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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Narcomoeba

Creature - Illusion

Flying

When Narcomoeba is put into your graveyard from your library, you may put it onto the battlefield.

It was created by the Iquati as a living memory-one that objects to being forgotten.

Mana:
Power: 1/1
Cardset: Modern Masters #55 (Uncommon)
Future Sight #54 (Uncommon)
Type: Creature

Narset, Enlightened Master

Legendary Creature - Human Monk

First strike, hexproof

Whenever Narset, Enlightened Master attacks, exile the top four cards of your library. Until end of turn, you may cast noncreature cards exiled with Narset this turn without paying their mana costs.

Mana:
Power: 3/2
Cardset: Khans of Tarkir #190 (Mythic Rare)
Type: Creature

Narstad Scrapper

Artifact Creature - Construct

: Narstad Scrapper gets +1/+0 until end of turn.

"Finally, the principles of corpse animation applied to bloodless materials!"
-Ludevic, necro-alchemist

Mana:
Power: 3/3
Cardset: Avacyn Restored #218 (Common)
Type: Artifact Creature

Nath of the Gilt-Leaf

Legendary Creature - Elf Warrior

At the beginning of your upkeep, you may have target opponent discard a card at random.

Whenever an opponent discards a card, you may put a 1/1 green Elf Warrior creature token onto the battlefield.

A savage hunter with a prince's bearing.

Mana:
Power: 4/4
Cardset: Lorwyn #250 (Rare)
Type: Creature

Nath's Buffoon

Creature - Goblin Rogue

Protection from Elves

Smik learned the elvish dance quickly enough. The most difficult, yet most important step was to stay out of Nath's sight until called to perform.

Mana:
Power: 1/1
Cardset: Lorwyn #129 (Common)
Type: Creature

Nath's Elite

Creature - Elf Warrior

All creatures able to block Nath's Elite do so.

When Nath's Elite enters the battlefield, clash with an opponent. If you win, put a +1/+1 counter on Nath's Elite. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)

Mana:
Power: 4/2
Cardset: Lorwyn #231 (Common)
Type: Creature

Nav Squad Commandos

Creature - Human Soldier

Battalion - Whenever Nav Squad Commandos and at least two other creatures attack, Nav Squad Commandos gets +1/+1 until end of turn. Untap it.

Funded by the Azorius to keep current maps of the undercity, the Boros nav squads survey even the most unsavory areas.

Mana:
Power: 3/5
Cardset: Gatecrash #22 (Common)
Type: Creature

Naya Battlemage

Creature - Human Shaman

, : Target creature gets +2/+0 until end of turn.

, : Tap target creature.

"I have trained in all three schools of magic."

Mana:
Power: 2/2
Cardset: Shards of Alara #142 (Uncommon)
Type: Creature

Naya Hushblade

Creature - Elf Rogue

As long as you control another multicolored permanent, Naya Hushblade gets +1/+1 and has shroud. (It can't be the target of spells or abilities.)

Mana: {{/}}
Power: 2/1
Cardset: Alara Reborn #141 (Common)
Type: Creature

Naya Sojourners

Creature - Elf Shaman

When you cycle Naya Sojourners or it dies, you may put a +1/+1 counter on target creature.

Cycling (, Discard this card: Draw a card.)

The elves had entered a land like an open grave-an act of fortitude or folly?

Mana:
Power: 5/3
Cardset: Alara Reborn #122 (Common)
Type: Creature

Naya Soulbeast

Creature - Beast

TrampleWhen you cast Naya Soulbeast, each player reveals the top card of his or her library. Naya Soulbeast enters the battlefield with X +1/+1 counters on it, where X is the total converted mana cost of all cards revealed this way.

Mana:
Cardset: Commander 2013 #157 (Rare)
Type: Creature

Nearheath Pilgrim

Creature - Human Cleric

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)

As long as Nearheath Pilgrim is paired with another creature, both creatures have lifelink.

Mana:
Power: 2/1
Cardset: Avacyn Restored #31 (Uncommon)
Type: Creature

Nearheath Stalker

Creature - Vampire Rogue

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

"Do not speak of this to the elders. They look unfavorably upon my indulgences."

Mana:
Power: 4/1
Cardset: Dark Ascension #100 (Common)
Type: Creature

Necrogen Scudder

Creature - Horror

Flying

When Necrogen Scudder enters the battlefield, you lose 3 life.

Contrary to popular belief, it's kept aloft by necrogen gas, not the screaming agony of a thousand murdered souls.

Mana:
Power: 3/3
Cardset: Magic 2015 #106 (Uncommon)
Scars of Mirrodin #71 (Uncommon)
Type: Creature

Necromancer's Assistant

Creature - Zombie

When Necromancer's Assistant enters the battlefield, put the top three cards of your library into your graveyard.

Zombies and necromancers agree: easy access to brains is preferred.

Mana:
Power: 3/1
Cardset: Magic 2015 #107 (Common)
Type: Creature

Necromaster Dragon

Creature - Dragon

Flying

Whenever Necromaster Dragon deals combat damage to a player, you may pay . If you do, put a 2/2 black Zombie creature token onto the battlefield and each opponent puts the top two cards of his or her library into his or her graveyard.

Mana:
Power: 4/4
Cardset: Dragons of Tarkir #226 (Rare)
Type: Creature

Necropede

Artifact Creature - Insect

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

When Necropede dies, you may put a -1/-1 counter on target creature.

Mana:
Power: 1/1
Cardset: Scars of Mirrodin #185 (Uncommon)
Type: Artifact Creature

Necroplasm

Creature - Ooze

At the beginning of your upkeep, put a +1/+1 counter on Necroplasm.

At the beginning of your end step, destroy each creature with converted mana cost equal to the number of +1/+1 counters on Necroplasm.

Dredge 2 (If you would draw a card, instead you may put exactly two cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)

Mana:
Power: 1/1
Cardset: Ravnica: City of Guilds #98 (Rare)
Type: Creature

Necropolis Fiend

Creature - Demon

Delve (Each card you exile from your graveyard while casting this spell pays for .)

Flying

, , Exile X cards from your graveyard: Target creature gets -X/-X until end of turn.

Mana:
Power: 4/5
Cardset: Khans of Tarkir #82 (Rare)
Type: Creature

Necropolis Regent

Creature - Vampire

Flying

Whenever a creature you control deals combat damage to a player, put that many +1/+1 counters on it.

"Jarad fancies himself king of the undercity, but he's merely king of rot."

Mana:
Power: 6/5
Cardset: Return to Ravnica #71 (Mythic Rare)
Type: Creature

Necroskitter

Creature - Elemental

Wither (This deals damage to creatures in the form of -1/-1 counters.)

Whenever a creature an opponent controls with a -1/-1 counter on it dies, you may return that card to the battlefield under your control.

Mana:
Power: 1/4
Cardset: Eventide #38 (Rare)
Type: Creature

Necrotic Ooze

Creature - Ooze

As long as Necrotic Ooze is on the battlefield, it has all activated abilities of all creature cards in all graveyards.

"To death all must go, and so in death lies ultimate power."
-Geth, Lord of the Vault

Mana:
Power: 4/3
Cardset: Scars of Mirrodin #72 (Rare)
Type: Creature

Necrotic Sliver

Creature - Sliver

All Slivers have ", Sacrifice this permanent: Destroy target permanent."

Though Volrath is long dead, the slivers have become everything he wanted them to be: mindless instruments of destruction and despair.

Mana:
Power: 2/2
Cardset: Premium Deck Series: Slivers #20 (Uncommon)
Planar Chaos #159 (Uncommon)
Type: Creature

Nectar Faerie

Creature - Faerie Wizard

Flying

, : Target Faerie or Elf gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)

"The unpredictable fae are just as likely to provide a blight as a boon."
-Desmera, perfect of Wren's Run

Mana:
Power: 1/1
Cardset: Lorwyn #130 (Uncommon)
Type: Creature

Needle Specter

Creature - Specter

Flying

Wither (This deals damage to creatures in the form of -1/-1 counters.)

Whenever Needle Specter deals combat damage to a player, that player discards that many cards.

Mana:
Power: 1/1
Cardset: Eventide #39 (Rare)
Type: Creature

Needlebug

Artifact Creature - Insect

Flash

Protection from artifacts

Mana:
Power: 2/2
Cardset: Mirrodin #217 (Uncommon)
Type: Artifact Creature

Needlepeak Spider

Creature - Spider

Reach (This creature can block creatures with flying.)

"It's a testament to the forests' devastation that giant spiders now make their homes amid Dominaria's barren spires."
-Aznaph, greenseeker

Mana:
Power: 4/2
Cardset: Planar Chaos #105 (Common)
Type: Creature

Nefarox, Overlord of Grixis

Legendary Creature - Demon

Flying

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Whenever Nefarox, Overlord of Grixis attacks alone, defending player sacrifices a creature.

Mana:
Power: 5/5
Cardset: Magic 2013 #103 (Rare)
Type: Creature

Nekrataal

Creature - Human Assassin

First strike (This creature deals combat damage before creatures without first strike.)

When Nekrataal enters the battlefield, destroy target nonartifact, nonblack creature. That creature can't be regenerated.

His victims don't have time to feel despair.

Mana:
Power: 2/1
Cardset: Commander 2014 #152 (Uncommon)
Tenth Edition #163 (Uncommon)
Ninth Edition #149 (Uncommon)
Eighth Edition #149 (Uncommon)
Visions #16 (Uncommon)
Type: Creature

Nekusar, the Mindrazer

Legendary Creature - Zombie Wizard

At the beginning of each player's draw step, that player draws an additional card.Whenever an opponent draws a card, Nekusar, the Mindrazer deals 1 damage to that player.

His enemies wondered if the lich king's brutal death and unnatural rebirth had been his plan all along.

Mana:
Power: 2/4
Cardset: Commander 2013 #201 (Mythic Rare)
Type: Creature

Nema Siltlurker

Creature - Lizard

In one gargantuan bite, it will swallow not only you but also the riverbank you were standing on.

Mana:
Power: 3/5
Cardset: Rise of the Eldrazi #200 (Common)
Type: Creature

Nemesis of Mortals

Creature - Snake

Nemesis of Mortals costs less to cast for each creature card in your graveyard.

: Monstrosity 5. This ability costs less to activate for each creature card in your graveyard. (If this creature isn't monstrous, put five +1/+1 counters on it and it becomes monstrous.)

Mana:
Power: 5/5
Cardset: Theros #163 (Uncommon)
Type: Creature

Nemesis of Reason

Creature - Leviathan Horror

Whenever Nemesis of Reason attacks, defending player puts the top ten cards of his or her library into his or her graveyard.

Words describing it fail. Pages relating it shrivel. Tales recounting it end.

Mana:
Power: 3/7
Cardset: Alara Reborn #28 (Rare)
Type: Creature

Nephalia Seakite

Creature - Bird

Flash (You may cast this spell any time you could cast an instant.)

Flying

"Keep one eye on the cliff road or you may fall to your death. Keep one eye on the sky or your death may fall on you."
-Manfried Ulmach, Elgaud Master-at-Arms

Mana:
Power: 2/3
Cardset: Magic 2014 #65 (Common)
Dark Ascension #43 (Common)
Type: Creature

Nephalia Smuggler

Creature - Human Rogue

, : Exile another target creature you control, then return that card to the battlefield under your control.

"My drivers are trustworthy. I removed their tongues myself. Any other questions?"

Mana:
Power: 1/1
Cardset: Avacyn Restored #69 (Uncommon)
Type: Creature

Nessian Asp

Creature - Snake

Reach

: Monstrosity 4. (If this creature isn't monstrous, put four +1/+1 counters on it and it becomes monstrous.)

It's not the two heads you should fear. It's the four fangs.

Mana:
Power: 4/5
Cardset: Theros #164 (Common)
Type: Creature

Nessian Courser

Creature - Centaur Warrior

Mana:
Power: 3/3
Cardset: Theros #165 (Common)
Future Sight #148 (Common)
Type: Creature

Nessian Demolok

Creature - Beast

Tribute 3 (As this creature enters the battlefield, an opponent of your choice may place three +1/+1 counters on it.)

When Nessian Demolok enters the battlefield, if tribute wasn't paid, destroy target noncreature permanent.

Mana:
Power: 3/3
Cardset: Born of the Gods #128 (Uncommon)
Type: Creature

Nessian Game Warden

Creature - Beast

When Nessian Game Warden enters the battlefield, look at the top X cards of your library, where X is the number of Forests you control. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

Mana:
Power: 4/5
Cardset: Journey Into Nyx #132 (Uncommon)
Type: Creature

Nessian Wilds Ravager

Creature - Hydra

Tribute 6 (As this creature enters the battlefield, an opponent of your choice may place six +1/+1 counters on it.)

When Nessian Wilds Ravager enters the battlefield, if tribute wasn't paid, you may have Nessian Wilds Ravager fight another target creature. (Each deals damage equal to its power to the other.)

Mana:
Power: 6/6
Cardset: Born of the Gods #129 (Rare)
Type: Creature

Nest Invader

Creature - Eldrazi Drone

When Nest Invader enters the battlefield, put a 0/1 colorless Eldrazi Spawn creature token onto the battlefield. It has "Sacrifice this creature: Add to your mana pool."

It nurtures its masters' glorious future.

Mana:
Power: 2/2
Cardset: Planechase 2012 #69 (Common)
Rise of the Eldrazi #201 (Common)
Type: Creature

Nested Ghoul

Creature - Zombie Warrior

Whenever a source deals damage to Nested Ghoul, put a 2/2 black Zombie creature token onto the battlefield.

"The chest cavity is cleared of useless meat. I know just what to do with the space."
-Gyed, Vault Priest

Mana:
Power: 4/2
Cardset: Mirrodin Besieged #48 (Uncommon)
Type: Creature

Netcaster Spider

Creature - Spider

Reach (This creature can block creatures with flying.)

Whenever Netcaster Spider blocks a creature with flying, Netcaster Spider gets +2/+0 until end of turn.

It is an expert at culling individuals who stray too far from the herd.

Mana:
Power: 2/3
Cardset: Oath of the Gatewatch #137 (Common)
Magic 2015 #186 (Common)
Type: Creature

Nether Horror

Creature - Horror

"My dreams darkened and seeped into my waking hours. Spellcraft and nightmare merged to create this monstrosity."
-Sunniva, witch of Holm Hollow

Mana:
Power: 4/2
Cardset: Magic 2011 #108 (Common)
Type: Creature

Nether Traitor

Creature - Spirit

Haste

Shadow (This creature can block or be blocked by only creatures with shadow.)

Whenever another creature is put into your graveyard from the battlefield, you may pay . If you do, return Nether Traitor from your graveyard to the battlefield.

Mana:
Power: 1/1
Cardset: Time Spiral #120 (Rare)
Type: Creature

Netherborn Phalanx

Creature - Horror

When Netherborn Phalanx enters the battlefield, each opponent loses 1 life for each creature he or she controls.

Transmute (, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.)

Mana:
Power: 2/4
Cardset: Ravnica: City of Guilds #99 (Uncommon)
Type: Creature

Nettle Drone

Creature - Eldrazi Drone

Devoid (This card has no color.)

: Nettle Drone deals 1 damage to each opponent.

Whenever you cast a colorless spell, untap Nettle Drone.

Mana:
Power: 3/1
Cardset: Battle for Zendikar #131 (Common)
Type: Creature

Nettle Sentinel

Creature - Elf Warrior

Nettle Sentinel doesn't untap during your untap step.

Whenever you cast a green spell, you may untap Nettle Sentinel.

Though Shadowmoor's monster-haunted wilds beckon, she never leaves her post.

Mana:
Power: 2/2
Cardset: Eventide #71 (Common)
Type: Creature

Nettle Swine

Creature - Boar

"I killed one and found bricks and bones in its belly. It had eaten a whole cottage, thatch and all."
-Paulin, Somberwald trapper

Mana:
Power: 4/3
Cardset: Avacyn Restored #186 (Common)
Type: Creature

Neurok Commando

Creature - Human Rogue

Shroud

Whenever Neurok Commando deals combat damage to a player, you may draw a card.

"There's no more time for secluded study. Answers are there only for those with the courage to take them."

Mana:
Power: 2/1
Cardset: Mirrodin Besieged #28 (Uncommon)
Type: Creature

Neurok Familiar

Creature - Bird

Flying

When Neurok Familiar enters the battlefield, reveal the top card of your library. If it's an artifact card, put it into your hand. Otherwise, put it into your graveyard.

Mana:
Power: 1/1
Cardset: Mirrodin #43 (Common)
Type: Creature

Neurok Invisimancer

Creature - Human Wizard

Neurok Invisimancer is unblockable.

When Neurok Invisimancer enters the battlefield, target creature is unblockable this turn.

"They won't see your shadow or hear your breath, but they will feel your blade."

Mana:
Power: 2/1
Cardset: Venser vs. Koth #8 (Common)
Scars of Mirrodin #37 (Common)
Type: Creature

Neurok Prodigy

Creature - Human Wizard

Flying

Discard an artifact card: Return Neurok Prodigy to its owner's hand.

"Why should I be bound by rules when I can see so far beyond them?"

Mana:
Power: 2/1
Cardset: Darksteel #26 (Common)
Type: Creature

Neurok Replica

Artifact Creature - Wizard

, Sacrifice Neurok Replica: Return target creature to its owner's hand.

All the curiosity of the Neurok with only a trace of their duplicity.

Mana:
Power: 1/4
Cardset: Scars of Mirrodin #186 (Common)
Type: Artifact Creature

Neurok Spy

Creature - Human Rogue

Neurok Spy is unblockable as long as defending player controls an artifact.

From the murk of Mephidross to the heart of Kuldotha, the vedalken send their servants forth to gather knowledge from every inch of Mirrodin.

Mana:
Power: 2/2
Cardset: Mirrodin #44 (Common)
Type: Creature

Neurok Transmuter

Creature - Human Wizard

: Target creature becomes an artifact in addition to its other types until end of turn.

: Until end of turn, target artifact creature becomes blue and isn't an artifact.

Mana:
Power: 2/2
Cardset: Darksteel #27 (Uncommon)
Type: Creature

Nevermaker

Creature - Elemental

Flying

When Nevermaker leaves the battlefield, put target nonland permanent on top of its owner's library.

Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

Mana:
Power: 2/3
Cardset: Morningtide #44 (Uncommon)
Type: Creature

New Prahv Guildmage

Creature - Human Wizard

: Target creature gains flying until end of turn.

: Detain target nonland permanent an opponent controls. (Until your next turn, that permanent can't attack or block and its activated abilities can't be activated.)

Mana:
Power: 2/2
Cardset: Return to Ravnica #181 (Uncommon)
Type: Creature

Nezumi Bone-Reader

Creature - Rat Shaman

, Sacrifice a creature: Target player discards a card. Activate this ability only any time you could cast a sorcery.

Four generations ago, old Split-Tail stole a bundle of scrolls from the Minamo School. Soon after, the first nezumi shamans were born.

Mana:
Power: 1/1
Cardset: Champions of Kamigawa #127 (Uncommon)
Type: Creature

Nezumi Cutthroat

Creature - Rat Warrior

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

Nezumi Cutthroat can't block.

"These nezumi, they disgust me. The things they will do for money no other thinking creature would consider. This, of course, makes them useful beyond words."
-Meloku the Clouded Mirror

Mana:
Power: 2/1
Cardset: Champions of Kamigawa #128 (Common)
Type: Creature

Nezumi Graverobber

Creature - Rat Rogue

: Exile target card from an opponent's graveyard. If no cards are in that graveyard, flip Nezumi Graverobber.

Mana:
Power: 2/1
Cardset: Commander #92 (Uncommon)
Champions of Kamigawa #129 (Uncommon)
Type: Creature

Nezumi Ronin

Creature - Rat Samurai

Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.)

"Some nezumi became as skilled in the samurai arts as the humans and kitsune. Yet no lord would have them, so they sold their swords to the highest bidder."
-The History of Kamigawa

Mana:
Power: 3/1
Cardset: Champions of Kamigawa #130 (Common)
Type: Creature

Nezumi Shadow-Watcher

Creature - Rat Warrior

Sacrifice Nezumi Shadow-Watcher: Destroy target Ninja.

"The Okiba Gang! Night-cursed thieves and assassins! I've had enough of their meddling! Triple the guard!"
-Marrow-Gnawer

Mana:
Power: 1/1
Cardset: Betrayers of Kamigawa #74 (Uncommon)
Type: Creature

Nezumi Shortfang

Creature - Rat Rogue

, : Target opponent discards a card. Then if that player has no cards in hand, flip Nezumi Shortfang.

Mana:
Power: 1/1
Cardset: Champions of Kamigawa #131 (Rare)
Type: Creature

Niblis of the Breath

Creature - Spirit

Flying

, : You may tap or untap target creature.

"Why do the dead remain among us? Where is Flight Alabaster to lead them home? Where is Avacyn?"
-Eruth of Lambholt

Mana:
Power: 2/1
Cardset: Dark Ascension #44 (Uncommon)
Type: Creature

Niblis of the Mist

Creature - Spirit

Flying

When Niblis of the Mist enters the battlefield, you may tap target creature.

"Not even a roaring fire could thaw the chill it put in my heart."
-Vonn, geist-trapper

Mana:
Power: 2/1
Cardset: Dark Ascension #15 (Common)
Type: Creature

Niblis of the Urn

Creature - Spirit

Flying

Whenever Niblis of the Urn attacks, you may tap target creature.

"I never had the nerve to open that bottle. I'll bet you're wishing right now you hadn't been so curious yourself."
-Old Rutstein

Mana:
Power: 1/1
Cardset: Dark Ascension #16 (Uncommon)
Type: Creature

Nicol Bolas

Legendary Creature - Elder Dragon

Flying

At the beginning of your upkeep, sacrifice Nicol Bolas unless you pay .

Whenever Nicol Bolas deals damage to an opponent, that player discards his or her hand.

Mana:
Power: 7/7
Cardset: Dragons #10 (Rare)
Time Spiral "Timeshifted" #98 (Special)
Legends #286 (Rare)
Type: Creature

Night Revelers

Creature - Vampire

Night Revelers has haste as long as an opponent controls a Human.

Vampires think of themselves as the indisputable nobility of Innistrad, able to do as they please. There are few who can prove them wrong.

Mana:
Power: 4/4
Cardset: Innistrad #153 (Common)
Type: Creature

Nightfire Giant

Creature - Zombie Giant

Nightfire Giant gets +1/+1 as long as you control a Mountain.

: Nightfire Giant deals 2 damage to target creature or player.

Nightfire turns the greatest weakness of the undead into formidable strength.

Mana:
Power: 4/3
Cardset: Magic 2015 #109 (Uncommon)
Type: Creature

Nightguard Patrol

Creature - Human Soldier

First strike, vigilance

"The Wojek defend the laws. We defend the people."

Mana:
Power: 2/1
Cardset: Ravnica: City of Guilds #26 (Common)
Type: Creature

Nightmare

Creature - Nightmare Horse

Flying

Nightmare's power and toughness are each equal to the number of Swamps you control.

The thunder of its hooves beats dreams into despair.

Mana:
Power: */*
Cardset: Magic 2014 #108 (Rare)
Magic 2010 #107 (Rare)
Tenth Edition #164 (Rare)
Ninth Edition #150 (Rare)
Eighth Edition #150 (Rare)
Seventh Edition #150 (Rare)
Sixth Edition #146 (Unknown)
Fifth Edition #46 (Rare)
Fourth Edition #34 (Rare)
Revised Edition #28 (Rare)
Unlimited Edition #27 (Rare)
Beta Edition #27 (Unknown)
Alpha Edition #27 (Unknown)
Type: Creature

Nightscape Familiar

Creature - Zombie

Blue spells and red spells you cast cost less to cast.

: Regenerate Nightscape Familiar.

Nightscape masters don't stop at raising the spirit of a fallen battlemage. They raise the flesh along with it.

Mana:
Power: 1/1
Cardset: Commander 2013 #83 (Common)
Ajani vs. Nicol Bolas #44 (Common)
Planeshift #48 (Common)
Type: Creature

Nightshade Assassin

Creature - Human Assassin

First strike

When Nightshade Assassin enters the battlefield, you may reveal X black cards in your hand. If you do, target creature gets -X/-X until end of turn.

Madness (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)

Mana:
Power: 2/1
Cardset: Time Spiral #121 (Uncommon)
Type: Creature

Nightshade Peddler

Creature - Human Druid

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)

As long as Nightshade Peddler is paired with another creature, both creatures have deathtouch.

Mana:
Power: 1/1
Cardset: Avacyn Restored #187 (Common)
Type: Creature

Nightshade Schemers

Creature - Faerie Wizard

Flying

Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Nightshade Schemers, you may reveal it. If you do, each opponent loses 2 life.

Mana:
Power: 3/2
Cardset: Morningtide #69 (Uncommon)
Type: Creature

Nightshade Stinger

Creature - Faerie Rogue

Flying

Nightshade Stinger can't block.

"Most faeries are harmless pranksters. Every now and again, though, you get one that crosses over from mischievous to malicious."
-Gaddock Teeg

Mana:
Power: 1/1
Cardset: Lorwyn #132 (Common)
Type: Creature

Nightsky Mimic

Creature - Shapeshifter

Whenever you cast a spell that's both white and black, Nightsky Mimic becomes 4/4 and gains flying until end of turn.

A mimic need only touch a being to learn its shape, but touching usually leads to mauling and messily eating.

Mana: {{/}}
Power: 2/1
Cardset: Eventide #91 (Common)
Type: Creature

Nightsoil Kami

Creature - Spirit

Soulshift 5 (When this creature dies, you may return target Spirit card with converted mana cost 5 or less from your graveyard to your hand.)

Mana:
Power: 6/4
Cardset: Saviors of Kamigawa #139 (Common)
Type: Creature

Nightveil Specter

Creature - Specter

Flying

Whenever Nightveil Specter deals combat damage to a player, that player exiles the top card of his or her library.

You may play cards exiled with Nightveil Specter.

Mana: {{/}}{{/}}{{/}}
Power: 2/3
Cardset: Gatecrash #222 (Rare)
Type: Creature

Nightwing Shade

Creature - Shade

Flying

: Nightwing Shade gets +1/+1 until end of turn.

"There is one hour of the night even we do not watch."
-Sedva, captain of the watch

Mana:
Power: 2/2
Cardset: Magic 2014 #109 (Common)
Magic 2011 #109 (Common)
Type: Creature

Nihilith

Creature - Horror

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

Suspend 7- (Rather than cast this card from your hand, you may pay and exile it with seven time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)

Whenever a card is put into an opponent's graveyard from anywhere, if Nihilith is suspended, you may remove a time counter from Nihilith.

Mana:
Power: 4/4
Cardset: Future Sight #72 (Rare)
Type: Creature

Nikko-Onna

Creature - Spirit

When Nikko-Onna enters the battlefield, destroy target enchantment.

Whenever you cast a Spirit or Arcane spell, you may return Nikko-Onna to its owner's hand.

Mana:
Power: 2/2
Cardset: Saviors of Kamigawa #21 (Uncommon)
Type: Creature

Nim Abomination

Creature - Zombie

At the beginning of your end step, if Nim Abomination is untapped, you lose 3 life.

It is one of the oldest nim, steeped so long in the Dross that it has lost all vestiges of humanity.

Mana:
Power: 3/4
Cardset: Darksteel #49 (Uncommon)
Type: Creature

Nim Devourer

Creature - Zombie

Nim Devourer gets +1/+0 for each artifact you control.

: Return Nim Devourer from your graveyard to the battlefield, then sacrifice a creature. Activate this ability only during your upkeep.

Mana:
Power: 4/1
Cardset: Mirrodin #70 (Rare)
Type: Creature

Nim Grotesque

Creature - Zombie

Nim Grotesque gets +1/+0 for each artifact you control.

In the swirling mists, you could walk right up to one and not know until its teeth are in your throat.

Mana:
Power: 3/6
Cardset: Fifth Dawn #56 (Uncommon)
Type: Creature

Nim Lasher

Creature - Zombie

Nim Lasher gets +1/+0 for each artifact you control.

The rotting metal feeds the necrogen mists, and in turn the mists feed the nim.

Mana:
Power: 1/1
Cardset: Mirrodin #71 (Common)
Type: Creature

Nim Replica

Artifact Creature - Zombie

, Sacrifice Nim Replica: Target creature gets -1/-1 until end of turn.

Mana:
Power: 3/1
Cardset: Mirrodin #220 (Common)
Type: Artifact Creature

Nim Shambler

Creature - Zombie

Nim Shambler gets +1/+0 for each artifact you control.

Sacrifice a creature: Regenerate Nim Shambler.

Called "the Dross" by its inhabitants, Mephidross is home to the nim, Mirrodin's mindless, ravenous undead.

Mana:
Power: 2/1
Cardset: Mirrodin #72 (Uncommon)
Type: Creature

Nim Shrieker

Creature - Zombie

Flying

Nim Shrieker gets +1/+0 for each artifact you control.

As imps they were an annoyance. As nim they are a pestilence.

Mana:
Cardset: Mirrodin #73 (Common)
Type: Creature

Nimana Sell-Sword

Creature - Human Warrior Ally

Whenever Nimana Sell-Sword or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Nimana Sell-Sword.

"He asked if I had work for him. No wasn't the right answer."
-Samila, Murasa Expeditionary House

Mana:
Power: 2/2
Cardset: Zendikar #106 (Common)
Type: Creature

Nimbus of the Isles

Creature - Elemental

Flying (This creature can't be blocked except by creatures with flying or reach.)

The people of the Sevick Isles have a unique understanding of the term "ominous clouds."

Mana:
Power: 3/3
Cardset: Magic 2015 #72 (Common)
Type: Creature

Nimbus Swimmer

Creature - Leviathan

Flying

Nimbus Swimmer enters the battlefield with X +1/+1 counters on it.

The Simic soon discovered that the sky offered as few constraints on size as the sea.

Mana:
Cardset: Gatecrash #181 (Uncommon)
Type: Creature

Nin, the Pain Artist

Legendary Creature - Vedalken Wizard

, : Nin, the Pain Artist deals X damage to target creature. That creature's controller draws X cards.

"Your body is a delicate instrument that tells me truths. These devices help me ‘tune' that instrument."

Mana:
Power: 1/1
Cardset: Commander #213 (Rare)
Type: Creature

Ninja of the Deep Hours

Creature - Human Ninja

Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)

Whenever Ninja of the Deep Hours deals combat damage to a player, you may draw a card.

Mana:
Power: 2/2
Cardset: Planechase 2012 #21 (Common)
Betrayers of Kamigawa #44 (Common)
Type: Creature

Nip Gwyllion

Creature - Hag

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Once your life and all your worldly possessions have been surrendered to her, a gwyllion can be surprisingly civilized.

Mana: {{/}}
Power: 1/1
Cardset: Eventide #92 (Common)
Type: Creature

Nirkana Assassin

Creature - Vampire Assassin Ally

Whenever you gain life, Nirkana Assassin gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)

Nirkana assassins craft incurable concoctions by mixing basilisk marrow and deathwillow sap with the vital fluids of a dozen other poisonous species.

Mana:
Power: 2/3
Cardset: Battle for Zendikar #118 (Common)
Type: Creature

Nirkana Cutthroat

Creature - Vampire Warrior

Level up (: Put a level counter on this. Level up only as a sorcery.)

LEVEL 1-2

4/3

Deathtouch

LEVEL 3+

5/4

First strike, deathtouch

Mana:
Power: 3/2
Cardset: Rise of the Eldrazi #119 (Uncommon)
Type: Creature

Nirkana Revenant

Creature - Vampire Shade

Whenever you tap a Swamp for mana, add to your mana pool (in addition to the mana the land produces).

: Nirkana Revenant gets +1/+1 until end of turn.

Hate is an everlasting wellspring from which it is eternally sustained.

Mana:
Power: 4/4
Cardset: Rise of the Eldrazi #120 (Mythic Rare)
Type: Creature

Nissa's Chosen

Creature - Elf Warrior

If Nissa's Chosen would die, put it on the bottom of its owner's library instead.

"Nissa will save the elves, but only the ones who have proved their worth."

Mana:
Power: 2/3
Cardset: Zendikar #171 (Common)
Type: Creature
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