of grim secrets and subtle traps." |
|
|||||||
Cyclical EvolutionSorceryTarget creature gets +3/+3 until end of turn. Exile Cyclical Evolution with three time counters on it.
|
|
|||||||
Cut the TethersSorceryFor each Spirit, return it to its owner's hand unless that player pays . "You cannot bar the path of gods. You can only divert their journey for a while." |
|
|||||||
Curse of the SwineSorceryExile X target creatures. For each creature exiled this way, its controller puts a 2/2 green Boar creature token onto the battlefield. Another imminent battle subsided in busy snuffling and carefree rooting. |
|
|||||||
Curse of the CabalSorceryTarget player sacrifices half the permanents he or she controls, rounded down.
|
|
|||||||
Cultural ExchangeSorceryChoose any number of creatures target player controls. Choose the same number of creatures another target player controls. Those players exchange control of those creatures. (This effect lasts indefinitely.)
|
|
|||||||
CultivateSorcerySearch your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Then shuffle your library. All seeds share a common bond, calling to each other across infinity. |
|