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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Sliver Overlord

Legendary Creature - Sliver Mutant

: Search your library for a Sliver card, reveal that card, and put it into your hand. Then shuffle your library.

: Gain control of target Sliver. (This effect lasts indefinitely.)

The end of evolution.

Mana:
Power: 7/7
Cardset: Premium Deck Series: Slivers #24 (Mythic Rare)
Scourge #139 (Rare)
Type: Creature

Sliver Legion

Legendary Creature - Sliver

All Sliver creatures get +1/+1 for each other Sliver on the battlefield.

Hidden within the clicking, chittering swarm is a unique mind, still young, but growing more aware as time passes.

Mana:
Power: 7/7
Cardset: Future Sight #158 (Rare)
Type: Creature

Sliver Hivelord

Legendary Creature - Sliver

Sliver creatures you control have indestructible. (Damage and effects that say "destroy" don't destroy them.)

"This is the source, the line unbroken since the calamity that brought such monsters to our shores."
-Hastric, Thunian scout

Mana:
Power: 5/5
Cardset: Magic 2015 #211 (Mythic Rare)
Type: Creature

Sliver Hive

Land

: Add to your mana pool.

: Add one mana of any color to your mana pool. Spend this mana only to cast a Sliver spell.

, : Put a 1/1 colorless Sliver creature token onto the battlefield. Activate this ability only if you control a Sliver.

Cardset: Magic 2015 #247 (Rare)
Type: Land

Sliver Construct

Artifact Creature - Sliver Construct

Slivers destroy those who come close to the Skep, the central hive. Shards of torn metal litter the ground as a warning to any artificers inquisitive about the hive's inner workings.

Mana:
Power: 2/2
Cardset: Magic 2014 #218 (Common)
Type: Artifact Creature

Slithery Stalker

Creature - Nightmare Horror

Swampwalk

When Slithery Stalker enters the battlefield, exile target green or white creature an opponent controls.

When Slithery Stalker leaves the battlefield, return the exiled card to the battlefield under its owner's control.

Mana:
Power: 1/1
Cardset: Torment #84 (Uncommon)
Type: Creature

Slithermuse

Creature - Elemental

When Slithermuse leaves the battlefield, choose an opponent. If that player has more cards in hand than you, draw cards equal to the difference.

Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

Mana:
Power: 3/3
Cardset: Morningtide #50 (Rare)
Type: Creature

Slithering Shade

Creature - Shade

Defender (This creature can't attack.)

: Slithering Shade gets +1/+1 until end of turn.

Hellbent - Slithering Shade can attack as though it didn't have defender as long as you have no cards in hand.

Mana:
Cardset: Dissension #55 (Uncommon)
Type: Creature

Slitherhead

Creature - Plant Zombie

Scavenge (, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)

"It makes better use of Uncle Dragi's head than he ever did."
-Pesha, retired blacksmith

Mana: {{/}}
Power: 1/1
Cardset: Return to Ravnica #222 (Uncommon)
Type: Creature

Slith Strider

Creature - Slith

Whenever Slith Strider becomes blocked, draw a card.

Whenever Slith Strider deals combat damage to a player, put a +1/+1 counter on it.

A slith's form and function are determined by the color of the sun under which it's born.

Mana:
Power: 1/1
Cardset: Venser vs. Koth #9 (Uncommon)
Mirrodin #50 (Uncommon)
Type: Creature

Slith Predator

Creature - Slith

Trample

Whenever Slith Predator deals combat damage to a player, put a +1/+1 counter on it.

Mana:
Power: 1/1
Cardset: Mirrodin #129 (Uncommon)
Type: Creature

Slith Firewalker

Creature - Slith

Haste

Whenever Slith Firewalker deals combat damage to a player, put a +1/+1 counter on it.

Mana:
Power: 1/1
Cardset: Jace vs. Chandra #39 (Uncommon)
Mirrodin #107 (Uncommon)
Type: Creature

Slith Bloodletter

Creature - Slith

Whenever Slith Bloodletter deals combat damage to a player, put a +1/+1 counter on it.

: Regenerate Slith Bloodletter.

Goblins fear the slith, believing they are children banished from the womb of the Steel Mother, deep within Kuldotha.

Mana:
Power: 1/1
Cardset: Mirrodin #77 (Uncommon)
Type: Creature

Slith Ascendant

Creature - Slith

Flying

Whenever Slith Ascendant deals combat damage to a player, put a +1/+1 counter on it.

Instinctively drawn to the light of its "mother-sun," each slith follows that sun's path around Mirrodin.

Mana:
Power: 1/1
Cardset: Mirrodin #23 (Uncommon)
Type: Creature

Sliptide Serpent

Creature - Serpent

: Return Sliptide Serpent to its owner's hand.

It's futile to fight something you can see only in the corner of your eye.

Mana:
Power: 4/4
Cardset: Nemesis #43 (Rare)
Type: Creature

Slipstream Serpent

Creature - Serpent

Slipstream Serpent can't attack unless defending player controls an Island.

When you control no Islands, sacrifice Slipstream Serpent.

Morph (You may cast this face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

Mana:
Power: 6/6
Cardset: Time Spiral #77 (Common)
Type: Creature

Slipstream Eel

Creature - Fish Beast

Slipstream Eel can't attack unless defending player controls an Island.

Cycling (, Discard this card: Draw a card.)

"It's a fine way to travel, if you don't mind the smell."

Mana:
Power: 6/6
Cardset: Commander #62 (Common)
Onslaught #114 (Common)
Type: Creature

Slippery Karst

Land

Slippery Karst enters the battlefield tapped.

: Add to your mana pool.

Cycling (, Discard this card: Draw a card.)

Cardset: Commander 2014 #311 (Common)
Commander 2013 #324 (Common)
Garruk vs. Liliana #26 (Common)
Urza's Saga #327 (Common)
Type: Land

Slippery Bogle

Creature - Beast

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Bogles are very tasty if you can get the skin off. It's getting a blade on them that's the problem.

Mana: {{/}}
Power: 1/1
Cardset: Eventide #160 (Common)
Type: Creature

Slip Through Space

Sorcery

Devoid (This card has no color.)

Target creature can't be blocked this turn.

Draw a card.

The Eldrazi twisted in a direction that had no name, and a frontal assault became a panicked rout.

Mana:
Cardset: Oath of the Gatewatch #47 (Common)
Type: Sorcery

Slinking Skirge

Creature - Imp

Flying

, Sacrifice Slinking Skirge: Draw a card.

Davvol encouraged the skirges; they made excellent sentries and were quite edible if properly seasoned.

Mana:
Power: 2/1
Cardset: Urza's Destiny #71 (Common)
Type: Creature

Slinking Serpent

Creature - Serpent

Forestwalk

It winds its way through undergrowth as easily as it swims through shallows.

Mana:
Power: 2/3
Cardset: Invasion #274 (Uncommon)
Type: Creature

Slinking Giant

Creature - Giant Rogue

Wither (This deals damage to creatures in the form of -1/-1 counters.)

Whenever Slinking Giant blocks or becomes blocked, it gets -3/-0 until end of turn.

"I need a better hiding place."

Mana:
Power: 4/4
Cardset: Shadowmoor #106 (Uncommon)
Type: Creature

Slingshot Goblin

Creature - Goblin

, : Slingshot Goblin deals 2 damage to target blue creature.

It's most effective when it doesn't eat the ammunition.

Mana:
Power: 2/2
Cardset: Planeshift #72 (Common)
Type: Creature

Slingbow Trap

Instant - Trap

If a black creature with flying is attacking, you may pay rather than pay Slingbow Trap's mana cost.

Destroy target attacking creature with flying.

The Tajuru elves devised ways to let the forest defend itself.

Mana:
Cardset: Worldwake #111 (Uncommon)
Type: Instant

Slimy Kavu

Creature - Kavu

: Target land becomes a Swamp until end of turn.

Its slime liquefies the ground as efficiently as its fangs shred prey.

Mana:
Power: 2/2
Cardset: Invasion #170 (Common)
Type: Creature

Slime Molding

Sorcery

Put an X/X green Ooze creature token onto the battlefield.

"Give me enough refuse and mana and I will summon an ooze that can engulf all of Ravnica."
-Cevraya, Golgari shaman

Mana:
Cardset: Return to Ravnica #135 (Uncommon)
Type: Sorcery

Slice in Twain

Instant

Destroy target artifact or enchantment.

Draw a card.

"The hypocrisy of these elves is thicker than steel-destroying ‘unnatural metal' with their own enchanted swords."
-Kara Vrist, Neurok agent

Mana:
Cardset: Commander 2013 #170 (Uncommon)
Scars of Mirrodin #127 (Uncommon)
Type: Instant

Slice and Dice

Sorcery

Slice and Dice deals 4 damage to each creature.

Cycling (, Discard this card: Draw a card.)

When you cycle Slice and Dice, you may have it deal 1 damage to each creature.

Mana:
Cardset: Commander 2013 #119 (Uncommon)
Onslaught #232 (Uncommon)
Type: Sorcery

Sleight of Mind

Instant

Change the text of target spell or permanent by replacing all instances of one color word with another. (For example, you may change "target black spell" to "target blue spell." This effect lasts indefinitely.)

Mana:
Cardset: Fifth Edition #124 (Rare)
Ice Age #99 (Uncommon)
Fourth Edition #102 (Rare)
Revised Edition #81 (Rare)
Unlimited Edition #79 (Rare)
Beta Edition #79 (Unknown)
Alpha Edition #79 (Unknown)
Type: Instant

Sleight of Hand

Sorcery

Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.

"Gambling with mages never is."
-Remin, venerable monk

Mana:
Cardset: Ninth Edition #99 (Common)
Seventh Edition #98 (Common)
Type: Sorcery

Sleeping Potion

Enchantment - Aura

Enchant creature

When Sleeping Potion enters the battlefield, tap enchanted creature.

Enchanted creature doesn't untap during its controller's untap step.

When enchanted creature becomes the target of a spell or ability, sacrifice Sleeping Potion.

Mana:
Cardset: Planeshift #34 (Common)
Type: Enchantment

Sleeper's Robe

Enchantment - Aura

Enchant creature

Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)

Whenever enchanted creature deals combat damage to an opponent, you may draw a card.

Mana:
Cardset: Invasion #273 (Uncommon)
Type: Enchantment

Sleeper's Guile

Enchantment - Aura

Enchant creature

Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)

When Sleeper's Guile is put into a graveyard from the battlefield, return Sleeper's Guile to its owner's hand.

Mana:
Cardset: Urza's Legacy #67 (Common)
Type: Enchantment

Sleeper Agent

Creature - Minion

When Sleeper Agent enters the battlefield, target opponent gains control of it.

At the beginning of your upkeep, Sleeper Agent deals 2 damage to you.

Mana:
Power: 3/3
Cardset: Tenth Edition #178 (Rare)
Urza's Saga #159 (Rare)
Type: Creature

Sleep

Sorcery

Tap all creatures target player controls. Those creatures don't untap during that player's next untap step.

"I give them dreams so wondrous that they hesitate to return to the world of the conscious."
-Garild, merfolk mage

Mana:
Cardset: Magic 2013 #67 (Uncommon)
Magic 2011 #73 (Uncommon)
Magic 2010 #71 (Uncommon)
Type: Sorcery

Slayers' Stronghold

Land

: Add to your mana pool.

, : Target creature gets +2/+0 and gains vigilance and haste until end of turn.

Its courtyards are lit during every hour of the day so that night may never fall within its walls.

Cardset: Avacyn Restored #229 (Rare)
Type: Land

Slayer of the Wicked

Creature - Human Soldier

When Slayer of the Wicked enters the battlefield, you may destroy target Vampire, Werewolf, or Zombie.

You don't want to see his trophy room.

Mana:
Power: 3/2
Cardset: Innistrad #32 (Uncommon)
Type: Creature

Slay

Instant

Destroy target green creature. It can't be regenerated.

Draw a card.

The elves had the edge in guile, skill, and valor. But in the end, only sheer numbers mattered.

Mana:
Cardset: Phyrexia vs. The Coalition #25 (Uncommon)
Ninth Edition #163 (Uncommon)
Eighth Edition #164 (Uncommon)
Planeshift #55 (Uncommon)
Type: Instant

Slavering Nulls

Creature - Goblin Zombie

Whenever Slavering Nulls deals combat damage to a player, if you control a Swamp, you may have that player discard a card.

Having lost their minds, they now want yours.

Mana:
Power: 2/1
Cardset: Ajani vs. Nicol Bolas #45 (Uncommon)
Worldwake #92 (Uncommon)
Type: Creature

Slave of Bolas

Sorcery

Gain control of target creature. Untap that creature. It gains haste until end of turn. Sacrifice it at the beginning of the next end step.

Nicol Bolas doesn't distinguish between servants and victims.

Mana: {{/}}
Cardset: Ajani vs. Nicol Bolas #67 (Uncommon)
Alara Reborn #136 (Uncommon)
Type: Sorcery

Slaughterhouse Bouncer

Creature - Ogre Warrior

Hellbent - When Slaughterhouse Bouncer dies, if you have no cards in hand, target creature gets -3/-3 until end of turn.

A Rakdos party is a flop if anyone lives to talk about it.

Mana:
Power: 3/3
Cardset: Dissension #54 (Common)
Type: Creature

Slaughterhorn

Creature - Beast

Bloodrush - , Discard Slaughterhorn: Target attacking creature gets +3/+2 until end of turn.

The Orzhov clergy would never cross its path, but sending thrull couriers to do so is cheap and entertaining.

Mana:
Power: 3/2
Cardset: Gatecrash #134 (Common)
Type: Creature

Slaughter Pact

Instant

Destroy target nonblack creature.

At the beginning of your next upkeep, pay . If you don't, you lose the game.

Death is only the beginning of the end.

Mana:
Cardset: Modern Masters #97 (Rare)
Future Sight #78 (Rare)
Type: Instant

Slaughter Games

Sorcery

Slaughter Games can't be countered by spells or abilities.

Name a nonland card. Search target opponent's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles his or her library.

Mana:
Cardset: Return to Ravnica #197 (Rare)
Type: Sorcery

Slaughter Drone

Creature - Eldrazi Drone

Devoid (This card has no color.)

{C}: Slaughter Drone gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it. {C} represents colorless mana.)

It kills what is, making way for what should not be.

Mana:
Power: 2/2
Cardset: Oath of the Gatewatch #79 (Common)
Type: Creature

Slaughter Cry

Instant

Target creature gets +3/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.)

It's rather embarrassing to end up with your head mounted over his hearth.

Mana:
Cardset: Magic 2012 #155 (Common)
Zendikar #149 (Common)
Type: Instant

Slaughter

Instant

Buyback-Pay 4 life. (You may pay 4 life in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)

Destroy target nonblack creature. It can't be regenerated.

Mana:
Cardset: Exodus #74 (Uncommon)
Type: Instant

Slate Street Ruffian

Creature - Human Warrior

Whenever Slate Street Ruffian becomes blocked, defending player discards a card.

"Merciless to the point of psychosis. Let's give him a job."
-Zelinas, Orzhov recruiter

Mana:
Power: 2/2
Cardset: Gatecrash #78 (Common)
Type: Creature

Slate of Ancestry

Artifact

, , Discard your hand: Draw a card for each creature you control.

The pattern of life can be studied like a book, if you know how to read it.

Mana:
Cardset: Elves vs. Goblins #25 (Rare)
Ninth Edition #308 (Rare)
Onslaught #310 (Rare)
Type: Artifact

Slash Panther

Artifact Creature - Cat

( can be paid with either or 2 life.)

Haste

It runs an endless circuit along the ruined roads of the soon-to-be-forgotten Mirran civilization.

Mana:
Power: 4/2
Cardset: New Phyrexia #96 (Common)
Type: Artifact Creature

Slagwurm Armor

Artifact - Equipment

Equipped creature gets +0/+6.

Equip (: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)

Mana:
Cardset: Mirrodin #243 (Common)
Type: Artifact

Slagstorm

Sorcery

Choose one - Slagstorm deals 3 damage to each creature; or Slagstorm deals 3 damage to each player.

"As long as we have the will to fight, we are never without weapons."
-Koth of the Hammer

Mana:
Cardset: Mirrodin Besieged #75 (Rare)
Type: Sorcery

Slag Fiend

Creature - Construct

Slag Fiend's power and toughness are each equal to the number of artifact cards in all graveyards.

"Seal the furnace vents. Admit no others. We'll tend our forges without their tainted ways."
-Decree of Urabrask

Mana:
Power: */*
Cardset: New Phyrexia #95 (Rare)
Type: Creature

Slab Hammer

Artifact - Equipment

Whenever equipped creature attacks, you may return a land you control to its owner's hand. If you do, the creature gets +2/+2 until end of turn.

Equip

Neither subtle nor pretty.

Mana:
Cardset: Battle for Zendikar #227 (Uncommon)
Type: Artifact

Skywise Teachings

Enchantment

Whenever you cast a noncreature spell, you may pay . If you do, put a 2/2 blue Djinn Monk creature token with flying onto the battlefield.

Ojutai's words must be translated from Draconic before his students can benefit from their wisdom.

Mana:
Cardset: Dragons of Tarkir #79 (Uncommon)
Type: Enchantment

Skywing Aven

Creature - Bird Soldier

Flying

Discard a card: Return Skywing Aven to its owner's hand.

"I am as the wind that bears me: harsh yet gentle, fleeting yet ever-present. Together we fly beyond imagination."

Mana:
Power: 2/1
Cardset: Torment #47 (Common)
Type: Creature

Skywinder Drake

Creature - Drake

Flying

Skywinder Drake can block only creatures with flying.

It's so light and fragile that it can glide where the air is thinnest.

Mana:
Power: 3/1
Cardset: Magic 2012 #75 (Common)
Type: Creature

Skywatcher Adept

Creature - Merfolk Wizard

Level up (: Put a level counter on this. Level up only as a sorcery.)

LEVEL 1-2

2/2

Flying

LEVEL 3+

4/2

Flying

Mana:
Power: 1/1
Cardset: Rise of the Eldrazi #88 (Common)
Type: Creature

Skyward Eye Prophets

Creature - Human Wizard

Vigilance

: Reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put it into your hand.

They lament the doom that is coming to Bant without realizing the part their own leaders have played in it.

Mana:
Power: 3/3
Cardset: Commander 2013 #214 (Uncommon)
Conflux #125 (Uncommon)
Type: Creature

Skyspear Cavalry

Creature - Human Soldier

Flying

Double strike (This creature deals both first-strike and regular combat damage.)

Pray her spear reaches you first. Her griffin is less kind.

Mana:
Power: 2/2
Cardset: Journey Into Nyx #26 (Uncommon)
Type: Creature

Skyshroud War Beast

Creature - Beast

Trample

As Skyshroud War Beast enters the battlefield, choose an opponent.

Skyshroud War Beast's power and toughness are each equal to the number of nonbasic lands the chosen player controls.

Mana:
Power: */*
Cardset: Exodus #124 (Rare)
Type: Creature

Skyshroud Vampire

Creature - Vampire

Flying

Discard a creature card: Skyshroud Vampire gets +2/+2 until end of turn.

"If it tastes one drop of elvish blood I will cast it from the shroud to see it burn."
-Eladamri, Lord of Leaves

Mana:
Power: 3/3
Cardset: Tempest #51 (Uncommon)
Type: Creature

Skyshroud Troopers

Creature - Elf Druid Warrior

: Add to your mana pool.

"We were not made for war. Like flowstone, Volrath shaped us to it."
-Eladamri, Lord of Leaves

Mana:
Power: 3/3
Cardset: Stronghold #65 (Common)
Type: Creature

Skyshroud Troll

Creature - Troll Giant

: Regenerate Skyshroud Troll.

The elves and merfolk have nothing but bitterness for each other. The trolls, however, find them both rather tasty.

Mana:
Power: 3/3
Cardset: Tempest #151 (Common)
Type: Creature

Skyshroud Sentinel

Creature - Elf

When Skyshroud Sentinel enters the battlefield, you may search your library for up to three cards named Skyshroud Sentinel, reveal them, and put them into your hand. If you do, shuffle your library.

Mana:
Power: 1/1
Cardset: Nemesis #121 (Common)
Type: Creature

Skyshroud Ridgeback

Creature - Beast

Fading 2 (This creature enters the battlefield with two fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)

Mana:
Power: 2/3
Cardset: Nemesis #120 (Common)
Type: Creature

Skyshroud Ranger

Creature - Elf

: You may put a land card from your hand onto the battlefield. Activate this ability only any time you could cast a sorcery.

Not even the elves truly know the Skyshroud Forest. The rangers are merely the best equipped to handle its uncertainty.

Mana:
Power: 1/1
Cardset: Tenth Edition #297 (Common)
Tempest #150 (Common)
Type: Creature

Skyshroud Poacher

Creature - Human Rebel

, : Search your library for an Elf permanent card and put it onto the battlefield. Then shuffle your library.

"It's OK. They're just elves."

Mana:
Power: 2/2
Cardset: Nemesis #119 (Rare)
Type: Creature

Skyshroud Forest

Land

Skyshroud Forest enters the battlefield tapped.

: Add to your mana pool.

: Add or to your mana pool. Skyshroud Forest deals 1 damage to you.

Cardset: Tempest #332 (Rare)
Type: Land

Skyshroud Falcon

Creature - Bird

Flying, vigilance

The earliest mystics believed that the falcon slit the sky to let the light break through.

Mana:
Power: 1/1
Cardset: Seventh Edition #45 (Common)
Stronghold #116 (Common)
Type: Creature

Skyshroud Elite

Creature - Elf

Skyshroud Elite gets +1/+2 as long as an opponent controls a nonbasic land.

"Civilization is a conspiracy to disguise the mutilation of nature."
-Skyshroud elite creed

Mana:
Power: 1/1
Cardset: Exodus #123 (Uncommon)
Type: Creature

Skyshroud Elf

Creature - Elf Druid

: Add to your mana pool.

: Add or to your mana pool.

"It is our duty to endure."
-Eladamri, Lord of Leaves

Mana:
Power: 1/1
Cardset: Tempest #149 (Common)
Type: Creature

Skyshroud Cutter

Creature - Beast

If you control a Forest, rather than pay Skyshroud Cutter's mana cost, you may have each other player gain 5 life.

Mana:
Power: 2/2
Cardset: Nemesis #118 (Common)
Type: Creature

Skyshroud Condor

Creature - Bird

Flying

Cast Skyshroud Condor only if you've cast another spell this turn.

Condor's flight augurs sleepless night.
-Skyshroud proverb

Mana:
Power: 2/2
Cardset: Tempest #88 (Uncommon)
Type: Creature

Skyshroud Claim

Sorcery

Search your library for up to two Forest cards and put them onto the battlefield. Then shuffle your library.

The forest's constant struggle is to keep the spreading flowstone at bay.

Mana:
Cardset: Nemesis #117 (Common)
Type: Sorcery

Skyshroud Blessing

Instant

Lands gain shroud until end of turn. (They can't be the targets of spells or abilities.)

Draw a card.

"Behold," said Freyalise to Eladamri. "Your Skyshroud home has followed you to Dominaria."

Mana:
Cardset: Planeshift #92 (Uncommon)
Type: Instant

Skyshroud Behemoth

Creature - Beast

Fading 2 (This creature enters the battlefield with two fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)

Skyshroud Behemoth enters the battlefield tapped.

Mana:
Power: 10/10
Cardset: Nemesis #116 (Rare)
Type: Creature

Skyshroud Archer

Creature - Elf Archer

: Target creature with flying gets -1/-1 until end of turn.

In Rath, arrows are guided not by virtue but by necessity.

Mana:
Power: 1/1
Cardset: Stronghold #64 (Common)
Type: Creature

Skyshooter

Creature - Centaur Archer

Reach (This creature can block creatures with flying.)

, Sacrifice Skyshooter: Destroy target attacking or blocking creature with flying.

Mana:
Power: 1/2
Cardset: Odyssey #270 (Uncommon)
Type: Creature

Skyship Weatherlight

Legendary Artifact

When Skyship Weatherlight enters the battlefield, search your library for any number of artifact and/or creature cards and exile them. Then shuffle your library.

, : Choose a card at random that was exiled with Skyship Weatherlight. Put that card into its owner's hand.

Mana:
Cardset: Planeshift #133 (Rare)
Type: Artifact

Skyshaper

Artifact

Sacrifice Skyshaper: Creatures you control gain flying until end of turn.

"It'll get us to the portal, but I can't guarantee what it'll do to the ship."
-Hanna, Weatherlight navigator

Mana:
Cardset: Exodus #137 (Uncommon)
Type: Artifact

Skyscribing

Sorcery

Each player draws X cards.

Forecast - , Reveal Skyscribing from your hand: Each player draws a card. (Activate this ability only during your upkeep and only once each turn.)

Mana:
Cardset: Commander 2013 #57 (Uncommon)
Commander #61 (Uncommon)
Dissension #32 (Uncommon)
Type: Sorcery

Skyrider Trainee

Creature - Human Soldier

Skyrider Trainee has flying as long as it's enchanted.

"Of course I plan on going up. Kang here is the most trusted 'fin on the squad. Afraid? Me? No, I'm just . . . waiting for the right wind conditions."

Mana:
Power: 3/3
Cardset: Guildpact #17 (Common)
Type: Creature

Skyrider Elf

Creature - Elf Warrior Ally

Flying

Converge - Skyrider Elf enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.

"It may be unconventional, but I'll take any steady mount in a storm."

Mana:
Cardset: Battle for Zendikar #220 (Uncommon)
Type: Creature

Skyreaping

Sorcery

Skyreaping deals damage to each creature with flying equal to your devotion to green. (Each in the mana costs of permanents you control counts toward your devotion to green.)

Mana:
Cardset: Born of the Gods #140 (Uncommon)
Type: Sorcery

Skyreach Manta

Artifact Creature - Fish

Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.)

Flying

As the dawns break, the manta soars.

Mana:
Cardset: Modern Masters #215 (Common)
Fifth Dawn #152 (Common)
Type: Artifact Creature

Skymark Roc

Creature - Bird

Flying

Whenever Skymark Roc attacks, you may return target creature defending player controls with toughness 2 or less to its owner's hand.

"Try not to look guilty. Or delicious."
-Thorpe, street urchin

Mana:
Power: 3/3
Cardset: Return to Ravnica #196 (Uncommon)
Type: Creature

Skyline Predator

Creature - Drake

Flash (You may cast this spell any time you could cast an instant.)

Flying

"It will dodge your first arrow and flatten you before there's a second."
-Alcarus, Selesnya archer

Mana:
Power: 3/4
Cardset: Return to Ravnica #50 (Uncommon)
Type: Creature

Skyline Cascade

Land

Skyline Cascade enters the battlefield tapped.

When Skyline Cascade enters the battlefield, target creature an opponent controls doesn't untap during its controller's next untap step.

: Add to your mana pool.

Cardset: Battle for Zendikar #246 (Common)
Type: Land

Skylasher

Creature - Insect

Flash

Skylasher can't be countered.

Reach, protection from blue

"It preys on those who would spy on our lands, so we never prey on it."
-Kroshkar, Gruul shaman

Mana:
Power: 2/2
Cardset: Dragon's Maze #49 (Rare)
Type: Creature

Skyknight Legionnaire

Creature - Human Knight

Flying, haste

"I do not know which gives me more pride: the legions of soldiers marching in thunderous lockstep, or the cry of the skyknights riding their rocs like jagged lightning overhead."
-Razia

Mana:
Power: 2/2
Cardset: Gatecrash #197 (Common)
Ravnica: City of Guilds #232 (Common)
Type: Creature

Skyhunter Skirmisher

Creature - Cat Knight

Flying, double strike (This creature can't be blocked except by creatures with flying or reach, and it deals both first-strike and regular combat damage.)

"Take the deadly grace and strength of the leonin, combined with a pteron mount capable of rending a foe in two and armed with notched steel. That is a skyhunter-and why Taj-Nar has never fallen."
-Raksha Golden Cub

Mana:
Power: 1/1
Cardset: Commander 2014 #89 (Uncommon)
Tenth Edition #43 (Uncommon)
Fifth Dawn #16 (Uncommon)
Type: Creature

Skyhunter Prowler

Creature - Cat Knight

Flying, vigilance (This creature can't be blocked except by creatures with flying or reach, and attacking doesn't cause this creature to tap.)

As tireless as her mount, a skyhunter's vigil is measured in days.

Mana:
Power: 1/3
Cardset: Tenth Edition #42 (Common)
Ninth Edition #45 (Common)
Fifth Dawn #15 (Common)
Type: Creature

Skyhunter Patrol

Creature - Cat Knight

Flying, first strike (This creature can't be blocked except by creatures with flying or reach, and it deals combat damage before creatures without first strike.)

"We leonin have come to rule the plains by taking to the skies."
-Raksha Golden Cub

Mana:
Power: 2/3
Cardset: Knights vs. Dragons #19 (Unknown)
Tenth Edition #41 (Common)
Mirrodin #22 (Common)
Type: Creature

Skyhunter Cub

Creature - Cat Knight

As long as Skyhunter Cub is equipped, it gets +1/+1 and has flying.

Every young leonin wishes to become a skyhunter, for they soar closest to the suns.

Mana:
Power: 2/2
Cardset: Mirrodin #21 (Common)
Type: Creature

Skygames

Enchantment - Aura

Enchant land

Enchanted land has ": Target creature gains flying until end of turn. Activate this ability only any time you could cast a sorcery."

Both Boros and Azorius scout the games in hopes of recruiting the finest athletes.

Mana:
Cardset: Gatecrash #51 (Common)
Type: Enchantment

Skyfire Kirin

Legendary Creature - Kirin Spirit

Flying

Whenever you cast a Spirit or Arcane spell, you may gain control of target creature with that spell's converted mana cost until end of turn.

Its fiery visitation burns away the fog of war and dissipates the ties of loyalty.

Mana:
Power: 3/3
Cardset: Saviors of Kamigawa #113 (Rare)
Type: Creature

Skycloud Expanse

Land

, : Add to your mana pool.

From Otaria, the sun above meets the sea below at a glittering horizon.

Cardset: Odyssey #327 (Rare)
Type: Land

Skycloud Egg

Artifact

, , Sacrifice Skycloud Egg: Add to your mana pool. Draw a card.

"Have your dreams of a better society become an obsession?"
-Watnik, master glassblower

Mana:
Cardset: Odyssey #309 (Uncommon)
Type: Artifact
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