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Head GamesSorceryTarget opponent puts the cards from his or her hand on top of his or her library. Search that player's library for that many cards. The player puts those cards into his or her hand, then shuffles his or her library.
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Soul FeastSorceryTarget player loses 4 life and you gain 4 life. "I smell the tang of a mortal's fresh blood. I hear it sliding wetly beneath its skin. My hunger cannot refuse the invitation." |
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Cone of FlameSorceryCone of Flame deals 1 damage to target creature or player, 2 damage to another target creature or player, and 3 damage to a third target creature or player.
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Natural SpringSorceryTarget player gains 8 life. "Jewels cannot be eaten nor gold drunk. What civilization trades, nature simply provides." |
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Final PunishmentSorceryTarget player loses life equal to the damage already dealt to him or her this turn. The pain of a lifetime-every scrape, illness, and bruise-condensed into a single moment. |
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PyrotechnicsSorceryPyrotechnics deals 4 damage divided as you choose among any number of target creatures and/or players. "Hi! ni! ya! Behold the man of flint, that's me! |
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Ancestral MemoriesSorceryLook at the top seven cards of your library. Put two of them into your hand and the rest into your graveyard.
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Library of Lat-NamSorceryAn opponent chooses one - You draw three cards at the beginning of the next turn's upkeep; or you search your library for a card, put that card into your hand, then shuffle your library.
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Psychic TransferSorceryIf the difference between your life total and target player's life total is 5 or less, exchange life totals with that player. "The memory of your existence will fade like the final stars of morning." |
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Illicit AuctionSorceryEach player may bid life for control of target creature. You start the bidding with a bid of 0. In turn order, each player may top the high bid. The bidding ends if the high bid stands. The high bidder loses life equal to the high bid and gains control of the creature. (This effect lasts indefinitely.)
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PurifySorceryDestroy all artifacts and enchantments. "We have no need for these trinkets. We need only the strength of our swords and the virtue of our hearts." |
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Dregs of SorrowSorceryDestroy X target nonblack creatures. Draw X cards. "We live for a thousand years. The death of even one brings untold sorrow." |
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FugueSorceryTarget player discards three cards. "It's hard to keep our own troops from fleeing when he's like this. How can our foes possibly stand against him?" |
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Balance of PowerSorceryIf target opponent has more cards in hand than you, draw cards equal to the difference. "To empty your mind is to fill your grave." |
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BriberySorcerySearch target opponent's library for a creature card and put that card onto the battlefield under your control. Then that player shuffles his or her library. In Mercadia City, loyalties extend only as far as your purse can stretch. |
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Sever SoulSorceryDestroy target nonblack creature. It can't be regenerated. You gain life equal to its toughness. "The mortal world is a grove of sweet fruit, and I am ready to harvest it." |
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Plow UnderSorceryPut two target lands on top of their owners' libraries. To renew the land, plow the land. |
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HellfireSorceryDestroy all nonblack creatures. Hellfire deals X plus 3 damage to you, where X is the number of creatures that died this way. "High on a throne of royal state . . . insatiate to pursue vain war with heav'n." -John Milton, Paradise Lost |
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Stunted GrowthSorceryTarget player chooses three cards from his or her hand and puts them on top of his or her library in any order.
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FumaroleSorceryAs an additional cost to cast Fumarole, pay 3 life. "Too many of us have died in the explosions that wrack these hills." |
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Hymn of RebirthSorceryPut target creature card from a graveyard onto the battlefield under your control. "There will come soft rains, and spring shall be amongst us, a welcome friend." |
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Reign of TerrorSorceryDestroy all green creatures or all white creatures. They can't be regenerated. You lose 2 life for each creature that died this way. "I don't know what takes them; they die around me without time to scream." |
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Goblin ScoutsSorceryPut three 1/1 red Goblin Scout creature tokens with mountainwalk onto the battlefield. "Pathetic-like I wouldn't know a goblin painted up to look like a dwarf!" |
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ExtinctionSorceryDestroy all creatures of the creature type of your choice. "I once had an entire race killed just to listen to the rattling of their dried bones as I waded through them." |
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Living DeathSorceryEach player exiles all creature cards from his or her graveyard, then sacrifices all creatures he or she controls, then puts all cards he or she exiled this way onto the battlefield.
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ApocalypseSorceryExile all permanents. You discard your hand. "There is a future in which I can see only mist and a single shadow." |
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Winds of RathSorceryDestroy all creatures that aren't enchanted. They can't be regenerated. "There shall be a vast shout and then a vaster silence." |
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Mogg InfestationSorceryDestroy all creatures target player controls. For each creature that died this way, put two 1/1 red Goblin creature tokens onto the battlefield under that player's control.
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Jagged LightningSorceryJagged Lightning deals 3 damage to each of two target creatures. The pungent smell of roasting flesh made both mages realize they'd rather break for dinner than fight. |
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Wave of ReckoningSorceryEach creature deals damage to itself equal to its power. Inner conflict can defeat a soldier more quickly than any army. |
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ExtortionSorceryLook at target player's hand and choose up to two cards from it. That player discards those cards. The enforcers make no effort to distinguish gold from flesh. |
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Cave-InSorceryYou may exile a red card from your hand rather than pay Cave-In's mana cost. One fleet was gone; others were poised. |
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Rhystic SyphonSorceryUnless target player pays Jamuraan wizards are linked together by magic, a bond that only the wicked dare exploit. |
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DevastateSorceryDestroy target land. Devastate deals 1 damage to each creature and each player. "You're willing to die for your homeland. I'm willing to kill for it." |
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Death or GlorySorcerySeparate all creature cards in your graveyard into two piles. Exile the pile of an opponent's choice and return the other to the battlefield.
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Global RuinSorceryEach player chooses from the lands he or she controls a land of each basic land type, then sacrifices the rest. "The earth shook, the sky rained fire, and it seemed the world was ending." |
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RoutSorceryYou may cast Rout any time you could cast an instant if you pay
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RestockSorceryReturn two target cards from your graveyard to your hand. Exile Restock. "We hid such stockpiles all over Rath. We should continue that practice here." |
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Frenzied TillingSorceryDestroy target land. Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library. "Beneath her scars, Dominaria's beauty yet shines." |
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Ordered MigrationSorceryDomain - Put a 1/1 blue Bird creature token with flying onto the battlefield for each basic land type among lands you control. "Birds reach all parts of the world," said Barrin. "They will make excellent scouts." |
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