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Exhume

Sorcery

Each player puts a creature card from his or her graveyard onto the battlefield.

"Death-an outmoded concept. We sleep, and we change."
-Sitrik, birth priest

Mana:
Cardset: Graveborn #17 (Unknown)
Urza's Saga #134 (Common)
Type: Sorcery

Flicker

Sorcery

Exile target nontoken permanent, then return it to the battlefield under its owner's control.

Who is truer: you who are, or you who are to be?

Mana:
Cardset: Urza's Destiny #9 (Rare)
Type: Sorcery

Fatigue

Sorcery

Target player skips his or her next draw step.

"Mind if I just lie down right here for a few weeks?"

Mana:
Cardset: Urza's Destiny #32 (Common)
Type: Sorcery

Flame Jet

Sorcery

Flame Jet deals 3 damage to target player.

Cycling (, Discard this card: Draw a card.)

Did the land make the Keldons? Did the Keldons make the land? Or were they simply meant for each other?

Mana:
Cardset: Urza's Destiny #81 (Common)
Type: Sorcery

Scent of Cinder

Sorcery

Reveal any number of red cards in your hand. Scent of Cinder deals X damage to target creature or player, where X is the number of cards revealed this way.

Mana:
Cardset: Urza's Destiny #96 (Common)
Type: Sorcery

Misstep

Sorcery

Creatures target player controls don't untap during that player's next untap step.

The feet have no eyes.
-Saprazzan saying

Mana:
Cardset: Mercadian Masques #88 (Common)
Type: Sorcery

Specter's Wail

Sorcery

Target player discards a card at random.

As he gritted his teeth to focus through the pain, Tahngarth glanced at Takara. She seemed completely unaffected.

Mana:
Cardset: Mercadian Masques #164 (Common)
Type: Sorcery

Tectonic Break

Sorcery

Each player sacrifices X lands.

Only the foolish and the rich build their houses where the land is thin and the ocean is near.

Mana:
Cardset: Mercadian Masques #216 (Rare)
Type: Sorcery

Land Grant

Sorcery

If you have no land cards in hand, you may reveal your hand rather than pay Land Grant's mana cost.

Search your library for a Forest card, reveal that card, and put it into your hand. Then shuffle your library.

Mana:
Cardset: Mercadian Masques #255 (Common)
Type: Sorcery

Mind Swords

Sorcery

If you control a Swamp, you may sacrifice a creature rather than pay Mind Swords's mana cost.

Each player exiles two cards from his or her hand.

Mana:
Cardset: Nemesis #60 (Common)
Type: Sorcery

Flame Rift

Sorcery

Flame Rift deals 4 damage to each player.

Crovax hungered for power, and the stronghold devoured the sky.

Mana:
Cardset: Nemesis #80 (Common)
Type: Sorcery

Stronghold Gambit

Sorcery

Each player chooses a card in his or her hand. Then each player reveals his or her chosen card. The owner of each creature card revealed this way with the lowest converted mana cost puts it onto the battlefield.

Mana:
Cardset: Nemesis #100 (Rare)
Type: Sorcery

Mana Vapors

Sorcery

Lands target player controls don't untap during his or her next untap step.

The scent of magic can rob you of your senses, blinding you to the world.

Mana:
Cardset: Prophecy #38 (Uncommon)
Type: Sorcery

Psychic Theft

Sorcery

Target player reveals his or her hand. You choose an instant or sorcery card from it and exile that card. You may cast that card for as long as it remains exiled. At the beginning of the next end step, if you haven't cast the card, return it to its owner's hand.

Mana:
Cardset: Prophecy #40 (Rare)
Type: Sorcery

Elephant Resurgence

Sorcery

Each player puts a green Elephant creature token onto the battlefield. Those creatures have "This creature's power and toughness are each equal to the number of creature cards in its controller's graveyard."

Mana:
Cardset: Prophecy #113 (Rare)
Type: Sorcery

Manipulate Fate

Sorcery

Search your library for three cards, exile them, then shuffle your library.

Draw a card.

Mana:
Cardset: Invasion #60 (Uncommon)
Type: Sorcery

Addle

Sorcery

Choose a color. Target player reveals his or her hand and you choose a card of that color from it. That player discards that card.

"I'll wring out your tiny mind like a sponge."
-Urborg witch

Mana:
Cardset: Invasion #91 (Uncommon)
Type: Sorcery

Desperate Research

Sorcery

Name a card other than a basic land card. Then reveal the top seven cards of your library and put all of them with that name into your hand. Exile the rest.

Mana:
Cardset: Invasion #100 (Rare)
Type: Sorcery

Do or Die

Sorcery

Separate all creatures target player controls into two piles. Destroy all creatures in the pile of that player's choice. They can't be regenerated.

Mana:
Cardset: Invasion #102 (Rare)
Type: Sorcery

Hypnotic Cloud

Sorcery

Kicker (You may pay an additional as you cast this spell.)

Target player discards a card. If Hypnotic Cloud was kicked, that player discards three cards instead.

Mana:
Cardset: Invasion #109 (Common)
Type: Sorcery

Breath of Darigaaz

Sorcery

Kicker (You may pay an additional as you cast this spell.)

Breath of Darigaaz deals 1 damage to each creature without flying and each player. If Breath of Darigaaz was kicked, it deals 4 damage to each creature without flying and each player instead.

Mana:
Cardset: Commander #112 (Uncommon)
Knights vs. Dragons #64 (Unknown)
Archenemy #31 (Uncommon)
Invasion #138 (Uncommon)
Type: Sorcery

Savage Offensive

Sorcery

Kicker (You may pay an additional as you cast this spell.)

Creatures you control gain first strike until end of turn. If Savage Offensive was kicked, they get +1/+1 until end of turn.

Mana:
Cardset: Invasion #162 (Common)
Type: Sorcery

Tribal Flames

Sorcery

Domain - Tribal Flames deals X damage to target creature or player, where X is the number of basic land types among lands you control.

"Fire is the universal language."
-Jhoira, master artificer

Mana:
Cardset: Modern Masters #138 (Uncommon)
Phyrexia vs. The Coalition #51 (Common)
Time Spiral "Timeshifted" #70 (Special)
Invasion #176 (Common)
Type: Sorcery

Canopy Surge

Sorcery

Kicker (You may pay an additional as you cast this spell.)

Canopy Surge deals 1 damage to each creature with flying and each player. If Canopy Surge was kicked, it deals 4 damage to each creature with flying and each player instead.

Mana:
Cardset: Invasion #184 (Uncommon)
Type: Sorcery

Scouting Trek

Sorcery

Search your library for any number of basic land cards. Reveal those cards, then shuffle your library and put them on top of it.

"I have chosen my path. Who will walk it with me?"
-Eladamri

Mana:
Cardset: Invasion #210 (Uncommon)
Type: Sorcery

Wallop

Sorcery

Destroy target blue or black creature with flying.

In Yavimaya, flying low to join a battle can be a costly mistake.

Mana:
Cardset: Invasion #223 (Uncommon)
Type: Sorcery

Diabolic Intent

Sorcery

As an additional cost to cast Diabolic Intent, sacrifice a creature.

Search your library for a card and put that card into your hand. Then shuffle your library.

Mana:
Cardset: Planeshift #42 (Rare)
Type: Sorcery

Hull Breach

Sorcery

Choose one - Destroy target artifact; or destroy target enchantment; or destroy target artifact and target enchantment.

"Crovax knows we're coming now," said a grinning Sisay. "I just sent the Predator crashing into his stronghold."

Mana:
Cardset: Commander 2013 #193 (Common)
Commander #203 (Common)
Planeshift #111 (Common)
Type: Sorcery

False Dawn

Sorcery

Until end of turn, spells and abilities you control that would add colored mana to your mana pool add that much white mana instead. Until end of turn, you may spend white mana as though it were mana of any color.

Draw a card.

Mana:
Cardset: Apocalypse #10 (Rare)
Type: Sorcery

Death Grasp

Sorcery

Death Grasp deals X damage to target creature or player. You gain X life.

Yawgmoth's greatest joy came from watching one hero defeat another.

Mana:
Cardset: Commander 2013 #183 (Rare)
Sorin vs. Tibalt #32 (Rare)
Apocalypse #95 (Rare)
Type: Sorcery

Gerrard's Verdict

Sorcery

Target player discards two cards. You gain 3 life for each land card discarded this way.

A heart of light and a soul of darkness cannot coexist.

Mana:
Cardset: Apocalypse #102 (Uncommon)
Type: Sorcery

Morningtide

Sorcery

Exile all cards from all graveyards.

"The spirits of the righteous shall rise into the sky. Even dirtwalkers will fly like aven."
-Major Teroh

Mana:
Cardset: Torment #10 (Rare)
Type: Sorcery

Turbulent Dreams

Sorcery

As an additional cost to cast Turbulent Dreams, discard X cards.

Return X target nonland permanents to their owners' hands.

Laquatus dreams of seizing control.

Mana:
Cardset: Torment #49 (Rare)
Type: Sorcery

Chainer's Edict

Sorcery

Target player sacrifices a creature.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

The pits have their own form of mercy.

Mana:
Cardset: From the Vault: Twenty #10 (Mythic Rare)
Torment #57 (Uncommon)
Type: Sorcery

Sickening Dreams

Sorcery

As an additional cost to cast Sickening Dreams, discard X cards.

Sickening Dreams deals X damage to each creature and each player.

The Patriarch dreams of vile plague.

Mana:
Cardset: Graveborn #18 (Unknown)
Torment #83 (Uncommon)
Type: Sorcery

Devastating Dreams

Sorcery

As an additional cost to cast Devastating Dreams, discard X cards at random.

Each player sacrifices X lands. Devastating Dreams deals X damage to each creature.

Kamahl dreams of storms of fire.

Mana:
Cardset: Torment #95 (Rare)
Type: Sorcery

Flash of Defiance

Sorcery

Green creatures and white creatures can't block this turn.

Flashback-, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Mana:
Cardset: Torment #99 (Common)
Type: Sorcery

Skullscorch

Sorcery

Target player discards two cards at random unless that player has Skullscorch deal 4 damage to him or her.

"A good whack on the head usually has the same effect."
-Kamahl, pit fighter

Mana:
Cardset: Torment #114 (Rare)
Type: Sorcery

Nostalgic Dreams

Sorcery

As an additional cost to cast Nostalgic Dreams, discard X cards.

Return X target cards from your graveyard to your hand. Exile Nostalgic Dreams.

Seton dreams of life renewed.

Mana:
Cardset: Torment #135 (Rare)
Type: Sorcery

Quiet Speculation

Sorcery

Search target player's library for up to three cards with flashback and put them into that player's graveyard. Then the player shuffles his or her library.

"The best foresight is hindsight."
-Empress Llawan

Mana:
Cardset: Judgment #49 (Uncommon)
Type: Sorcery