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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Hidden Strings

Sorcery

You may tap or untap target permanent, then you may tap or untap another target permanent.

Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Mana:
Cardset: Dragon's Maze #12 (Common)
Type: Sorcery

Murmuring Phantasm

Creature - Spirit

Defender

"The most insidious thing in the world is nonsense that sounds just plausible enough to listen to."
-Lazav

Mana:
Cardset: Dragon's Maze #15 (Common)
Type: Creature

Runner's Bane

Enchantment - Aura

Enchant creature with power 3 or less

When Runner's Bane enters the battlefield, tap enchanted creature.

Enchanted creature doesn't untap during its controller's untap step.

Mana:
Cardset: Dragon's Maze #17 (Common)
Type: Enchantment

Bane Alley Blackguard

Creature - Human Rogue

"I'm in the field of procurement, and business is good. The guilds want all kinds of maps and relics these days, though what they want them for I'm not quite sure."

Mana:
Power: 1/3
Cardset: Dragon's Maze #21 (Common)
Type: Creature

Blood Scrivener

Creature - Zombie Wizard

If you would draw a card while you have no cards in hand, instead draw two cards and lose 1 life.

Make sure you bleed the fine print.

Mana:
Power: 2/1
Cardset: Dragon's Maze #22 (Rare)
Type: Creature

Riot Piker

Creature - Goblin Berserker

First strike

Riot Piker attacks each turn if able.

He doesn't care whether he's rioting about trade rights or just having a drunken brawl. He wakes up every morning eager to smash some heads.

Mana:
Power: 2/1
Cardset: Dragon's Maze #37 (Common)
Type: Creature

Kraul Warrior

Creature - Insect Warrior

: Kraul Warrior gets +3/+3 until end of turn.

The insectile kraul lurk in the tunnels below street level. Many are loyal to the Golgari Swarm, but others follow their own esoteric caste system.

Mana:
Power: 2/2
Cardset: Dragon's Maze #42 (Common)
Type: Creature

Phytoburst

Sorcery

Target creature gets +5/+5 until end of turn.

Phytohydras are banned as houseplants in many residential spires. If left unfed, they find their own exit-usually at the cost of extensive property damage.

Mana:
Cardset: Dragon's Maze #46 (Common)
Type: Sorcery

Skylasher

Creature - Insect

Flash

Skylasher can't be countered.

Reach, protection from blue

"It preys on those who would spy on our lands, so we never prey on it."
-Kroshkar, Gruul shaman

Mana:
Power: 2/2
Cardset: Dragon's Maze #49 (Rare)
Type: Creature

Deputy of Acquittals

Creature - Human Wizard

Flash (You may cast this spell any time you could cast an instant.)

When Deputy of Acquittals enters the battlefield, you may return another target creature you control to its owner's hand.

"Everyone deserves a day in court."

Mana:
Power: 2/2
Cardset: Dragon's Maze #65 (Common)
Type: Creature

Drown in Filth

Sorcery

Choose target creature. Put the top four cards of your library into your graveyard, then that creature gets -1/-1 until end of turn for each land card in your graveyard.

The rot farmer's first rite of passage is to craft a pair of work stilts.

Mana:
Cardset: Dragon's Maze #67 (Common)
Type: Sorcery

Legion's Initiative

Enchantment

Red creatures you control get +1/+0.

White creatures you control get +0/+1.

, Exile Legion's Initiative: Exile all creatures you control. At the beginning of the next combat, return those cards to the battlefield under their owner's control and those creatures gain haste until end of turn.

Mana:
Cardset: Dragon's Maze #81 (Mythic Rare)
Type: Enchantment

Savageborn Hydra

Creature - Hydra

Double strike

Savageborn Hydra enters the battlefield with X +1/+1 counters on it.

: Put a +1/+1 counter on Savageborn Hydra. Activate this ability only any time you could cast a sorcery.

Mana:
Cardset: Dragon's Maze #100 (Mythic Rare)
Type: Creature

Spike Jester

Creature - Goblin Warrior

Haste

For the Rakdos, "suicidal charge" and "good showmanship" are one and the same.

Mana:
Power: 3/1
Cardset: Dragon's Maze #106 (Uncommon)
Type: Creature

Tithe Drinker

Creature - Vampire

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)

Mana:
Power: 2/1
Cardset: Dragon's Maze #109 (Common)
Type: Creature

Voice of Resurgence

Creature - Elemental

Whenever an opponent casts a spell during your turn or when Voice of Resurgence dies, put a green and white Elemental creature token onto the battlefield with "This creature's power and toughness are each equal to the number of creatures you control."

Mana:
Power: 2/2
Cardset: Dragon's Maze #114 (Mythic Rare)
Type: Creature

Warped Physique

Instant

Target creature gets +X/-X until end of turn, where X is the number of cards in your hand.

The Gruul seek unbounded strength. The Dimir deliver cruel irony.

Mana:
Cardset: Dragon's Maze #117 (Uncommon)
Type: Instant

Woodlot Crawler

Creature - Insect

Forestwalk, protection from green

"We learned something from the Simic. Unfortunately for them."
-Nefara, Dimir agent

Mana:
Power: 2/1
Cardset: Dragon's Maze #118 (Uncommon)
Type: Creature

Zhur-Taa Druid

Creature - Human Druid

: Add to your mana pool.

Whenever you tap Zhur-Taa Druid for mana, it deals 1 damage to each opponent.

"Only the decadent think magic should be pristine and without cost."

Mana:
Power: 1/1
Cardset: Dragon's Maze #120 (Common)
Type: Creature

Armed (Armed/Dangerous)

Sorcery

Target creature gets +1/+1 and gains double strike until end of turn.

Fuse (You may cast one or both halves of this card from your hand.)

Mana:
Cardset: Dragon's Maze #122 (Uncommon)
Dragon's Maze #122a (Uncommon)
Type: Sorcery

Beck (Beck/Call)

Sorcery

Whenever a creature enters the battlefield this turn, you may draw a card.

Fuse (You may cast one or both halves of this card from your hand.)

Mana:
Cardset: Dragon's Maze #123 (Rare)
Dragon's Maze #123a (Rare)
Type: Sorcery

Breaking (Breaking/Entering)

Sorcery

Target player puts the top eight cards of his or her library into his or her graveyard.

Fuse (You may cast one or both halves of this card from your hand.)

Mana:
Cardset: Dragon's Maze #124 (Rare)
Dragon's Maze #124a (Rare)
Type: Sorcery

Far (Far/Away)

Instant

Return target creature to its owner's hand.

Fuse (You may cast one or both halves of this card from your hand.)

Mana:
Cardset: Dragon's Maze #127 (Uncommon)
Dragon's Maze #127a (Uncommon)
Type: Instant

Profit (Profit/Loss)

Instant

Creatures you control get +1/+1 until end of turn.

Fuse (You may cast one or both halves of this card from your hand.)

Mana:
Cardset: Dragon's Maze #130 (Uncommon)
Dragon's Maze #130a (Uncommon)
Type: Instant

Wear (Wear/Tear)

Instant

Destroy target artifact.

Fuse (You may cast one or both halves of this card from your hand.)

Mana:
Cardset: Dragon's Maze #135 (Uncommon)
Dragon's Maze #135a (Uncommon)
Type: Instant

Celestial Flare

Instant

Target player sacrifices an attacking or blocking creature.

"You were defeated the moment you declared your aggression."-Gideon Jura

Mana:
Cardset: Magic 2014 #12 (Common)
Type: Instant

Imposing Sovereign

Creature - Human

Creatures your opponents control enter the battlefield tapped.

Some are born to rule. The rest are born to bow before them.

Mana:
Power: 2/1
Cardset: Magic 2014 #22 (Rare)
Type: Creature

Sentinel Sliver

Creature - Sliver

Sliver creatures you control have vigilance. (Attacking doesn't cause them to tap.)

Through its watchful gaze, all slivers may see.

Mana:
Power: 2/2
Cardset: Magic 2014 #30 (Common)
Type: Creature

Seacoast Drake

Creature - Drake

Flying

Seacoast drakes have been known to follow ships for hundreds of miles, waiting to snap up garbage, bait, and the occasional sailor.

Mana:
Power: 1/3
Cardset: Magic 2014 #70 (Common)
Type: Creature

Tidebinder Mage

Creature - Merfolk Wizard

When Tidebinder Mage enters the battlefield, tap target red or green creature an opponent controls. That creature doesn't untap during its controller's untap step for as long as you control Tidebinder Mage.

Mana:
Power: 2/2
Cardset: Magic 2014 #73 (Rare)
Type: Creature

Zephyr Charge

Enchantment

: Target creature gains flying until end of turn.

"All armies prefer high ground to low and sunny places to dark."-Sun Tzu, Art of War, trans. Giles

Mana:
Cardset: Magic 2014 #82 (Common)
Type: Enchantment

Corpse Hauler

Creature - Human Rogue

, Sacrifice Corpse Hauler: Return another target creature card from your graveyard to your hand.

"He expects a reward, but the only piece of silver he'll get from me is my blade in his gut."-Shelac, necromancer

Mana:
Power: 2/1
Cardset: Magic 2014 #90 (Common)
Type: Creature

Gnawing Zombie

Creature - Zombie

, Sacrifice a creature: Target player loses 1 life and you gain 1 life.

On still nights you can hear its rotted teeth grinding tirelessly on scavenged bones.

Mana:
Power: 1/3
Cardset: Magic 2014 #99 (Uncommon)
Type: Creature

Goblin Diplomats

Creature - Goblin

: Each creature attacks this turn if able.

When you need to convey that special kind of message.

Mana:
Power: 2/1
Cardset: Magic 2014 #141 (Rare)
Type: Creature

Seismic Stomp

Sorcery

Creatures without flying can't block this turn.

"It is not in me to tread lightly."-Ryda, geomancer

Mana:
Cardset: Magic 2014 #152 (Common)
Type: Sorcery

Young Pyromancer

Creature - Human Shaman

Whenever you cast an instant or sorcery spell, put a 1/1 red Elemental creature token onto the battlefield.

Immolation is the sincerest form of flattery.

Mana:
Power: 2/1
Cardset: Magic 2014 #163 (Uncommon)
Type: Creature

Kalonian Tusker

Creature - Beast

"And all this time I thought we were tracking it."-Juruk, Kalonian tracker

Mana:
Power: 3/3
Cardset: Magic 2014 #182 (Uncommon)
Type: Creature

Manaweft Sliver

Creature - Sliver

Sliver creatures you control have ": Add one mana of any color to your mana pool."

"I see in their interconnectedness a strange embodiment of the natural order."-Dionus, elvish archdruid

Mana:
Power: 1/1
Cardset: Magic 2014 #184 (Uncommon)
Type: Creature

Predatory Sliver

Creature - Sliver

Sliver creatures you control get +1/+1.

No matter how much the slivers change, their collective might remains.

Mana:
Power: 1/1
Cardset: Magic 2014 #189 (Common)
Type: Creature

Vastwood Hydra

Creature - Hydra

Vastwood Hydra enters the battlefield with X +1/+1 counters on it.

When Vastwood Hydra dies, you may distribute a number of +1/+1 counters equal to the number of +1/+1 counters on Vastwood Hydra among any number of creatures you control.

Mana:
Cardset: Magic 2014 #198 (Rare)
Type: Creature
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