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Goblin MountaineerCreature - Goblin ScoutMountainwalk Goblin lairs sit high in Jund's mountains. This gives the goblins easy access to the sacrificial peaks above and lets them build up a head of steam before attacking prey down below. |
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Behemoth's HeraldCreature - Elf Shaman
"Mine is an insatiable god, with appetites as magnificent as the jungle itself." |
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Feral HydraCreature - Hydra BeastFeral Hydra enters the battlefield with X +1/+1 counters on it. It shreds its prey as each head fights for the choicest bits. |
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Wild NacatlCreature - Cat WarriorWild Nacatl gets +1/+1 as long as you control a Mountain. "The Cloud Nacatl sit and think, a bunch of soft paws. We are the Claws of Marisi, stalking, pouncing, drawing blood." |
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Furnace ScampCreature - BeastWhenever Furnace Scamp deals combat damage to a player, you may sacrifice it. If you do, Furnace Scamp deals 3 damage to that player. Born of the core, and dying to stoke it. |
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Slag FiendCreature - ConstructSlag Fiend's power and toughness are each equal to the number of artifact cards in all graveyards. "Seal the furnace vents. Admit no others. We'll tend our forges without their tainted ways." |
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Glistener ElfCreature - Elf WarriorInfect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) "Beg me for life, and I will fill you with the glory of Phyrexian perfection." |
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Hex ParasiteArtifact Creature - Insect
Drawn by power, fueled by conquest. |
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Ardent RecruitCreature - Human SoldierMetalcraft - Ardent Recruit gets +2/+2 as long as you control three or more artifacts. "We lost our homes and our kin. We won't let those rotters take our future as well." |
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Signal PestArtifact Creature - PestBattle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) It leaps from tree to tree, revealing the enemy's positions. |
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Glint HawkCreature - BirdFlying Its eyes burned nearly blind by the Whitesun, it hunts by metallic gleam. |
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Salvage ScoutCreature - Human Scout
"I'm not saying it's dangerous work. I'm just saying don't sign up if you have plans for your seventieth birthday." |
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Vedalken CertarchCreature - Vedalken WizardMetalcraft - "An appropriately detailed model is indistinguishable from reality, and much easier to control." |
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Fume SpitterCreature - HorrorSacrifice Fume Spitter: Put a -1/-1 counter on target creature. "Our archers made sport of it as it fumbled its way up the slag ridge. As it collapsed we thought ourselves safe, but the foul thing carried more than necrogen." |
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Goblin GaveleerCreature - Goblin WarriorTrample "When everything looks like a nail, you really need to get yourself a hammer." |
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Spikeshot ElderCreature - Goblin Shaman
Now that he knows a thousand ways of hurting people, his next shamanic quest is to discover a thousand more. |
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Copperhorn ScoutCreature - Elf ScoutWhenever Copperhorn Scout attacks, untap each other creature you control. Fangren spur may sound louder, but Viridian resurgents claim that the horn of the vorrac creates a truer, more inspiring note. |
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Ezuri's ArchersCreature - Elf ArcherReach (This creature can block creatures with flying.)
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Vector AspArtifact Creature - Snake
Phyrexia's machines take inspiration from nature. Twisted, disturbing inspiration. |
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Caravan EscortCreature - Human KnightLevel up
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Soul's AttendantCreature - Human ClericWhenever another creature enters the battlefield, you may gain 1 life. In truth, her own faith was gone, trodden in Ulamog's wake. She pantomimed the blessing in the hope that it would inspire others to continue to struggle. |
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Student of WarfareCreature - Human KnightLevel up
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Enclave CryptologistCreature - Merfolk WizardLevel up
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Skywatcher AdeptCreature - Merfolk WizardLevel up
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Death CultistCreature - Human WizardSacrifice Death Cultist: Target player loses 1 life and you gain 1 life. Death inevitably seduces all who study it. |
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Guul Draz AssassinCreature - Vampire AssassinLevel up
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Mortician BeetleCreature - InsectWhenever a player sacrifices a creature, you may put a +1/+1 counter on Mortician Beetle. To the soldier, war is famine; to the scavenger, a feast. |
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Zulaport EnforcerCreature - Human WarriorLevel up
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Joraga TreespeakerCreature - Elf DruidLevel up
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Hada FreebladeCreature - Human Soldier AllyWhenever Hada Freeblade or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Hada Freeblade. "I toiled in Kazuul's mines when I was eight. I think I'm tough enough for a little hiking." |
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Kitesail ApprenticeCreature - Kor SoldierAs long as Kitesail Apprentice is equipped, it gets +1/+1 and has flying. Carving lines through the sky, kite sailors map trails for the pilgrims below to follow. |
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Loam LionCreature - CatLoam Lion gets +1/+2 as long as you control a Forest. In Zendikar, today's grassland could be tomorrow's jungle, and hunting grounds change as quickly as the weather. |
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Perimeter CaptainCreature - Human SoldierDefender "We stand between the jaws of chaos and the mantle of order." |
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Death's ShadowCreature - AvatarDeath's Shadow gets -X/-X, where X is your life total. The shadow of the candle looms tall even as its light grows dim. |
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Pulse TrackerCreature - Vampire RogueWhenever Pulse Tracker attacks, each opponent loses 1 life. Pulse trackers terrorize adventurers, driving them through the jungle toward certain death at the gates of Malakir. |
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Quag VampiresCreature - Vampire RogueMultikicker
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Dragonmaster OutcastCreature - Human ShamanAt the beginning of your upkeep, if you control six or more lands, put a 5/5 red Dragon creature token with flying onto the battlefield. "Cast out by my tribe, I am a pariah trapped in this mammal's carcass. Only my true kin hear my cries." |
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Skitter of LizardsCreature - LizardMultikicker
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Joraga WarcallerCreature - Elf WarriorMultikicker
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Kor DuelistCreature - Kor SoldierAs long as Kor Duelist is equipped, it has double strike. (It deals both first-strike and regular combat damage.) "Swords cannot reach far enough. Chains cannot strike hard enough. An eternal dilemma, but a simple one." |
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Steppe LynxCreature - CatLandfall - Whenever a land enters the battlefield under your control, Steppe Lynx gets +2/+2 until end of turn. Nothing quickens the predator's blood like the unfamiliar scents of new hunting grounds and the mewling cries of new prey. |
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Caller of GalesCreature - Merfolk Wizard
"Some merfolk choose to rest their fins in the water. I believe wisdom exists not only where we were born but where we were told not to go." |
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Cosi's TricksterCreature - Merfolk WizardWhenever an opponent shuffles his or her library, you may put a +1/+1 counter on Cosi's Trickster. She watches the chaos created by the Roil, seeking strength in the patterns of anarchy. |
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Hedron CrabCreature - CrabLandfall - Whenever a land enters the battlefield under your control, target player puts the top three cards of his or her library into his or her graveyard. Hedrons perplex minds both great and small. |
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Guul Draz VampireCreature - Vampire RogueAs long as an opponent has 10 or less life, Guul Draz Vampire gets +2/+1 and has intimidate. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.) "A creature's bloodscent is a beacon that cannot be disguised." |
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Vampire LaceratorCreature - Vampire WarriorAt the beginning of your upkeep, you lose 1 life unless an opponent has 10 or less life. The lacerators cut themselves before each hunt. They must feed before the sun rises or bleed to death. |
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Goblin BushwhackerCreature - Goblin WarriorKicker
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Goblin GuideCreature - Goblin ScoutHaste "I've been all over this world. I even remember some of those places." |
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Scute MobCreature - InsectAt the beginning of your upkeep, if you control five or more lands, put four +1/+1 counters on Scute Mob. "Survival rule 781: There are always more scute bugs." |
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Scythe TigerCreature - CatShroud (This creature can't be the target of spells or abilities.) Instead of adapting to its environment, it adapts its environment to itself. |
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Goldenglow MothCreature - InsectFlying "Little moth, fluttering bright, |
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Infantry VeteranCreature - Human Soldier
"Any fool can pick up a sword and charge into battle. To emerge alive at the end, that is a gift that comes from leadership and experience." |
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Serra AscendantCreature - Human MonkLifelink (Damage dealt by this creature also causes you to gain that much life.)
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Merfolk SpyCreature - Merfolk RogueIslandwalk (This creature can't be blocked as long as defending player controls an Island.)
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Viscera SeerCreature - Vampire WizardSacrifice a creature: Scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) In matters of life and death, he trusts his gut. |
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Bloodcrazed GoblinCreature - Goblin BerserkerBloodcrazed Goblin can't attack unless an opponent has been dealt damage this turn. "A single drop of blood draws their attention, then they strip your bones clean before you have time to die." |
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Goblin Balloon BrigadeCreature - Goblin Warrior
"The enemy is getting too close! Quick! Inflate the toad!" |
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Protean HydraCreature - HydraProtean Hydra enters the battlefield with X +1/+1 counters on it.
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Wall of VinesCreature - Plant WallDefender (This creature can't attack.) Like all jungle plants, the vines must fight and claw for sunlight. Once their place is secured, they grow strong, sharp, and impenetrable. |
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Soul WardenCreature - Human ClericWhenever another creature enters the battlefield, you gain 1 life. "One does not question the size or shape of the grains of sand in an hourglass. Nor do I question the temperament of the souls under my guidance." |
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Zephyr SpriteCreature - FaerieFlying "I've never understood why so many beings lumber around on the ground. There are three dimensions, yet they use only two." |
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Acolyte of XathridCreature - Human Cleric
Like all priests, she gives her blessings only to those truly worthy of them. |
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Jackal FamiliarCreature - HoundJackal Familiar can't attack or block alone. "Let the gray-hairs keep their ravens and drakes. My familiar will be a reflection of me: bloodthirsty, with a predator's instinct." |
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Raging GoblinCreature - Goblin BerserkerHaste (This creature can attack and He raged at the world, at his family, at his life. But mostly he just raged. |
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Mold AdderCreature - Fungus SnakeWhenever an opponent casts a blue or black spell, you may put a +1/+1 counter on Mold Adder. The more you struggle against its coils, the tighter they get. |
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Court HomunculusArtifact Creature - HomunculusCourt Homunculus gets +1/+1 as long as you control another artifact. Mages of Esper measure their wealth and status by the number of servants in their retinues. |
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Valiant GuardCreature - Human SoldierAs the outsiders invaded Bant, soldiers who once saw sigils as the highest marks of glory began to see the scars of battle as tokens of equal worth. |
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Grixis IllusionistCreature - Human Wizard
"It's simple, really. If they can't find us, they can't kill us." |
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DreadwingCreature - Zombie
Dreadwings spring from lofty perches to surprise kathari in midflight. They smother their prey and then consume it as they glide gently toward the ground. |
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Kederekt ParasiteCreature - HorrorWhenever an opponent draws a card, if you control a red permanent, you may have Kederekt Parasite deal 1 damage to that player. When the smell of passing thoughts piques its hunger, its maw becomes primed with acid and a taste for brains. |
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Bloodhall OozeCreature - OozeAt the beginning of your upkeep, if you control a black permanent, you may put a +1/+1 counter on Bloodhall Ooze. A drop of blood spilled from the first dragon. |
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Toxic IguanarCreature - LizardToxic Iguanar has deathtouch as long as you control a green permanent. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.) There are no "weak" creatures on Jund. Even the smallest can strike a deadly blow. |
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Noble HierarchCreature - Human DruidExalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) She protects the sacred groves from blight, drought, and the Unbeholden. |
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Scattershot ArcherCreature - Elf Archer
To train her elves for war, Mayael would drop a sackful of acorns from the tree canopy. Each archer tried to split as many as possible before the acorns hit the forest floor below. |
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Tukatongue ThallidCreature - FungusWhen Tukatongue Thallid dies, put a 1/1 green Saproling creature token onto the battlefield. Jund's thallids tried to disguise their deliciousness by covering themselves in spines harvested from the tukatongue tree. |
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Goblin CadetsCreature - GoblinWhenever Goblin Cadets blocks or becomes blocked, target opponent gains control of it. (This removes Goblin Cadets from combat.) "If you kids don't stop that racket, I'm turning this expedition around right now!" |
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Magus of the VineyardCreature - Human WizardAt the beginning of each player's precombat main phase, add Battered and beaten by years of salt and claw, he never ceased to walk, and to seed. Only now, in this time of rebirth, do his seeds take root. |
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Veteran ExplorerCreature - Human Soldier ScoutWhen Veteran Explorer dies, each player may search his or her library for up to two basic land cards and put them onto the battlefield. Then each player who searched his or her library this way shuffles it.
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Cloudfin RaptorCreature - Bird MutantFlying
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Experiment OneCreature - Human OozeEvolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
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Legion LoyalistCreature - Goblin SoldierHaste
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Boros EliteCreature - Human SoldierBattalion - Whenever Boros Elite and at least two other creatures attack, Boros Elite gets +2/+2 until end of turn. "First, you must fight among the rank and file. It is there I will discern your skills as a leader."
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Wasteland ViperCreature - SnakeDeathtouch "The Gruul embrace all things poisonous and living in the cracks of society."
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Shadow Alley DenizenCreature - Vampire RogueWhenever another black creature enters the battlefield under your control, target creature gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)
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Foundry Street DenizenCreature - Goblin WarriorWhenever another red creature enters the battlefield under your control, Foundry Street Denizen gets +1/+0 until end of turn. After the Foundry Street riot, Arrester Hulbein tried to ban bludgeons. Which, inevitably, resulted in another riot. |
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RealmwrightCreature - Vedalken WizardAs Realmwright enters the battlefield, choose a basic land type. There is not a single inch of Ravnica that hasn't been altered at one point or another to fit someone's whims. |
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Dutiful ThrullCreature - Thrull
"They are useful, but there's little satisfaction in supplication that throws itself under your heel."
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Spire TracerCreature - Elf ScoutSpire Tracer can't be blocked except by creatures with flying or reach. Cartographers on Ravnica chart not just the horizontal, but also the vertical. |
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Thrull ParasiteCreature - ThrullExtort (Whenever you cast a spell, you may pay The hunger of a vampire and the subtlety of a tax collector. |
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Scorched RusalkaCreature - Spirit
Each small blaze she sets jogs her memory, letting her piece together the mystery of her own fiery end. |
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Mothdust ChangelingCreature - ShapeshifterChangeling (This card is every creature type at all times.) "Ever seen a changeling fly into a lantern?" |
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FacevaulterCreature - Goblin Warrior
Boggarts get so excited when they find something new to smash that they really don't notice who gets underfoot. |
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Festering GoblinCreature - Zombie GoblinWhen Festering Goblin dies, target creature gets -1/-1 until end of turn. In life, it was a fetid, disease-ridden thing. In death, not much changed. |
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Rift ElementalCreature - Elemental
"It's difficult to heal a rift after it begins wandering about on its own." |
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Hana KamiCreature - Spirit
It grew in lands lit by pride and watered by tears. |
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ThallidCreature - FungusAt the beginning of your upkeep, put a spore counter on Thallid.
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Figure of DestinyCreature - Kithkin
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Arcbound WorkerArtifact Creature - ConstructModular 1 (This enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.) The parts are as strong as the whole. |
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SoulmenderCreature - Human Cleric
"Healing is more art than magic. Well, there is still quite a bit of magic." |
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Suntail HawkCreature - BirdFlying Its eye the glaring sun, its cry the keening wind. |
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