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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Swell of Growth

Instant

Target creature gets +2/+2 until end of turn. You may put a land card from your hand onto the battlefield.

"Nissa is not the only one with a deep connection to Zendikar's primal elements."-Kiora

Mana:
Cardset: Battle for Zendikar #191 (Common)
Type: Instant

Swelter

Sorcery

Swelter deals 2 damage to each of two target creatures.

No circle has a beginning, but many have foreseeable ends.

Mana:
Cardset: Judgment #101 (Uncommon)
Type: Sorcery

Swerve

Instant

Change the target of target spell with a single target.

"We can't beat the necromancers in numbers or raw power. We must beat them with ingenuity and timing."
-Rannon, Vithian holdout

Mana:
Cardset: Shards of Alara #200 (Uncommon)
Type: Instant

Swift Justice

Instant

Until end of turn, target creature gets +1/+0 and gains first strike and lifelink.

"Having conviction is more important than being righteous."
-Aurelia

Mana:
Cardset: Return to Ravnica #26 (Common)
Type: Instant

Swift Kick

Instant

Target creature you control gets +1/+0 until end of turn. It fights target creature you don't control.

Shintan sensed the malice in his opponent, but he did not strike until the orc's muscles tensed in preparation to throw the first punch.

Mana:
Cardset: Khans of Tarkir #122 (Common)
Type: Instant

Swift Maneuver

Instant

Prevent the next 2 damage that would be dealt to target creature or player this turn.

Draw a card at the beginning of the next turn's upkeep.

Darien's call to Yavimaya would have fallen red to the snow had it not been for the agility of the aesthir.

Mana:
Cardset: Coldsnap #21 (Common)
Type: Instant

Swift Silence

Instant

Counter all other spells. Draw a card for each spell countered this way.

"This world may not know peace, but in my presence you will know quiet."
-Augustin IV

Mana:
Cardset: Dissension #132 (Rare)
Type: Instant

Swift Warkite

Creature - Dragon

Flying

When Swift Warkite enters the battlefield, you may put a creature card with converted mana cost 3 or less from your hand or graveyard onto the battlefield. That creature gains haste. Return it to your hand at the beginning of the next end step.

Mana:
Power: 4/4
Cardset: Dragons of Tarkir #233 (Uncommon)
Type: Creature

Swiftfoot Boots

Artifact - Equipment

Equipped creature has hexproof and haste.

Equip

Mana:
Cardset: Commander 2014 #275 (Uncommon)
Commander 2013 #263 (Uncommon)
Magic 2012 #219 (Uncommon)
Type: Artifact

Swiftwater Cliffs

Land

Swiftwater Cliffs enters the battlefield tapped.

When Swiftwater Cliffs enters the battlefield, you gain 1 life.

: Add or to your mana pool.

Cardset: Fate Reforged #172 (Common)
Khans of Tarkir #243 (Common)
Type: Land

Swirl the Mists

Enchantment

As Swirl the Mists enters the battlefield, choose a color word.

All instances of color words in the text of spells and permanents are changed to the chosen color word.

Mana:
Cardset: Champions of Kamigawa #94 (Rare)
Type: Enchantment

Swirling Sandstorm

Sorcery

Threshold - Swirling Sandstorm deals 5 damage to each creature without flying if seven or more cards are in your graveyard.

As dust swept out, vultures swept in.

Mana:
Cardset: Judgment #102 (Common)
Type: Sorcery

Swirling Spriggan

Creature - Goblin Shaman

: Target creature you control becomes the color or colors of your choice until end of turn.

After its encounter with the spriggan, the patrol was red with anger, green with envy, white with fear, and painfully black and blue.

Mana:
Power: 3/3
Cardset: Eventide #76 (Uncommon)
Type: Creature

Switcheroo

Sorcery

Exchange control of two target creatures.

Say hello to your new friend.

Mana:
Cardset: Magic 2013 #71 (Uncommon)
Type: Sorcery

Swooping Talon

Creature - Bird Soldier

Flying

: Swooping Talon loses flying until end of turn.

Provoke (When this attacks, you may have target creature defending player controls untap and block it if able.)

Mana:
Power: 2/6
Cardset: Legions #23 (Uncommon)
Type: Creature

Sword Dancer

Creature - Human Rebel

: Target attacking creature gets -1/-0 until end of turn.

Most soldiers think of the sword as a weapon. In the hands of Zho monks, swords are also the strongest of shields.

Mana:
Power: 1/2
Cardset: Eighth Edition #53 (Uncommon)
Prophecy #25 (Uncommon)
Type: Creature

Sword of Body and Mind

Artifact - Equipment

Equipped creature gets +2/+2 and has protection from green and from blue.

Whenever equipped creature deals combat damage to a player, you put a 2/2 green Wolf creature token onto the battlefield and that player puts the top ten cards of his or her library into his or her graveyard.

Equip

Mana:
Cardset: Scars of Mirrodin #208 (Mythic Rare)
Type: Artifact

Sword of Feast and Famine

Artifact - Equipment

Equipped creature gets +2/+2 and has protection from black and from green.

Whenever equipped creature deals combat damage to a player, that player discards a card and you untap all lands you control.

Equip

Mana:
Cardset: Mirrodin Besieged #138 (Mythic Rare)
Type: Artifact

Sword of Fire and Ice

Artifact - Equipment

Equipped creature gets +2/+2 and has protection from red and from blue.

Whenever equipped creature deals combat damage to a player, Sword of Fire and Ice deals 2 damage to target creature or player and you draw a card.

Equip

Mana:
Cardset: Modern Masters #216 (Mythic Rare)
Darksteel #148 (Rare)
Type: Artifact

Sword of Kaldra

Legendary Artifact - Equipment

Equipped creature gets +5/+5.

Whenever equipped creature deals damage to a creature, exile that creature.

Equip (: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)

Mana:
Cardset: Mirrodin #251 (Rare)
Type: Artifact

Sword of Light and Shadow

Artifact - Equipment

Equipped creature gets +2/+2 and has protection from white and from black.

Whenever equipped creature deals combat damage to a player, you gain 3 life and you may return up to one target creature card from your graveyard to your hand.

Equip

Mana:
Cardset: Modern Masters #217 (Mythic Rare)
Darksteel #149 (Rare)
Type: Artifact

Sword of the Ages

Artifact

Sword of the Ages enters the battlefield tapped.

, Sacrifice Sword of the Ages and any number of creatures you control: Sword of the Ages deals X damage to target creature or player, where X is the total power of the creatures sacrificed this way, then exile Sword of the Ages and those creature cards.

Mana:
Cardset: Legends #241 (Rare)
Type: Artifact

Sword of the Chosen

Legendary Artifact

: Target legendary creature gets +2/+2 until end of turn.

One shard of Selenia yet remained.

Mana:
Cardset: Stronghold #135 (Rare)
Type: Artifact

Sword of the Meek

Artifact - Equipment

Equipped creature gets +1/+2.

Equip

Whenever a 1/1 creature enters the battlefield under your control, you may return Sword of the Meek from your graveyard to the battlefield, then attach it to that creature.

Mana:
Cardset: Future Sight #165 (Uncommon)
Type: Artifact

Sword of the Paruns

Artifact - Equipment

As long as equipped creature is tapped, tapped creatures you control get +2/+0.

As long as equipped creature is untapped, untapped creatures you control get +0/+2.

: You may tap or untap equipped creature.

Equip

Mana:
Cardset: Commander 2013 #264 (Rare)
Guildpact #156 (Rare)
Type: Artifact

Sword of Vengeance

Artifact - Equipment

Equipped creature gets +2/+0 and has first strike, vigilance, trample, and haste.

Equip (: Attach to target creature you control. Equip only as a sorcery.)

When wielded by a true believer, it matters little whether the sword is a relic or a replica.

Mana:
Cardset: Commander 2014 #276 (Rare)
Magic 2011 #216 (Rare)
Type: Artifact

Sword of War and Peace

Artifact - Equipment

Equipped creature gets +2/+2 and has protection from red and from white.

Whenever equipped creature deals combat damage to a player, Sword of War and Peace deals damage to that player equal to the number of cards in his or her hand and you gain 1 life for each card in your hand.

Equip

Mana:
Cardset: New Phyrexia #161 (Mythic Rare)
Type: Artifact

Swords to Plowshares

Instant

Exile target creature. Its controller gains life equal to its power.

Mana:
Cardset: Conspiracy #84 (Uncommon)
From the Vault: Twenty #2 (Mythic Rare)
Elspeth vs. Tezzeret #22 (Uncommon)
Ice Age #278 (Uncommon)
Fourth Edition #302 (Uncommon)
Revised Edition #225 (Uncommon)
Unlimited Edition #225 (Uncommon)
Beta Edition #226 (Unknown)
Alpha Edition #224 (Unknown)
Type: Instant

Swordwise Centaur

Creature - Centaur Warrior

The girl who would become the Champion of the Sun hacked furiously at the practice dummy. At last she stopped, breathing heavily, and looked up at her instructor.
"So much anger," said the centaur. "I will teach you the ways of war, child. But first you must make peace with yourself."
-The Theriad

Mana:
Power: 3/2
Cardset: Born of the Gods #142 (Common)
Type: Creature

Sworn Defender

Creature - Human Knight

: Sworn Defender's power becomes the toughness of target creature blocking or being blocked by Sworn Defender minus 1 until end of turn, and Sworn Defender's toughness becomes 1 plus the power of that creature until end of turn.

Mana:
Power: 1/3
Cardset: Alliances #152 (Rare)
Type: Creature

Sydri, Galvanic Genius

Legendary Creature - Human Artificer

: Target noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost until end of turn.: Target artifact creature gains deathtouch and lifelink until end of turn.

Mana:
Power: 2/2
Cardset: Commander 2013 #220 (Mythic Rare)
Type: Creature

Sygg, River Cutthroat

Legendary Creature - Merfolk Rogue

At the beginning of each end step, if an opponent lost 3 or more life this turn, you may draw a card. (Damage causes loss of life.)

"It's not a matter of deserving. It's a matter of strength. The power to hold versus the power to take."

Mana: {{/}}{{/}}
Power: 1/3
Cardset: Shadowmoor #176 (Rare)
Type: Creature

Sygg, River Guide

Legendary Creature - Merfolk Wizard

Islandwalk

: Target Merfolk you control gains protection from the color of your choice until end of turn.

"If there's a place worth going, the Merrow Lanes already do. And if there's a route worth taking, yours truly already has."

Mana:
Power: 2/2
Cardset: Lorwyn #251 (Rare)
Type: Creature

Sylvan Advocate

Creature - Elf Druid Ally

Vigilance

As long as you control six or more lands, Sylvan Advocate and land creatures you control get +2/+2.

"The land gives of itself. Its abundance provides, even in times of chaos."

Mana:
Power: 2/3
Cardset: Oath of the Gatewatch #144 (Rare)
Type: Creature

Sylvan Basilisk

Creature - Basilisk

Whenever Sylvan Basilisk becomes blocked by a creature, destroy that creature.

"We're not sure what one looks like, so to be safe, nobody look at anything until we're out of here."
-Parbold Drix, veteran explorer

Mana:
Power: 2/4
Cardset: Tenth Edition #301 (Uncommon)
Type: Creature

Sylvan Bounty

Instant

Target player gains 8 life.

Basic landcycling (, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.)

Some who scouted new lands chose to stay.

Mana:
Cardset: Modern Masters #165 (Common)
Ajani vs. Nicol Bolas #30 (Common)
Conflux #94 (Common)
Type: Instant

Sylvan Caryatid

Creature - Plant

Defender, hexproof

: Add one mana of any color to your mana pool.

Those who enter the copse never leave. They find peace there and take root, becoming part of the ever-growing grove.

Mana:
Cardset: Theros #180 (Rare)
Type: Creature

Sylvan Echoes

Enchantment

Whenever you clash and win, you may draw a card. (This ability triggers after the clash ends.)

It takes a huntmaster's eye to discern the contours of mythical prey.

Mana:
Cardset: Lorwyn #237 (Uncommon)
Type: Enchantment

Sylvan Hierophant

Creature - Human Cleric

When Sylvan Hierophant dies, exile Sylvan Hierophant, then return another target creature card from your graveyard to your hand.

Mana:
Power: 1/2
Cardset: Weatherlight #83 (Uncommon)
Type: Creature

Sylvan Library

Enchantment

At the beginning of your draw step, you may draw two additional cards. If you do, choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card on top of your library.

Mana:
Cardset: Commander's Arsenal #17 (Rare)
Fifth Edition #191 (Rare)
Fourth Edition #157 (Rare)
Legends #121 (Uncommon)
Type: Enchantment
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