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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Cobalt Golem

Artifact Creature - Golem

: Cobalt Golem gains flying until end of turn.

Mana:
Power: 2/3
Cardset: Mirrodin #157 (Common)
Type: Artifact Creature

Coat with Venom

Instant

Target creature gets +1/+2 and gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)

"Every Silumgar blade carries the blessing of our dragonlord."
-Xathi the Infallible

Mana:
Cardset: Dragons of Tarkir #91 (Common)
Type: Instant

Coat of Arms

Artifact

Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. (For example, if two Goblin Warriors and a Goblin Shaman are on the battlefield, each gets +2/+2.)

A banner for bonds of blood or belief.

Mana:
Cardset: Premium Deck Series: Slivers #29 (Rare)
Magic 2010 #207 (Rare)
Tenth Edition #316 (Rare)
Ninth Edition #291 (Rare)
Eighth Edition #294 (Rare)
Seventh Edition #290 (Rare)
Exodus #131 (Rare)
Type: Artifact

Coastline Chimera

Creature - Chimera

Flying

: Coastline Chimera can block an additional creature this turn.

Seeing a chimera overhead foretells good fortune, but only because seeing one any closer foretells dismemberment.

Mana:
Power: 1/5
Cardset: Theros #44 (Common)
Type: Creature

Coastal Tower

Land

Coastal Tower enters the battlefield tapped.

: Add or to your mana pool.

A beacon in the night, a dream in the fog.

Cardset: Eighth Edition #323 (Uncommon)
Invasion #321 (Uncommon)
Type: Land

Coastal Piracy

Enchantment

Whenever a creature you control deals combat damage to an opponent, you may draw a card.

"I don't like to think of myself as a pirate. I'm more like a stimulator of the local economy."

Mana:
Cardset: Eighth Edition #67 (Rare)
Mercadian Masques #68 (Uncommon)
Type: Enchantment

Coastal Hornclaw

Creature - Bird

Sacrifice a land: Coastal Hornclaw gains flying until end of turn.

Jamuraan farmers fear three things above all else: droughts, floods, and hornclaws.

Mana:
Power: 3/3
Cardset: Eighth Edition #66 (Common)
Prophecy #31 (Common)
Type: Creature

Coastal Drake

Creature - Drake

Flying

, : Return target Kavu to its owner's hand.

When the kavu emerged from their ancient nests, food chains long dormant became vibrant again.

Mana:
Power: 2/1
Cardset: Apocalypse #22 (Common)
Type: Creature

Coastal Discovery

Sorcery

Draw two cards.

Awaken 4- (If you cast this spell for , also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Mana:
Cardset: Battle for Zendikar #73 (Uncommon)
Type: Sorcery

Coast Watcher

Creature - Bird Soldier

Flying, protection from green

The aven came to fear the forest's clawing branches, but the watchers quickly renewed their courage.

Mana:
Power: 1/1
Cardset: Scourge #30 (Common)
Type: Creature

Coalition Victory

Sorcery

You win the game if you control a land of each basic land type and a creature of each color.

"You can build a perfect machine out of imperfect parts."
-Urza

Mana:
Cardset: Time Spiral "Timeshifted" #91 (Special)
Invasion #241 (Rare)
Type: Sorcery

Coalition Relic

Artifact

: Add one mana of any color to your mana pool.

: Put a charge counter on Coalition Relic.

At the beginning of your precombat main phase, remove all charge counters from Coalition Relic. Add one mana of any color to your mana pool for each charge counter removed this way.

Mana:
Cardset: Phyrexia vs. The Coalition #54 (Rare)
Future Sight #161 (Rare)
Type: Artifact

Coalition Honor Guard

Creature - Human Flagbearer

While choosing targets as part of casting a spell or activating an ability, your opponents must choose at least one Flagbearer on the battlefield if able.

Giving little thought to their own defense, they carried the flag that united their army.

Mana:
Power: 2/4
Cardset: Apocalypse #3 (Common)
Type: Creature

Coalition Flag

Enchantment - Aura

Enchant creature you control

Enchanted creature is a Flagbearer.

While choosing targets as part of casting a spell or activating an ability, your opponents must choose at least one Flagbearer on the battlefield if able.

Mana:
Cardset: Apocalypse #2 (Uncommon)
Type: Enchantment

Coalhauler Swine

Creature - Boar Beast

Whenever Coalhauler Swine is dealt damage, it deals that much damage to each player.

Nothing stops industry in Ravnica-certainly not the safety of its workers.

Mana:
Power: 4/4
Cardset: Ravnica: City of Guilds #119 (Common)
Type: Creature

Coal Stoker

Creature - Elemental

When Coal Stoker enters the battlefield, if you cast it from your hand, add to your mana pool.

"The day is mine! I sent three such creatures against my foe, then watched as my magefire popped her soldiers like overripe spleenfruits."
-Dobruk the Unstable, pyromancer

Mana:
Power: 3/3
Cardset: Sorin vs. Tibalt #49 (Common)
Time Spiral #150 (Common)
Type: Creature

Coal Golem

Artifact Creature - Golem

, Sacrifice Coal Golem: Add to your mana pool.

"Three such creatures stood burning at the crest of the hill. Only seconds later, the Fireball struck our front line." -Lydia, Countess Brellis

Mana:
Power: 3/3
Cardset: The Dark #96 (Rare)
Type: Artifact Creature

Clutch of Undeath

Enchantment - Aura

Enchant creature

Enchanted creature gets +3/+3 as long as it's a Zombie. Otherwise, it gets -3/-3.

The hand of death recognizes its own.

Mana:
Cardset: Scourge #61 (Common)
Type: Enchantment

Clutch of the Undercity

Instant

Return target permanent to its owner's hand. Its controller loses 3 life.

Transmute (, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.)

Mana:
Cardset: Ravnica: City of Guilds #197 (Uncommon)
Type: Instant

Clutch of Currents

Sorcery

Return target creature to its owner's hand.

Awaken 3- (If you cast this spell for , also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Mana:
Cardset: Battle for Zendikar #72 (Common)
Type: Sorcery

Cloven Casting

Enchantment

Whenever you cast a multicolored instant or sorcery spell, you may pay . If you do, copy that spell. You may choose new targets for the copy.

"Let us flee to the deep jungle. Our city is no longer safe-and I suspect neither is the fallback retreat."

Mana:
Cardset: Alara Reborn #86 (Rare)
Type: Enchantment

Clout of the Dominus

Enchantment - Aura

Enchant creature

As long as enchanted creature is blue, it gets +1/+1 and has shroud. (It can't be the target of spells or abilities.)

As long as enchanted creature is red, it gets +1/+1 and has haste.

Mana: {{/}}
Cardset: Eventide #99 (Common)
Type: Enchantment

Cloudthresher

Creature - Elemental

Flash

Reach (This can block creatures with flying.)

When Cloudthresher enters the battlefield, it deals 2 damage to each creature with flying and each player.

Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

Mana:
Power: 7/7
Cardset: Lorwyn #202 (Rare)
Type: Creature

Cloudstone Curio

Artifact

Whenever a nonartifact permanent enters the battlefield under your control, you may return another permanent you control that shares a card type with it to its owner's hand.

It wants to remain a mystery, banishing the curious in favor of less inquisitive company.

Mana:
Cardset: Ravnica: City of Guilds #257 (Rare)
Type: Artifact

Cloudskate

Creature - Illusion

Flying

Fading 3 (This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)

Mana:
Power: 2/2
Cardset: Nemesis #29 (Common)
Type: Creature

Cloudshift

Instant

Exile target creature you control, then return that card to the battlefield under your control.

"Even storm clouds bow to worship Avacyn."
-Elder Rimheit

Mana:
Cardset: Avacyn Restored #12 (Common)
Type: Instant

Cloudseeder

Creature - Faerie Spellshaper

Flying

, , Discard a card: Put a 1/1 blue Faerie creature token named Cloud Sprite onto the battlefield. It has flying and "Cloud Sprite can block only creatures with flying."

Mana:
Power: 1/1
Cardset: Future Sight #33 (Uncommon)
Type: Creature

Cloudreach Cavalry

Creature - Human Soldier

As long as you control a Bird, Cloudreach Cavalry gets +2/+2 and has flying.

"It's easy to lose sight of hope until you gaze out from my vantage point."

Mana:
Power: 1/1
Cardset: Legions #7 (Uncommon)
Type: Creature

Cloudpost

Land - Locus

Cloudpost enters the battlefield tapped.

: Add to your mana pool for each Locus on the battlefield.

Mana:
Cardset: Mirrodin #280 (Common)
Type: Land

Cloudhoof Kirin

Legendary Creature - Kirin Spirit

Flying

Whenever you cast a Spirit or Arcane spell, you may have target player put the top X cards of his or her library into his or her graveyard, where X is that spell's converted mana cost.

Mana:
Power: 4/4
Cardset: Saviors of Kamigawa #31 (Rare)
Type: Creature

Cloudheath Drake

Artifact Creature - Drake

Flying

: Cloudheath Drake gains vigilance until end of turn.

A permanent storm rages over the plain of Cloudheath, and drakes ride its currents-two reminders that some elements of Esper will not be controlled.

Mana:
Power: 3/3
Cardset: Shards of Alara #35 (Common)
Type: Artifact Creature

Cloudgoat Ranger

Creature - Giant Warrior

When Cloudgoat Ranger enters the battlefield, put three 1/1 white Kithkin Soldier creature tokens onto the battlefield.

Tap three untapped Kithkin you control: Cloudgoat Ranger gets +2/+0 and gains flying until end of turn.

Mana:
Power: 3/3
Cardset: Modern Masters #10 (Uncommon)
Lorwyn #10 (Uncommon)
Type: Creature

Cloudform

Enchantment

When Cloudform enters the battlefield, it becomes an Aura with enchant creature. Manifest the top card of your library and attach Cloudform to it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)

Enchanted creature has flying and hexproof.

Mana:
Cardset: Fate Reforged #32 (Uncommon)
Type: Enchantment

Cloudfin Raptor

Creature - Bird Mutant

Flying

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

Mana:
Cardset: Gatecrash #32 (Common)
Type: Creature

Cloudcrown Oak

Creature - Treefolk Warrior

Reach (This can block creatures with flying.)

"Clever folk build their homes near cloudcrowns. If a hawk or even just a faerie tries to swoop in, it'll get swatted from here to Cloverdell."
-Calydd, kithkin farmer

Mana:
Power: 3/4
Cardset: Lorwyn #201 (Common)
Type: Creature

Cloudcrest Lake

Land

: Add to your mana pool.

: Add or to your mana pool. Cloudcrest Lake doesn't untap during your next untap step.

Cardset: Champions of Kamigawa #274 (Uncommon)
Type: Land

Cloudchaser Kestrel

Creature - Bird

Flying

When Cloudchaser Kestrel enters the battlefield, destroy target enchantment.

: Target permanent becomes white until end of turn.

Mana:
Power: 2/2
Cardset: Time Spiral #10 (Common)
Type: Creature

Cloudchaser Eagle

Creature - Bird

Flying

When Cloudchaser Eagle enters the battlefield, destroy target enchantment.

Most eagles hunt small animals. The cloudchasers hunt magic.

Mana:
Power: 2/2
Cardset: Seventh Edition #11 (Common)
Tempest #227 (Common)
Type: Creature

Cloud Sprite

Creature - Faerie

Flying (This creature can't be blocked except by creatures with flying or reach.)

Cloud Sprite can block only creatures with flying.

The delicate sprites carry messages for Saprazzans, but they refuse to land in Mercadia City's filthy markets.

Mana:
Power: 1/1
Cardset: Tenth Edition #75 (Common)
Mercadian Masques #67 (Common)
Type: Creature

Cloud Spirit

Creature - Spirit

Flying

Cloud Spirit can block only creatures with flying.

Clouds are the soil, dreams are the crop.
-Kor saying

Mana:
Power: 3/1
Cardset: Stronghold #26 (Common)
Type: Creature
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