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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Squire

Creature - Human Soldier

"Of twenty yeer of age he was, I gesse. Of his stature he was of even lengthe. And wonderly deliver, and greete of strengthe." -Geoffrey Chaucer, The Canterbury Tales

Mana:
Power: 1/2
Cardset: Time Spiral "Timeshifted" #15 (Special)
The Dark #90 (Common)
Type: Creature

Squirming Mass

Creature - Horror

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

Only the coldest hearts and the strongest stomachs can stand against it.

Mana:
Power: 1/1
Cardset: Urza's Destiny #73 (Common)
Type: Creature

Squirrel Mob

Creature - Squirrel

Squirrel Mob gets +1/+1 for each other Squirrel on the battlefield.

An army of squirrels is still an army.

Mana:
Power: 2/2
Cardset: Odyssey #273 (Rare)
Type: Creature

Squirrel Nest

Enchantment - Aura

Enchant land

Enchanted land has ": Put a 1/1 green Squirrel creature token onto the battlefield."

In the Krosan Forest, you've got to keep an eye out for the squirrels.

Mana:
Cardset: Conspiracy #180 (Uncommon)
Odyssey #274 (Uncommon)
Type: Enchantment

Squirrel Wrangler

Creature - Human Druid

, Sacrifice a land: Put two 1/1 green Squirrel creature tokens onto the battlefield.

, Sacrifice a land: Squirrel creatures get +1/+1 until end of turn.

"Gnawed to death. Bad way to go."

Mana:
Power: 2/2
Cardset: Prophecy #127 (Rare)
Type: Creature

Stab Wound

Enchantment - Aura

Enchant creature

Enchanted creature gets -2/-2.

At the beginning of the upkeep of enchanted creature's controller, that player loses 2 life.

Mana:
Cardset: Magic 2015 #116 (Uncommon)
Return to Ravnica #78 (Common)
Type: Enchantment

Stabbing Pain

Instant

Target creature gets -1/-1 until end of turn. Tap that creature.

"You can take the fight out of nearly any creature if you know where its soft spot is."
-Guttor, flesh-warper

Mana:
Cardset: Magic 2011 #118 (Common)
Type: Instant

Stabilizer

Artifact

Players can't cycle cards.

"Hold that thought."
-Pemmin, Riptide survivor

Mana:
Cardset: Scourge #142 (Rare)
Type: Artifact

Staff of Domination

Artifact

: Untap Staff of Domination.

, : You gain 1 life.

, : Untap target creature.

, : Tap target creature.

, : Draw a card.

Mana:
Cardset: Fifth Dawn #156 (Rare)
Type: Artifact

Staff of Nin

Artifact

At the beginning of your upkeep, draw a card.

: Staff of Nin deals 1 damage to target creature or player.

"I have attuned the staff to your screams so that only I may benefit from your pain."
-Volux, disciple of Nin

Mana:
Cardset: Magic 2013 #217 (Rare)
Type: Artifact

Staff of the Ages

Artifact

Creatures with landwalk abilities can be blocked as though they didn't have those abilities.

"We found this staff useful on our visit to this very commission. Would Relicbane prefer we had been slain by Lim-Dûl's horrors?"
-Arcum Dagsson, Soldevi Machinist

Mana:
Cardset: Ice Age #315 (Rare)
Type: Artifact

Staff of the Death Magus

Artifact

Whenever you cast a black spell or a Swamp enters the battlefield under your control, you gain 1 life.

A symbol of ambition in ruthless times.

Mana:
Cardset: Magic 2015 #232 (Uncommon)
Magic 2014 #219 (Uncommon)
Type: Artifact

Staff of the Flame Magus

Artifact

Whenever you cast a red spell or a Mountain enters the battlefield under your control, you gain 1 life.

A symbol of passion in indifferent times.

Mana:
Cardset: Magic 2015 #233 (Uncommon)
Magic 2014 #220 (Uncommon)
Type: Artifact

Staff of the Mind Magus

Artifact

Whenever you cast a blue spell or an Island enters the battlefield under your control, you gain 1 life.

A symbol of sagacity in bewildering times.

Mana:
Cardset: Magic 2015 #234 (Uncommon)
Magic 2014 #221 (Uncommon)
Type: Artifact

Staff of the Sun Magus

Artifact

Whenever you cast a white spell or a Plains enters the battlefield under your control, you gain 1 life.

A symbol of conviction in uncertain times.

Mana:
Cardset: Magic 2015 #235 (Uncommon)
Magic 2014 #222 (Uncommon)
Type: Artifact

Staff of the Wild Magus

Artifact

Whenever you cast a green spell or a Forest enters the battlefield under your control, you gain 1 life.

A symbol of ferocity in oppressive times.

Mana:
Cardset: Magic 2015 #236 (Uncommon)
Magic 2014 #223 (Uncommon)
Type: Artifact

Staff of Zegon

Artifact

, : Target creature gets -2/-0 until end of turn.

Though Mishra was impressed by the staves Ashnod had created for Zegon's defense, he understood they only hinted at her full potential.

Mana:
Cardset: Antiquities #30 (Common)
Type: Artifact

Stag Beetle

Creature - Insect

Stag Beetle enters the battlefield with X +1/+1 counters on it, where X is the number of other creatures on the battlefield.

Its voice crackles with the hum of a thousand wings beating at once.

Mana:
Cardset: Onslaught #285 (Rare)
Type: Creature

Staggershock

Instant

Staggershock deals 2 damage to target creature or player.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Mana:
Cardset: Rise of the Eldrazi #166 (Common)
Type: Instant

Stain the Mind

Sorcery

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)

Name a nonland card. Search target player's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles his or her library.

Mana:
Cardset: Magic 2015 #117 (Rare)
Type: Sorcery

Stalker Hag

Creature - Hag

Swampwalk, forestwalk

Her hunt is silent until a bone snaps or flesh tears. Her victims never know to scream.

Mana: {{/}}{{/}}{{/}}
Power: 3/2
Cardset: Eventide #129 (Uncommon)
Type: Creature

Stalking Assassin

Creature - Human Assassin

, : Tap target creature.

, : Destroy target tapped creature.

Mana:
Power: 1/1
Cardset: Invasion #277 (Rare)
Type: Creature

Stalking Bloodsucker

Creature - Vampire

Flying

, Discard a card: Stalking Bloodsucker gets +2/+2 until end of turn.

The pits feed both its thirst for combat and its thirst for blood.

Mana:
Power: 4/4
Cardset: Odyssey #163 (Rare)
Type: Creature

Stalking Drone

Creature - Eldrazi Drone

Devoid (This card has no color.)

{C}: Stalking Drone gets +1/+2 until end of turn. Activate this ability only once each turn. ({C} represents colorless mana.)

As the Eldrazi adapted to the jungles of Zendikar, some took on the tactics of more familiar predators.

Mana:
Power: 2/2
Cardset: Oath of the Gatewatch #124 (Common)
Type: Creature

Stalking Stones

Land

: Add to your mana pool.

: Stalking Stones becomes a 3/3 Elemental artifact creature that's still a land. (This effect lasts indefinitely.)

Cardset: Elspeth vs. Tezzeret #75 (Uncommon)
Mirrodin #284 (Uncommon)
Tempest #333 (Uncommon)
Type: Land

Stalking Tiger

Creature - Cat

Stalking Tiger can't be blocked by more than one creature.

In the Jamuraan jungles, there is often no separating beauty from danger.

Mana:
Power: 3/3
Cardset: Tenth Edition #299 (Common)
Sixth Edition #253 (Unknown)
Mirage #141 (Common)
Type: Creature

Stalking Vengeance

Creature - Avatar

Haste

Whenever another creature you control dies, it deals damage equal to its power to target player.

Something roams the killing places, sniffing the guilt of the slayers, stalking them on iron paws.

Mana:
Power: 5/5
Cardset: Commander 2013 #121 (Rare)
Dissension #73 (Rare)
Type: Creature

Stalking Yeti

Snow Creature - Yeti

When Stalking Yeti enters the battlefield, if it's on the battlefield, it deals damage equal to its power to target creature an opponent controls and that creature deals damage equal to its power to Stalking Yeti.

{S}: Return Stalking Yeti to its owner's hand. Activate this ability only any time you could cast a sorcery. ({S} can be paid with one mana from a snow permanent.)

Mana:
Power: 3/3
Cardset: Coldsnap #98 (Uncommon)
Type: nknown

Stalwart Shield-Bearers

Creature - Human Soldier

Defender

Other creatures you control with defender get +0/+2.

"Hold fast the line! Either we stop them here or we wake up in their guts!"
-Tala Vertan, Makindi shieldmate

Mana:
Cardset: Rise of the Eldrazi #46 (Common)
Type: Creature

Stamina

Enchantment - Aura

Enchant creature

Enchanted creature has vigilance.

Sacrifice Stamina: Regenerate enchanted creature.

Mana:
Cardset: Mercadian Masques #277 (Uncommon)
Type: Enchantment

Stampede

Instant

Attacking creatures get +1/+0 and gain trample until end of turn.

"When are beasts like a river?"
-The One Thousand Questions

Mana:
Cardset: Fifth Edition #189 (Rare)
Ice Age #153 (Rare)
Type: Instant

Stampede Driver

Creature - Human Spellshaper

, , Discard a card: Creatures you control get +1/+1 and gain trample until end of turn.

"The thunder of hooves is music to my ears."

Mana:
Power: 1/1
Cardset: Nemesis #122 (Uncommon)
Type: Creature

Stampeding Elk Herd

Creature - Elk

Formidable - Whenever Stampeding Elk Herd attacks, if creatures you control have total power 8 or greater, creatures you control gain trample until end of turn.

The Atarka use them not just for food, but also to clear away snow, trees, and enemy forces.

Mana:
Power: 5/5
Cardset: Dragons of Tarkir #208 (Common)
Type: Creature

Stampeding Rhino

Creature - Rhino

Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)

The quickest way to get through the jungle is to agitate a rhino and run in its wake.

Mana:
Power: 4/4
Cardset: Magic 2012 #196 (Common)
Magic 2010 #204 (Common)
Type: Creature

Stampeding Serow

Creature - Antelope Beast

Trample

At the beginning of your upkeep, return a green creature you control to its owner's hand.

Mana:
Power: 5/4
Cardset: Saviors of Kamigawa #150 (Uncommon)
Type: Creature

Stampeding Wildebeests

Creature - Antelope Beast

Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)

At the beginning of your upkeep, return a green creature you control to its owner's hand.

The most violent and destructive storms in Femeref occur on cloudless days.

Mana:
Power: 5/4
Cardset: Garruk vs. Liliana #9 (Uncommon)
Tenth Edition #300 (Uncommon)
Visions #71 (Uncommon)
Type: Creature

Stand (Stand/Deliver)

Instant

Prevent the next 2 damage that would be dealt to target creature this turn.

Mana:
Cardset: Invasion #292 (Uncommon)
Type: Instant

Stand Firm

Instant

Target creature gets +1/+1 until end of turn.

Scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Mana:
Cardset: Fifth Dawn #17 (Common)
Type: Instant

Stand or Fall

Enchantment

At the beginning of combat on your turn, separate all creatures defending player controls into two piles. Only creatures in the pile of that player's choice can block this turn.

Mana:
Cardset: Invasion #171 (Rare)
Type: Enchantment

Stand Together

Instant

Put two +1/+1 counters on target creature and two +1/+1 counters on another target creature.

Strange times make for strange allies.

Mana:
Cardset: Darksteel #84 (Uncommon)
Type: Instant
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