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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Fire (Fire/Ice)

Instant

Fire deals 2 damage divided as you choose among one or two target creatures and/or players.

Mana:
Cardset: Izzet vs. Golgari #32 (Uncommon)
Commander #198 (Uncommon)
Apocalypse #128 (Uncommon)
Type: Instant

Hull Breach

Sorcery

Choose one - Destroy target artifact; or destroy target enchantment; or destroy target artifact and target enchantment.

"Crovax knows we're coming now," said a grinning Sisay. "I just sent the Predator crashing into his stronghold."

Mana:
Cardset: Commander 2013 #193 (Common)
Commander #203 (Common)
Planeshift #111 (Common)
Type: Sorcery

Nin, the Pain Artist

Legendary Creature - Vedalken Wizard

, : Nin, the Pain Artist deals X damage to target creature. That creature's controller draws X cards.

"Your body is a delicate instrument that tells me truths. These devices help me ‘tune' that instrument."

Mana:
Power: 1/1
Cardset: Commander #213 (Rare)
Type: Creature

Skullbriar, the Walking Grave

Legendary Creature - Zombie Elemental

Haste

Whenever Skullbriar, the Walking Grave deals combat damage to a player, put a +1/+1 counter on it.

Counters remain on Skullbriar as it moves to any zone other than a player's hand or library.

Mana:
Power: 1/1
Cardset: Commander #227 (Rare)
Type: Creature

Hammer of Ruin

Artifact - Equipment

Equipped creature gets +2/+0.

Whenever equipped creature deals combat damage to a player, you may destroy target Equipment that player controls.

Equip

By hammer forged, and by hammer undone.

Mana:
Cardset: Worldwake #124 (Uncommon)
Type: Artifact

Walking Atlas

Artifact Creature - Construct

: You may put a land card from your hand onto the battlefield.

Crafted by lullmages and bound to the land, it alters itself to match the tumultuous terrain.

Mana:
Power: 1/1
Cardset: Worldwake #131 (Common)
Type: Artifact Creature

Disciple of the Old Ways

Creature - Human Warrior

: Disciple of the Old Ways gains first strike until end of turn.

"Selesnya thinks nature is a pretty plaything. True nature would rip their faces off and wear their skins as trophies."

Mana:
Power: 2/2
Cardset: Gatecrash #118 (Common)
Type: Creature

Murder Investigation

Enchantment - Aura

Enchant creature you control

When enchanted creature dies, put X 1/1 white Soldier creature tokens onto the battlefield, where X is its power.

"Every death has a web of consequences. Our job is to find the spider."

Mana:
Cardset: Gatecrash #21 (Uncommon)
Type: Enchantment

Clan Defiance

Sorcery

Choose one or more - Clan Defiance deals X damage to target creature with flying; Clan Defiance deals X damage to target creature without flying; and/or Clan Defiance deals X damage to target player.

Mana:
Cardset: Gatecrash #151 (Rare)
Type: Sorcery

Hands of Binding

Sorcery

Tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.

Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Mana:
Cardset: Gatecrash #37 (Common)
Type: Sorcery

Pit Fight

Instant

Target creature you control fights another target creature. (Each deals damage equal to its power to the other.)

"All the coins in Ravnica can't save his soul now."
-Narbulg Nine Fingers

Mana: {{/}}
Cardset: Gatecrash #223 (Common)
Type: Instant

Wight of Precinct Six

Creature - Zombie

Wight of Precinct Six gets +1/+1 for each creature card in your opponents' graveyards.

Even the lost and undead need a protector.

Mana:
Power: 1/1
Cardset: Commander 2013 #100 (Uncommon)
Gatecrash #84 (Uncommon)
Type: Creature

Bomber Corps

Creature - Human Soldier

Battalion - Whenever Bomber Corps and at least two other creatures attack, Bomber Corps deals 1 damage to target creature or player.

"Subtlety is for lawmages and spies."

Mana:
Power: 1/2
Cardset: Gatecrash #86 (Common)
Type: Creature

Dying Wish

Enchantment - Aura

Enchant creature you control

When enchanted creature dies, target player loses X life and you gain X life, where X is its power.

"I wish I could rewrite my every deed and kill you with my first breath instead of my last."

Mana:
Cardset: Gatecrash #64 (Uncommon)
Type: Enchantment

Gruul Charm

Instant

Choose one - Creatures without flying can't block this turn; or gain control of all permanents you own; or Gruul Charm deals 3 damage to each creature with flying.

"Not Gruul? Then die!"
-Borborygmos

Mana:
Cardset: Gatecrash #169 (Uncommon)
Type: Instant

Greenside Watcher

Creature - Elf Druid

: Untap target Gate.

"The Izzet may incite war, but my duty is here. I will not abandon the wild."

Mana:
Power: 2/1
Cardset: Gatecrash #122 (Common)
Type: Creature

Executioner's Swing

Instant

Target creature that dealt damage this turn gets -5/-5 until end of turn.

"The contract specified an appendage for a missed payment. Read the fine print: the head is an appendage."

Mana:
Cardset: Gatecrash #161 (Common)
Type: Instant

Frilled Oculus

Creature - Homunculus

: Frilled Oculus gets +2/+2 until end of turn. Activate this ability only once each turn.

"Understand the Simic? That's about as easy as winning a staring contest with a homunculus."
-Dars Gostok, Firefist captain

Mana:
Power: 1/3
Cardset: Gatecrash #35 (Common)
Type: Creature

Burning-Tree Emissary

Creature - Human Shaman

When Burning-Tree Emissary enters the battlefield, add to your mana pool.

Those who regard the Gruul as savage simpletons underestimate the subtle power of their shamans.

Mana: {{/}}{{/}}
Power: 2/2
Cardset: Gatecrash #216 (Uncommon)
Type: Creature

Madcap Skills

Enchantment - Aura

Enchant creature

Enchanted creature gets +3/+0 and can't be blocked except by two or more creatures.

The larger the crowd, the harder it is for them to run away.

Mana:
Cardset: Gatecrash #98 (Common)
Type: Enchantment

Dimir Charm

Instant

Choose one - Counter target sorcery spell; or destroy target creature with power 2 or less; or look at the top three cards of target player's library, then put one back and the rest into that player's graveyard.

"Dangerous to recognize. Deadly not to."
-Lazav

Mana:
Cardset: Gatecrash #154 (Uncommon)
Type: Instant

Aerial Maneuver

Instant

Target creature gets +1/+1 and gains flying and first strike until end of turn.

"When you put all of yourself into an attack, without fear or hesitation, in that instant you may attain greatness."
-Predak, Gateless freemage

Mana:
Cardset: Gatecrash #1 (Common)
Type: Instant

Skullcrack

Instant

Players can't gain life this turn. Damage can't be prevented this turn. Skullcrack deals 3 damage to target player.

The lawmage's argument was clever and well reasoned, but Blunk's response proved irrefutable.

Mana:
Cardset: Gatecrash #106 (Uncommon)
Type: Instant

Spell Rupture

Instant

Counter target spell unless its controller pays , where X is the greatest power among creatures you control.

"Like water, mana will drain from an inferior vessel."
-Jalan Tosk, Simic forcemage

Mana:
Cardset: Gatecrash #52 (Common)
Type: Instant

Hydroform

Instant

Target land becomes a 3/3 Elemental creature with flying until end of turn. It's still a land.

"While the sea may be our home, the sky is our destiny."
-Prime Speaker Zegana

Mana:
Cardset: Gatecrash #172 (Common)
Type: Instant

Blind Obedience

Enchantment

Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)

Artifacts and creatures your opponents control enter the battlefield tapped.

"By the time your knees have worn through your robe, you may have begun to learn your place."

Mana:
Cardset: Gatecrash #6 (Rare)
Type: Enchantment

Wildwood Rebirth

Instant

Return target creature card from your graveyard to your hand.

In Ravnica, there are maladies far more difficult to treat than death.

Mana:
Cardset: Gatecrash #140 (Common)
Type: Instant

Firefist Striker

Creature - Human Soldier

Battalion - Whenever Firefist Striker and at least two other creatures attack, target creature can't block this turn.

The flaming fist of Boros holds the promise of both protection and destruction in its grasp.

Mana:
Power: 2/1
Cardset: Gatecrash #90 (Uncommon)
Type: Creature

Nimbus Swimmer

Creature - Leviathan

Flying

Nimbus Swimmer enters the battlefield with X +1/+1 counters on it.

The Simic soon discovered that the sky offered as few constraints on size as the sea.

Mana:
Cardset: Gatecrash #181 (Uncommon)
Type: Creature

Illusionist's Bracers

Artifact - Equipment

Whenever an ability of equipped creature is activated, if it isn't a mana ability, copy that ability. You may choose new targets for the copy.

Equip

It's easy to believe you're a god when you're twice as powerful as everyone else.

Mana:
Cardset: Gatecrash #231 (Rare)
Type: Artifact

Aurelia's Fury

Instant

Aurelia's Fury deals X damage divided as you choose among any number of target creatures and/or players. Tap each creature dealt damage this way. Players dealt damage this way can't cast noncreature spells this turn.

Mana:
Cardset: Gatecrash #144 (Mythic Rare)
Type: Instant

Truefire Paladin

Creature - Human Knight

Vigilance

: Truefire Paladin gets +2/+0 until end of turn.

: Truefire Paladin gains first strike until end of turn.

Mana:
Power: 2/2
Cardset: Gatecrash #202 (Uncommon)
Type: Creature

Orzhov Charm

Instant

Choose one - Return target creature you control and all Auras you control attached to it to their owner's hand; or destroy target creature and you lose life equal to its toughness; or return target creature card with converted mana cost 1 or less from your graveyard to the battlefield.

Mana:
Cardset: Gatecrash #185 (Uncommon)
Type: Instant

Cartel Aristocrat

Creature - Human Advisor

Sacrifice another creature: Cartel Aristocrat gains protection from the color of your choice until end of turn.

"Your life serves a higher purpose now: ensuring the continuation of my own."

Mana:
Power: 2/2
Cardset: Gatecrash #150 (Uncommon)
Type: Creature

Skygames

Enchantment - Aura

Enchant land

Enchanted land has ": Target creature gains flying until end of turn. Activate this ability only any time you could cast a sorcery."

Both Boros and Azorius scout the games in hopes of recruiting the finest athletes.

Mana:
Cardset: Gatecrash #51 (Common)
Type: Enchantment

Tower Defense

Instant

Creatures you control get +0/+5 and gain reach until end of turn.

"The drakes are practice. We may one day need to bring down a sky swallower, or maybe even Rakdos himself."
-Korun Nar, Rubblebelt hunter

Mana:
Cardset: Gatecrash #137 (Uncommon)
Type: Instant

Daring Skyjek

Creature - Human Knight

Battalion - Whenever Daring Skyjek and at least two other creatures attack, Daring Skyjek gains flying until end of turn.

"The hard part isn't landing in the saddle. The hard part is leaping before you see it."

Mana:
Power: 3/1
Cardset: Gatecrash #9 (Common)
Type: Creature

Signal the Clans

Instant

Search your library for three creature cards and reveal them. If you reveal three cards with different names, choose one of them at random and put that card into your hand. Shuffle the rest into your library.

Gruul clanfolk obey few rules, but all feel bound to answer the call of the horn.

Mana:
Cardset: Gatecrash #194 (Rare)
Type: Instant

Syndic of Tithes

Creature - Human Cleric

Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)

"Entrance is free. Donations are required."
-Notice outside Vizkopa Bank

Mana:
Power: 2/2
Cardset: Gatecrash #26 (Common)
Type: Creature

Duskmantle Guildmage

Creature - Human Wizard

: Whenever a card is put into an opponent's graveyard from anywhere this turn, that player loses 1 life.

: Target player puts the top two cards of his or her library into his or her graveyard.

Mana:
Power: 2/2
Cardset: Gatecrash #158 (Uncommon)
Type: Creature

Devour Flesh

Instant

Target player sacrifices a creature, then gains life equal to that creature's toughness.

His twisted mind concluded that if he was what he ate, and he wanted to stay human, . . .

Mana:
Cardset: Gatecrash #63 (Common)
Type: Instant

Incursion Specialist

Creature - Human Wizard

Whenever you cast your second spell each turn, Incursion Specialist gets +2/+0 until end of turn and is unblockable this turn.

"Work for the Dimir again? That depends. Tell me more about this maze."

Mana:
Power: 1/3
Cardset: Gatecrash #38 (Uncommon)
Type: Creature

Biomass Mutation

Instant

Creatures you control become X/X until end of turn.

"A regression to ancient forms? A glimpse of future evolutions? Or a fleeting alteration of the present?"
-Vorel of the Hull Clade

Mana: {{/}}{{/}}
Cardset: Gatecrash #213 (Rare)
Type: Instant

Shambleshark

Creature - Fish Crab

Flash (You may cast this spell any time you could cast an instant.)

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

Mana:
Power: 2/1
Cardset: Gatecrash #193 (Common)
Type: Creature

Riot Gear

Artifact - Equipment

Equipped creature gets +1/+2.

Equip (: Attach to target creature you control. Equip only as a sorcery.)

Any meeting between guilds requires proper equipment.

Mana:
Cardset: Gatecrash #236 (Common)
Type: Artifact

Zameck Guildmage

Creature - Elf Wizard

: This turn, each creature you control enters the battlefield with an additional +1/+1 counter on it.

, Remove a +1/+1 counter from a creature you control: Draw a card.

Mana:
Power: 2/2
Cardset: Gatecrash #209 (Uncommon)
Type: Creature

Gutter Skulk

Creature - Zombie Rat

Upon finding his warehouse infested, Gaven didn't know whether to get an exterminator or an exorcist.

Mana:
Power: 2/2
Cardset: Gatecrash #67 (Common)
Type: Creature

Gyre Sage

Creature - Elf Druid

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

: Add to your mana pool for each +1/+1 counter on Gyre Sage.

Mana:
Power: 1/2
Cardset: Gatecrash #123 (Rare)
Type: Creature

Wojek Halberdiers

Creature - Human Soldier

Battalion - Whenever Wojek Halberdiers and at least two other creatures attack, Wojek Halberdiers gains first strike until end of turn.

Tired of Boros interference, the Rakdos unleashed hellraiser goblins, hoping their corpses would weigh down the halberds.

Mana:
Power: 3/2
Cardset: Gatecrash #208 (Common)
Type: Creature

Mind Grind

Sorcery

Each opponent reveals cards from the top of his or her library until he or she reveals X land cards, then puts all cards revealed this way into his or her graveyard. X can't be 0.

Mana:
Cardset: Gatecrash #178 (Rare)
Type: Sorcery

Skarrg Guildmage

Creature - Human Shaman

: Creatures you control gain trample until end of turn.

: Target land you control becomes a 4/4 Elemental creature until end of turn. It's still a land.

Mana:
Power: 2/2
Cardset: Gatecrash #196 (Uncommon)
Type: Creature

Shattering Blow

Instant

Exile target artifact.

"Aurelia seems too eager to solve her problems by delivering them to oblivion."
-Prime Speaker Zegana

Mana: {{/}}
Cardset: Gatecrash #225 (Common)
Type: Instant

Sunhome Guildmage

Creature - Human Wizard

: Creatures you control get +1/+0 until end of turn.

: Put a 1/1 red and white Soldier creature token with haste onto the battlefield.

Mana:
Power: 2/2
Cardset: Gatecrash #200 (Uncommon)
Type: Creature

Alpha Authority

Enchantment - Aura

Enchant creature

Enchanted creature has hexproof and can't be blocked by more than one creature.

Even the bitterest enemies of the Burning-Tree Clan respect the strength of Borborygmos's rule.

Mana:
Cardset: Gatecrash #114 (Uncommon)
Type: Enchantment

Agoraphobia

Enchantment - Aura

Enchant creature

Enchanted creature gets -5/-0.

: Return Agoraphobia to its owner's hand.

"Everyone in this city is choosing sides. I choose inside."

Mana:
Cardset: Gatecrash #30 (Uncommon)
Type: Enchantment

Ground Assault

Sorcery

Ground Assault deals damage to target creature equal to the number of lands you control.

"Taking down a dragon is easy. All you need is enough space to get in a good swing."
-Narbulg Nine Fingers

Mana:
Cardset: Gatecrash #168 (Uncommon)
Type: Sorcery

Metropolis Sprite

Creature - Faerie Rogue

Flying

: Metropolis Sprite gets +1/-1 until end of turn.

"Well, if that goblin didn't want his tongue pierced, he shouldn't have stuck it out at me."

Mana:
Power: 1/2
Cardset: Gatecrash #42 (Common)
Type: Creature

Martial Glory

Instant

Target creature gets +3/+0 until end of turn.

Target creature gets +0/+3 until end of turn.

"Yes, Boros tactics are unparalleled. But when your comrades are dying around you, inner strength must carry the day."
-Gideon Jura, to Aurelia

Mana:
Cardset: Gatecrash #175 (Common)
Type: Instant

Razortip Whip

Artifact

, : Razortip Whip deals 1 damage to target opponent.

"It no longer surprises me what shows up in our raid of a Rakdos revue."
-Janik Bara, Wojek captain

Mana:
Cardset: Gatecrash #235 (Common)
Type: Artifact

Paranoid Delusions

Sorcery

Target player puts the top three cards of his or her library into his or her graveyard.

Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Mana:
Cardset: Gatecrash #186 (Common)
Type: Sorcery

Skinbrand Goblin

Creature - Goblin Warrior

Bloodrush - , Discard Skinbrand Goblin: Target attacking creature gets +2/+1 until end of turn.

"These Gruul skin-runes-discern whether their patterns evoke streets, leylines, or both. You have four days."
-Niv-Mizzet, to his assistant

Mana:
Power: 2/1
Cardset: Gatecrash #105 (Common)
Type: Creature

Vizkopa Guildmage

Creature - Human Wizard

: Target creature gains lifelink until end of turn.

: Whenever you gain life this turn, each opponent loses that much life.

Mana:
Power: 2/2
Cardset: Commander 2013 #225 (Uncommon)
Gatecrash #206 (Uncommon)
Type: Creature

Boros Charm

Instant

Choose one - Boros Charm deals 4 damage to target player; or permanents you control gain indestructible until end of turn; or target creature gains double strike until end of turn.

"Practice compassion and mercy. But know when they must end."
-Aurelia

Mana:
Cardset: Commander 2013 #179 (Uncommon)
Gatecrash #148 (Uncommon)
Type: Instant

High Priest of Penance

Creature - Human Cleric

Whenever High Priest of Penance is dealt damage, you may destroy target nonland permanent.

"All I require is faith, loyalty, obedience, trust, and complete and utter devotion."

Mana:
Power: 1/1
Cardset: Gatecrash #171 (Rare)
Type: Creature

Basilica Screecher

Creature - Bat

Flying

Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)

A screech in the night is all it takes for Orzhov debtors to clutch at their coin purses.

Mana:
Power: 1/2
Cardset: Gatecrash #58 (Common)
Type: Creature

Crackling Perimeter

Enchantment

Tap an untapped Gate you control: Crackling Perimeter deals 1 damage to each opponent.

As the path he sought came into focus, Niv-Mizzet took steps to prevent others from approaching it.

Mana:
Cardset: Gatecrash #88 (Uncommon)
Type: Enchantment

Simic Charm

Instant

Choose one - Target creature gets +3/+3 until end of turn; or permanents you control gain hexproof until end of turn; or return target creature to its owner's hand.

"We measure our progress in heartbeats."
-Prime Speaker Zegana

Mana:
Cardset: Gatecrash #195 (Uncommon)
Type: Instant

Scroll Rack

Artifact

, : Exile any number of cards from your hand face down. Put that many cards from the top of your library into your hand. Then look at the exiled cards and put them on top of your library in any order.

Mana:
Cardset: Commander's Arsenal #16 (Rare)
Tempest #298 (Rare)
Type: Artifact

Sylvan Library

Enchantment

At the beginning of your draw step, you may draw two additional cards. If you do, choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card on top of your library.

Mana:
Cardset: Commander's Arsenal #17 (Rare)
Fifth Edition #191 (Rare)
Fourth Edition #157 (Rare)
Legends #121 (Uncommon)
Type: Enchantment

Boros Mastiff

Creature - Hound

Battalion - Whenever Boros Mastiff and at least two other creatures attack, Boros Mastiff gains lifelink until end of turn. (Damage dealt by a creature with lifelink also causes its controller to gain that much life.)

Mana:
Power: 2/2
Cardset: Dragon's Maze #1 (Common)
Type: Creature

Lyev Decree

Sorcery

Detain up to two target creatures your opponents control. (Until your next turn, those creatures can't attack or block and their activated abilities can't be activated.)

The Azorius have so many codes and statutes that you're always in violation of one of them.

Mana:
Cardset: Dragon's Maze #3 (Common)
Type: Sorcery

Renounce the Guilds

Instant

Each player sacrifices a multicolored permanent.

"Scores will die in the name of peace. That is what you call compromise?"
-Gideon Jura, to Aurelia

Mana:
Cardset: Dragon's Maze #5 (Rare)
Type: Instant

Hidden Strings

Sorcery

You may tap or untap target permanent, then you may tap or untap another target permanent.

Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Mana:
Cardset: Dragon's Maze #12 (Common)
Type: Sorcery

Murmuring Phantasm

Creature - Spirit

Defender

"The most insidious thing in the world is nonsense that sounds just plausible enough to listen to."
-Lazav

Mana:
Cardset: Dragon's Maze #15 (Common)
Type: Creature

Runner's Bane

Enchantment - Aura

Enchant creature with power 3 or less

When Runner's Bane enters the battlefield, tap enchanted creature.

Enchanted creature doesn't untap during its controller's untap step.

Mana:
Cardset: Dragon's Maze #17 (Common)
Type: Enchantment

Bane Alley Blackguard

Creature - Human Rogue

"I'm in the field of procurement, and business is good. The guilds want all kinds of maps and relics these days, though what they want them for I'm not quite sure."

Mana:
Power: 1/3
Cardset: Dragon's Maze #21 (Common)
Type: Creature

Blood Scrivener

Creature - Zombie Wizard

If you would draw a card while you have no cards in hand, instead draw two cards and lose 1 life.

Make sure you bleed the fine print.

Mana:
Power: 2/1
Cardset: Dragon's Maze #22 (Rare)
Type: Creature

Riot Piker

Creature - Goblin Berserker

First strike

Riot Piker attacks each turn if able.

He doesn't care whether he's rioting about trade rights or just having a drunken brawl. He wakes up every morning eager to smash some heads.

Mana:
Power: 2/1
Cardset: Dragon's Maze #37 (Common)
Type: Creature

Kraul Warrior

Creature - Insect Warrior

: Kraul Warrior gets +3/+3 until end of turn.

The insectile kraul lurk in the tunnels below street level. Many are loyal to the Golgari Swarm, but others follow their own esoteric caste system.

Mana:
Power: 2/2
Cardset: Dragon's Maze #42 (Common)
Type: Creature

Phytoburst

Sorcery

Target creature gets +5/+5 until end of turn.

Phytohydras are banned as houseplants in many residential spires. If left unfed, they find their own exit-usually at the cost of extensive property damage.

Mana:
Cardset: Dragon's Maze #46 (Common)
Type: Sorcery

Skylasher

Creature - Insect

Flash

Skylasher can't be countered.

Reach, protection from blue

"It preys on those who would spy on our lands, so we never prey on it."
-Kroshkar, Gruul shaman

Mana:
Power: 2/2
Cardset: Dragon's Maze #49 (Rare)
Type: Creature

Deputy of Acquittals

Creature - Human Wizard

Flash (You may cast this spell any time you could cast an instant.)

When Deputy of Acquittals enters the battlefield, you may return another target creature you control to its owner's hand.

"Everyone deserves a day in court."

Mana:
Power: 2/2
Cardset: Dragon's Maze #65 (Common)
Type: Creature

Drown in Filth

Sorcery

Choose target creature. Put the top four cards of your library into your graveyard, then that creature gets -1/-1 until end of turn for each land card in your graveyard.

The rot farmer's first rite of passage is to craft a pair of work stilts.

Mana:
Cardset: Dragon's Maze #67 (Common)
Type: Sorcery

Legion's Initiative

Enchantment

Red creatures you control get +1/+0.

White creatures you control get +0/+1.

, Exile Legion's Initiative: Exile all creatures you control. At the beginning of the next combat, return those cards to the battlefield under their owner's control and those creatures gain haste until end of turn.

Mana:
Cardset: Dragon's Maze #81 (Mythic Rare)
Type: Enchantment

Savageborn Hydra

Creature - Hydra

Double strike

Savageborn Hydra enters the battlefield with X +1/+1 counters on it.

: Put a +1/+1 counter on Savageborn Hydra. Activate this ability only any time you could cast a sorcery.

Mana:
Cardset: Dragon's Maze #100 (Mythic Rare)
Type: Creature

Spike Jester

Creature - Goblin Warrior

Haste

For the Rakdos, "suicidal charge" and "good showmanship" are one and the same.

Mana:
Power: 3/1
Cardset: Dragon's Maze #106 (Uncommon)
Type: Creature

Tithe Drinker

Creature - Vampire

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)

Mana:
Power: 2/1
Cardset: Dragon's Maze #109 (Common)
Type: Creature

Voice of Resurgence

Creature - Elemental

Whenever an opponent casts a spell during your turn or when Voice of Resurgence dies, put a green and white Elemental creature token onto the battlefield with "This creature's power and toughness are each equal to the number of creatures you control."

Mana:
Power: 2/2
Cardset: Dragon's Maze #114 (Mythic Rare)
Type: Creature

Warped Physique

Instant

Target creature gets +X/-X until end of turn, where X is the number of cards in your hand.

The Gruul seek unbounded strength. The Dimir deliver cruel irony.

Mana:
Cardset: Dragon's Maze #117 (Uncommon)
Type: Instant

Woodlot Crawler

Creature - Insect

Forestwalk, protection from green

"We learned something from the Simic. Unfortunately for them."
-Nefara, Dimir agent

Mana:
Power: 2/1
Cardset: Dragon's Maze #118 (Uncommon)
Type: Creature

Zhur-Taa Druid

Creature - Human Druid

: Add to your mana pool.

Whenever you tap Zhur-Taa Druid for mana, it deals 1 damage to each opponent.

"Only the decadent think magic should be pristine and without cost."

Mana:
Power: 1/1
Cardset: Dragon's Maze #120 (Common)
Type: Creature

Armed (Armed/Dangerous)

Sorcery

Target creature gets +1/+1 and gains double strike until end of turn.

Fuse (You may cast one or both halves of this card from your hand.)

Mana:
Cardset: Dragon's Maze #122 (Uncommon)
Dragon's Maze #122a (Uncommon)
Type: Sorcery

Beck (Beck/Call)

Sorcery

Whenever a creature enters the battlefield this turn, you may draw a card.

Fuse (You may cast one or both halves of this card from your hand.)

Mana:
Cardset: Dragon's Maze #123 (Rare)
Dragon's Maze #123a (Rare)
Type: Sorcery

Breaking (Breaking/Entering)

Sorcery

Target player puts the top eight cards of his or her library into his or her graveyard.

Fuse (You may cast one or both halves of this card from your hand.)

Mana:
Cardset: Dragon's Maze #124 (Rare)
Dragon's Maze #124a (Rare)
Type: Sorcery

Far (Far/Away)

Instant

Return target creature to its owner's hand.

Fuse (You may cast one or both halves of this card from your hand.)

Mana:
Cardset: Dragon's Maze #127 (Uncommon)
Dragon's Maze #127a (Uncommon)
Type: Instant

Profit (Profit/Loss)

Instant

Creatures you control get +1/+1 until end of turn.

Fuse (You may cast one or both halves of this card from your hand.)

Mana:
Cardset: Dragon's Maze #130 (Uncommon)
Dragon's Maze #130a (Uncommon)
Type: Instant

Wear (Wear/Tear)

Instant

Destroy target artifact.

Fuse (You may cast one or both halves of this card from your hand.)

Mana:
Cardset: Dragon's Maze #135 (Uncommon)
Dragon's Maze #135a (Uncommon)
Type: Instant

Mesmeric Fiend

Creature - Nightmare Horror

When Mesmeric Fiend enters the battlefield, target opponent reveals his or her hand and you choose a nonland card from it. Exile that card.

When Mesmeric Fiend leaves the battlefield, return the exiled card to its owner's hand.

Mana:
Power: 1/1
Cardset: Sorin vs. Tibalt #7 (Common)
Torment #69 (Common)
Type: Creature

Decompose

Sorcery

Exile up to three target cards from a single graveyard.

"Sheesh How am I supposed to make a decent living around here?"
-Cabal grave robber

Mana:
Cardset: Sorin vs. Tibalt #20 (Uncommon)
Odyssey #128 (Uncommon)
Type: Sorcery

Death Grasp

Sorcery

Death Grasp deals X damage to target creature or player. You gain X life.

Yawgmoth's greatest joy came from watching one hero defeat another.

Mana:
Cardset: Commander 2013 #183 (Rare)
Sorin vs. Tibalt #32 (Rare)
Apocalypse #95 (Rare)
Type: Sorcery
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