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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Clergy of the Holy Nimbus

Creature - Human Cleric

If Clergy of the Holy Nimbus would be destroyed, regenerate it.

: Clergy of the Holy Nimbus can't be regenerated this turn. Only any opponent may activate this ability.

Mana:
Power: 1/1
Cardset: Legends #175 (Common)
Type: Creature

Clergy en-Vec

Creature - Human Cleric

: Prevent the next 1 damage that would be dealt to target creature or player this turn.

"Faith's shield is hammered out by the blows of unbelievers."
-Oracle en-Vec

Mana:
Power: 1/1
Cardset: Tempest #226 (Common)
Type: Creature

Cleaver Riot

Sorcery

Creatures you control gain double strike until end of turn. (They deal both first-strike and regular combat damage.)

Measure once, cut twice.

Mana:
Cardset: Magic 2013 #125 (Uncommon)
Type: Sorcery

Clearwater Goblet

Artifact

Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.)

At the beginning of your upkeep, you may gain life equal to the number of charge counters on Clearwater Goblet.

Mana:
Cardset: Fifth Dawn #109 (Rare)
Type: Artifact

Clear the Land

Sorcery

Each player reveals the top five cards of his or her library, puts all land cards revealed this way onto the battlefield tapped, and exiles the rest.

Mana:
Cardset: Mercadian Masques #235 (Rare)
Type: Sorcery

Clear a Path

Sorcery

Destroy target creature with defender.

"Why do guards always look surprised when we bash them?" asked Ruric.
"I think they expect a bribe," said Thar.

Mana:
Cardset: Magic 2015 #136 (Common)
Dragon's Maze #32 (Common)
Type: Sorcery

Clear

Instant

Destroy target enchantment.

Cycling (, Discard this card: Draw a card.)

Mana:
Cardset: Urza's Saga #7 (Uncommon)
Type: Instant

Cleansing Meditation

Sorcery

Destroy all enchantments.

Threshold - If seven or more cards are in your graveyard, instead destroy all enchantments, then return all cards in your graveyard destroyed this way to the battlefield.

Mana:
Cardset: Torment #3 (Uncommon)
Type: Sorcery

Cleansing Beam

Instant

Radiance - Cleansing Beam deals 2 damage to target creature and each other creature that shares a color with it.

"Justice is toothless without punishment. Righteousness cannot succeed without the suffering of the guilty."
-Razia

Mana:
Cardset: Commander #116 (Uncommon)
Ravnica: City of Guilds #118 (Uncommon)
Type: Instant

Cleansing

Sorcery

For each land, destroy that land unless any player pays 1 life.

Mana:
Cardset: The Dark #77 (Rare)
Type: Sorcery

Cleanse

Sorcery

Destroy all black creatures.

The clouds broke and the sun's rays burst forth; each foul beast in its turn faltered, and was gone.

Mana:
Cardset: Legends #174 (Rare)
Type: Sorcery

Cleanfall

Sorcery - Arcane

Destroy all enchantments.

During the war, the rites of purification were still effective, but the kami, not the kitsune, chose what to cleanse.

Mana:
Cardset: Champions of Kamigawa #6 (Uncommon)
Type: Sorcery

Clay Statue

Artifact Creature - Golem

: Regenerate Clay Statue.

Tawnos won fame as Urza's greatest assistant. After he created these warriors, Urza ended his apprenticeship, promoting him directly to the rank of master.

Mana:
Power: 3/1
Cardset: Fifth Edition #355 (Common)
Fourth Edition #323 (Common)
Antiquities #9 (Common)
Type: Artifact Creature

Claws of Wirewood

Sorcery

Claws of Wirewood deals 3 damage to each creature with flying and each player.

Cycling (, Discard this card: Draw a card.)

They say the forest has eyes. They never mention its claws.

Mana:
Cardset: Scourge #114 (Uncommon)
Type: Sorcery

Claws of Valakut

Enchantment - Aura

Enchant creature

Enchanted creature gets +1/+0 for each Mountain you control and has first strike.

"Swords may sunder. Shields may fail. My will is stronger than steel, and my flesh and bone far more deadly."

Mana:
Cardset: Knights vs. Dragons #72 (Unknown)
Worldwake #75 (Common)
Type: Enchantment

Claws of Gix

Artifact

, Sacrifice a permanent: You gain 1 life.

When the Brotherhood of Gix dug out the cave of Koilos they found their master's severed hand. They enshrined it, hoping that one day it would point the way to Phyrexia.

Mana:
Cardset: Time Spiral "Timeshifted" #107 (Special)
Urza's Saga #290 (Uncommon)
Type: Artifact

Claustrophobia

Enchantment - Aura

Enchant creature

When Claustrophobia enters the battlefield, tap enchanted creature.

Enchanted creature doesn't untap during its controller's untap step.

Six feet of earth muffled his cries.

Mana:
Cardset: Magic 2014 #46 (Common)
Innistrad #48 (Common)
Type: Enchantment

Clash of Realities

Enchantment

All Spirits have "When this permanent enters the battlefield, you may have it deal 3 damage to target non-Spirit creature."

Non-Spirit creatures have "When this creature enters the battlefield, you may have it deal 3 damage to target Spirit creature."

Mana:
Cardset: Betrayers of Kamigawa #97 (Rare)
Type: Enchantment

Clarion Ultimatum

Sorcery

Choose five permanents you control. For each of those permanents, you may search your library for a card with the same name as that permanent. Put those cards onto the battlefield tapped, then shuffle your library.

Be worthy of a single blessing, and many more will follow.

Mana:
Cardset: Shards of Alara #163 (Rare)
Type: Sorcery

Clan Defiance

Sorcery

Choose one or more - Clan Defiance deals X damage to target creature with flying; Clan Defiance deals X damage to target creature without flying; and/or Clan Defiance deals X damage to target player.

Mana:
Cardset: Gatecrash #151 (Rare)
Type: Sorcery

Clairvoyance

Instant

Look at target player's hand.

Draw a card at the beginning of the next turn's upkeep.

"As we followed the ice wall, we had the distinct feeling of being watched. Many of the party wanted to turn back."
-Disa the Restless, journal entry

Mana:
Cardset: Ice Age #63 (Common)
Type: Instant

Claim of Erebos

Enchantment - Aura

Enchant creature

Enchanted creature has ", : Target player loses 2 life."

Priests of Erebos give an occasional reminder to mortals who have forgotten their mortality.

Mana:
Cardset: Born of the Gods #64 (Common)
Type: Enchantment

Civilized Scholar

Creature - Human Advisor

: Draw a card, then discard a card. If a creature card is discarded this way, untap Civilized Scholar, then transform it.

"Me, angry? Of course not. Thanks to my research, I'm above such petty emotions now."

Mana:
Cardset: Innistrad #47 (Uncommon)
Innistrad #47a (Uncommon)
Type: Creature

Civic Wayfinder

Creature - Elf Warrior Druid

When Civic Wayfinder enters the battlefield, you may search your library for a basic land card, reveal it, and put it into your hand. If you do, shuffle your library.

"These alleys are not safe. Come, I can guide you back to the market square."

Mana:
Power: 2/2
Cardset: Tenth Edition #255 (Common)
Ravnica: City of Guilds #157 (Common)
Type: Creature

Civic Saber

Artifact - Equipment

Equipped creature gets +1/+0 for each of its colors.

Equip

Those without a guild signet often display a different form of protection.

Mana:
Cardset: Return to Ravnica #227 (Uncommon)
Type: Artifact

Civic Guildmage

Creature - Human Wizard

, : Target creature gets +0/+1 until end of turn.

, : Put target creature you control on top of its owner's library.

To condemn the innocent you must first condemn yourself.
-Civic Guild maxim

Mana:
Power: 1/1
Cardset: Mirage #211 (Common)
Type: Creature

City of Traitors

Land

When you play another land, sacrifice City of Traitors.

: Add to your mana pool.

"While we fought, the il surrendered."
-Oracle en-Vec

Cardset: Exodus #143 (Rare)
Type: Land

City of Solitude

Enchantment

Players can cast spells and activate abilities only during their own turns.

"My horizon was the arcing petals, my new home resplendent with spires of weeds and pillows of fragrant pollen."
-Naimah, Femeref philosopher

Mana:
Cardset: Visions #52 (Rare)
Type: Enchantment

City of Shadows

Land

, Exile a creature you control: Put a storage counter on City of Shadows.

: Add to your mana pool, where X is the number of storage counters on City of Shadows.

Cardset: The Dark #113 (Rare)
Type: Land

City of Brass

Land

Whenever City of Brass becomes tapped, it deals 1 damage to you.

: Add one mana of any color to your mana pool.

Cardset: Modern Masters #221 (Rare)
Eighth Edition #322 (Rare)
Seventh Edition #327 (Rare)
Sixth Edition #321 (Unknown)
Fifth Edition #413 (Rare)
Arabian Nights #85 (Uncommon)
Type: Land

City in a Bottle

Artifact

Whenever a nontoken permanent from the Arabian Nights expansion other than City in a Bottle is on the battlefield, its controller sacrifices it.

Players can't play cards from the Arabian Nights expansion.

Mana:
Cardset: Arabian Nights #74 (Uncommon)
Type: Artifact

Citanul Woodreaders

Creature - Human Druid

Kicker (You may pay an additional as you cast this spell.)

When Citanul Woodreaders enters the battlefield, if it was kicked, draw two cards.

They seek out living trees to glean age-old secrets from sap and wood.

Mana:
Power: 1/4
Cardset: Modern Masters #140 (Common)
Planar Chaos #125 (Common)
Type: Creature

Citanul Hierophants

Creature - Human Druid

Creatures you control have ": Add to your mana pool."

From deep in the caves beneath the forest, the hierophants planned the druids' raids against the enemy.

Mana:
Power: 3/2
Cardset: Urza's Saga #244 (Rare)
Type: Creature

Citanul Flute

Artifact

, : Search your library for a creature card with converted mana cost X or less, reveal it, and put it into your hand. Then shuffle your library.

Each note of the flute mimics the call of a different beast.

Mana:
Cardset: Tenth Edition #315 (Rare)
Urza's Saga #289 (Rare)
Type: Artifact

Citanul Druid

Creature - Human Druid

Whenever an opponent casts an artifact spell, put a +1/+1 counter on Citanul Druid.

Driven mad by the fall of Argoth, the Citanul Druids found peace only in battle.

Mana:
Power: 1/1
Cardset: Antiquities #61 (Uncommon)
Type: Creature

Citanul Centaurs

Creature - Centaur

Shroud (This permanent can't be the target of spells or abilities.)

Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

Mana:
Power: 6/3
Cardset: Urza's Saga #243 (Rare)
Type: Creature

Citadel Siege

Enchantment

As Citadel Siege enters the battlefield, choose Khans or Dragons.

• Khans - At the beginning of combat on your turn, put two +1/+1 counters on target creature you control.

• Dragons - At the beginning of combat on each opponent's turn, tap target creature that player controls.

Mana:
Cardset: Fate Reforged #8 (Rare)
Type: Enchantment

Citadel of Pain

Enchantment

At the beginning of each player's end step, Citadel of Pain deals X damage to that player, where X is the number of untapped lands he or she controls.

"Battle is our religion. This fortress is our temple."
-Latulla, Keldon overseer

Mana:
Cardset: Prophecy #86 (Uncommon)
Type: Enchantment

Circular Logic

Instant

Counter target spell unless its controller pays for each card in your graveyard.

Madness (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)

Mana:
Cardset: Torment #33 (Uncommon)
Type: Instant

Circu, Dimir Lobotomist

Legendary Creature - Human Wizard

Whenever you cast a blue spell, exile the top card of target library.

Whenever you cast a black spell, exile the top card of target library.

Your opponents can't cast nonland cards with the same name as a card exiled with Circu, Dimir Lobotomist.

Mana:
Power: 2/3
Cardset: Ravnica: City of Guilds #196 (Rare)
Type: Creature
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